Patents by Inventor Todd R. Stimac

Todd R. Stimac has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10427038
    Abstract: A game console having a beam splitter disposed in a housing and a projector that projects images onto the beam splitter that are reflected so that a player can see the images. Real world objects and/or additional projectors are positioned behind the beam splitter relative to the player and transmit images through the beam splitter so that the player can see them. In this fashion, during game play the player simultaneously sees images that are reflected from the beam splitter and images that are transmitted through the beam splitter.
    Type: Grant
    Filed: January 21, 2016
    Date of Patent: October 1, 2019
    Assignee: Toccata Gaming International, LLC
    Inventor: Todd R. Stimac
  • Patent number: 9795865
    Abstract: Cue sports tables are provided with associated automated sensor and positioning assemblies. This permits competitors to play each other on separate tables. The tables automatically sense ball positions on one table and communicate that to a positioner associated with another table. That positioner then automatically drives balls on that other table to a mimicking position. These systems also permit a shot to be replayed if desired.
    Type: Grant
    Filed: February 1, 2016
    Date of Patent: October 24, 2017
    Assignee: Toccata Gaming International, LLC
    Inventor: Todd R. Stimac
  • Publication number: 20170209788
    Abstract: A game console having a beam splitter disposed in a housing and a projector that projects images onto the beam splitter that are reflected so that a player can see the images. Real world objects and/or additional projectors are positioned behind the beam splitter relative to the player and transmit images through the beam splitter so that the player can see them. In this fashion, during game play the player simultaneously sees images that are reflected from the beam splitter and images that are transmitted through the beam splitter.
    Type: Application
    Filed: January 21, 2016
    Publication date: July 27, 2017
    Inventor: Todd R. Stimac
  • Publication number: 20170109970
    Abstract: A game system having a dispenser unit to house a plurality of prizes or tokens and to dispense one or more of the prizes or tokens, a plurality of prizes or tokens disposed in the dispenser unit, an automated identification and data capture (AIDC) device associated with each prize or token and encoding information reflecting a type or value of the prize or token to which it is associated, an AIDC scanner to generate a digital signal corresponding to the information encoded on the AIDC device associated with the prize or token when the prize or token is in proximity to the AIDC scanner, and a computer processor connected to the dispenser unit and the AIDC scanner, wherein the computer processor directs the dispenser unit to dispense a prize or token in response to digital signals generated by the AIDC scanner and sent to the computer processor.
    Type: Application
    Filed: October 20, 2016
    Publication date: April 20, 2017
    Inventors: Todd R. Stimac, George Egonut
  • Publication number: 20160144268
    Abstract: Cue sports tables are provided with associated automated sensor and positioning assemblies. This permits competitors to play each other on separate tables. The tables automatically sense ball positions on one table and communicate that to a positioner associated with another table. That positioner then automatically drives balls on that other table to a mimicking position. These systems also permit a shot to be replayed if desired.
    Type: Application
    Filed: February 1, 2016
    Publication date: May 26, 2016
    Inventor: Todd R. Stimac
  • Patent number: 9248368
    Abstract: Cue sports tables are provided with associated automated sensor and positioning assemblies. This permits competitors to play each other on separate tables. The tables automatically sense ball positions on one table and communicate that to a positioner associated with another table. That positioner then automatically drives balls on that other table to a mimicking position. These systems also permit a shot to be replayed if desired.
    Type: Grant
    Filed: May 24, 2013
    Date of Patent: February 2, 2016
    Assignee: Toccata Gaming International, LLC
    Inventor: Todd R. Stimac
  • Publication number: 20150105146
    Abstract: Disclosed are computer systems for selecting one or more arcade game candidates from a large collection of video games that were previously commercialized in other fields (such as in the form of mobile phone apps). There is a computer system having loaded therein software for controlling play of candidate video games, the computer system having the capability of being linked via a telecommunication system so as to permit sample portions of the video games to be played by game enthusiasts over the telecommunication system. After this sampling the computer system records game enthusiasts reactions. The reactions are then ranked so as to provide recommendations based on the winners of the election. Arcade games can then be produced based at least in part on the election results.
    Type: Application
    Filed: February 20, 2014
    Publication date: April 16, 2015
    Inventor: Todd R. Stimac
  • Publication number: 20140066217
    Abstract: Cue sports tables are provided with associated automated sensor and positioning assemblies. This permits competitors to play each other on separate tables. The tables automatically sense ball positions on one table and communicate that to a positioner associated with another table. That positioner then automatically drives balls on that other table to a mimicking position. These systems also permit a shot to be replayed if desired.
    Type: Application
    Filed: May 24, 2013
    Publication date: March 6, 2014
    Inventor: Todd R. Stimac
  • Publication number: 20090054131
    Abstract: A method of reserving an electronic game machine, which allows a user to be identified by the machine and lock it for a period of time. The user may return to the game and resume play within the allotted time period. If the user does not return within the allotted time period, or if he begins play at another machine, the locked machine can resume an unlocked position ready for play by others.
    Type: Application
    Filed: August 20, 2007
    Publication date: February 26, 2009
    Inventors: ERIC J. JACOBSON, Todd R. Stimac