Patents by Inventor Ryoko Kato
Ryoko Kato has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230139463Abstract: A terminal device is caused to execute an event data management process that performs a process for storing image data received via communication with an imaging device and additional information containing at least rating information corresponding to the image data, both as event data associated with a specific event, and an update process for updating the event data according to operation input, a user interface control process that controls presentation of images and the rating information associated with the event data of the specific event, and detects the operation input, and a communication control process that controls communication for synchronizing the event data of the terminal device with event data of a server device disposed outside, according to storage or update of the event data of the terminal device.Type: ApplicationFiled: January 18, 2021Publication date: May 4, 2023Inventors: Yuki Murata, Ayako Chiba, Haruka Kawata, Ryoko Kato, Shin Hasegawa, Ryo Suzuki, Sadamichi Bamba, Akira Inamura, Satoshi Asai, Chikako Yoshinaka, Taku Sugawara
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Patent number: 10912998Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: April 23, 2019Date of Patent: February 9, 2021Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Yoichi Kuroda, Ryoko Kato
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Publication number: 20190247750Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: April 23, 2019Publication date: August 15, 2019Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Patent number: 10307673Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: June 28, 2017Date of Patent: June 4, 2019Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Yoichi Kuroda, Ryoko Kato
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Publication number: 20170296920Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: June 28, 2017Publication date: October 19, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Patent number: 9717990Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: December 24, 2014Date of Patent: August 1, 2017Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Yoichi Kuroda, Ryoko Kato
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Publication number: 20150119143Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: December 24, 2014Publication date: April 30, 2015Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Patent number: 9014549Abstract: A dome-type camera includes a camera lens capable of rotating in a tilt direction, a dome cover for covering the camera lens, and an aperture control unit for controlling the amount of aperture of the camera lens. The amount of aperture is set to become smaller from an open value toward a closed value in accordance with the tilt angle of the camera lens becoming smaller from a zenith direction of the dome cover toward a horizontal direction. According to this dome-type camera, a desirable low tilt angle image with a reduced blur may be obtained even with a megapixel dome camera.Type: GrantFiled: September 20, 2011Date of Patent: April 21, 2015Assignee: Panasonic Intellectual Property Management Co., Ltd.Inventors: Yohei Aoki, Daisuke Hara, Yasuji Nakamura, Ryoko Kato
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Patent number: 8944919Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: November 17, 2011Date of Patent: February 3, 2015Assignee: Kabushiki Kaisha Square EnixInventors: Yoichi Kuroda, Ryoko Kato
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Patent number: 8885092Abstract: A camera device (1) includes an imaging unit (2) which outputs a long exposure signal and a short exposure signal in one field period. A face detection unit (8) detects a face area from an image captured by the imaging unit (2). The weighting processing unit (12) applies a weighting process to luminance data of the long exposure signal in the detected face area using a weighting constant for reducing the luminance level of the long exposure signal. If the luminance level of the weighting-processed long exposure signal rises to a predetermined saturation level or higher, an exposure control unit (15) performs exposure control using the long exposure signal and the short exposure signal. This can suppress occurrence of a noise due to a short exposure signal (flickering) in the face area, thereby improving visibility in the face area.Type: GrantFiled: May 7, 2010Date of Patent: November 11, 2014Assignee: Panasonic CorporationInventors: Yuichiro Mori, Shoji Hatta, Kosuke Hosoi, Yasuji Nakamura, Ryoko Kato
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Publication number: 20130272690Abstract: A dome-type camera includes a camera lens capable of rotating in a tilt direction, a dome cover for covering the camera lens, and an aperture control unit for controlling the amount of aperture of the camera lens. The amount of aperture is set to become smaller from an open value toward a closed value in accordance with the tilt angle of the camera lens becoming smaller from a zenith direction of the dome cover toward a horizontal direction. According to this dome-type camera, a desirable low tilt angle image with a reduced blur may be obtained even with a megapixel dome camera.Type: ApplicationFiled: September 20, 2011Publication date: October 17, 2013Applicant: PANASONIC CORPORATIONInventors: Yohei Aoki, Daisuke Hara, Yasuji Nakamura, Ryoko Kato
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Publication number: 20120225717Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: November 17, 2011Publication date: September 6, 2012Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Publication number: 20120113297Abstract: A camera device (1) includes an imaging unit (2) which outputs a long exposure signal and a short exposure signal in one field period. A face detection unit (8) detects a face area from an image captured by the imaging unit (2). The weighting processing unit (12) applies a weighting process to luminance data of the long exposure signal in the detected face area using a weighting constant for reducing the luminance level of the long exposure signal. If the luminance level of the weighting-processed long exposure signal rises to a predetermined saturation level or higher, an exposure control unit (15) performs exposure control using the long exposure signal and the short exposure signal. This can suppress occurrence of a noise due to a short exposure signal (flickering) in the face area, thereby improving visibility in the face area.Type: ApplicationFiled: May 7, 2010Publication date: May 10, 2012Applicant: PANASONIC CORPORATIONInventors: Yuichiro Mori, Shoji Hatta, Kosuke Hosoi, Yasuji Nakamura, Ryoko Kato