Patents by Inventor Ryoko Kato

Ryoko Kato has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230139463
    Abstract: A terminal device is caused to execute an event data management process that performs a process for storing image data received via communication with an imaging device and additional information containing at least rating information corresponding to the image data, both as event data associated with a specific event, and an update process for updating the event data according to operation input, a user interface control process that controls presentation of images and the rating information associated with the event data of the specific event, and detects the operation input, and a communication control process that controls communication for synchronizing the event data of the terminal device with event data of a server device disposed outside, according to storage or update of the event data of the terminal device.
    Type: Application
    Filed: January 18, 2021
    Publication date: May 4, 2023
    Inventors: Yuki Murata, Ayako Chiba, Haruka Kawata, Ryoko Kato, Shin Hasegawa, Ryo Suzuki, Sadamichi Bamba, Akira Inamura, Satoshi Asai, Chikako Yoshinaka, Taku Sugawara
  • Patent number: 10912998
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: April 23, 2019
    Date of Patent: February 9, 2021
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Publication number: 20190247750
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: April 23, 2019
    Publication date: August 15, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Patent number: 10307673
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: June 28, 2017
    Date of Patent: June 4, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Publication number: 20170296920
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: June 28, 2017
    Publication date: October 19, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Patent number: 9717990
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: December 24, 2014
    Date of Patent: August 1, 2017
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Publication number: 20150119143
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: December 24, 2014
    Publication date: April 30, 2015
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Patent number: 9014549
    Abstract: A dome-type camera includes a camera lens capable of rotating in a tilt direction, a dome cover for covering the camera lens, and an aperture control unit for controlling the amount of aperture of the camera lens. The amount of aperture is set to become smaller from an open value toward a closed value in accordance with the tilt angle of the camera lens becoming smaller from a zenith direction of the dome cover toward a horizontal direction. According to this dome-type camera, a desirable low tilt angle image with a reduced blur may be obtained even with a megapixel dome camera.
    Type: Grant
    Filed: September 20, 2011
    Date of Patent: April 21, 2015
    Assignee: Panasonic Intellectual Property Management Co., Ltd.
    Inventors: Yohei Aoki, Daisuke Hara, Yasuji Nakamura, Ryoko Kato
  • Patent number: 8944919
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: November 17, 2011
    Date of Patent: February 3, 2015
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Patent number: 8885092
    Abstract: A camera device (1) includes an imaging unit (2) which outputs a long exposure signal and a short exposure signal in one field period. A face detection unit (8) detects a face area from an image captured by the imaging unit (2). The weighting processing unit (12) applies a weighting process to luminance data of the long exposure signal in the detected face area using a weighting constant for reducing the luminance level of the long exposure signal. If the luminance level of the weighting-processed long exposure signal rises to a predetermined saturation level or higher, an exposure control unit (15) performs exposure control using the long exposure signal and the short exposure signal. This can suppress occurrence of a noise due to a short exposure signal (flickering) in the face area, thereby improving visibility in the face area.
    Type: Grant
    Filed: May 7, 2010
    Date of Patent: November 11, 2014
    Assignee: Panasonic Corporation
    Inventors: Yuichiro Mori, Shoji Hatta, Kosuke Hosoi, Yasuji Nakamura, Ryoko Kato
  • Publication number: 20130272690
    Abstract: A dome-type camera includes a camera lens capable of rotating in a tilt direction, a dome cover for covering the camera lens, and an aperture control unit for controlling the amount of aperture of the camera lens. The amount of aperture is set to become smaller from an open value toward a closed value in accordance with the tilt angle of the camera lens becoming smaller from a zenith direction of the dome cover toward a horizontal direction. According to this dome-type camera, a desirable low tilt angle image with a reduced blur may be obtained even with a megapixel dome camera.
    Type: Application
    Filed: September 20, 2011
    Publication date: October 17, 2013
    Applicant: PANASONIC CORPORATION
    Inventors: Yohei Aoki, Daisuke Hara, Yasuji Nakamura, Ryoko Kato
  • Publication number: 20120225717
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: November 17, 2011
    Publication date: September 6, 2012
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Publication number: 20120113297
    Abstract: A camera device (1) includes an imaging unit (2) which outputs a long exposure signal and a short exposure signal in one field period. A face detection unit (8) detects a face area from an image captured by the imaging unit (2). The weighting processing unit (12) applies a weighting process to luminance data of the long exposure signal in the detected face area using a weighting constant for reducing the luminance level of the long exposure signal. If the luminance level of the weighting-processed long exposure signal rises to a predetermined saturation level or higher, an exposure control unit (15) performs exposure control using the long exposure signal and the short exposure signal. This can suppress occurrence of a noise due to a short exposure signal (flickering) in the face area, thereby improving visibility in the face area.
    Type: Application
    Filed: May 7, 2010
    Publication date: May 10, 2012
    Applicant: PANASONIC CORPORATION
    Inventors: Yuichiro Mori, Shoji Hatta, Kosuke Hosoi, Yasuji Nakamura, Ryoko Kato