Patents by Inventor Sadaaki Kaneyoshi

Sadaaki Kaneyoshi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20160379447
    Abstract: A management system comprises: at least one gaming machine; a jackpot controller that increases a progressive jackpot value according to a betting operation by a player on the at least one gaming machine and determines a winner of a progressive jackpot for the at least one gaming machine; and a management device that is communicably connected to the at least one gaming machine with each other and conducts bonus processing for a predetermined bonus by using identification information of the player on the gaming machine of the at least one gaming machine based on at least the progressive jackpot value being within a predetermined range.
    Type: Application
    Filed: September 12, 2016
    Publication date: December 29, 2016
    Inventors: Sadaaki Kaneyoshi, Masato Okuaki
  • Publication number: 20130252728
    Abstract: A storage unit stores identification information of each player of a game and a registration code specified for the player in association with each other. A controller acquires a verification code from a terminal apparatus of an invitee who is invited to the game by a player of the game who serves as an inviter, searches the storage unit for a registration code that matches the verification code, and grants a privilege related to the game to an inviter indicated by the identification information stored in the storage section in association with the registration code searched for.
    Type: Application
    Filed: April 19, 2012
    Publication date: September 26, 2013
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Sadaaki Kaneyoshi, Shohei Tada, Takanori Mitsui
  • Publication number: 20120264513
    Abstract: A game apparatus allows a player to play a game using a character. A character assignment unit assigns the character to the player. An information storage unit stores parameters for the game and state information indicating a first state in which the parameters are maintained at an initial value or a second state in which the parameter is changeable for the character assigned to the player by the character assignment unit. An information management unit changes the state indicated by the state information from the first state to the second state. A display control unit causes a display device to display a first character image indicating the character if the state information of the character indicates the second state and causes the display device to display a second character image indicating the character in a mode different from the first character image if the state information of the character indicates the first state.
    Type: Application
    Filed: April 17, 2012
    Publication date: October 18, 2012
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Sadaaki KANEYOSHI, Shohei TADA
  • Publication number: 20100010892
    Abstract: In an electronic advertisement distribution system (10), an electronic advertisement distribution server (20) selects the first sending destination, distributes an electronic advertisement, and stores history information. An electronic advertisement distribution terminal (40) receives and outputs the electronic advertisement, receives an entry of a new sending destination, and notifies it to the electronic advertisement distribution server (20). If a permission condition that “the number of times the electronic advertisement has been sent has not reached the number designated by the advertiser, and the electronic advertisement has not been sent to the new sending destination” is satisfied, the electronic advertisement distribution server (20) secondly distributes the electronic advertisement to the new sending destination and stores history information.
    Type: Application
    Filed: August 2, 2007
    Publication date: January 14, 2010
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventor: Sadaaki Kaneyoshi
  • Patent number: 7635300
    Abstract: Game program has a procedure for renewing, for reducing a value of a life power parameter according to volume of damage received and for renewing it, a procedure for setting parameter value, for setting the value of the life power parameter reduced and renewed as a standard parameter value and for storing it in a memory, a procedure for recovering, for increasing the value of the life power parameter by a value of recovery parameter which is set on a recovery item which is instructed to be used by a player and for renewing it, a procedure for reducing, for reducing the value of the life power parameter in the memory which was increased and renewed at a predetermined reduction velocity with the passage of time and for renewing it.
    Type: Grant
    Filed: December 23, 2003
    Date of Patent: December 22, 2009
    Assignee: Konami Computer Entertainment Japan, Inc.
    Inventors: Hideo Kojima, Sadaaki Kaneyoshi
  • Publication number: 20040254004
    Abstract: Game program has a procedure for renewing, for reducing a value of a life power parameter according to volume of damage received and for renewing it, a procedure for setting parameter value, for setting the value of the life power parameter reduced and renewed as a standard parameter value and for storing it in a memory, a procedure for recovering, for increasing the value of the life power parameter by a value of recovery parameter which is set on a recovery item which is instructed to be used by a player and for renewing it, a procedure for reducing, for reducing the value of the life power parameter in the memory which was increased and renewed at a predetermined reduction velocity with the passage of time and for renewing it.
    Type: Application
    Filed: December 23, 2003
    Publication date: December 16, 2004
    Inventors: Hideo Kojima, Sadaaki Kaneyoshi