Patents by Inventor Yoshitaka Maeyama
Yoshitaka Maeyama has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8191896Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.Type: GrantFiled: November 30, 2007Date of Patent: June 5, 2012Assignee: Sega CorporationInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Patent number: 8172229Abstract: A card game system, including a plurality of terminal apparatuses, a card data reading unit for detecting unique data of each of cards when an operator arranges and manipulates a set of cards selected by the operator on a flat surface of the panel on the terminal apparatus, and a game execution unit which is arranged to organize a playing team in a virtual game space based on the data detected from the cards placed on the flat surface of the panel and to execute a game against another playing team organized on another terminal apparatus connected via a network. A progress of the game is controlled in response to manipulation by the operator with the cards on the panel, a main control unit to which individual game data is transmitted from the plurality of the terminal apparatuses, and a display connected to the main control unit.Type: GrantFiled: October 29, 2007Date of Patent: May 8, 2012Assignee: Sega CorporationInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Patent number: 8020869Abstract: A game apparatus includes a game execution unit, casing, card arrangement panel, luminator that illuminates the panel, sensor unit that receives light from the panel and generates image data, and recognition unit to separate data of each card, and detect positions of the cards. Each of the plurality of cards is printed with a game character on one of its surfaces and formed on the other of the surfaces with a code pattern including data relating the game character. The sensor unit generates data of the image including the code patterns of the cards on the panel. The recognition unit separates data of each card, and detects position on play field of cards arranged on the panel, from the data of the image and supplies information thus obtained to the execution unit. The execution unit executes a game in response to card manipulation by an operator.Type: GrantFiled: June 22, 2007Date of Patent: September 20, 2011Assignee: Sega CorporationInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Patent number: 7557808Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: GrantFiled: October 31, 2007Date of Patent: July 7, 2009Assignee: Kabushiki Kaisha SegaInventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Patent number: 7471297Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices as well as other devices. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: GrantFiled: September 30, 2005Date of Patent: December 30, 2008Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Patent number: 7431297Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.Type: GrantFiled: February 1, 2002Date of Patent: October 7, 2008Assignee: Sega CorporationInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Publication number: 20080132305Abstract: A card game system, including a plurality of terminal apparatuses, a card data reading unit for detecting unique data of each of cards when an operator arranges and manipulates a set of cards selected by the operator on a flat surface of the panel on the terminal apparatus, and a game execution unit which is arranged to organize a playing team in a virtual game space based on the data detected from the cards placed on the flat surface of the panel and to execute a game against another playing team organized on another terminal apparatus connected via a network. A progress of the game is controlled in response to manipulation by the operator with the cards on the panel, a main control unit to which individual game data is transmitted from the plurality of the terminal apparatuses, and a display connected to the main control unit.Type: ApplicationFiled: October 29, 2007Publication date: June 5, 2008Applicant: SEGA CORPORATIONInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Publication number: 20080085749Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.Type: ApplicationFiled: November 30, 2007Publication date: April 10, 2008Applicant: SEGA CORPORATIONInventors: Toshiyuki KAJI, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Publication number: 20080068387Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: ApplicationFiled: October 31, 2007Publication date: March 20, 2008Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Publication number: 20070275782Abstract: A card game apparatus includes a game execution unit, a casing, a card arrangement panel, a luminous source that illuminates the panel with invisible light, an image sensor unit disposed such that it receives the invisible light from the panel and generates image data, and a data recognition unit configured to separate data of each card, as well as to detect positions of the cards on the panel. Each of the plurality of thinly formed cards is printed with a game character on one of its major surfaces and formed on the other of the major surfaces with a code pattern including data relating the game character. The sensor unit generates data of the image including the code patterns of the cards arranged on the panel. The data recognition unit separates data of each card, as well as detects position on play field of the cards arranged on the panel by the operator, from the data of the image and supply the information thus obtained to the game execution unit.Type: ApplicationFiled: June 22, 2007Publication date: November 29, 2007Applicant: SEGA CORPORATIONInventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita
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Publication number: 20060022974Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: ApplicationFiled: September 30, 2005Publication date: February 2, 2006Inventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Patent number: 6980207Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: GrantFiled: October 9, 2003Date of Patent: December 27, 2005Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Publication number: 20040104912Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: ApplicationFiled: October 9, 2003Publication date: June 3, 2004Applicant: Kabushiki Kaisha Sega EnterprisesInventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Patent number: 6664965Abstract: An image processing device for realizing more realistic pictures of explosions in video game devices and the like. Objects displaying such pictures of explosions are formed of spherical polygons (R1, R2, R3, . . . ) and planar polygons (S1, S2, S3, . . . ). Pictures of explosions are realized by alternately arranging these spherical polygons and planar polygons with the lapse in time. Preferably, pictures of polygons are realized by arranging the spherical polygons in layers on the boundary of the planar polygons.Type: GrantFiled: August 6, 1999Date of Patent: December 16, 2003Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Makoto Yamamoto, Kenji Tohma, Shinobu Hayashi, Tsuyoshi Matsuda, Yoshitaka Maeyama, Tomoya Takasugi
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Publication number: 20030171142Abstract: A card game apparatus includes a large-size panel display, a main control unit that controls screens on the large-size panel display, and a plurality of terminal apparatuses that are communicably connected to the main control unit. A game player purchases an integrated circuit card and, for example, eleven player cards on each of which, a soccer player's photograph is printed. When the game player arranges the player cards on a player card arrangement panel of one of the terminal apparatuses, card data recorded on the back of the player card will be read by an internal image sensor. Then, a team is organized by the player cards, and a game starts. The game player can direct a player's position and formation by changing placement of the player card.Type: ApplicationFiled: May 7, 2003Publication date: September 11, 2003Inventors: Toshiyuki Kaji, Toshikazu Yoshida, Hidenori Shiba, Takao Yamauchi, Fumihiro Kato, Junichi Tsuchiya, Yoshitaka Maeyama, Jinichiro Okuda, Mitsuhiko Kakita