Patents by Inventor Takayuki Yanagihori

Takayuki Yanagihori has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6419581
    Abstract: A game apparatus and a method of replaying a game display a moving entity which moves in a given area on a display screen. The game apparatus has a memory for storing, for a predetermined period of time, absolute coordinates in the predetermined area of a moving entity which moves in the predetermined area in response to a control signal entered by an operator while a game is in progress, and a display data generating unit or reading the absolute coordinates from the memory in response to a replay request from the operator and processing the absolute coordinates into display data depending on processing information supplied from an input unit by the operator.
    Type: Grant
    Filed: January 3, 2001
    Date of Patent: July 16, 2002
    Assignee: Sega Enterprises, Ltd.
    Inventors: Toshinori Asai, Takayuki Yanagihori
  • Patent number: 6231443
    Abstract: A game apparatus and a method of replaying a game display a moving entity which moves in a given area on a display screen. The game apparatus has a memory for storing, for a predetermined period of time, absolute coordinates in the predetermined area of a moving entity which moves in the predetermined area in response to a control signal entered by an operator while a game is in progress, and a display data generating unit or reading the absolute coordinates from the memory in response to a replay request from the operator and processing the absolute coordinates into display data depending on processing information supplied from an input unit by the operator.
    Type: Grant
    Filed: January 27, 1998
    Date of Patent: May 15, 2001
    Assignee: Sega Enterprises, Ltd.
    Inventors: Toshinori Asai, Takayuki Yanagihori
  • Publication number: 20010001091
    Abstract: A game apparatus and a method of replaying a game display a moving entity which moves in a given area on a display screen. The game apparatus has a memory for storing, for a predetermined period of time, absolute coordinates in the predetermined area of a moving entity which moves in the predetermined area in response to a control signal entered by an operator while a game is in progress, and a display data generating unit or reading the absolute coordinates from the memory in response to a replay request from the operator and processing the absolute coordinates into display data depending on processing information supplied from an input unit by the operator.
    Type: Application
    Filed: January 3, 2001
    Publication date: May 10, 2001
    Inventors: Toshinori Asai, Takayuki Yanagihori
  • Patent number: 5863248
    Abstract: Respective ball directions from respective players to the ball B are computed, based on display coordinates of the respective players P and coordinates of the ball B. An input direction is computed based on input information from a cross key 18. The respective ball directions and the input direction are compared with each other to select a player P whose ball direction is in a prescribed range based on an opposite direction to the input direction. A game player can arbitrarily select a player, and the selected player is never moved in unintended direction. Player directions from the ball B to players P are computed based on display coordinates of the players P and coordinates of the ball B. An input direction is computed based on input information from a cross key 18. When an offset angle between the player direction and the input direction is in a prescribed range, the player P is moved in the input direction by the cross key 18. The players can be moved as intended by simple operation.
    Type: Grant
    Filed: December 4, 1996
    Date of Patent: January 26, 1999
    Assignee: Sega Enterprises, Ltd.
    Inventors: Yuichiro Mine, Takayuki Yanagihori
  • Patent number: 5779548
    Abstract: A game apparatus and a method of replaying a game display a moving entity which moves in a given area on a display screen. The game apparatus has a memory for storing, for a predetermined period of time, absolute coordinates in the predetermined area of a moving entity which moves in the predetermined area in response to a control signal entered by an operator while a game is in progress, and a display data generating unit or reading the absolute coordinates from the memory in response to a replay request from the operator and processing the absolute coordinates into display data depending on processing information supplied from an input unit by the operator.
    Type: Grant
    Filed: February 27, 1996
    Date of Patent: July 14, 1998
    Assignee: Sega Enterprises, Ltd.
    Inventors: Toshinori Asai, Takayuki Yanagihori