Patents by Inventor Shintaro JIKUMARU

Shintaro JIKUMARU has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10335685
    Abstract: An exemplary information processing apparatus arranges, in a virtual three-dimensional space, first to fourth objects, a first connection object connecting the first object and the second object, and a second connection object connecting the third object and the fourth object. The information processing apparatus controls actions of the first object and the second object, with restriction being imposed on movements of the first object and the second object based on the first connection object. Further, the information processing apparatus controls actions of the third object and the fourth object, with restriction being imposed on movements of the third object and the fourth object based on the second connection object. A virtual camera is arranged in the virtual three-dimensional space such that at least one of the third object and the fourth object is included in a field-of-view range of the virtual camera.
    Type: Grant
    Filed: October 31, 2017
    Date of Patent: July 2, 2019
    Assignee: Nintendo Co., Ltd.
    Inventors: Jun Ito, Shintaro Jikumaru
  • Publication number: 20180353857
    Abstract: An exemplary information processing apparatus arranges, in a virtual three-dimensional space, first to fourth objects, a first connection object connecting the first object and the second object, and a second connection object connecting the third object and the fourth object. The information processing apparatus controls actions of the first object and the second object, with restriction being imposed on movements of the first object and the second object based on the first connection object. Further, the information processing apparatus controls actions of the third object and the fourth object, with restriction being imposed on movements of the third object and the fourth object based on the second connection object. A virtual camera is arranged in the virtual three-dimensional space such that at least one of the third object and the fourth object is included in a field-of-view range of the virtual camera.
    Type: Application
    Filed: October 31, 2017
    Publication date: December 13, 2018
    Inventors: Jun ITO, Shintaro JIKUMARU
  • Patent number: 10080962
    Abstract: When a first swing input is determined to have been made in a first movement start-possible state, in which a first object is allowed to start moving, and when the first object is put into the first movement start-possible state within a predetermined time period after the first swing input is determined to have been made, the first object is started to move in a virtual space based on at least the first swing input; and when a second swing input is determined to have been made in a second movement start-possible state, in which a second object is allowed to start moving, and when the second object is put into the second movement start-possible state within a predetermined time period after the second swing input is determined to have been made, the second object is started to move based on at least the second swing input.
    Type: Grant
    Filed: August 15, 2017
    Date of Patent: September 25, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Jun Ito, Shintaro Jikumaru
  • Patent number: 10058779
    Abstract: When a first swing input is determined to have been made in a first movement start-possible state, in which a first object is allowed to start moving, and when the first object is put into the first movement start-possible state within a predetermined time period after the first swing input is determined to have been made, the first object is started to move in a virtual space based on at least the first swing input; and when a second swing input is determined to have been made in a second movement start-possible state, in which a second object is allowed to start moving, and when the second object is put into the second movement start-possible state within a predetermined time period after the second swing input is determined to have been made, the second object is started to move based on at least the second swing input.
    Type: Grant
    Filed: May 5, 2017
    Date of Patent: August 28, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Jun Ito, Shintaro Jikumaru
  • Publication number: 20180015366
    Abstract: When a first swing input is determined to have been made in a first movement start-possible state, in which a first object is allowed to start moving, and when the first object is put into the first movement start-possible state within a predetermined time period after the first swing input is determined to have been made, the first object is started to move in a virtual space based on at least the first swing input; and when a second swing input is determined to have been made in a second movement start-possible state, in which a second object is allowed to start moving, and when the second object is put into the second movement start-possible state within a predetermined time period after the second swing input is determined to have been made, the second object is started to move based on at least the second swing input.
    Type: Application
    Filed: August 15, 2017
    Publication date: January 18, 2018
    Inventors: Jun ITO, Shintaro JIKUMARU
  • Publication number: 20170348598
    Abstract: When a first swing input is determined to have been made in a first movement start-possible state, in which a first object is allowed to start moving, and when the first object is put into the first movement start-possible state within a predetermined time period after the first swing input is determined to have been made, the first object is started to move in a virtual space based on at least the first swing input; and when a second swing input is determined to have been made in a second movement start-possible state, in which a second object is allowed to start moving, and when the second object is put into the second movement start-possible state within a predetermined time period after the second swing input is determined to have been made, the second object is started to move based on at least the second swing input.
    Type: Application
    Filed: May 5, 2017
    Publication date: December 7, 2017
    Inventors: Jun ITO, Shintaro JIKUMARU