Patents by Inventor Scott Slomiany
Scott Slomiany has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230401934Abstract: A method includes controlling a display system of a gaming machine to display a symbol array including an active array area and an expansion array area. Designated symbols are visible in the expansion array area. Responsive to designated conditions, the active array area is expanded to include portions of the expansion array area.Type: ApplicationFiled: June 9, 2022Publication date: December 14, 2023Applicant: Everi Games, Inc.Inventor: Scott Slomiany
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Publication number: 20220375306Abstract: A method includes conducting a base portion of a game in which the base portion result may include a first trigger condition or a second trigger condition. Where the base portion result includes the first trigger condition, the method includes conducting a first bonus feature which may include activations of reels defining a first array of game symbol locations. Where the base portion result includes the second trigger condition, the method includes causing the display system to display a selection from among a number of different additional bonus feature options at least one of which comprises a reel-type bonus feature which includes activations of reels defining a second array of game symbol locations larger than the first array.Type: ApplicationFiled: April 26, 2022Publication date: November 24, 2022Applicant: Everi Games Inc.Inventors: Scott Slomiany, Justine Klein, Juan Mariscal
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Publication number: 20220366757Abstract: Controlling a gaming machine includes displaying a starting graphic that includes both one or more prize-contributing numerical values and one or more non-contributing numerical values. The non-contributing numerical values may precede, follow, or both precede and follow the respective prize-contributing numerical value. Once the starting graphic is displayed, each of the non-contributing numerical values is replaced with a respective non-numerical graphic to ultimately reveal at the gaming machine the one or more prize-contributing numerical values. A prize is then awarded which includes a prize value defined by either a combination of the prize-contributing numerical values where more than one prize-contributing numerical value is included in the starting graphic or by the sole prize-contributing numerical value where only one prize-contributing numerical value is included in the starting graphic.Type: ApplicationFiled: March 14, 2022Publication date: November 17, 2022Applicant: Everi Games, Inc.Inventor: Scott Slomiany
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Patent number: 7452271Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g., the ‘GO’ square); (6) a feature in which bonuses are awarded for completing groups of stations (e.g.Type: GrantFiled: March 3, 2003Date of Patent: November 18, 2008Assignee: WMS Gaming Inc.Inventors: Lawrence E. DeMar, Erica Frohm, William A. Grupp, Joel R. Jaffe, Scott Slomiany
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Publication number: 20080039171Abstract: A gaming machine and method for operating the same has gameplay elements provided in a manner that can be visualized, with the gameplay elements having a specific nature which is revealed to the player at a beginning to the game. That is, the player knows the value, or ranking, or position, etc., of the gameplay elements upon inception of the game. In a base level for the game of the gaming machine, no unknown gameplay element or random event is injected into the gameplay elements. This is a full information format for the gaming machine and method, and success is measured by the player's ability to manipulate the gameplay elements presented.Type: ApplicationFiled: October 5, 2007Publication date: February 14, 2008Applicant: Case Venture Management LLCInventors: Scott Slomiany, Lawrence DeMar, Duncan Brown
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Patent number: 7195560Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g., the ‘GO’ square); (6) a feature in which bonuses are awarded for completing groups of stations (e.g.Type: GrantFiled: April 30, 2003Date of Patent: March 27, 2007Assignee: WMS Gaming Inc.Inventors: Lawrence E. DeMar, Erica Frohm, William A. Grupp, Joel R. Jaffe, Scott Slomiany
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Publication number: 20070060295Abstract: The present invention enhances a player's experience during gameplay. Anticipation and suspense are accomplished by modifying the pace of the game and/or generating feedback to the player. Anticipation combinations achieved during gameplay trigger the gaming machine to modify the pace of the game and/or generate feedback to the player.Type: ApplicationFiled: September 8, 2006Publication date: March 15, 2007Inventors: Lawrence DeMar, Bradley Berman, Scott Slomiany, Mark Molitor
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Publication number: 20060205473Abstract: A game, gaming machine apparatus and game method wherein game elements are assigned to a matrix of game element locations. Play is initiated by evaluating the game elements for predetermined transformative conditions, such as a match of game elements. If a transformative condition is found, the game element(s) are transformed with at least one being removed from the matrix. The remaining game elements are moved, if permitted, according to a movement methodology. The steps of evaluating, transforming, removing, and moving the remaining game elements are repeated so long as a transformation is subsequently available for continued gameplay.Type: ApplicationFiled: April 27, 2006Publication date: September 14, 2006Inventors: Benjamin Gomez, Duncan Brown, Scott Slomiany, Lawrence DeMar
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Publication number: 20060160624Abstract: The present invention includes a first game of chance, or base (primary) game, with a particular result or outcome that provides the player with the opportunity to play a second game, or bonus game. The bonus game is not played on the same gaming machine as the base game, but played on a bonus game attraction device. The player must physically leave the gaming machine of the first game to play the bonus game on the attraction device. The bonus game is distinct from the first game in that it is an entirely different game, with a different object and outcome, than the first game. The addition of a large bonus attraction device is a great enhancement to playing a wagering game in a casino environment.Type: ApplicationFiled: January 17, 2006Publication date: July 20, 2006Inventors: Scott Slomiany, Duncan Brown, Lawrence DeMar
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Publication number: 20060121971Abstract: A plurality of linked gaming machines are disclosed that enhance the community participation and enjoyment of a game on multiple gaming machines. Players participate in an interactive game, either simultaneously, alternatively or in a systematic sequence, as a group or community. The participating players compete in the game such that the actions and results of each player affect the other players in the community. The interactive game combines skill and luck to improve play of the game. The interactive game could be a bonus game which players need to qualify in order to participate. If a player does not qualify, a wager can be placed to participate in the game. Players with different wagers can participate in the same game and players can wager on the outcomes of other players.Type: ApplicationFiled: December 6, 2005Publication date: June 8, 2006Inventors: Scott Slomiany, Lawrence DeMar, Duncan Brown, Steven Katz
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Publication number: 20050250578Abstract: A game is comprised of a plurality of stages. Each operation of the game begins with the operation of a first stage. Depending on the outcome of the first stage the game may be over, or there may be an operation of a second stage. Depending on the outcome of the second stage, the game may be over or there may be an operation of another stage. This sequence continues until the game ends or until the final (nth) stage has been operated, at which time the game ends. Wagers are made on successive stages of the multi-stage game. Each stage of the game may typically have its own paytable or payout scheme, and its own expected return. A bet made on a stage of the game which is not played is lost in the preferred form of the invention. One embodiment is a three stage, multi-line, multi-coin video slot machine. The same game format (slots) with the same paytable is operated on three stages, with increasing payout multipliers at each stage providing an increasing amount to win at the higher stages.Type: ApplicationFiled: July 15, 2005Publication date: November 10, 2005Inventors: Scott Slomiany, Lawrence DeMar, Duncan Brown
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Patent number: 6648757Abstract: A bonus game for a gaming machine with two types of awards. The bonus game includes a plurality of selection elements, a number of which are associated with an award of coin(s) or credit(s) and a number of which are associated with an end-bonus penalty. The game is played by selecting a number of the selection elements, one at a time, until encountering a selection element associated with an end-bonus penalty which ends the bonus game. A first award type in the bonus game is a selection-based award in which the player is credited an amount of coin(s) or credit(s) based on the value (or cumulative value) of the selection elements selected in the bonus game. A second award type in the bonus game is a quantity-based award in which the player is credited an amount of coin(s) or credit(s) based on the number of successful trials of the bonus game.Type: GrantFiled: November 9, 2000Date of Patent: November 18, 2003Assignee: WMS Gaming Inc.Inventors: Scott Slomiany, William A. Grupp
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Publication number: 20030199309Abstract: Gaining machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: ApplicationFiled: April 30, 2003Publication date: October 23, 2003Inventors: Lawrence E. DeMar, Erica Frohm, William A. Grupp, Joel R. Jaffe, Scott Slomiany
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Publication number: 20030199307Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: ApplicationFiled: January 24, 2003Publication date: October 23, 2003Inventors: Lawrence E. DeMar, Erica Frohm, William A. Grupp, Joel R. Jaffe, Scott Slomiany
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Publication number: 20030181238Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: ApplicationFiled: March 3, 2003Publication date: September 25, 2003Inventors: Lawrence E. DeMar, Erica Frohm, William A. Grupp, Joel R. Jaffe, Scott Slomiany
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Patent number: 6520855Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which to movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: GrantFiled: March 7, 2002Date of Patent: February 18, 2003Assignee: WMS Gaming Inc.Inventors: Lawrence E. DeMar, Joel R. Jaffe, Erica R. Frohm, Scott Slomiany, William Grupp, Robert J. Wilson, Jr., Alfred Thomas
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Patent number: 6508707Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: GrantFiled: August 27, 2001Date of Patent: January 21, 2003Assignee: WMS Gaming Inc.Inventors: Lawrence E. DeMar, Joel R. Jaffe, Erica R. Frohm, Scott Slomiany, William Grupp, Robert J. Wilson, Jr., Alfred Thomas
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Patent number: 6506117Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: GrantFiled: March 7, 2002Date of Patent: January 14, 2003Assignee: WMS Gaming Inc.Inventors: Lawrence E. DeMar, Joel R. Jaffe, Erica R. Frohm, Scott Slomiany, William Grupp, Robert J. Wilson, Jr., Alfred Thomas
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Patent number: 6482089Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g., the ‘GO’ square); (2) a feature in which bonuses are awarded for completing groups of stations (e.g., color groups); and (3) a feature in which the gaming machine includes two bonus modes, each entered upon certain symbol combinations in the basic game. The first bonus game provides an award selected from a plurality of fixed values and multipliers, and the second bonus game moves a token identifier on a game board and provides an award determined by the landing station of the token identifier.Type: GrantFiled: March 7, 2002Date of Patent: November 19, 2002Assignee: WMS Gaming Inc.Inventors: Lawrence E. DeMar, Joel R. Jaffe, Erica R. Frohm, Scott Slomiany, William Grupp, Robert J. Wilson, Jr., Alfred Thomas
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Publication number: 20020142823Abstract: Gaming machines are disclosed having a basic mode defining a plurality of reels and a bonus mode defining a plurality of stations about a game board (e.g., MONOPOLY board) traversable by a token identifier. The disclosure describes a plurality of play features for the basic and/or bonus modes including (1) a feature allowing the player to select a game token; (2) a feature allowing the player to predict and wager on landing position(s) of the token identifier; (3) a feature allowing the player to obtain deferred-execution instruction(s) which are exercisable by the processor to override later-issued instruction(s) otherwise to be executed by the processor; (4) a feature in which movements of the token identifier are determined according to movement tables corresponding to the various stations of the game board; (5) a feature in which escalating bonuses are awarded for reaching a designated bonus square (e.g.Type: ApplicationFiled: March 7, 2002Publication date: October 3, 2002Inventors: Lawrence E. DeMar, Joel R. Jaffe, Erica R. Frohm, Scott Slomiany, William Grupp, Robert J. Wilson, Alfred Thomas