Patents by Inventor Steven M. Santisi

Steven M. Santisi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11944902
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Grant
    Filed: April 19, 2022
    Date of Patent: April 2, 2024
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Patent number: 11790723
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Grant
    Filed: February 17, 2022
    Date of Patent: October 17, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Publication number: 20230298433
    Abstract: Gaming machines or systems that provide for display of a current theoretical return-to-player (CTRTP) characteristic to the player during play of a game of chance are provided. Such gaming machines may also provide the player with opportunities (and notifications thereof) to increase the CTRTP characteristic by satisfying one or more CTRTP increase conditions associated with a credit wagering rate of the player on the gaming machine that the player is playing. Some such gaming machines may have automated wagering functionality in which the gaming machine may automatically place wagers for the player as long as certain conditions are met. In such gaming machines, the player may be able to control or influence the automatic wagering behavior of the gaming machine through the use of a rate selector that allows the player to change the wagering frequency and/or the wager amount used to place the automatic wagers.
    Type: Application
    Filed: May 23, 2023
    Publication date: September 21, 2023
    Inventor: Steven M. Santisi
  • Publication number: 20230249085
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Application
    Filed: April 13, 2023
    Publication date: August 10, 2023
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Patent number: 11704967
    Abstract: Gaming machines or systems that provide for display of a current theoretical return-to-player (CTRTP) characteristic to the player during play of a game of chance are provided. Such gaming machines may also provide the player with opportunities (and notifications thereof) to increase the CTRTP characteristic by satisfying one or more CTRTP increase conditions associated with a credit wagering rate of the player on the gaming machine that the player is playing. Some such gaming machines may have automated wagering functionality in which the gaming machine may automatically place wagers for the player as long as certain conditions are met. In such gaming machines, the player may be able to control or influence the automatic wagering behavior of the gaming machine through the use of a rate selector that allows the player to change the wagering frequency and/or the wager amount used to place the automatic wagers.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: July 18, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Steven M. Santisi
  • Patent number: 11654367
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Grant
    Filed: October 19, 2020
    Date of Patent: May 23, 2023
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Publication number: 20220241687
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Application
    Filed: April 19, 2022
    Publication date: August 4, 2022
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Publication number: 20220172557
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Application
    Filed: February 17, 2022
    Publication date: June 2, 2022
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Patent number: 11331571
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Grant
    Filed: February 24, 2020
    Date of Patent: May 17, 2022
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Patent number: 11270550
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Grant
    Filed: April 22, 2020
    Date of Patent: March 8, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Publication number: 20210390826
    Abstract: Gaming machines or systems that provide for display of a current theoretical return-to-player (CTRTP) characteristic to the player during play of a game of chance are provided. Such gaming machines may also provide the player with opportunities (and notifications thereof) to increase the CTRTP characteristic by satisfying one or more CTRTP increase conditions associated with a credit wagering rate of the player on the gaming machine that the player is playing. Some such gaming machines may have automated wagering functionality in which the gaming machine may automatically place wagers for the player as long as certain conditions are met. In such gaming machines, the player may be able to control or influence the automatic wagering behavior of the gaming machine through the use of a rate selector that allows the player to change the wagering frequency and/or the wager amount used to place the automatic wagers.
    Type: Application
    Filed: August 30, 2021
    Publication date: December 16, 2021
    Inventor: Steven M. Santisi
  • Patent number: 11107319
    Abstract: Gaming machines or systems that provide for display of a current theoretical return-to-player (CTRTP) characteristic to the player during play of a game of chance are provided. Such gaming machines may also provide the player with opportunities (and notifications thereof) to increase the CTRTP characteristic by satisfying one or more CTRTP increase conditions associated with a credit wagering rate of the player on the gaming machine that the player is playing. Some such gaming machines may have automated wagering functionality in which the gaming machine may automatically place wagers for the player as long as certain conditions are met. In such gaming machines, the player may be able to control or influence the automatic wagering behavior of the gaming machine through the use of a rate selector that allows the player to change the wagering frequency and/or the wager amount used to place the automatic wagers.
    Type: Grant
    Filed: June 28, 2018
    Date of Patent: August 31, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Steven M. Santisi
  • Publication number: 20210031112
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Application
    Filed: October 19, 2020
    Publication date: February 4, 2021
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Patent number: 10807005
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Grant
    Filed: September 25, 2018
    Date of Patent: October 20, 2020
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Publication number: 20200250920
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Application
    Filed: April 22, 2020
    Publication date: August 6, 2020
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Patent number: 10713880
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: July 14, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Publication number: 20200188783
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Application
    Filed: February 24, 2020
    Publication date: June 18, 2020
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Publication number: 20200090454
    Abstract: Gaming systems, methods, and machines provided herein may include dynamic displays in which one or more first display panels are arranged around an opening to provide a display frame, and a plurality of second display panels, each part of a different movable display unit, are arranged within the opening. A plurality of linear drive mechanisms may be configured to cause the movable display units to translate inward and outward relative to the display frame.
    Type: Application
    Filed: October 31, 2018
    Publication date: March 19, 2020
    Inventors: Eric F. Taylor, Eric P. Winston, Timothy William Seckel, Steven M. Santisi
  • Patent number: 10569170
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Grant
    Filed: August 7, 2018
    Date of Patent: February 25, 2020
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Publication number: 20200005594
    Abstract: Gaming machines or systems that provide for display of a current theoretical return-to-player (CTRTP) characteristic to the player during play of a game of chance are provided. Such gaming machines may also provide the player with opportunities (and notifications thereof) to increase the CTRTP characteristic by satisfying one or more CTRTP increase conditions associated with a credit wagering rate of the player on the gaming machine that the player is playing. Some such gaming machines may have automated wagering functionality in which the gaming machine may automatically place wagers for the player as long as certain conditions are met. In such gaming machines, the player may be able to control or influence the automatic wagering behavior of the gaming machine through the use of a rate selector that allows the player to change the wagering frequency and/or the wager amount used to place the automatic wagers.
    Type: Application
    Filed: June 28, 2018
    Publication date: January 2, 2020
    Inventor: Steven M. Santisi