Patents by Inventor Shigehiro Kasamatsu

Shigehiro Kasamatsu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10343058
    Abstract: A load detecting apparatus includes a load controller. In order to identifying predetermined number of motions performed on the load controller by the player, for example, a condition of a ratio of load values to a body weight value and a condition relating to a position of a center of gravity are defined in advance. The ratio of the detected load values to the body weight value and the position of the center of gravity are calculated, and on the basis of the ratio and the position of the center of gravity, a motion performed on the load controller by the player is determined.
    Type: Grant
    Filed: July 12, 2016
    Date of Patent: July 9, 2019
    Assignee: Nintendo Co., Ltd.
    Inventors: Motoi Okamoto, Shigehiro Kasamatsu
  • Publication number: 20160317914
    Abstract: A load detecting apparatus includes a load controller. In order to identifying predetermined number of motions performed on the load controller by the player, for example, a condition of a ratio of load values to a body weight value and a condition relating to a position of a center of gravity are defined in advance. The ratio of the detected load values to the body weight value and the position of the center of gravity are calculated, and on the basis of the ratio and the position of the center of gravity, a motion performed on the load controller by the player is determined.
    Type: Application
    Filed: July 12, 2016
    Publication date: November 3, 2016
    Inventors: Motoi OKAMOTO, Shigehiro KASAMATSU
  • Patent number: 9421456
    Abstract: A load detecting apparatus includes a load controller. In order to identifying predetermined number of motions performed on the load controller by the player, for example, a condition of a ratio of load values to a body weight value and a condition relating to a position of a center of gravity are defined in advance. The ratio of the detected load values to the body weight value and the position of the center of gravity are calculated, and on the basis of the ratio and the position of the center of gravity, a motion performed on the load controller by the player is determined.
    Type: Grant
    Filed: September 8, 2008
    Date of Patent: August 23, 2016
    Assignee: Nintendo Co., Ltd.
    Inventors: Motoi Okamoto, Shigehiro Kasamatsu
  • Patent number: 8905844
    Abstract: A load detecting apparatus includes a load controller, and judges a motion of a player on the basis of detected load values. Judgment timing for a motion of putting the feet on and down from the controller is decided on the basis of an elapsed time from an instruction of a motion. In a case that a step-up-and-down exercise is performed, a judgment timing of a motion for bringing about a state both of the feet are put down on a ground at a fourth step is decided on the basis of a judgment timing of a motion of putting a third step down.
    Type: Grant
    Filed: September 8, 2008
    Date of Patent: December 9, 2014
    Assignee: Nintendo Co., Ltd.
    Inventors: Motoi Okamoto, Shigehiro Kasamatsu
  • Patent number: 8113954
    Abstract: The game apparatus includes a first LCD and a second LCD, and a touch panel is provided in association with the second LCD. On the two LCDs, different game screens are displayed. Also on the second LCD, two keys are displayed at a certain interval. When one key is touch-input, the key is set to an effective state to change the game screens of the two LCDs on the basis of the key, and when the other key is touch-input, the game screens of the two LCDs are changed on the basis of the key. When a player performs a touch-input on any one of the keys, and then performs a drag operation so as to point a middle area between the two keys, the game screens of the two LCDs are changed on the basis of the key that is set to the effective state.
    Type: Grant
    Filed: October 3, 2005
    Date of Patent: February 14, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigehiro Kasamatsu, Shigeru Miyamoto, Shinichi Ikematsu
  • Publication number: 20090093305
    Abstract: A load detecting apparatus includes a load controller. In order to identifying predetermined number of motions performed on the load controller by the player, for example, a condition of a ratio of load values to a body weight value and a condition relating to a position of a center of gravity are defined in advance. The ratio of the detected load values to the body weight value and the position of the center of gravity are calculated, and on the basis of the ratio and the position of the center of gravity, a motion performed on the load controller by the player is determined.
    Type: Application
    Filed: September 8, 2008
    Publication date: April 9, 2009
    Applicant: NINTENDO CO., LTD.
    Inventors: Motoi Okamoto, Shigehiro Kasamatsu
  • Publication number: 20090094442
    Abstract: A load detecting apparatus includes a load controller, and judges a motion of a player on the basis of detected load values. Judgment timing for a motion of putting the feet on and down from the controller is decided on the basis of an elapsed time from an instruction of a motion. In a case that a step-up-and-down exercise is performed, a judgment timing of a motion for bringing about a state both of the feet are put down on a ground at a fourth step is decided on the basis of a judgment timing of a motion of putting a third step down.
    Type: Application
    Filed: September 8, 2008
    Publication date: April 9, 2009
    Applicant: NINTENDO CO., LTD
    Inventors: Motoi Okamoto, Shigehiro Kasamatsu
  • Publication number: 20060073899
    Abstract: The game apparatus includes a first LCD and a second LCD, and a touch panel is provided in association with the second LCD. On the two LCDs, different game screens are displayed. Also on the second LCD, two keys are displayed at a certain interval. When one key is touch-input, the key is set to an effective state to change the game screens of the two LCDs on the basis of the key, and when the other key is touch-input, the game screens of the two LCDs are changed on the basis of the key. When a player performs a touch-input on any one of the keys, and then performs a drag operation so as to point a middle area between the two keys, the game screens of the two LCDs are changed on the basis of the key that is set to the effective state.
    Type: Application
    Filed: October 3, 2005
    Publication date: April 6, 2006
    Applicant: Nintendo Co., Ltd.
    Inventors: Shigehiro Kasamatsu, Shigeru Miyamoto, Shinichi Ikematsu