Auto-scoring throwing game assembly employing hook-loop connection
A throwing game assembly includes a hooks or loops target surface with hooks or loops formed thereon and having at least one score area is defined on the target surface. At least one switch device is located behind the hooks or loops target surface and activated when a throwing object hits and is caught on the score area which is deformed and concaved to activate the at least one switch device. The switch device sends an induction signal to a CUP in a signal receiving member electrically connected to the throwing game assembly and the signal receiving member generates proper feedback and display scores. The feedback can be cooperated with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically, and not only enhance fun for the player but also the fairness of the game.
The present invention relates to an auto-scoring throwing game assembly with a soft surface which includes hooks/loops to catch the throwing objects and is deformed to activate switches device so as to allow the CPU to calculate players scores and show the result of the game by various types of automatic scoring desire via light, sound, music, LED, LCD, backlight LCD, backlight board, liquid crystal screen so as to enhance fun for the player and achieve the fairness of competition. The switch device can be a micro switch, film switch, conductive plate switch, push button switch and any conventional switch. The target surface with hooks can be a thin plate directly and integrally formed with transparent hooks by the way of injection. The thin plate includes score area, patterns, characters or indication data printed on back thereof so that the players can seen the score area, patterns, characters or indication data from the front side of throwing game assembly. Of course, the score area, patterns, characters or indication data can also be printed on the front of the thin plated.
BACKGROUND OF THE INVENTIONThe conventional throwing game assembly employing hook-loop connection does not have an automatic scoring device so that the players have to mark down the positions that the throwing objects hit the board of each player. The players do not have many choices to play the game and the throwing objects can only aim the score areas to throw, which is boring. It is difficult and arguable when the throwing object hits the boundary between the zero area and score area. When multiple plurality players are involved in one game, it takes time to calculate the scores for each player. Most of the conventional throwing game assemblies employing hook-loop connection do not response by audiable feedback or sound regarding the hit by the throwing objects.
The present invention intends to provide an auto-scoring throwing game assembly which includes switch devices behind the score areas and the CPU calculate the scores immediately in a signal receiving member when the throwing objects are caught on the hooks or loops of the target surface. The throwing game assembly with auto-scoring provides audiable and/or sound feedback to the players to enhance the entertainment features and fairness of the game.
SUMMARY OF THE INVENTIONThe present invention relates to an auto-scoring throwing game assembly which comprises a target surface with hooks or loops formed thereon and having at least one score area defined on the target surface. At least one switch device is located behind the hooks or loops target surface. A signal receiving member is electrically connected with the throwing game assembly and receives the induction signal from the at least one switch device so as to generate audiable feedback and display scores. A throwing object has hooks/loops formed thereon which are caught by the loops/hooks on the loops or hooks target surface. The at least one switch device is activated when the throwing objects hits the at least one score area so that the scores of players can be calculated by CPU automatically.
The first object of the present invention is to provide an auto-scoring throwing game assembly wherein the throwing objects can be caught by the hooks or loops target surface and the hit activates the switch device behind the score area of the hooks or loops target surface so as to send induction signals to CPU in a signal receive member which displays the scores cooperated with variety of audiable or illumination feedbacks.
The second object of the present invention is to provide an auto-scoring throwing game assembly wherein switch devices used in the throwing game assembly can be conductive plate switches composed of two conductive plates, a micro switch, a push button switch, or spring-plate switch so as to be precisely activated and generate correct signals to the CPU.
The third object of the present invention is to provide an auto-scoring throwing game assembly wherein a press plate is connected with the lever or push button of the switch so as to increase the impact area of switch device for the throwing objects.
The fourth object of the present invention is to provide an auto-scoring throwing game assembly wherein a transparent thin plate which can be printed with the patterns, score area, characters or index information on back thereof.
The fifth object of the present invention is to provide an auto-scoring throwing game assembly wherein at least one cushion tube is located between the throwing game assembly and the wall on which the throwing game assembly is fixed, screws extends through the throwing game assembly and the at least one cushion tube and is fixed to the wall. The at least one cushion tube reduces noise and force of impact when the throwing objects hit the throwing game assembly.
The sixth object of the present invention is to provide an auto-scoring throwing game assembly wherein the lever, auxiliary part, the first plate or the second plate of the switch device can be made to have desired shapes, sizes and material so as to have the optimal situation.
The seventh object of the present invention is to provide an auto-scoring throwing game assembly wherein the score area can be an elastic score area which includes an elastic band attached to an inner periphery of the through hole in the score area. The elastic band includes the flexibility of the score area so as to activate the switch device easily and sensibly.
The eight object of the present invention is to provide an auto-scoring throwing game assembly wherein a thin plate can be printed with the patterns, score area, characters or index information on the surface thereof.
The present invention will become more obvious from the following description when taken in connection with the accompanying drawings which show, for purposes of illustration only, a preferred embodiment in accordance with the present invention.
Referring to
The throwing game assembly 10 includes tie holes 15 defined through the periphery thereof so that the throwing game assembly 10 can be tied to a wall or any fixed object by ropes (not shown). The throwing game assembly 10 may also include rings 16 on the periphery thereof such that the throwing game assembly 10 can be hanged on a wall or any fixed object. The score areas 101/201 can be arranged in a form of a matrix including nine score areas 101/201. The throwing object can be a ball, a dart or any desired shape of throwing object. The hooks target surface 11 can be a thin plate 112 (
When the throwing objects 200 with loops 211 hits the score area 201, the hook portions catch the loops 211 to attach the throwing objects 200 on the loops target surface 21.
The hooks target surface 11 can be a thin plate 112 (
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The present invention provides a switch device 70 behind the hooks or loops target surface 11/21 so that when the throwing object 20/200 hits the score area 101/201, the switch device 70 is activated to generate induction signal which is received by the CPU so as to calculate the scores of the players and the winner and the loser also can be figured out by the CPU. The switch device 70 can be any known switch which can be a micro witch 70B, a push button switch 70C, or a conductive plate switch 70D. The signal receiving member 30 can be cooperated with audiable signals, illumination features, LED, LCD, backlight LCD, backlight board, or LED screen to precisely show the scores automatically. The first and second plates 701, 702 of the conductive plate switch 70D can be any desired shape or size or printed with print circuits to achieve the desired purposes. The thin plates 112/212 connected with the hooks 111 or loops 211 are printed with patterns, score area, characters or index information so that the players can see the patterns, score area, characters or index information from the front of the throwing game assembly 10. The signal receiving member 30 can be connected to the throwing game assembly 10 by wires or cables, or by radio signals or infra-red rays.
While we have shown and described the embodiment in accordance with the present invention, it should be clear to those skilled in the art that further embodiments may be made without departing from the scope of the present invention.
Claims
1. A throwing game assembly (10) comprising:
- a hooks target surface (11) with hooks (111) formed thereon and having at least one score area (101);
- at least one switch device (70) located behind the hooks target surface (11);
- a signal receiving member (30) receives the induction signal, in which from said at least one switch device (70), and
- a throwing objects (20) with a fiber surface which has loops (211) formed thereon which are caught by the hooks (111) on the hooks target surface (11), the at least one switch device (70) being activated when the throwing objects (20) hits the at least one score area (101).
2. A throwing game assembly (10) comprising:
- a loops target surface (21) with loops (211) formed thereon and having at least one score area (201);
- at least one switch device (70) located behind the loops target surface (21);
- a signal receiving member (30) receiving the induction signal from said at least one switch device (70), and
- a throwing objects (200) having hooks (111) formed thereon which are caught by the loops (211) on the loops target surface (21), the at least one switch device (70) being activated when the throwing objects (200) hits the at least one score area (201).
3. A throwing game assembly (10) comprising:
- a hooks target surface (11) with hooks (111) formed thereon and having at least one score area (101);
- at least one switch device (70) located behind the hooks target surface (11) and being a film switch (70A);
- a signal receiving member (30) receives the induction signal, in which from said at least one switch device (70), and
- a throwing objects (20) with a fiber surface which has loops (211) formed thereon which are caught by the hooks (111) on the hooks target surface (11), the at least one score area (101) being bend backward to activate the film switch (70A) which includes a first film (71) and a second film (73), a first conductive layer (711) of the first film (71) being concaved to touch a second conductive layer (731) of the second film (73) to activate the film switch (70A) when the throwing objects (20) hits the at least one score area (101).
4. The assembly as claimed in claim 1, wherein the at least one switch device (70) is a micro switch (70B).
5. The assembly as claimed in claim 2, wherein the at least one switch device (70) is a micro switch (70B).
6. The assembly as claimed in claim 1, wherein the at least one switch device (70) is a conductive plate switch (70D) which includes a first plate (701) and a second plate (702), the first and second plates (701, 702) are made by metallic conductive material or have print conductive circuits.
7. The assembly as claimed in claim 2, wherein the at least one switch device (70) is a conductive plate switch (70D) which includes a first plate (701) and a second plate (702), the first and second plates (701, 702) are made by metallic conductive material or have print conductive circuits.
8. The assembly as claimed in claim 1, wherein the at least one switch device (70) is a push button switch (70C).
9. The assembly as claimed in claim 2, wherein the at least one switch device (70) is a push button switch (70C).
10. The assembly as claimed in claim 1, wherein the at least one CPU is received in the signal receiving member (30) and receives induction signals from the at least one switch device (70) such that score of the players can be calculated cooperating with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically.
11. The assembly as claimed in claim 2, wherein the at least one CPU is received in the signal receiving member (30) and receives induction signals from the at least one switch device (70), such that score of the players can be calculated cooperating with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically.
12. The assembly as claimed in claim 3, wherein the at least one CPU is received in the signal receiving member (30) and receives induction signals from the at least one switch device (70), such that score of the players can be calculated cooperating with audiable signals, illumination features, voice, music, LED, LCD, backlight LCD, backlight board, LED screen to precisely show the scores automatically.
13. The assembly as claimed in claim 1, wherein the hooks target surface (11) is a transparent thin plate (112) from which the transparent hooks (111) are integrally formed, the thin plate (112) can be printed having patterns or score area or characters or indication data on back thereof.
14. The assembly as claimed in claim 3, wherein the hooks target surface (11) is a transparent thin plate (112) from which the transparent hooks (111) are integrally formed, the thin plate (112) can be printed with patterns or score area or characters or indication data on back thereof.
15. The assembly as claimed in claim 1, wherein the at least one switch device (70) is a film switch (70A) and the hooks target surface (11) has conductive layer same as the first conductive layer (711) of the first film (71) printed on a back thereof, said first conductive layer (711) of hooks target surface (11) is concaved to touch a second conductive layer (731) of the second film (73) to activate the film switch (70A) when the throwing objects (20) hits the at least one score area (101) so as to generate the induction signal.
16. The assembly as claimed in claim 2, wherein the at least one switch device (70) is a film switch (70A) and the loops target surface (21) has conductive layer same as the first conductive layer (711) of the first film (71) printed on a back thereof, said the first conductive layer (711) of hooks target surface (11) is concaved to touch a second conductive layer (731) of the second film (73) to activate the film switch (70A) when the throwing objects (200) hits the at least one score area (201) so as to generate the induction signal.
17. The assembly as claimed in claim 3, wherein the hooks target surface (11) has conductive layer the same as the first conductive layer (711) of the first film (71) printed on a back thereof, said first conductive layer (711) of hooks target surface (11) is concaved and touches the second conductive portion (731) of the second film (73) when the throwing objects (20) hits the at least one score area (101).
18. The assembly as claimed in claim 1, wherein a guide ring (50) encloses the at least one score area (101).
19. The assembly as claimed in claim 1, wherein the at least one score area (101) is a through hole (113) and an elastic band (101B) is engaged with an inner periphery of the through hole (113) so as to form an elastic score area (101A).
20. The assembly as claimed in claim 1, wherein the hooks target surface (11) includes a thin plate (112) glued or weaved with the hooks (111) on a front side of the thin plate (112), the at least one score area (101) or patterns or characters can be printed on a face side of the thin plate (112), the at least one score area (101) or patterns or characters can be seen from the front side of the thin plate (112).
21. The assembly as claimed in claim 3, wherein the hooks target surface (11) includes a thin plate (112) glued or weaved with the hooks (111) on a front side of the thin plate (112), the at least one score area (101) or patterns or characters can be printed on a face side of the thin plate (112), the at least one score area (101) or patterns or characters can be seen from the front side of the thin plate (112).
22. The assembly as claimed in claim 1, wherein the hooks (111) includes a single hook portion or two hook portions.
23. The assembly as claimed in claim 1, wherein a cushion pad (13) is located between the switch device (70) and a rear board (12) so as to absorb noise when the throwing objects (20/200) hits the score surface (11/21).
24. The assembly as claimed in claim 1, wherein the throwing game assembly (10) is enclosed by a frame and at least one strip (17) is connected between the throwing game assembly (10) and the frame.
25. The assembly as claimed in claim 1, wherein at least one touch pad (60) is located between the hooks or loops target surface (11/21) and the switch device (70).
26. The assembly as claimed in claim 25, wherein the at least one touch pad (60) includes at least one protrusion (61) extending therefrom.
27. The assembly as claimed in claim 1, wherein the switch device (70) includes a press plate (79) which is located the upper of the switch device (70), said press plate (79) can be desired such as a circular plate, a rectangular plate or a pie-shaped plate.
28. The assembly as claimed in claim 1, wherein at least one cushion tube (18) is located at an edge of the throwing game assembly so as to cushion the force of impact when the throwing object (20) hits the throwing game assembly.
Type: Application
Filed: Jul 3, 2008
Publication Date: Jan 7, 2010
Inventor: Yu-Fu Cho (Taichung City)
Application Number: 12/221,613
International Classification: A63B 63/00 (20060101);