Patents by Inventor Yoichi Kato

Yoichi Kato has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8641502
    Abstract: A gaming environment is described. If a predetermined number or more marks are displayed in a base game, a progressive chance games will be executed. Also, the progressive chance game is a selection type game. The selectable number of selection items in the progressive chance game is determined based on bet amount in the base game.
    Type: Grant
    Filed: October 16, 2008
    Date of Patent: February 4, 2014
    Assignee: Universal Entertainment Corporation
    Inventor: Yoichi Kato
  • Patent number: 8597102
    Abstract: A gaming machine 10 includes: a display device configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes processing operations of: (a1) sequentially executing game processing for a plurality of players and then according to a result of the game processing, determining any of the symbols is to be assigned to a respective one of the players; (a2) paying out a prize according to the symbols that are assigned according to a result of the determination; and (a3) generating a scramble event in which the assigned symbols are scrambled between the plurality of players, in a case where the prize is identical as to the plurality of players.
    Type: Grant
    Filed: June 20, 2011
    Date of Patent: December 3, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20130310175
    Abstract: Provided is a gaming machine capable of enhancing entertainment characteristics of the gaming machine. On the gaming machine 1, a game outcome is that after undergoing a process in which trigger symbols whose number is one short of a number of a combination of symbols which triggers a bonus game are rearranged, the plurality of symbols are finally rearranged, an operation of cancelling predictive presentation effects is deactivated until the predictive presentation effects have been finished.
    Type: Application
    Filed: May 15, 2013
    Publication date: November 21, 2013
    Applicants: Aruze Gaming America, Inc., Universal Enterainment Corporation
    Inventors: Masumi FUJISAWA, Takehisa ITAGAKI, Yoichi KATO, Daisyun OKAMOTO, Hiroki MUNAKATA
  • Publication number: 20130310145
    Abstract: Provided is a gaming machine in which elaborate presentation effects for rearranging wild symbols are devised and which has a high game feeling. In the gaming machine, when the wild symbols are rearranged in a plurality of columns, on the condition that winning has occurred in a drawing, premium presentation effects are performed. When it is determined that the wild symbols are rearranged in the plurality of columns, the wild symbols are rearranged in each one column when the character appears at one time.
    Type: Application
    Filed: May 16, 2013
    Publication date: November 21, 2013
    Inventors: Masumi Fujisawa, Takehisa Itagaki, Yoichi Kato, Daisyun Okamoto, Hiroki Munakata
  • Publication number: 20130310144
    Abstract: Provided is a gaming machine in which elaborate presentation effects for rearranging symbols are rearranged are devised and which has a high game feeling. In the gaming machine 1, upon rearranging wild symbols in a plurality of columns, instead of randomly rearranging the wild symbols, when a plurality of wild symbols to be rearranged in the same one column, a character is caused to appear at one time with respect to the plurality of wild symbols, thereby rearranging the plurality of wild symbols.
    Type: Application
    Filed: May 16, 2013
    Publication date: November 21, 2013
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Takehisa Itagaki, Yoichi Kato, Daisyun Okamoto, Hiroki Munakata
  • Publication number: 20130310155
    Abstract: A reduction in amusement of gaming which may occur after providing a progressive bonus is suppressed. A gaming machine 1 conducts a revival drawing for a bonus game after finishing the bonus game. A revival winning probability after finishing a progressive bonus game is lower than that after finishing the other bonus games. In the gaming machine 1, it may be configured that the revival drawing after finishing the progressive bonus game is not conducted.
    Type: Application
    Filed: May 15, 2013
    Publication date: November 21, 2013
    Inventors: Masumi FUJISAWA, Takehisa ITAGAKI, Yoichi KATO, Daisyun OKAMOTO, Hiroki MUNAKATA
  • Patent number: 8568223
    Abstract: A gaming environment is described. Each of values which betted by a player is compared. One of the players, who betted the largest accumulated value, can obtain a right of choice for a dealer image (or actual dealer). A game session is conducted by the selected dealer (or actual dealer).
    Type: Grant
    Filed: September 21, 2007
    Date of Patent: October 29, 2013
    Assignee: Universal Entertainment Corporation
    Inventors: Kazumasa Yoshizawa, Yoichi Kato
  • Patent number: 8556699
    Abstract: A gaming machine, includes: a symbol display device capable of scrolling a plurality of symbols on the reels; an input device which enables a player operation to input an instruction; a controller programmed to execute the processes of rearranging symbols by scrolling them in the symbol display device, and stopping the scroll thereafter, running a unit game which awards a payout to the player when symbols rearranged form a winning combination, and when a predetermined condition is met, enabling in a subsequent unit game the scroll of symbols to be stopped in response to a stop operation input through the input device.
    Type: Grant
    Filed: July 29, 2011
    Date of Patent: October 15, 2013
    Assignee: Aruze Gaming America, Inc.
    Inventors: Yoichi Kato, Kensaku Yoshikawa
  • Publication number: 20130237309
    Abstract: A method for playing a game with a gaming machine is provided. The method includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is not displayed in the free game but displayed in a subsequent game, paying the larger award.
    Type: Application
    Filed: April 25, 2013
    Publication date: September 12, 2013
    Applicant: Universal Entertainment Corporation
    Inventors: Jun FUJIMOTO, Yukinori INAMURA, Kazumasa YOSHIZAWA, Yoichi KATO
  • Patent number: 8525926
    Abstract: An optical apparatus includes a catoptric element that causes incoming light traveling from an object in a direction of a first optical axis to be refracted in a direction of a second optical axis, a motor that drives an optical member provided on the second optical axis, and a stereo microphone including a left-channel microphone and a right-channel microphone that are provided on a side of the optical apparatus opposite the motor with respect to the second optical axis when seen from an object side and arranged in a direction substantially parallel to the second optical axis.
    Type: Grant
    Filed: August 16, 2011
    Date of Patent: September 3, 2013
    Assignee: Canon Kabushiki Kaisha
    Inventors: Shuichi Terada, Kengo Hosomi, Yoichi Kato, Kota Ono
  • Patent number: 8449367
    Abstract: When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0.
    Type: Grant
    Filed: June 6, 2011
    Date of Patent: May 28, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20130080146
    Abstract: A speech recognition device includes: a speech recognition unit 23a that performs speech recognition for input speech; a reading information conversion data base in which a reading information conversion rule L is registered; a reading information conversion unit 27a that converts reading information of the word among the languages based on the rule L; and a speech recognition control unit 24a that performs control such that, when a word in a different language that is different from a predetermined language is included in a recognition subject vocabulary in which a speech recognition unit 23a refers to recognition subject word information E, the unit 27a converts the reading information in the different language into reading information in the predetermined language, and that the unit 23a performs the speech recognition that makes reference to the recognition subject word information of the corresponding word, including the converted reading information in the predetermined language.
    Type: Application
    Filed: October 1, 2010
    Publication date: March 28, 2013
    Applicant: MITSUBISHI ELECTRIC CORPORATION
    Inventors: Yoichi Kato, Jun Ishii, Hiroki Sakashita
  • Patent number: 8393953
    Abstract: Before the start of a free game, a slot machine displays a selection screen on a variable display portion and accepts a selection made by the player with respect to the first choice image and the second choice image. The first special reel band or the second special reel band including a larger number of condor symbols than the normal reel band is associated by lottery to the first choice image and the second choice image. The main CPU changes the normal reel band associated to each reel display portion to a special reel band based on the selection made by the player. Then, the main CPU executes a free game using the special reel band that was changed.
    Type: Grant
    Filed: October 10, 2008
    Date of Patent: March 12, 2013
    Assignee: Universal Entertainment Corporation
    Inventors: Hiroyuki Nishimura, Yoichi Kato, Hiroki Saito
  • Patent number: 8388439
    Abstract: In a gaming system, a part of a bet is accumulated in a progressive bonus counter in a case of executing a slot game in each of slot machines. Then, in a case where an accumulated count value of the progressive bonus counter has reached a predetermined value, an event game which the plurality of slot machines participate in is executed, and a progressive bonus corresponding to a part or entirety of the accumulated count value is provided to a player who has won the event game. Moreover, in a case where the accumulated count value of the progressive bonus counter has reached the predetermined value when the slot game is being executed only in one slot machine, a mystery bonus is generated. Accordingly, a profit can be returned to players who execute the slot game.
    Type: Grant
    Filed: March 13, 2009
    Date of Patent: March 5, 2013
    Assignee: Universal Entertainment Corporation
    Inventor: Yoichi Kato
  • Patent number: 8388431
    Abstract: A gaming machine of the present invention includes slot machines each of which repeatably runs, independently of the other slot machines, a unit game which scroll displays a base game symbol column image and stops the scroll-display to rearrange base game symbols. In response to a common game start command from a center controller, each slot machine runs, in sync with other slot machines, a common game which executes a common scrolling process in which a common game symbol column image which is different from the base game symbol column image is scroll displayed, and then stopped to rearrange common game symbols.
    Type: Grant
    Filed: September 30, 2010
    Date of Patent: March 5, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventor: Yoichi Kato
  • Publication number: 20120322539
    Abstract: A gaming machine 10 includes: a display device configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes processing operations of: (a1) sequentially executing game processing for a plurality of players and then according to a result of the game processing, determining any of the symbols is to be assigned to a respective one of the players; (a2) paying out a prize according to the symbols that are assigned according to a result of the determination; and (a3) generating a scramble event in which the assigned symbols are scrambled between the plurality of players, in a case where the prize is identical as to the plurality of players.
    Type: Application
    Filed: June 20, 2011
    Publication date: December 20, 2012
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Kenta Kitamura, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20120309486
    Abstract: A gaming machine 10 has: a display device 12 configured to display a plurality of symbols to be continuously arranged; and a controller 30. The controller 30 executes the processing operations of: (a1) executing game processing and then according to a result of the game processing, determining whether or not to scroll at least one array of the symbols; (a2) scrolling the symbol array according to a result of the determination; and (a3) carrying out processing according to a result of the scroll.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Inventors: Kenta KITAMURA, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20120309501
    Abstract: A gaming machine includes: a common display device that displays a route made of a plurality of continuous frames; a plurality of game terminals; a bet input portion that is provided in each of the game terminals, for placing a bet in each unit game; a number-of-movements determining portion that determines by means of random numbers a number of frames, in a case where a bet is placed; a number-of-movements display portion that displays the number of the frames; a character movement portion that moves the character in accordance with the number of the frames in the route; an event executing portion that executes an event associated with the frame at which the character stops; and a prize awarding portion that awards a prize in accordance with a result of the event.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Inventors: Kenta KITAMURA, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Publication number: 20120309509
    Abstract: When one player acquires a qualification for playing a scramble bonus game, another player can participate in the scramble bonus game by paying a predetermined amount of participation charge. In addition, in a case where a fellow character could be acquired as a fellow of the player characters, the amount of prize to be paid to the players is increased according to features of that fellow character. Further, items of equipment of the player characters become more gorgeous, as the prizes acquired by the players increase in amount. A damage imparted to an enemy character varies depending on weapons that the player characters use. A prize is awarded when a hit point of the enemy character becomes 0.
    Type: Application
    Filed: June 6, 2011
    Publication date: December 6, 2012
    Applicants: ARUZE GAMING AMERICA, INC., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Kenta KITAMURA, Yoichi Kato, Makoto Miyawaki, Hiromoto Yamauchi
  • Patent number: 8323090
    Abstract: A gaming system of the present invention comprises a plurality of gaming machines and a control device including a processor, and the processor is programmed to execute processing of (A) cumulatively counting a part of the number of betted game media as a cumulative value based on the number-of-game-media information received from the gaming machine, and (B) paying out the game media in number based on the cumulative value to any of the gaming machines, as well as displaying a numeral image corresponding to the cumulative value to the common display, when the cumulative value has reached a predetermined value.
    Type: Grant
    Filed: September 12, 2008
    Date of Patent: December 4, 2012
    Assignee: Universal Entertainment Corporation
    Inventors: Yoichi Kato, Arata Ajiro, Kenta Sugano