Patents by Inventor Shannon Mason

Shannon Mason has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9786120
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Grant
    Filed: November 4, 2016
    Date of Patent: October 10, 2017
    Assignee: IGT
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20170076541
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: November 4, 2016
    Publication date: March 16, 2017
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Patent number: 9508224
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Grant
    Filed: November 24, 2014
    Date of Patent: November 29, 2016
    Assignee: IGT
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20150111647
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: November 24, 2014
    Publication date: April 23, 2015
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20110003642
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: September 13, 2010
    Publication date: January 6, 2011
    Applicant: IGT
    Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Patent number: 7785194
    Abstract: Embodiments of the invention are directed to networked gaming devices that can keep particularized records for identified players. A server can store records of player's present and past actions on the gaming network and can communicate with the gaming device using messaging. In some embodiments, status of games or awards can be stored from one gaming session to another, which allows a player to resume a previously started game or award at a later time. Some games include rewards that are collected over time that can be redeemed for personalized rewards.
    Type: Grant
    Filed: October 31, 2003
    Date of Patent: August 31, 2010
    Assignee: IGT
    Inventors: Richard J. Schneider, R. Jeffrey Jordan, Scott A. Boyd, Kevan Wilkins, Shannon Mason, Keith Russell, Matt Glazier
  • Patent number: 7744468
    Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.
    Type: Grant
    Filed: March 15, 2005
    Date of Patent: June 29, 2010
    Assignee: IGT
    Inventors: Scott Boyd, Shannon Mason, Kevan Wilkins, Perry Cobb, Miles Patceg
  • Patent number: 7033272
    Abstract: In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The game incorporates a scripted bonus, meaning once the initiator symbol is hit then one of fifty scripts is selected that take the player through the predetermined bonus sequence on the top box. Each script includes multiple steps and requires player interaction in order to advance to the next step in the sequence. The top box includes a diamond playing field with twelve different bonus spots, eight showing numerical values between 5 and 500, one “Lose ½” spot, one “Double” spot, a “PayTime” spot, and a “Triple PayTime” spot. In a first embodiment of the invention, each time the player hits the spin button, the spots are flashed sequentially around the diamond with the flash rate eventually slowing down to heighten the anticipation (“spin with anticipation”), eventually coming to a stop to alight on the spot preselected by the bonus controller electronics.
    Type: Grant
    Filed: April 9, 2002
    Date of Patent: April 25, 2006
    Assignee: Acres Gaming Incorporated
    Inventor: Shannon Mason
  • Publication number: 20050215310
    Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.
    Type: Application
    Filed: March 15, 2005
    Publication date: September 29, 2005
    Inventors: Scott Boyd, Shannon Mason, Kevan Wilkins, Perry Cobb, Miles Patceg
  • Publication number: 20050119052
    Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
    Type: Application
    Filed: September 15, 2004
    Publication date: June 2, 2005
    Inventors: Glen Russell, David Hollister, Scott Boyd, Richard Schneider, R. Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
  • Publication number: 20050009595
    Abstract: When a special symbol appears during play of the gaming machine game, the secondary game is initiated. At initiation, a bonus prize is determined by the secondary game microcontroller by consulting a bonus game paytable stored therein where each bonus prize corresponds to a bonus spot on the secondary game. A multi-ended pointer of the secondary game spins around the field of bonus spots and the player is prompted to select which end of the pointer is active. Upon selection of the end—e.g. blue or green—a microcontroller operating the spinner calculates the point at which the spinner will cease to spin so that the selected pointed end is pointing toward the selected bonus prize. The player is given the illusion that he or she controls which bonus prize is won since the green side of the pointer will point to a different bonus prize than the blue side.
    Type: Application
    Filed: August 3, 2004
    Publication date: January 13, 2005
    Applicant: Acres Gaming Incorporated
    Inventors: Scott Boyd, Miles Patceg, Perry Cobb, Chris Hammond, Kevan Wilkins, Shannon Mason
  • Publication number: 20040142742
    Abstract: Embodiments of the invention are directed to networked gaming devices that can keep particularized records for identified players. A server can store records of player's present and past actions on the gaming network and can communicate with the gaming device using messaging. In some embodiments, status of games or awards can be stored from one gaming session to another, which allows a player to resume a previously started game or award at a later time. Some games include rewards that are collected over time that can be redeemed for personalized rewards.
    Type: Application
    Filed: October 31, 2003
    Publication date: July 22, 2004
    Applicant: Acres Gaming Incorporated
    Inventors: Richard J. Schneider, R. Jeffrey Jordan, Scott A. Boyd, Kevan Wilkins, Shannon Mason, Keith Russell, Matt Glazier