Patents by Inventor Thomas Jeremy Olson
Thomas Jeremy Olson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10599935Abstract: A data processing apparatus processes a set of weight values for an artificial neural network by representing the set of weight values in the form of an array of weight values and by using an image compression scheme to provide compressed weight data for the artificial neural network. The data processing apparatus uses an image decompression scheme to derive decompressed weight values from the compressed weight data and applies the decompressed weight values when producing a result from an input to the artificial neural network. The data processing apparatus can provide for efficient storage and processing of the weight values for the artificial neural network.Type: GrantFiled: February 22, 2017Date of Patent: March 24, 2020Assignee: Arm LimitedInventors: Alexander Eugene Chalfin, Hardik Sharma, Thomas Jeremy Olson
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Patent number: 10559093Abstract: A data processing apparatus implements an artificial neural network to generate a result that indicates one or more encoding options to use when encoding a set of data elements using an encoding scheme. The data processing apparatus can provide an efficient way of selecting between possible encoding options that can be used to encode a set of data elements.Type: GrantFiled: January 13, 2018Date of Patent: February 11, 2020Assignee: Arm LimitedInventors: Srihari Pratapa, Hardik Sharma, Thomas Jeremy Olson, Alexander Eugene Chalfin
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Publication number: 20190221006Abstract: A data processing apparatus implements an artificial neural network to generate a result that indicates one or more encoding options to use when encoding a set of data elements using an encoding scheme. The data processing apparatus can provide an efficient way of selecting between possible encoding options that can be used to encode a set of data elements.Type: ApplicationFiled: January 13, 2018Publication date: July 18, 2019Applicant: Arm LimitedInventors: Srihari Pratapa, Hardik Sharma, Thomas Jeremy Olson, Alexander Eugene Chalfin
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Publication number: 20180239992Abstract: A data processing apparatus processes a set of weight values for an artificial neural network by representing the set of weight values in the form of an array of weight values and by using an image compression scheme to provide compressed weight data for the artificial neural network. The data processing apparatus uses an image decompression scheme to derive decompressed weight values from the compressed weight data and applies the decompressed weight values when producing a result from an input to the artificial neural network. The data processing apparatus can provide for efficient storage and processing of the weight values for the artificial neural network.Type: ApplicationFiled: February 22, 2017Publication date: August 23, 2018Applicant: ARM LimitedInventors: Alexander Eugene Chalfin, Hardik Sharma, Thomas Jeremy Olson
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Patent number: 9659401Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. Each page of a graphics texture has an associated fade factor value that can be set by an application that is to use the texture to control the contribution that the page will be used to make to any texturing result that is generated using the texture page in question. The graphics processing system then controls the contribution of texture data from a texture page to texturing result data to be generated in accordance with the fade factor value associated with the texture page in question. This allows texture paging to be done in a more visually pleasing manner than just a binary “page-is-here”/“page-is-not-here” switch.Type: GrantFiled: November 30, 2012Date of Patent: May 23, 2017Assignee: ARM LIMITEDInventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
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Patent number: 9349210Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. If the texture page that is required for performing a texturing operation at an originally desired level of detail (52) is not present in the local memory of the graphics processing system (53), the virtual texture lookup process loops back to try to sample the texture at an increased level of detail (55), and so on, until texture data that can be used is found in the local memory of the graphics processing system (53). This allows the texturing operation to proceed using texture data for the texel positions in question from a higher level (less detailed) mipmap in place of the originally desired texture data.Type: GrantFiled: November 30, 2012Date of Patent: May 24, 2016Assignee: ARM LIMITEDInventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
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Patent number: 8803898Abstract: A windowing display using deferred drawing commands operates by processing the drawing commands that write to a tile 22 of a frame buffer 30 to form one or more new pixel values are stored within a tile memory 40. Dirty pixel data indicative of which pixels within the tile memory are dirty pixels storing new pixel values and which pixels within the tile memory are clean pixels not storing new pixel values is also formed. In dependence upon the dirty pixel data, the new pixel value stored within the tile memory are written to the frame buffer memory. Pixels stored within the frame buffer memory corresponding to clean pixels within the tile memory remain unaltered as they are not written.Type: GrantFiled: December 17, 2009Date of Patent: August 12, 2014Assignee: ARM LimitedInventors: David Robert Shreiner, Ian Victor Devereux, Edvard Sørg{dot over (a)}rd, Thomas Jeremy Olson
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Publication number: 20140152684Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. Each page of a graphics texture has an associated fade factor value that can be set by an application that is to use the texture to control the contribution that the page will be used to make to any texturing result that is generated using the texture page in question. The graphics processing system then controls the contribution of texture data from a texture page to texturing result data to be generated in accordance with the fade factor value associated with the texture page in question. This allows texture paging to be done in a more visually pleasing manner than just a binary “page-is-here”/“page-is-not-here” switch.Type: ApplicationFiled: November 30, 2012Publication date: June 5, 2014Applicant: ARM LIMITEDInventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
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Publication number: 20140152683Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. If the texture page that is required for performing a texturing operation at an originally desired level of detail (52) is not present in the local memory of the graphics processing system (53), the virtual texture lookup process loops back to try to sample the texture at an increased level of detail (55), and so on, until texture data that can be used is found in the local memory of the graphics processing system (53). This allows the texturing operation to proceed using texture data for the texel positions in question from a higher level (less detailed) mipmap in place of the originally desired texture data.Type: ApplicationFiled: November 30, 2012Publication date: June 5, 2014Applicant: ARM LIMITEDInventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
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Publication number: 20110148892Abstract: A windowing display using deferred drawing commands operates by processing the drawing commands that write to a tile 22 of a frame buffer 30 to form one or more new pixel values are stored within a tile memory 40. Dirty pixel data indicative of which pixels within the tile memory are dirty pixels storing new pixel values and which pixels within the tile memory are clean pixels not storing new pixel values is also formed. In dependence upon the dirty pixel data, the new pixel value stored within the tile memory are written to the frame buffer memory. Pixels stored within the frame buffer memory corresponding to clean pixels within the tile memory remain unaltered as they are not written.Type: ApplicationFiled: December 17, 2009Publication date: June 23, 2011Applicant: ARM LimitedInventors: David Robert Shreiner, Ian Victor Devereux, Edvard Sørgård, Thomas Jeremy Olson