Patents by Inventor Steve Sullivan

Steve Sullivan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240065543
    Abstract: Systems, methods, and devices for measurement of the osmotic pressure of fluids and, more particularly, to improving the measurement accuracy and precision of the osmolarity of the tear film. The approaches described herein improves upon the existing art of tear film osmometry to provide better performance in the presence of environmental instability.
    Type: Application
    Filed: August 7, 2023
    Publication date: February 29, 2024
    Inventors: Benjamin SULLIVAN, Steve ZMINA
  • Publication number: 20230201721
    Abstract: An integrated online gaming portal offers entertainment-related casual games and/or user-generated media. The integrated online gaming portal offers a variety of features, including media-based casual games, casual games featuring user-generated content, and a media-based horoscope. Media is received from a variety of sources, including TV and movie studios, actors/actresses, sponsors, and the user him- or herself. A media-integrated game is generated by incorporating the received media into a portal game, and a user is provided with access to the generated game. In some embodiments, the generated game is hosted by the portal server, while in other embodiments the generated game is downloaded to a computer or mobile device of the user.
    Type: Application
    Filed: February 17, 2023
    Publication date: June 29, 2023
    Inventors: William Kuper, David M. Long, Kelly Long, Ryan Ciociola, Dana Hogenson, Steve Sullivan
  • Publication number: 20220249953
    Abstract: An integrated online gaming portal offers entertainment-related casual games and/or user-generated media. The integrated online gaming portal offers a variety of features, including media-based casual games, casual games featuring user-generated content, and a media-based horoscope. Media is received from a variety of sources, including TV and movie studios, actors/actresses, sponsors, and the user him- or herself. A media-integrated game is generated by incorporating the received media into a portal game, and a user is provided with access to the generated game. In some embodiments, the generated game is hosted by the portal server, while in other embodiments the generated game is downloaded to a computer or mobile device of the user.
    Type: Application
    Filed: October 1, 2021
    Publication date: August 11, 2022
    Inventors: William Kuper, David M. Long, Kelly Long, Ryan Ciociola, Dana Hogenson, Steve Sullivan
  • Patent number: 10964083
    Abstract: A system includes a computing device that includes a memory configured to store instructions. The system also includes a processor configured to execute the instructions to perform a method that includes receiving multiple representations of one or more expressions of an object. Each of the representations includes position information attained from one or more images of the object. The method also includes producing an animation model from one or more groups of controls that respectively define each of the one or more expressions of the object as provided by the multiple representations. Each control of each group of controls has an adjustable value that defines the geometry of at least one shape of a portion of the respective expression of the object. Producing the animation model includes producing one or more corrective shapes if the animation model is incapable of accurately presenting the one or more expressions of the object as provided by the multiple representations.
    Type: Grant
    Filed: April 10, 2019
    Date of Patent: March 30, 2021
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Kiran S. Bhat, Michael Koperwas, Rachel M. Rose, Jung-Seung Hong, Frederic P. Pighin, Christopher David Twigg, Cary Phillips, Steve Sullivan
  • Publication number: 20200282313
    Abstract: An integrated online gaming portal offers entertainment-related casual games and/or user-generated media. The integrated online gaming portal offers a variety of features, including media-based casual games, casual games featuring user-generated content, and a media-based horoscope. Media is received from a variety of sources, including TV and movie studios, actors/actresses, sponsors, and the user him- or herself. A media-integrated game is generated by incorporating the received media into a portal game, and a user is provided with access to the generated game. In some embodiments, the generated game is hosted by the portal server, while in other embodiments the generated game is downloaded to a computer or mobile device of the user.
    Type: Application
    Filed: April 3, 2020
    Publication date: September 10, 2020
    Inventors: William Kuper, David M. Long, Kelly Long, Ryan Ciociola, Dana Hogenson, Steve Sullivan
  • Patent number: 10762599
    Abstract: A method is described that includes receiving, from a first device, input used to select a first object in a computer-generated environment. The first device has at least two degrees of freedom with which to control the selection of the first object. The method also includes removing, in response to the selection of the first object, at least two degrees of freedom previously available to a second device used to manipulating a second object in the computer-generated environment. The removed degrees of freedom correspond to the at least two degrees of freedom of the first device and specify an orientation of the second object relative to the selected first object. Additionally, the method includes receiving, from the second device, input including movements within the reduced degrees of freedom used to manipulate a position of the second object while maintaining the specified orientation relative to the selected first object.
    Type: Grant
    Filed: February 28, 2014
    Date of Patent: September 1, 2020
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventor: Steve Sullivan
  • Publication number: 20190201791
    Abstract: An integrated online gaming portal offers entertainment-related casual games and/or user-generated media. The integrated online gaming portal offers a variety of features, including media-based casual games, casual games featuring user-generated content, and a media-based horoscope. Media is received from a variety of sources, including TV and movie studios, actors/actresses, sponsors, and the user him- or herself. A media-integrated game is generated by incorporating the received media into a portal game, and a user is provided with access to the generated game. In some embodiments, the generated game is hosted by the portal server, while in other embodiments the generated game is downloaded to a computer or mobile device of the user.
    Type: Application
    Filed: August 3, 2018
    Publication date: July 4, 2019
    Inventors: William Kuper, David M. Long, Kelly Long, Ryan Ciociola, Dana Hogenson, Steve Sullivan
  • Patent number: 10269165
    Abstract: A system includes a computing device that includes a memory and a processor configured to execute instructions to perform a method that includes receiving multiple representations of one or more expressions of an object. Each representation includes position information attained from one or more images of the object. The method also includes producing an animation model from one or more groups of controls that respectively define each of the one or more expressions of the object as provided by the multiple representations. Each control of each group of controls has an adjustable value that defines the geometry of at least one shape of a portion of the respective expression of the object. Producing the animation model includes producing one or more corrective shapes if the animation model is incapable of accurately presenting the one or more expressions of the object as provided by the multiple representations.
    Type: Grant
    Filed: January 30, 2012
    Date of Patent: April 23, 2019
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Kiran S. Bhat, Michael Koperwas, Rachel M. Rose, Jung-Seung Hong, Frederic P. Pighin, Christopher David Twigg, Cary Phillips, Steve Sullivan
  • Patent number: 10269169
    Abstract: In one general aspect, a method is described. The method includes generating a positional relationship between one or more support structures having at least one motion capture mark and at least one virtual structure corresponding to geometry of an object to be tracked and positioning the support structures on the object to be tracked. The support structures has sufficient rigidity that, if there are multiple marks, the marks on each support structure maintain substantially fixed distances from each other in response to movement by the object. The method also includes determining an effective quantity of ray traces between one or more camera views and one or more marks on the support structures, and estimating an orientation of the virtual structure by aligning the determined effective quantity of ray traces with a known configuration of marks on the support structures.
    Type: Grant
    Filed: August 9, 2016
    Date of Patent: April 23, 2019
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Steve Sullivan, Colin Davidson, Michael Sanders, Kevin Wooley
  • Patent number: 10163247
    Abstract: A computing system is configured for context-adaptive allocation of render model resources that may sacrifice some level of detail in a computational description of a 3D scene before rendering in order to accommodate resource limitations in a rendering environment such as available processor cycles, and/or bandwidth for data transmission to a processor. Such resource limitations can often preclude rendering a richly detailed 3D scene, particularly in full-motion and/or in real time. An importance function describing the relative perceptual importance of elements that make up the 3D scene is utilized to enable resources to be adaptively allocated so that more resources go to visual elements of the 3D scene that have a higher perceptual importance. The rendered output may thus optimize visual fidelity for the computational description within the resource constrained rendering environment.
    Type: Grant
    Filed: July 14, 2015
    Date of Patent: December 25, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alvaro Collet Romea, Ming Chuang, Pat Sweeney, Steve Sullivan
  • Patent number: 10142561
    Abstract: A handheld device includes: an input control configured to control and modify a virtual scene including a virtual camera; and a display that shows a representation of the controlled and modified virtual scene generated by the virtual camera. A system includes: a computer system configured to execute program instructions for generating a virtual scene including a virtual camera; and handheld device configured to communicate with the computer system for controlling and modifying the virtual scene, the handheld device comprising: an input control configured to control and modify the virtual scene; and a display that shows a representation of the controlled and modified virtual scene generated by the virtual camera.
    Type: Grant
    Filed: March 20, 2017
    Date of Patent: November 27, 2018
    Assignee: Lucasfilm Entertainment Company Ltd.
    Inventors: Spencer Reynolds, Michael Sanders, Kevin Wooley, Steve Sullivan, Adam Schnitzer
  • Patent number: 9781354
    Abstract: Among other aspects, on computer-implemented method includes: receiving at least one command in a computer system from a handheld device; positioning a virtual camera and controlling a virtual scene according to the command; and in response to the command, generating an output to the handheld device for displaying a view of the virtual scene as controlled on a display of the handheld device, the view captured by the virtual camera as positioned.
    Type: Grant
    Filed: April 12, 2016
    Date of Patent: October 3, 2017
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Kevin Wooley, Michael Sanders, Steve Sullivan, Spencer Reynolds, Brian Cantwell
  • Publication number: 20170195527
    Abstract: A handheld device includes: an input control configured to control and modify a virtual scene including a virtual camera; and a display that shows a representation of the controlled and modified virtual scene generated by the virtual camera. A system includes: a computer system configured to execute program instructions for generating a virtual scene including a virtual camera; and handheld device configured to communicate with the computer system for controlling and modifying the virtual scene, the handheld device comprising: an input control configured to control and modify the virtual scene; and a display that shows a representation of the controlled and modified virtual scene generated by the virtual camera.
    Type: Application
    Filed: March 20, 2017
    Publication date: July 6, 2017
    Applicant: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Spencer Reynolds, Michael Sanders, Kevin Wooley, Steve Sullivan, Adam Schnitzer
  • Patent number: 9665978
    Abstract: Consistent tessellation via topology-aware surface tracking is provided in which a series of meshes is approximated by taking one or more meshes from the series and calculating a transformation field to transform the keyframe mesh into each mesh of the series, and substituting the transformed keyframe meshes for the original meshes. The keyframe mesh may be selected advisedly based upon a scoring metric. An error measurement on the transformed keyframe exceeding tolerance or threshold may suggest another keyframe be selected for one or more frames in the series. The sequence of frames may be divided into a number of subsequences to permit parallel processing, including two or more recursive levels of keyframe substitution. The transformed keyframe meshes achieve more consistent tessellation of the object across the series.
    Type: Grant
    Filed: July 20, 2015
    Date of Patent: May 30, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Ming Chuang, Alvaro Collet Romea, Pat Sweeney, Steve Sullivan, Don Gillett
  • Patent number: 9646410
    Abstract: A three-dimensional (3D) scene is computationally reconstructed using a combination of plural modeling techniques. Point clouds representing an object in the 3D scene are generated by different modeled techniques and each point is encoded with a confidence value which reflects a degree of accuracy in describing the surface of the object in the 3D scene based on strengths and weaknesses of each modeling technique. The point clouds are merged in which a point for each location on the object is selected according to the modeling technique that provides the highest confidence.
    Type: Grant
    Filed: June 30, 2015
    Date of Patent: May 9, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alvaro Collet Romea, Steve Sullivan, Adam Kirk
  • Patent number: 9626786
    Abstract: A handheld device includes: an input control configured to control and modify a virtual scene including a virtual camera; and a display that shows a representation of the controlled and modified virtual scene generated by the virtual camera. A system includes: a computer system configured to execute program instructions for generating a virtual scene including a virtual camera; and handheld device configured to communicate with the computer system for controlling and modifying the virtual scene, the handheld device comprising: an input control configured to control and modify the virtual scene; and a display that shows a representation of the controlled and modified virtual scene generated by the virtual camera.
    Type: Grant
    Filed: December 30, 2010
    Date of Patent: April 18, 2017
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Spencer Reynolds, Michael Sanders, Kevin Wooley, Steve Sullivan, Adam Schnitzer
  • Patent number: 9558578
    Abstract: Methods, systems, and apparatus, including computer programs encoded on computer storage media, for animation. An animation application creates an animation environment. An input device receives input from a user to the animation application. An output device displays output to the user of the animation application. The animation application is configured to have a mode of operation that includes displaying, through the output device, a 3D animation view of the animation environment overlain by a 2D edit view of the animation environment.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: January 31, 2017
    Assignee: LUCASFILM ENTERTAINMENT COMPANY LTD.
    Inventors: Adam Schnitzer, Max S-Han Chen, Domenico Porcino, Louise Rasmussen, Greg James, Jonathan Stone, Steve Sullivan, Kent Oberheu
  • Publication number: 20170024930
    Abstract: Consistent tessellation via topology-aware surface tracking is provided in which a series of meshes is approximated by taking one or more meshes from the series and calculating a transformation field to transform the keyframe mesh into each mesh of the series, and substituting the transformed keyframe meshes for the original meshes. The keyframe mesh may be selected advisedly based upon a scoring metric. An error measurement on the transformed keyframe exceeding tolerance or threshold may suggest another keyframe be selected for one or more frames in the series. The sequence of frames may be divided into a number of subsequences to permit parallel processing, including two or more recursive levels of keyframe substitution. The transformed keyframe meshes achieve more consistent tessellation of the object across the series.
    Type: Application
    Filed: July 20, 2015
    Publication date: January 26, 2017
    Inventors: Ming Chuang, Alvaro Collet Romea, Pat Sweeney, Steve Sullivan, Don Gillett
  • Publication number: 20170018111
    Abstract: A computing system is configured for context-adaptive allocation of render model resources that may sacrifice some level of detail in a computational description of a 3D scene before rendering in order to accommodate resource limitations in a rendering environment such as available processor cycles, and/or bandwidth for data transmission to a processor. Such resource limitations can often preclude rendering a richly detailed 3D scene, particularly in full-motion and/or in real time. An importance function describing the relative perceptual importance of elements that make up the 3D scene is utilized to enable resources to be adaptively allocated so that more resources go to visual elements of the 3D scene that have a higher perceptual importance. The rendered output may thus optimize visual fidelity for the computational description within the resource constrained rendering environment.
    Type: Application
    Filed: July 14, 2015
    Publication date: January 19, 2017
    Inventors: Alvaro Collet Romea, Ming Chuang, Pat Sweeney, Steve Sullivan
  • Publication number: 20170004649
    Abstract: A three-dimensional (3D) scene is computationally reconstructed using a combination of plural modeling techniques. Point clouds representing an object in the 3D scene are generated by different modeled techniques and each point is encoded with a confidence value which reflects a degree of accuracy in describing the surface of the object in the 3D scene based on strengths and weaknesses of each modeling technique. The point clouds are merged in which a point for each location on the object is selected according to the modeling technique that provides the highest confidence.
    Type: Application
    Filed: June 30, 2015
    Publication date: January 5, 2017
    Inventors: Alvaro Collet Romea, Steve Sullivan, Adam Kirk