Patents by Inventor Victor Octav Suba Miura
Victor Octav Suba Miura has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20190099680Abstract: A snapshot of a game may be generated by a client. At some point, a suspension request is delivered to a computer system. Once the suspension request is received, the computer system will suspend the emulated title. The computer system generates a snapshot of the game by recording the current state of all devices being emulated. The snapshot is then delivered to the client. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: ApplicationFiled: March 27, 2018Publication date: April 4, 2019Inventors: Jacob P. Stine, Brian Michael Christopher Watson, Victor Octav Suba Miura, Nicholas J. Cardell
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Patent number: 10188945Abstract: A method, including: executing, by a cloud gaming system, a session of a video game; recording the user's gameplay of the video game; analyzing the user's recorded gameplay to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold; during the session of the video game, receiving a request from the client device, the request being initiated from a button of a controller device interfaced to the client device; responsive to the request, presenting, through the client device, the region of interest; generating, by the cloud gaming system, a gameplay video of the video game based on the region of interest; sharing the gameplay video of the video game over the social network to one or more additional client devices for viewing by one or more additional users.Type: GrantFiled: December 22, 2017Date of Patent: January 29, 2019Assignee: Sony Interactive Entertainment America LLCInventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
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Patent number: 10058787Abstract: Methods for sharing mini-games over a game cloud system include receiving a request from a first user to access a user account managed by the game cloud system. Access to the user account is provided, in response to the request. Providing access includes presenting a user interface with a plurality of mini-games available to the user account for user interaction, on a client device of the first user. The plurality of mini-games includes mini-games that have been shared and mini-games that have not been shared with other users. The method further includes detecting selection of a particular mini-game at the user interface. In response to detecting selection, an option to share the particular mini-game with other users, is provided. The option allows the first user to post the particular mini-game to a social stream of the other users.Type: GrantFiled: December 19, 2016Date of Patent: August 28, 2018Assignee: Sony Interactive Entertainment America LLCInventors: David Perry, Warren Benedetto, Ryan Breed, Sean Allen, Victor Octav Suba Miura
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Patent number: 10033847Abstract: The disclosure provides methods and systems for warning users of mobile terminals during active phone calls or active data transfer that they approach certain geographical areas known as areas where active phone calls or active data transfer may be interrupted. In one embodiment, a method includes obtaining, by a processor, location information associated with a mobile terminal, determining, by the processor, that the mobile terminal approaches a particular geographical area, the particular geographical area being associated with previous dropped calls based at least in part on historical data, and, based on the determination, sending, by the processor, a warning signal to the mobile terminal for informing a user of the mobile terminal that the mobile terminal is about to enter the particular geographical area.Type: GrantFiled: January 31, 2014Date of Patent: July 24, 2018Assignee: Sony Interactive Entertainment Inc.Inventors: Steven Osman, Victor Octav Suba Miura
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Patent number: 10016677Abstract: A method is provided, including: receiving a request to initiate a session of a cloud application for a first user; executing, by a cloud server computer, the first user's session of the cloud application to generate video content; streaming the video content to the first client device for rendering to a first display device; receiving a request from a second client device associated with a remote second user to view the video content; streaming the video content over the network to the second client device; processing a request to transition control of the first user's session to the second user; initiating control of the first user's session by the second user, wherein initiating control by the second user includes deactivating control by the first client device and activating control by the second client device.Type: GrantFiled: August 29, 2017Date of Patent: July 10, 2018Assignee: Sony Interactive Entertainment America LLCInventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
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Publication number: 20180178125Abstract: Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.Type: ApplicationFiled: February 23, 2018Publication date: June 28, 2018Inventors: David Perry, Victor Octav Suba Miura, Warren Benedetto
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Patent number: 9962611Abstract: Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.Type: GrantFiled: September 16, 2016Date of Patent: May 8, 2018Assignee: Sony Interactive Entertainment America LLCInventors: David Perry, Victor Octav Suba Miura, Warren Benedetto
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Publication number: 20180117477Abstract: A method for sharing recorded gameplay of a video game to a social network, includes: executing, by a game console, a session of a video game; receiving, by the game console during the session of the video game, button input from a controller device that is interfaced with the game console; in response to receiving the button input, presenting, by the game console, a user interface configured to enable sharing of gameplay of the video game; receiving, by the game console via the user interface, one or more commands to share a video of at least a portion of the session of the video game to a social network, the video being recorded to a storage device during the session of the video game; sharing the video to the social network.Type: ApplicationFiled: December 31, 2017Publication date: May 3, 2018Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
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Publication number: 20180117462Abstract: A method, including: executing, by a cloud gaming system, a session of a video game; recording the user's gameplay of the video game; analyzing the user's recorded gameplay to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold; during the session of the video game, receiving a request from the client device, the request being initiated from a button of a controller device interfaced to the client device; responsive to the request, presenting, through the client device, the region of interest; generating, by the cloud gaming system, a gameplay video of the video game based on the region of interest; sharing the gameplay video of the video game over the social network to one or more additional client devices for viewing by one or more additional users.Type: ApplicationFiled: December 22, 2017Publication date: May 3, 2018Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
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Patent number: 9956489Abstract: A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.Type: GrantFiled: July 20, 2015Date of Patent: May 1, 2018Assignee: Sony Interactive Entertainment, Inc.Inventors: Stewart Sargaison, Brian Watson, Simon Booth, Victor Octav Suba Miura
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Publication number: 20180099216Abstract: Aspects of the present disclosure describe methods and apparatuses for improving efficiency in emulation. An emulated CPU receives inputs and generates a first set of frames. The frames are stored in a buffer on the emulator. Once all of the frames in the first set of frames have been produced, the contents of the buffer may be delivered to an emulated GPU. Each frame is then rendered by the emulated GPU. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: ApplicationFiled: December 11, 2017Publication date: April 12, 2018Applicant: Sony Interactive Entertainment Inc.Inventors: Jacob P. Stine, Victor Octav Suba Miura
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Patent number: 9925468Abstract: A snapshot of an emulated game may be generated by a client. At some point during the emulation of the emulated game, a snapshot initiator delivers a suspension request to an emulator. Once the suspension request is received, the emulator will suspend the emulated title. The emulator generates a snapshot of the emulated game by recording the current state of all devices being emulated. The snapshot is then delivered to the client. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: GrantFiled: March 8, 2013Date of Patent: March 27, 2018Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Jacob P. Stine, Brian Michael Christopher Watson, Victor Octav Suba Miura, Nicholas J. Cardell
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Patent number: 9878242Abstract: A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.Type: GrantFiled: May 4, 2016Date of Patent: January 30, 2018Assignee: Sony Interactive Entertainment America LLCInventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
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Patent number: 9861898Abstract: A method for sharing recorded gameplay of a video game to a social graph, including the following: recording, by a game console, video of a user's gameplay during a gameplay session that is defined by execution of the video game by the game console; receiving, by the game console, a command to initiate a sharing operation during the gameplay session, wherein receiving the command to initiate the sharing operation is in response to button input triggered from a controller device; in response to receiving the command, presenting, by the game console, a user interface configured to enable identification and sharing of at least a portion of the recorded video; processing, by the game console, input received via the user interface to determine a user-defined selection of the recorded video; sharing the user-defined selection of the recorded video to a social graph of the user.Type: GrantFiled: April 19, 2016Date of Patent: January 9, 2018Assignee: Sony Interactive Entertainment America LLCInventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
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Patent number: 9849372Abstract: Aspects of the present disclosure describe methods and apparatuses for improving efficiency in emulation. An emulated CPU receives inputs and generates a first set of frames. The frames are stored in a buffer on the emulator. Once all of the frames in the first set of frames have been produced, the contents of the buffer may be delivered to an emulated GPU. Each frame is then rendered by the emulated GPU. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: GrantFiled: September 28, 2012Date of Patent: December 26, 2017Assignee: SONY INTERACTIVE ENTERTAINMENT INC.Inventors: Jacob P. Stine, Victor Octav Suba Miura
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Publication number: 20170354880Abstract: A method is provided, including: receiving a request to initiate a session of a cloud application for a first user; executing, by a cloud server computer, the first user's session of the cloud application to generate video content; streaming the video content to the first client device for rendering to a first display device; receiving a request from a second client device associated with a remote second user to view the video content; streaming the video content over the network to the second client device; processing a request to transition control of the first user's session to the second user; initiating control of the first user's session by the second user, wherein initiating control by the second user includes deactivating control by the first client device and activating control by the second client device.Type: ApplicationFiled: August 29, 2017Publication date: December 14, 2017Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
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Publication number: 20170312640Abstract: A starting location for the mini-game is chosen in the legacy game state. A snapshot is generated of that location. Once the snapshot is taken, trigger events are identified. Triggers corresponding to the trigger events are identified. A mini-game script is generated using the snapshot and triggers. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: ApplicationFiled: July 14, 2017Publication date: November 2, 2017Applicant: Sony Interactive Entertainment Inc.Inventors: Brian Michael Christopher Watson, Victor Octav Suba Miura, Jacob P. Stine, Nicholas J. Cardell
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Publication number: 20170312639Abstract: A starting location for the mini-game is chosen in the legacy game state. A snapshot is generated of that location. Once the snapshot is taken, trigger events are identified. Triggers corresponding to the trigger events are identified. A mini-game script is generated using the snapshot and triggers. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.Type: ApplicationFiled: July 14, 2017Publication date: November 2, 2017Applicant: Sony Interactive Entertainment Inc.Inventors: Brian Michael Christopher Watson, Victor Octav Suba Miura, Jacob P. Stine, Nicholas J. Cardell
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Publication number: 20170296915Abstract: Pre-translated code for an emulated application may be retrieved and executed to translate data from the emulated application into a form compatible with the client device before receiving a request for the emulated application from the client device.Type: ApplicationFiled: July 1, 2017Publication date: October 19, 2017Inventors: Jacob P. Stine, Victor Octav Suba Miura, Brian Michael Christopher Watson, Nicholas J. Cardell
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Patent number: 9744452Abstract: A method for providing remote control of a user's gameplay is provided. A live video feed of a first user's gameplay is presented to a remote second user. A request to transition control of the first user's gameplay to the second user is processed. Control of the first user's gameplay by the second user is initiated.Type: GrantFiled: December 30, 2015Date of Patent: August 29, 2017Assignee: Sony Interactive Entertainment America LLCInventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong