Patents by Inventor Toshiya Ohara

Toshiya Ohara has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7017904
    Abstract: A token-operated game machine enabling continuous insertion of tokens without stop of a game such that a player can enjoy the game without troublesome motions such as crouching or reaching out. A game is played by inserting a token into a token entrance, and a token is paid out based on the game result. The token-operated game machine 10 has a token receiving section for receiving paid-out tokens, and a entryway 40 for slidably moving tokens from the token receiving section to the token entrance.
    Type: Grant
    Filed: July 1, 2004
    Date of Patent: March 28, 2006
    Assignee: Namco Ltd.
    Inventors: Toshiya Ohara, Kiyotaka Maeno, Hideyuki Kaneko, Keizo Wada
  • Publication number: 20050046106
    Abstract: A token-operated game machine enabling continuous insertion of tokens without stop of a game such that a player can enjoy the game without troublesome motions such as crouching or reaching out. A game is played by inserting a token into a token entrance, and a token is paid out based on the game result. The token-operated game machine 10 has a token receiving section for receiving paid-out tokens, and a entryway 40 for slidably moving tokens from the token receiving section to the token entrance.
    Type: Application
    Filed: July 1, 2004
    Publication date: March 3, 2005
    Applicant: NAMCO LTD.
    Inventors: Toshiya Ohara, Kiyotaka Maeno, Hideyuki Kaneko, Keizo Wada
  • Patent number: 6769687
    Abstract: A token-operated game machine enabling continuous insertion of tokens without stop of a game such that a player can enjoy the game without troublesome motions such as crouching or reaching out. A game is played by inserting a token into a token entrance, and a token is paid out based on the game result. The token-operated game machine 10 has a token receiving section for receiving paid-out tokens, and a entryway 40 for slidably moving tokens from the token receiving section to the token entrance.
    Type: Grant
    Filed: November 1, 2002
    Date of Patent: August 3, 2004
    Assignee: Namco Ltd.
    Inventors: Toshiya Ohara, Kiyotaka Maeno, Hideyuki Kaneko, Keizo Wada
  • Publication number: 20030092481
    Abstract: A token-operated game machine enabling continuous insertion of tokens without stop of a game such that a player can enjoy the game without troublesome motions such as crouching or reaching out. A game is played by inserting a token into a token entrance, and a token is paid out based on the game result. The token-operated game machine 10 has a token receiving section for receiving paid-out tokens, and a entryway 40 for slidably moving tokens from the token receiving section to the token entrance.
    Type: Application
    Filed: November 1, 2002
    Publication date: May 15, 2003
    Applicant: NAMCO LTD.
    Inventors: Toshiya Ohara, Kiyotaka Maeno, Hideyuki Kaneko, Keizo Wada
  • Patent number: 6210286
    Abstract: A riding game system provides a feeling as if a player is riding on a real animal. The riding game system includes a mimetic animal device and a display showing a virtual space. The mimetic animal device is in the form of a horse having a head and a body. The player controls the mimetic animal device like controlling an animal in the virtual space by riding on the body, gripping a rein portion provided on the head and placing the player's foot on a pair of steps provided at the body. The head is inclined up and down and rotated from side to side. The body is rocked back and forth while the steps are also rocked back and forth. The rotational movement of the head from side to side and the rocking movement of the body backward and forward are detected as information for controlling the virtual horse in the virtual space.
    Type: Grant
    Filed: December 29, 1999
    Date of Patent: April 3, 2001
    Assignee: Namco, Ltd.
    Inventors: Toshiya Ohara, Hideaki Yamamoto, Sumito Oda, Takashi Ohwaki
  • Patent number: 6059666
    Abstract: A riding game system provides a feeling as if a player is riding on a real animal. The riding game system includes a mimetic animal device and a display showing a virtual space. The mimetic animal device is in the form of a horse having a head and a body. The player controls the mimetic animal device like controlling an animal in the virtual space by riding on the body, gripping a rein portion provided on the head and placing the player's foot on a pair of steps provided at the body. The head is inclined up and down and rotated from side to side. The body is rocked back and forth while the steps are also rocked back and forth. The rotational movement of the head from side to side and the rocking movement of the body backward and forward are detected as information for controlling the virtual horse in the virtual space.
    Type: Grant
    Filed: February 19, 1998
    Date of Patent: May 9, 2000
    Assignee: Namco Ltd.
    Inventors: Toshiya Ohara, Hideaki Yamamoto, Sumito Oda, Takashi Ohwaki
  • Patent number: 5662003
    Abstract: A steering wheel device used for driving simulators or the like utilizing a steering wheel is designed so that when the steering wheel rotates, the steering wheel shaft and the stopper arm rotate. The auxiliary shaft then rotates in the opposite direction by the engagement of a first gear wheel and a second gear wheel so as to rotate the stopper. The number of teeth of the second gear wheel is greater than that of the first gear wheel so that the steering wheel makes more than one revolution. The stopper arm is designed to hit the stopper to limit the rotation range of the steering wheel. The rotation torque of the steering wheel acts only between the stopper and the stopper arm and not between the gear wheels. As a result, the load applied to both gear wheels decreases so as to increase their service life and eliminate the necessity to employ highly strengthened gear wheels.
    Type: Grant
    Filed: April 5, 1995
    Date of Patent: September 2, 1997
    Assignee: Namco Limited
    Inventor: Toshiya Ohara
  • Patent number: 5569085
    Abstract: A gun game machine wherein the player can hold a model gun in the hand away from an machine casing. This gun game machine comprises a bullet hitting optical detection unit installed in the model gun for detecting a simulated bullet hitting position, a sliding cover provided on an exposed outward portion of the gunbarrel of the model gun and slidable in the longitudinal direction of the gunbarrel section, and a cover driving means for instantaneously moving the sliding cover at high speed. The model gun and the game machine casing may be coupled to each other by means of a flexible cable containing electric conductors. The sliding cover makes a long reciprocating motion similar to the so-called blow-back movement of an actual gun, so that the player can feel a similar reaction or impact corresponding to the firing of the actual gun. This simulated firing operation also serves to attract spectators to the game.
    Type: Grant
    Filed: July 19, 1995
    Date of Patent: October 29, 1996
    Assignee: Namco Limited
    Inventors: Hiroshi Igarashi, Azuma Mochizuki, Yoshitaka Kajima, Toshiya Ohara, Hideki Inoue, Shigeki Tohyama