Patents by Inventor Sven Woop

Sven Woop has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240104825
    Abstract: Apparatus and method for grouping rays based on quantized ray directions. For example, one embodiment of an apparatus comprises: An apparatus comprising: a ray generator to generate a plurality of rays; ray direction evaluation circuitry/logic to generate approximate ray direction data for each of the plurality of rays; ray sorting circuitry/logic to sort the rays into a plurality of ray queues based, at least in part, on the approximate ray direction data.
    Type: Application
    Filed: October 3, 2023
    Publication date: March 28, 2024
    Inventors: Karol SZERSZEN, Prasoonkumar SURTI, Gabor LIKTOR, Karthik VAIDYANATHAN, Sven WOOP
  • Publication number: 20240087208
    Abstract: A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.
    Type: Application
    Filed: September 26, 2023
    Publication date: March 14, 2024
    Inventors: Sven WOOP, Attila AFRA, Carsten BENTHIN, Ingo WALD, Johannes GUENTHER
  • Patent number: 11922557
    Abstract: An apparatus and method for merging primitives and coordinating between vertex and ray transformations on a shared transformation unit. For example, one embodiment of a graphics processor comprises: a queue comprising a plurality of entries; ordering circuitry/logic to order triangles front to back within the queue; pairing circuitry/logic to identify triangles in the queue sharing an edge and to merge the triangles sharing an edge to produce merged triangle pairs; and shared transformation circuitry to alternate between performing vertex transformations on vertices of the merged triangle pairs and to performing ray transformations on ray direction/origin data.
    Type: Grant
    Filed: May 17, 2022
    Date of Patent: March 5, 2024
    Assignee: Intel Corporation
    Inventors: Sven Woop, Prasoonkumar Surti, Karthik Vaidyanathan, Carsten Benthin, Joshua Barczak, Saikat Mandal
  • Patent number: 11915369
    Abstract: Apparatus and method for box-box testing. For example, one embodiment of a processor comprises: a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged BVH nodes; traversal circuitry to traverse query boxes through the BVH, the traversal circuitry to read a BVH node from a top of a BVH node stack and to read a query box from a local storage or memory, the traversal circuitry further comprising: box-box testing circuitry and/or logic to compare maximum and minimum X, Y, and Z coordinates of the BVH node and the query box and to generate an overlap indication if overlap is detected for each of the X, Y, and Z dimensions; distance determination circuitry and/or logic to generate a distance value representing an extent of overlap between the BVH node and the query box; and sorting circuitry and/or logic to sort the BVH node within a set of one or more additional BVH nodes based on the distance value.
    Type: Grant
    Filed: March 15, 2020
    Date of Patent: February 27, 2024
    Assignee: Intel Corporation
    Inventors: Karthik Vaidyanathan, Carsten Benthin, Sven Woop
  • Patent number: 11900498
    Abstract: Apparatus and method for stable and short latency sorting.
    Type: Grant
    Filed: March 19, 2020
    Date of Patent: February 13, 2024
    Assignee: Intel Corporation
    Inventors: Saikat Mandal, Prasoonkumar Surti, Sven Woop
  • Publication number: 20240046547
    Abstract: Apparatus and method for programmable ray tracing with hardware acceleration on a graphics processor. For example, one embodiment of a graphics processor comprises shader execution circuitry to execute a plurality of programmable ray tracing shaders. The shader execution circuitry includes a plurality of single instruction multiple data (SIMD) execution units. Sorting circuitry regroups data associated with one or more of the programmable ray tracing shaders to increase occupancy for SIMD operations performed by the SIMD execution units; and fixed-function intersection circuitry coupled to the shader execution circuitry detects intersections between rays and bounding volume hierarchies (BVHs) and/or objects contained therein and to provide results indicating the intersections to the sorting circuitry.
    Type: Application
    Filed: August 1, 2023
    Publication date: February 8, 2024
    Inventors: Ingo WALD, Carsten BENTHIN, Sven WOOP
  • Patent number: 11887243
    Abstract: Apparatus and method for preventing re-traversal of a prior path on a restart. For example, one embodiment of an apparatus comprises: a ray generator to generate a plurality of rays in a graphics scene; a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged nodes, wherein the BVH comprises a specified number of child nodes at a current BVH level beneath a parent node in the hierarchy; circuitry to traverse one or more of the rays through the BVH to form a current traversal path and intersect the one or more rays with primitives contained within the nodes, wherein the circuitry is to process entries from the top of a first data structure comprising entries each associated with a child node at the current BVH level, the entries being ordered from top to bottom based on a sorted distance of each respective child node.
    Type: Grant
    Filed: November 23, 2021
    Date of Patent: January 30, 2024
    Assignee: INTEL CORPORATION
    Inventors: Karthik Vaidyanathan, Sven Woop, Carsten Benthin
  • Patent number: 11798123
    Abstract: A processing apparatus is described. The apparatus includes a plurality of processing cores, including a first processing core and a second processing core a first field programmable gate array (FPGA) coupled to the first processing core to accelerate execution of graphics workloads processed at the first processing core and a second FPGA coupled to the second processing core to accelerate execution of workloads processed at the second processing core.
    Type: Grant
    Filed: August 25, 2022
    Date of Patent: October 24, 2023
    Assignee: Intel IP Corporation
    Inventors: Carsten Benthin, Sven Woop, Ingo Wald
  • Patent number: 11783530
    Abstract: Apparatus and method for grouping rays based on quantized ray directions. For example, one embodiment of an apparatus comprises: An apparatus comprising: a ray generator to generate a plurality of rays; ray direction evaluation circuitry/logic to generate approximate ray direction data for each of the plurality of rays; ray sorting circuitry/logic to sort the rays into a plurality of ray queues based, at least in part, on the approximate ray direction data.
    Type: Grant
    Filed: February 22, 2022
    Date of Patent: October 10, 2023
    Assignee: INTEL CORPORATION
    Inventors: Karol Szerszen, Prasoonkumar Surti, Gabor Liktor, Karthik Vaidyanathan, Sven Woop
  • Patent number: 11776196
    Abstract: A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.
    Type: Grant
    Filed: July 19, 2022
    Date of Patent: October 3, 2023
    Assignee: INTEL CORPORATION
    Inventors: Sven Woop, Attila Afra, Carsten Benthin, Ingo Wald, Johannes Guenther
  • Publication number: 20230298126
    Abstract: Apparatus and method for prefetching node data. For example, one embodiment of an apparatus comprises: ray tracing acceleration hardware to manage active ray tracing stack allocations within a traversal stack; and stack management hardware logic to issue a prefetch operation comprising an indication of bounding volume hierarchy (BVH) node data to be prefetched and an indication of a cache level, wherein responsive to performing the prefetch operation, the BVH node data is to be prefetched to the indicated cache level.
    Type: Application
    Filed: March 18, 2022
    Publication date: September 21, 2023
    Inventors: Sven Woop, Carsten Benthin, Prasoonkumar Surti, Joshua Barczak, Abhishek R. Appu, Pawel Majewski
  • Publication number: 20230298127
    Abstract: Apparatus and method for a biased BVH traversal path. For example, one embodiment of an apparatus comprises: ray tracing traversal hardware logic to traverse a ray through nodes of a bounding volume hierarchy (BVH); and stack management hardware logic to push and pop entries on a traversal stack, each entry corresponding to a node of the BVH, wherein the ray tracing traversal hardware logic is to determine an order in which to push entries to the traversal stack based on both a first intersection value corresponding to a closest intersection point between the ray and a BVH node and a farthest intersection value between the ray and the BVH node. In addition, the ray traversal hardware logic may determine the order in which to push the entries to the traversal stack further based on a probability density value corresponding to a probability of a ray hitting geometry inside of the BVH.
    Type: Application
    Filed: March 18, 2022
    Publication date: September 21, 2023
    Inventors: Joshua Barczak, Sven WOOP, Pawel Majewski, Radoslaw DRABINSKI
  • Publication number: 20230298255
    Abstract: Apparatus and method for camera-aware BVH re-braiding. For example, one embodiment of an apparatus comprises: ray tracing acceleration hardware to be used to determine ray traversal results when traversing a ray through a bounding volume hierarchy (BVH); and BVH processing hardware logic to modify the BVH to reduce spatial overlap between one or more BVH subtrees based on a detected camera position to produce a modified BVH.
    Type: Application
    Filed: March 18, 2022
    Publication date: September 21, 2023
    Inventors: Carsten BENTHIN, Radoslaw DRABINSKI, Joshua BARCZAK, Sven WOOP, Holger H. GRUEN, Pawel MAJEWSKI
  • Patent number: 11721059
    Abstract: Apparatus and method for programmable ray tracing with hardware acceleration on a graphics processor. For example, one embodiment of a graphics processor comprises shader execution circuitry to execute a plurality of programmable ray tracing shaders. The shader execution circuitry includes a plurality of single instruction multiple data (SIMD) execution units. Sorting circuitry regroups data associated with one or more of the programmable ray tracing shaders to increase occupancy for SIMD operations performed by the SIMD execution units; and fixed-function intersection circuitry coupled to the shader execution circuitry detects intersections between rays and bounding volume hierarchies (BVHs) and/or objects contained therein and to provide results indicating the intersections to the sorting circuitry.
    Type: Grant
    Filed: September 13, 2021
    Date of Patent: August 8, 2023
    Assignee: INTEL CORPORATION
    Inventors: Ingo Wald, Carsten Benthin, Sven Woop
  • Patent number: 11663777
    Abstract: Apparatus and method for processing motion blur operations. For example, one embodiment of a graphics processing apparatus comprises: a bounding volume hierarchy (BVH) generator to build a BVH comprising hierarchically-arranged BVH nodes based on input primitives, at least one BVH node comprising one or more child nodes; and motion blur processing hardware logic to determine motion values for a quantization grid based on motion values of the one or more child nodes of the at least one BVH node and to map linear bounds of each of the child nodes to the quantization grid.
    Type: Grant
    Filed: March 15, 2020
    Date of Patent: May 30, 2023
    Assignee: Intel Corporation
    Inventors: Sven Woop, Carsten Benthin, Karthik Vaidyanathan
  • Patent number: 11657472
    Abstract: Apparatus and method for compressing an acceleration data structure such as a bounding volume hierarchy (BVH). For example, one embodiment of a graphics processing apparatus comprises: one or more cores to execute graphics instructions including instructions to perform ray tracing operations; and compression circuitry to compress lowest level nodes of a hierarchical acceleration data structure comprising a plurality of hierarchically arranged nodes, each of the lowest level nodes comprising pointers to leaf data; the compression circuitry to quantize the lowest level nodes to generate quantized lowest level nodes and to store each quantized lowest level node and associated leaf data without the pointers to the leaf data.
    Type: Grant
    Filed: March 29, 2022
    Date of Patent: May 23, 2023
    Assignee: INTEL CORPORATION
    Inventors: Carsten Benthin, Sven Woop, Ingo Wald
  • Publication number: 20230119093
    Abstract: A processing apparatus is described. The apparatus includes a plurality of processing cores, including a first processing core and a second processing core a first field programmable gate array (FPGA) coupled to the first processing core to accelerate execution of graphics workloads processed at the first processing core and a second FPGA coupled to the second processing core to accelerate execution of workloads processed at the second processing core.
    Type: Application
    Filed: August 25, 2022
    Publication date: April 20, 2023
    Applicant: Intel IP Corporation
    Inventors: Carsten Benthin, Sven Woop, Ingo Wald
  • Publication number: 20230090973
    Abstract: One embodiment provides a graphics processor including a processing resource including a register file, memory, a cache memory, and load/store/cache circuitry to process load, store, and prefetch messages from the processing resource. The circuitry includes support for an immediate address offset that will be used to adjust the address supplied for a memory access to be requested by the circuitry. Including support for the immediate address offset removes the need to execute additional instructions to adjust the address to be accessed prior to execution of the memory access instruction.
    Type: Application
    Filed: September 21, 2021
    Publication date: March 23, 2023
    Applicant: Intel Corporation
    Inventors: Joydeep Ray, Abhishek R. Appu, Timothy R. Bauer, James Valerio, Weiyu Chen, Subramaniam Maiyuran, Prasoonkumar Surti, Karthik Vaidyanathan, Carsten Benthin, Sven Woop, Jiasheng Chen
  • Publication number: 20230016642
    Abstract: A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.
    Type: Application
    Filed: July 19, 2022
    Publication date: January 19, 2023
    Inventors: Sven WOOP, Attila AFRA, Carsten BENTHIN, Ingo WALD, Johannes GUENTHER
  • Publication number: 20220366634
    Abstract: An apparatus and method for merging primitives and coordinating between vertex and ray transformations on a shared transformation unit. For example, one embodiment of a graphics processor comprises: a queue comprising a plurality of entries; ordering circuitry/logic to order triangles front to back within the queue; pairing circuitry/logic to identify triangles in the queue sharing an edge and to merge the triangles sharing an edge to produce merged triangle pairs; and shared transformation circuitry to alternate between performing vertex transformations on vertices of the merged triangle pairs and to performing ray transformations on ray direction/origin data.
    Type: Application
    Filed: May 17, 2022
    Publication date: November 17, 2022
    Applicant: Intel Corporation
    Inventors: Sven Woop, Prasoonkumar Surti, Karthik Vaidyanathan, Carsten Benthin, Joshua Barczak, Saikat Mandal