Patents by Inventor Yoichi Kuroda

Yoichi Kuroda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11103791
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Grant
    Filed: January 17, 2020
    Date of Patent: August 31, 2021
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
  • Patent number: 10912998
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: April 23, 2019
    Date of Patent: February 9, 2021
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Publication number: 20200147498
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Application
    Filed: January 17, 2020
    Publication date: May 14, 2020
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
  • Patent number: 10569178
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Grant
    Filed: April 17, 2018
    Date of Patent: February 25, 2020
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
  • Publication number: 20190247750
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: April 23, 2019
    Publication date: August 15, 2019
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Patent number: 10307673
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: June 28, 2017
    Date of Patent: June 4, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Publication number: 20180229125
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Application
    Filed: April 17, 2018
    Publication date: August 16, 2018
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUA RE ENIX CO., LTD.)
    Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
  • Patent number: 9975049
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Grant
    Filed: March 2, 2016
    Date of Patent: May 22, 2018
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
  • Publication number: 20170296920
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: June 28, 2017
    Publication date: October 19, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Patent number: 9717990
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: December 24, 2014
    Date of Patent: August 1, 2017
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Patent number: 9646767
    Abstract: A ceramic electronic component includes a ceramic element, a first inner electrode, a second inner electrode, an outer electrode, and a first auxiliary electrode. The first auxiliary electrode extends to a first surface of the ceramic element. The first inner electrode extends along a first direction on the first surface. The first auxiliary electrode extends outward from the region where the first inner electrode is disposed in the first direction on the first surface. The outer electrode covers the first inner electrode and the first auxiliary electrode.
    Type: Grant
    Filed: June 25, 2013
    Date of Patent: May 9, 2017
    Assignee: Murata Manufacturing Co., Ltd.
    Inventors: Yoichi Kuroda, Masaaki Taniguchi, Yoshio Kawaguchi
  • Publication number: 20160250558
    Abstract: A game includes player characters in a virtual space. The game is progressed in accordance with game progress information, which is useable for generating a game screen. The game screen is configured to be displayed on a display device. An instruction for registering a player character, which is manipulated in the game by a first player, is received, and the player character of the first player is registered as a copy non-player character. The copy non-player character is configured to be manipulated in the game by a second player. The game progress information is updated, and data of the player character of the first player is updated in accordance with a manipulation of the copy non-player character by the second player during a period in which the first player is in an off-line state.
    Type: Application
    Filed: March 2, 2016
    Publication date: September 1, 2016
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
  • Patent number: 9308458
    Abstract: A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.
    Type: Grant
    Filed: April 20, 2015
    Date of Patent: April 12, 2016
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
  • Publication number: 20150224397
    Abstract: A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.
    Type: Application
    Filed: April 20, 2015
    Publication date: August 13, 2015
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Jin FUJISAWA, Takashi ANZAI, Yoichi KURODA, Yoshitaka KATSUME
  • Patent number: 9033796
    Abstract: A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player.
    Type: Grant
    Filed: July 8, 2013
    Date of Patent: May 19, 2015
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda, Yoshitaka Katsume
  • Publication number: 20150119143
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Application
    Filed: December 24, 2014
    Publication date: April 30, 2015
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Yoichi KURODA, Ryoko KATO
  • Patent number: 9006954
    Abstract: A rotor includes: a plurality of first magnetic pole members that are disposed such that first end portions and second end portions are respectively coupled magnetically and mechanically to a first magnetic end plate and to a second magnetic end plate and so as to be separated from a magnetic intermediate plate magnetically; a plurality of second magnetic pole members that are disposed such that intermediate portions are coupled magnetically and mechanically to the magnetic intermediate plate and so as to be separated from each of the magnetic end plates magnetically; a plurality of permanent magnets that are disposed between the first and second magnetic pole members in a circumferential direction; and a nonmagnetic holding body for separating the first magnetic pole members magnetically from the magnetic intermediate plate, and for separating the second magnetic pole members magnetically from the magnetic end plates.
    Type: Grant
    Filed: January 22, 2013
    Date of Patent: April 14, 2015
    Assignee: Mitsubishi Electric Corporation
    Inventors: Masao Morita, Masaya Inoue, Yoichi Kuroda, Moriyuki Hazeyama, Kanji Shinkawa
  • Patent number: 8944919
    Abstract: A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
    Type: Grant
    Filed: November 17, 2011
    Date of Patent: February 3, 2015
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Yoichi Kuroda, Ryoko Kato
  • Publication number: 20140346913
    Abstract: A rotor includes: a plurality of first magnetic pole members that are disposed such that first end portions and second end portions are respectively coupled magnetically and mechanically to a first magnetic end plate and to a second magnetic end plate and so as to be separated from a magnetic intermediate plate magnetically; a plurality of second magnetic pole members that are disposed such that intermediate portions are coupled magnetically and mechanically to the magnetic intermediate plate and so as to be separated from each of the magnetic end plates magnetically; a plurality of permanent magnets that are disposed between the first and second magnetic pole members in a circumferential direction; and a nonmagnetic holding body for separating the first magnetic pole members magnetically from the magnetic intermediate plate, and for separating the second magnetic pole members magnetically from the magnetic end plates.
    Type: Application
    Filed: January 22, 2013
    Publication date: November 27, 2014
    Applicant: MITSUBISHI ELECTRIC CORPORATION
    Inventors: Masao Morita, Masaya Inoue, Yoichi Kuroda, Moriyuki Hazeyama, Kanji Shinkawa
  • Patent number: 8821290
    Abstract: A player performs a player character registration operation to register a player character for enabling copying of the player character, and sets the player's own video game apparatus off-line. Another player who manipulates an on-line video game apparatus can generate a copy NPC from the player character of the off-line registered video game apparatus by performing a player character copying operation. A server apparatus decides the movement of the copy NPC based on an action log storing actions of the original player character of the copy.
    Type: Grant
    Filed: January 10, 2012
    Date of Patent: September 2, 2014
    Assignee: Kabushiki Kaisha Square Enix
    Inventors: Jin Fujisawa, Takashi Anzai, Yoichi Kuroda