Patents by Inventor Ryan YEE
Ryan YEE has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11990000Abstract: A method or system to, in response to automatic shuffling of a set of cards by a shuffler, detect a first anomaly of a first card of high value that was used during a round of play for a first card game in which a first player participated at a gaming table. The method or system is further to, in response to analysis of shuffler data, detect a relationship between the first anomaly and a second anomaly. The second anomaly is associated with a second card of high value that was used during a round of play for a second card game in which a second player participated. The system or method is further to, in response to detection of the relationship between the first anomaly and the second anomaly, relate via a collusion-confidence score a first identifier for the first player with a second identifier for the second player.Type: GrantFiled: May 24, 2022Date of Patent: May 21, 2024Assignee: LNW Gaming, Inc.Inventors: Martin S. Lyons, Ryan Yee, Michael Vizzo, Colin Helsen, Robert McPeak
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Publication number: 20240151713Abstract: Provided are methods and articles of manufacture for use with cell therapy for the treatment of diseases or conditions, e.g., cancer, including for predicting and treating a toxicity. In some embodiments, the toxicity is a neurotoxicity or cytokine release syndrome (CRS), such as a severe neurotoxicity or a severe CRS. The methods generally involve detecting a marker by assaying a biological sample from a subject that is a candidate for treatment, optionally with a cell therapy, to determine if the subject is at risk for developing the toxicity, such as neurotoxicity or CRS or severe neurotoxicity or severe CRS. In some embodiments, the methods and articles of manufacture further includes a regent for assaying the biological sample and instructions for determining the percentage or number of cells positive for the marker in the biological sample.Type: ApplicationFiled: July 5, 2023Publication date: May 9, 2024Applicant: Juno Therapeutics, Inc.Inventors: Nathan YEE, Chris Glen RAMSBORG, Tina ALBERTSON, Ryan LARSON, He LI
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Patent number: 11961355Abstract: According to one aspect of the present disclosure, a system is provided for controlling a network game. In some instances, a processor of the system selects a winning card value of an undealt playing card for the network game. The network game spans a plurality of gaming tables having a deck of cards used for individual card games separate from the network game. A shuffler at each table shuffles the deck of cards for the individual card games. The system further detects, in response to analyzing image data at each of the gaming tables by a machine learning model, that a playing card, having the winning card value, is dealt. The system further determines, by a machine learning model, a participant to whom the playing card was dealt. The system further electronically validates a win for the network game with an electronic account for the participant.Type: GrantFiled: May 24, 2022Date of Patent: April 16, 2024Assignee: LNW Gaming, Inc.Inventors: Martin S. Lyons, Ryan Yee, Michael Vizzo, Colin Helsen
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Publication number: 20240095330Abstract: In some implementations, a system may transmit information that identifies behavioral data to be collected by a user device in connection with completion of a digital maze via user interaction with a user device. The maze may include starting and finishing points and an authentication path therebetween. The maze may include digital landmarks, a subset of which may be along the authentication path. The system may receive the behavioral data, and may provide the behavioral data and a task identifier identifying the maze as a feature set that is input to a machine learning model. The system may receive an output from the machine learning model, and may cause a recommended action to be performed with respect to verifying an identity of a user of the user device based on the output.Type: ApplicationFiled: September 15, 2022Publication date: March 21, 2024Inventors: Michael MOSSOBA, Ryan Christopher FARBER, Bryant YEE
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Patent number: 11872502Abstract: A gaming system comprises a gaming controller for conducting a first and second dice game, a display device to present the dice games, a plurality of dice, and one or more automated dice units (ADUs) to house and shake the dice to generate a dice outcome. The gaming controllers are configured to detect, via at least one sensor in response to generating the dice outcome, outcome indicia for each die, identify a first set of dice and a second set of dice at least partially different from the first set, translate the detected outcome indicia of the first set into outcome values for a first game outcome of the first dice game and the detected outcome indicia of the second set into outcome values for a second game outcome of the second dice game, and cause the display device to present the game outcomes.Type: GrantFiled: August 12, 2022Date of Patent: January 16, 2024Assignee: LNW Gaming, Inc.Inventors: William Jones, Aljosa Krupenko, Christopher Wester, Ryan Yee
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Publication number: 20230068526Abstract: A gaming system comprises a gaming controller for conducting a first and second dice game, a display device to present the dice games, a plurality of dice, and one or more automated dice units (ADUs) to house and shake the dice to generate a dice outcome. The gaming controllers are configured to detect, via at least one sensor in response to generating the dice outcome, outcome indicia for each die, identify a first set of dice and a second set of dice at least partially different from the first set, translate the detected outcome indicia of the first set into outcome values for a first game outcome of the first dice game and the detected outcome indicia of the second set into outcome values for a second game outcome of the second dice game, and cause the display device to present the game outcomes.Type: ApplicationFiled: August 12, 2022Publication date: March 2, 2023Inventors: William JONES, Aljosa Krupenko, Christopher Wester, Ryan Yee
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Publication number: 20230063430Abstract: A gaming system comprises a player terminal, an automated dice unit (ADU), and game-logic circuitry. The ADU automatically shakes at least one die to generate a dice outcome. The game-logic circuitry receives player input from a player selecting one or more dice games, prompts the player to provide a dice control parameter affecting an aspect of a dice roll, converts the dice control parameter into a control data element compatible with the ADU, transmits ADU control data including the control data element to the ADU, causes the ADU to extract the control data element and generate a dice outcome by generating a dynamic force applied to the die based at least partially on the control data element, generates a game outcome for each of the selected dice games based on the dice outcome, and causes an electronic display device of the player terminal to present the game outcomes.Type: ApplicationFiled: August 12, 2022Publication date: March 2, 2023Inventors: William JONES, Aljosa Krupenko, Christopher Wester, Ryan Yee
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Publication number: 20220383698Abstract: According to one aspect of the present disclosure, a system comprises a processor configured to execute instructions that cause operations to, in response to automatic shuffling of a set of cards by a shuffler, detect a first anomaly associated with a first card of high value that was used during a round of play for a first card game in which a first player participated at a gaming table. The processor is further configured to execute instructions that cause operations to, in response to analysis by the processor of shuffler data, detect a relationship between the first anomaly and a second anomaly. The second anomaly is associated with a second card of high value that was used during a round of play for a second card game in which a second player participated.Type: ApplicationFiled: May 24, 2022Publication date: December 1, 2022Inventors: Martin S. LYONS, Ryan YEE, Michael VIZZO, Colin HELSEN, Robert McPEAK
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Publication number: 20220383692Abstract: According to one aspect of the present disclosure, a system is provided for controlling a network game. In some instances, a processor of the system selects a winning card value of an undealt playing card for the network game. The network game spans a plurality of gaming tables having a deck of cards used for individual card games separate from the network game. A shuffler at each table shuffles the deck of cards for the individual card games. The system further detects, in response to analyzing image data at each of the gaming tables by a machine learning model, that a playing card, having the winning card value, is dealt. The system further determines, by a machine learning model, a participant to whom the playing card was dealt. The system further electronically validates a win for the network game with an electronic account for the participant.Type: ApplicationFiled: May 24, 2022Publication date: December 1, 2022Inventors: Martin S. LYONS, Ryan YEE, Michael VIZZO, Colin HELSEN
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Patent number: 10643424Abstract: A system and method for hosting and managing a live game are disclosed which includes a live gaming table for live players and a live dealer. In an embodiment an application configures a player's mobile device to receive an invitation from a casino to play the table game based upon the player being, based upon location aware technology, being in or near the casino. Accepting the invention permits the player to reserve a position at the gaming table and displays a machine readable code at the player's mobile device. The player positions at the gaming table include video display and player input devices (VDPIDs) and a code reader to read the displayed code and access the player's electronic account. Using the VDPID the player may convert between electronic funds and physical gaming chips, participate in video bonus event play and back-bet on other players.Type: GrantFiled: February 22, 2018Date of Patent: May 5, 2020Assignee: SG Gaming, Inc.Inventors: Ryan Yee, Jeremy A. Halter, Mark Lowell, Scott Hilbert, Dat Huy Ta, Sridhar Gondesi, William Jones, Joseph R. Hedrick
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Publication number: 20180253929Abstract: A system and method for hosting and managing a live game are disclosed which includes a live gaming table for live players and a live dealer. In an embodiment an application configures a player's mobile device to receive an invitation from a casino to play the table game based upon the player being, based upon location aware technology, being in or near the casino. Accepting the invention permits the player to reserve a position at the gaming table and displays a machine readable code at the player's mobile device. The player positions at the gaming table include video display and player input devices (VDPIDs) and a code reader to read the displayed code and access the player's electronic account. Using the VDPID the player may convert between electronic funds and physical gaming chips, participate in video bonus event play and back-bet on other players.Type: ApplicationFiled: February 22, 2018Publication date: September 6, 2018Inventors: Ryan YEE, Jeremy A. HALTER, Mark LOWELL, Scott HILBERT, Dat Huy TA, Sridhar GONDESI, William JONES, Joseph R. HEDRICK
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Patent number: D886207Type: GrantFiled: July 24, 2018Date of Patent: June 2, 2020Assignee: SG Gaming, Inc.Inventors: Ryan Yee, Todd Shaffer, Eric Bushman, Von Lauren Oriel
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Patent number: D886208Type: GrantFiled: July 24, 2018Date of Patent: June 2, 2020Assignee: SG Gaming, Inc.Inventors: Ryan Yee, Todd Shaffer, Eric Bushman, Von Lauren Oriel