Patents by Inventor Takehisa Itagaki

Takehisa Itagaki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20150206382
    Abstract: Provided is a gaming machine that is able to offer a variety of gaming patterns with avoidance of monotony during a free game that is a game played in a bonus game. A gaming machine, when a free game trigger is established, performs a control of shifting a game from a base game to a free game. In the free game, symbols are displayed in rotation and stopped in a symbol display region 4 in accordance with a result of a symbol lottery. When a top symbol is displayed in rotation in the symbol display region 4, the top symbol is scrolled at a speed lower than the other symbols.
    Type: Application
    Filed: December 12, 2014
    Publication date: July 23, 2015
    Inventors: Takehisa ITAGAKI, Yuji MIYAGAWA, Naoki TERADA
  • Publication number: 20150206381
    Abstract: Provided is a gaming machine that is able to offer a variety of gaming patterns with avoidance of monotony during a free game that is a game played in a bonus game. A gaming machine, when a free game trigger is established, performs a control of shifting a game from a base game to a free game. In the free game, symbols are displayed in rotation and stopped in a symbol display region 4 in accordance with a result of a symbol lottery. In the display of the symbols in rotation, the symbols are scrolled in a direction reverse to a rotation direction employed in the base game.
    Type: Application
    Filed: December 12, 2014
    Publication date: July 23, 2015
    Inventors: Takehisa ITAGAKI, Yoichi KATO
  • Publication number: 20150206380
    Abstract: Provided is a gaming machine that is able to offer a variety of gaming patterns with avoidance of monotony during a free game that is a game played in a bonus game. A gaming machine, when a free game trigger is established, performs a control of shifting a game from a base game to a free game. In the free game, symbols are displayed in rotation and stopped in a symbol display region 4 in accordance with a result of a symbol lottery. When picture symbols are consecutively arranged on one reel, display regions where the consecutive symbols are arranged are coupled into a coupled display region, and a corresponding picture is displayed in the coupled display region.
    Type: Application
    Filed: December 11, 2014
    Publication date: July 23, 2015
    Inventors: Takehisa ITAGAKI, Yuji MIYAGAWA, Masahiro YOSHIDA, Naoki TERADA
  • Patent number: 9082264
    Abstract: Provided is a gaming machine in which elaborate presentation effects for rearranging symbols are rearranged are devised and which has a high game feeling. In the gaming machine 1, upon rearranging wild symbols in a plurality of columns, instead of randomly rearranging the wild symbols, when a plurality of wild symbols to be rearranged in the same one column, a character is caused to appear at one time with respect to the plurality of wild symbols, thereby rearranging the plurality of wild symbols.
    Type: Grant
    Filed: May 16, 2013
    Date of Patent: July 14, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Takehisa Itagaki, Yoichi Kato, Daisyun Okamoto, Hiroki Munakata
  • Patent number: 9082265
    Abstract: Provided is a gaming machine in which elaborate presentation effects for rearranging wild symbols are devised and which has a high game feeling. In the gaming machine, when the wild symbols are rearranged in a plurality of columns, on the condition that winning has occurred in a drawing, premium presentation effects are performed. When it is determined that the wild symbols are rearranged in the plurality of columns, the wild symbols are rearranged in each one column when the character appears at one time.
    Type: Grant
    Filed: May 16, 2013
    Date of Patent: July 14, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Takehisa Itagaki, Yoichi Kato, Daisyun Okamoto, Hiroki Munakata
  • Patent number: 9064371
    Abstract: By rotating a lever, the upper limit of the angle of inclination and the lower limit of the angle of inclination of a movable range are detected by an inclination detection mechanism, and the upper limit of the angle of inclination and the lower limit of the angle of inclination are stored in a storage unit as the upper limit and the lower limit of the movable range. While a game is being run, the angle of inclination of the lever is detected when the lever is rotated. Whether the angle of inclination falls within the movable range is determined. When the angle is larger than the movable range, the upper limit of the angle of inclination is updated with the angle of inclination. When the angle is smaller than the movable range, the lower limit of the angle of inclination is updated with the angle of inclination.
    Type: Grant
    Filed: November 4, 2013
    Date of Patent: June 23, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Takehisa Itagaki, Kensaku Yoshikawa, Daisyun Okamoto, Hiroki Munakata
  • Patent number: 9053612
    Abstract: A gaming machine of the present invention includes: a light application device configured to apply visible light representing visual information which enables recognition of information related to games on a reel band, The or each of one or more reels has a mirror layer which reflects the visible light from the light application device. The light application device is disposed in an area outside the window frame of the display window so that the visible light is applied to the reel, on the side of the reel band, and is used as a front light device that emits visible light which is not representing the visual information.
    Type: Grant
    Filed: April 25, 2013
    Date of Patent: June 9, 2015
    Assignees: Universal Entertainment Corporation, Aruza Gaming America, Inc.
    Inventors: Yoshinori Kondo, Jun Hirato, Kenta Kitamura, Takehisa Itagaki
  • Publication number: 20150087388
    Abstract: When a normal game is executed and a benefit awarded as a result of the game is the right to execute a free game, video reel groups of types A to E are randomly associated with first to fifth video reels 3a to 3e, respectively, a player selects one of the first to fifth video reels 3a to 3e, the type of the video reel group associated with the selected video reel is set as a video reel 3 used in the free game, and the free game is executed by using the selected video reel 3. After the free game is executed 6 times, whether to award the right to execute the free game again is randomly determined, and the right to execute the free game 6 times is awarded if it is determined that the right to execute the free game is awarded.
    Type: Application
    Filed: September 12, 2014
    Publication date: March 26, 2015
    Inventors: Takehisa ITAGAKI, Masahiro YOSHIDA, Yukihiro KAWAKAMI, Hiromoto YAMAUCHI, Hiroshi TAKAHASHI
  • Publication number: 20150080105
    Abstract: Provided is a gaming machine having new entertainment features, which is achieved by adding new elements in providing a bonus. The gaming machine determines symbols to be rearranged in a display region at random, selects one kind of symbols from a plurality kinds of symbols, places the one kind of symbols in the symbol array associated with at least one of multiple scroll lines, stores symbol arrays in a memory, and scrolls the symbol arrays associated with the scroll lines based on the symbol arrays stored in the memory.
    Type: Application
    Filed: September 12, 2014
    Publication date: March 19, 2015
    Inventors: Takehisa ITAGAKI, Yuji MIYAGAWA, Hiroki NAKAMURA, Yoichi KATO
  • Publication number: 20140342802
    Abstract: When a trigger condition is established in a normal game, a gaming machine 300 executes a process of shifting to a bonus game in which a re-trigger condition which is less stringent than the trigger condition may be established, a process of executing a free game at least once in the bonus game, and a process of increasing the payout rate of the free game in the bonus game when the re-trigger condition is established in the bonus game.
    Type: Application
    Filed: May 9, 2014
    Publication date: November 20, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Takehisa ITAGAKI, Hiromoto Yamauchi, Yoichi Kato, Yukihiro Kawakami
  • Publication number: 20140335935
    Abstract: Highly entertaining games are provided. When a trigger condition is established in a normal game, the following processes are executed: a process of shifting to a bonus game in which a re-trigger condition which is less stringent than the trigger condition may be established; a process of executing a free game at least once in the bonus game; and a process of increasing the number of times of execution of the free game in the bonus game, when the re-trigger condition is established in the bonus game.
    Type: Application
    Filed: May 12, 2014
    Publication date: November 13, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Takehisa ITAGAKI, Yoichi KATO, Toshitaka SUZUKI
  • Publication number: 20140335929
    Abstract: In a gaming machine, a display displays at least part of a map including a plurality of cell forming courses on which a character moves in a game. The controller executes each round of the game, moves the character to a destination cell in each round, determines whether an event set to the destination cell belongs to predetermined events, selects any one determination table from among a plurality of determination tables based on a position of the destination cell when the event belongs to the predetermined events, performs the event set to the destination cell, determines a result of the performed event based on the selected determination table, and awards a profit corresponding to the result of the performed event to the player.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335928
    Abstract: In a gaming machine, a display displays images of a free game. The controller executes a game, provides a plurality of free games when a result of the game satisfies a predetermined condition, determines at least one free game to a special mode from among the plurality of free game, and determine remaining free games to a base mode, rearranges a plurality of symbols to always appear at least one special symbol on the display in the free game of the special mode, rearranges the plurality of symbols to randomly determine whether to appear the special symbol on the display in the free game of the base mode, and provides a payout determined by a winning combination of symbols appeared on the display in each free game.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki MUNAKATA, Kenji ENOKIDO, Takehisa ITAGAKI, Masaya HONDA, Daisyun OKAMOTO
  • Publication number: 20140335930
    Abstract: In a gaming machine, a display displays at least part of a map including a plurality of cell forming courses on which a character for a player moves in a predetermined game. A controller executes each round of the predetermined game, and determines whether to trigger a mysterious bonus game with a triggering probability in each round. The controller moves the character to a destination cell in each round, and performs an event set to the destination cell. The controller awards a payout to the player according a result of the performed event, and executes the mysterious bonus game on the display in a round in which the mysterious bonus game is determined to be triggered. The triggering probability is determined by information including a position of a cell at which the character is located in each round.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335941
    Abstract: In a gaming system, a controller executes the base game in each main display, and performs drawing of an entry right for a first player when the first player does not have the entry right of the versus event. The controller determines a state of the second player if the second player has the entry right when the first player wins the entry right in the drawing, and selects any one versus event. Any one versus event is selected from among at least one first versus event and at least one second versus event when the second player is not in a predetermined state, and is selected from among only the at least one first versus event when the second player is in the predetermined state.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335946
    Abstract: In a gaming machine, a display displays a jackpot challenge for providing a progressive payout. A controller executes each round of a game, determines an event to be performed in each round, determines whether a determined event belongs to predetermined events capable of providing any one icon of a plurality of icons, performs the determined event and determine a result of a performed event, obtains an icon of the performed event when the performed event belongs to the predetermined events and the result of the performed event is to award the icon of the performed event to a player, triggers the jackpot challenge when the plurality of icons are obtained, and executes the jackpot challenge to determine whether to award the progressive payout to the player.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140323201
    Abstract: As a normal game, symbols to be rearranged on a lower image display panel 141 are randomly determined, and the determined symbols are rearranged. When the combination of the rearranged symbols achieves bonus trigger, how many bonus symbol 167 is included in the symbols achieving the bonus trigger is included is determined. For the number of times corresponding the determined number of the bonus symbol 167, random determination is executed based on the bonus game number random determination table 192. The total sum of the numbers of times of execution of the free game having been awarded is awarded as the number of times of execution of the free game.
    Type: Application
    Filed: April 17, 2014
    Publication date: October 30, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Hiromoto YAMAUCHI, Hiroki NAKAMURA, Masumi FUJISAWA, Hideko AOKI, Toshitaka SUZUKI, Takehisa ITAGAKI, Yoichi KATO, Yukihiro KAWAKAMI
  • Publication number: 20140309021
    Abstract: When a common game condition is established, at least one of the following games is run: a first common game in which a participating gaming terminal is able to win a bonus type more than once and a payout based on a unit payout amount corresponding to the bonus type that the gaming terminal wins is awarded to the gaming terminal; a second common game in which a participating gaming terminal is able to win a bonus type more than once and a payout based on the number of winnings is awarded to the gaming terminal; and a third common game in which one of the participating gaming terminals is able to win one of the predetermined bonus types and a payout is awarded to the gaming terminal which wins said one of the bonus types.
    Type: Application
    Filed: June 26, 2014
    Publication date: October 16, 2014
    Inventors: Hiroki Munakata, Kenta Sugano, Daisyun Okamoto, Masumi Fujisawa, Takehisa Itagaki
  • Publication number: 20140243090
    Abstract: A plurality of gaming terminals each having a terminal display on which a plurality of symbols are provided, a plurality of upper displays forming a single common effect display screen which is constituted by gaming terminal areas corresponding to the respective gaming terminals, and a center controller are provided. When the common game starts, the center controller displays a common game start effect image on a common effect display screen and transmits a common game start effect image display command to the gaming terminals so that the common game start effect image divided for respective gaming terminal areas is displayed on the terminal display of each of the gaming terminals corresponding to the gaming terminal areas.
    Type: Application
    Filed: May 5, 2014
    Publication date: August 28, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Hiroki Munakata, Kenta Sugano, Daisyun Okamoto, Masumi Fujisawa, Takehisa Itagaki
  • Publication number: 20140235321
    Abstract: In a gaming machine, a symbol display device variably displays a plurality of symbols, and an input device inputs an instruction related to a game. A controller executes a normal game in which the symbol display device variably displays and then stop-displays symbols, triggers a bonus game when a plurality of specific symbols are stop-displayed in the normal game, selects any one of a plurality of options by an operation of the input device by a user in the bonus game, and awards a benefit according to the selected option. Further, when the selected option selected in the processing is a specific option, the controller selects another one of the plurality of options by the operation of the input device by the user, and awards a benefit according to the selected another option.
    Type: Application
    Filed: April 22, 2014
    Publication date: August 21, 2014
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Takehisa ITAGAKI, Masahiko KONISHI, Masaya HONDA, Masahiro YOSHIDA, Hiroki SAITO, Kazumasa YOSHIZAWA, Hiroki NAKAMURA, Kenta SUGANO