Patents by Inventor Yoichi Kuroda
Yoichi Kuroda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11103791Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: GrantFiled: January 17, 2020Date of Patent: August 31, 2021Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Patent number: 10912998Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: April 23, 2019Date of Patent: February 9, 2021Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Yoichi Kuroda, Ryoko Kato
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Publication number: 20200147498Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: ApplicationFiled: January 17, 2020Publication date: May 14, 2020Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
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Patent number: 10569178Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: GrantFiled: April 17, 2018Date of Patent: February 25, 2020Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Publication number: 20190247750Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: April 23, 2019Publication date: August 15, 2019Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Patent number: 10307673Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: June 28, 2017Date of Patent: June 4, 2019Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Yoichi Kuroda, Ryoko Kato
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Publication number: 20180229125Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: ApplicationFiled: April 17, 2018Publication date: August 16, 2018Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUA RE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
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Patent number: 9975049Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: GrantFiled: March 2, 2016Date of Patent: May 22, 2018Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Publication number: 20170296920Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: June 28, 2017Publication date: October 19, 2017Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Patent number: 9717990Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: December 24, 2014Date of Patent: August 1, 2017Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Yoichi Kuroda, Ryoko Kato
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Patent number: 9646767Abstract: A ceramic electronic component includes a ceramic element, a first inner electrode, a second inner electrode, an outer electrode, and a first auxiliary electrode. The first auxiliary electrode extends to a first surface of the ceramic element. The first inner electrode extends along a first direction on the first surface. The first auxiliary electrode extends outward from the region where the first inner electrode is disposed in the first direction on the first surface. The outer electrode covers the first inner electrode and the first auxiliary electrode.Type: GrantFiled: June 25, 2013Date of Patent: May 9, 2017Assignee: Murata Manufacturing Co., Ltd.Inventors: Yoichi Kuroda, Masaaki Taniguchi, Yoshio Kawaguchi
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Publication number: 20160250558Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.Type: ApplicationFiled: March 2, 2016Publication date: September 1, 2016Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
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Patent number: 9308458Abstract: A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.Type: GrantFiled: April 20, 2015Date of Patent: April 12, 2016Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Publication number: 20150224397Abstract: A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.Type: ApplicationFiled: April 20, 2015Publication date: August 13, 2015Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
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Patent number: 9033796Abstract: A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.Type: GrantFiled: July 8, 2013Date of Patent: May 19, 2015Assignee: KABUSHIKI KAISHA SQUARE ENIXInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
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Publication number: 20150119143Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: ApplicationFiled: December 24, 2014Publication date: April 30, 2015Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventors: Yoichi KURODA, Ryoko KATO
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Patent number: 9006954Abstract: A rotor includes: a plurality of first magnetic pole members that are disposed such that first end portions and second end portions are respectively coupled magnetically and mechanically to a first magnetic end plate and to a second magnetic end plate and so as to be separated from a magnetic intermediate plate magnetically; a plurality of second magnetic pole members that are disposed such that intermediate portions are coupled magnetically and mechanically to the magnetic intermediate plate and so as to be separated from each of the magnetic end plates magnetically; a plurality of permanent magnets that are disposed between the first and second magnetic pole members in a circumferential direction; and a nonmagnetic holding body for separating the first magnetic pole members magnetically from the magnetic intermediate plate, and for separating the second magnetic pole members magnetically from the magnetic end plates.Type: GrantFiled: January 22, 2013Date of Patent: April 14, 2015Assignee: Mitsubishi Electric CorporationInventors: Masao Morita, Masaya Inoue, Yoichi Kuroda, Moriyuki Hazeyama, Kanji Shinkawa
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Patent number: 8944919Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.Type: GrantFiled: November 17, 2011Date of Patent: February 3, 2015Assignee: Kabushiki Kaisha Square EnixInventors: Yoichi Kuroda, Ryoko Kato
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Publication number: 20140346913Abstract: A rotor includes: a plurality of first magnetic pole members that are disposed such that first end portions and second end portions are respectively coupled magnetically and mechanically to a first magnetic end plate and to a second magnetic end plate and so as to be separated from a magnetic intermediate plate magnetically; a plurality of second magnetic pole members that are disposed such that intermediate portions are coupled magnetically and mechanically to the magnetic intermediate plate and so as to be separated from each of the magnetic end plates magnetically; a plurality of permanent magnets that are disposed between the first and second magnetic pole members in a circumferential direction; and a nonmagnetic holding body for separating the first magnetic pole members magnetically from the magnetic intermediate plate, and for separating the second magnetic pole members magnetically from the magnetic end plates.Type: ApplicationFiled: January 22, 2013Publication date: November 27, 2014Applicant: MITSUBISHI ELECTRIC CORPORATIONInventors: Masao Morita, Masaya Inoue, Yoichi Kuroda, Moriyuki Hazeyama, Kanji Shinkawa
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Patent number: 8821290Abstract: A player performs a player character registration operation to register a player character for enabling copying of the player character, and sets the player's own video game apparatus off-line. Another player who manipulates an on-line video game apparatus can generate a copy NPC from the player character of the off-line registered video game apparatus by performing a player character copying operation. A server apparatus decides the movement of the copy NPC based on an action log storing actions of the original player character of the copy.Type: GrantFiled: January 10, 2012Date of Patent: September 2, 2014Assignee: Kabushiki Kaisha Square EnixInventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda