Reverse P Golf Club Putter Face

Real Computer Game Builder, a process for creating computer games using actual movies of actual players performing appropriate actions with actual pictures of appropriate playing surfaces or settings. For example with golf games, the new part of this invention is using actual pictures of golf courses and actual films of golf clubs being swung to make the appropriate shot (not computer animated terrain and players).

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Description
CROSS REFERENCE TO RELATED APPLICATIONS Provisional Patent Application

EFS ID: 3179488

Application No. 61/046,406

Confirmation Number: 7422

First Named Inventor/Applicant Name: Barry William Ceminchuk

Barry Ceminchuk

Box 51047 RPO Highlands

Edmonton, Alberta, Canada—T5W 5G5

(780) 952-1792 (changed)

barryceminchuk@rogers.com

Receipt Date: 19 Apr. 2008

Patents in the same category:

This invention uses existing technologies in a new way. The technology to use a computer to overlay images in a picture or a movie onto a background is currently in use and generally available through many commercial software products.

STATEMENT OF FEDERALLY SPONSORED RESEARCH/DEVELOPMENT

Not applicable.

REFERENCE TO A “SEQUENCE LISTING,” A TABLE, OR A COMPUTER PROGRAM LISTING APPENDIX SUBMITTED ON A COMPACT DISC

Not applicable.

BACKGROUND OF THE INVENTION

The inventor has designed and developed computer systems.

BRIEF SUMMARY OF THE INVENTION

Real Computer Game Builder, a process for creating computer games using actual movies of characters with actual pictures and movies of objects. Not computer generated characters and terrain.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING

Not applicable.

DETAILED DESCRIPTION OF THE INVENTION

I will explain the invention in simple terms. Having read other patent applications they are too detailed and have information that is extraneous and in some, confusing.

Process for creating computer games using actual movies of characters with actual pictures and movies of objects.

This invention is titled “Real Computer Game Builder” and involves:

Using actual movies of characters with actual pictures and movies of objects. Example: with computer golf game, use movies of actual swings with appropriate golf clubs and appropriate shots, with actual pictures of appropriate golf courses. Not computer generated characters and terrain.

This would require taking photographs at every possible location a golf ball could land (including panorama photos) and then having a golf swing for every possible shot that could be taken from every position (normal shots (i.e. a full 8 iron) and trouble shots (high or low shots, hook or slice and severity of hook or slice, partial shots (i.e. soft 8 iron or hard 3 iron), etc.)). The terrain and obstructions would also have to be

CROSS REFERENCE TO RELATED APPLICATIONS Provisional Patent Application

EFS ID: 3179488

Application Number: 61/046,406

Confirmation Number:

7422

First Named Inventor/Applicant Name: Barry William Ceminchuk

Barry Ceminchuk

Box 51047 RPO Highlands

Edmonton, Alberta, Canada—T5W 5G5

(780) 952-1792 (changed)

barryceminchuk@rogers.com

Receipt Date: 19 APR. 2008

Patents in the Same Category:

This invention uses existing technologies in a new way. The technology to use a computer to overlay images in a picture or a movie onto a background is currently in use and generally available through many commercial software products.

STATEDMENT OF FEDERALLY SPONSORED RESEARCH/DEVELOPMENT

Not applicable.

REFERENCE TO A “SEQUENCE LISTING,” A TABLE, OR A COMPUTER PROGRAM LISTING APPENDIX SUBMITTED ON A COMPACT DISC

Not applicable.

BACKGROUND OF THE INVENTION

The inventor has designed and developed computer systems.

BRIEF SUMMARY OF THE INVENTION

A process for creating computer generated movies, using a library of pre-recorded characters (actors performing roles of characters), personalities, actions and dialogue along with settings, backgrounds and scenery, and sounds, etc. which are retrieved from the library by computer commands and added and deleted and adjusted as appropriate and required, entering the appropriate dialogue and emotions, etc. and then pieced together to create the movie.

BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING

Not applicable.

DETAILED DESCRIPTION OF THE INVENTION

I will explain the invention in simple terms. Having read other patent applications they are too detailed and have information that is extraneous and in some, confusing.

All Possibility Characters and Backgrounds—a process for creating computer generated movies, using a library of pre-recorded characters (actors performing roles of characters), personalities, actions and dialogue along with settings, backgrounds and scenery, and sounds, etc. which are retrieved from the library by computer commands and added and deleted and adjusted as appropriate and required, entering the appropriate dialogue and emotions, etc. and then pieced together to create the movie.

This invention is titled “All Possibility Characters and Backgrounds” and involves:

Using a pre-recorded library of actions, characters, personalities and dialogue (actors performing roles of characters) and backgrounds and scenery and sounds, then use a computer program to piece together the movie or game.

This also includes, but is not limited to, creating an electronic library of all possible situations, and all possible dialogues with all possible personalities and emotions and the capability to adjust all the variable situations (e.g. electronically adjust the presentation of the emotions between recorded emotions (for example if the recording includes a character expressing anger and another character expressing rage, the capability to adjust in between)).

This invention would also include developing the computer program(s) to handle the processes of this invention:

    • This would include the ability to isolate a character or even a section of a frame, an arm of the character for example, and then move the character or arm based on commands given to the computer (either by word commands or click on icons or drop down menus or verbal spoken commands) and which could be accomplished using, in computer programming language (for example Fortran programming language), a single or multiple 3 dimensional array(s) that would use variables to move the selected section in the direction required and at the speed required and to the position required, as directed by the command given to the program.
    • This also includes the capability to adjust all the variable situations (e.g. electronically adjust the presentation of the emotions between recorded emotions (for example if the recording includes a character expressing anger and another character expressing rage, the capability to adjust in between) or facial expressions, or adjust images, etc.) both manually and automatically by the computer by either a small amount of large amount of adjustment.
    • This also includes the ability to enter specific words and phrases (i.e. dialogues) which the computer retrieves from the library. The library, besides common words and phrases, will also contain single words that can be retrieved and used to build dialogues.
    • The dialogues will be capable of being adjusted at the syllable level to allow for accents, inflection, etc. and other languages, dialects, etc.
    • Also, have a feature to insert another language sub-titles and/or voice over.

As for backgrounds and scenery and sounds, these can be filmed and recorded and stored in the library. For example Google is filming street views of many cities, perhaps this data can be bought from them or even done by myself.

For non-existent backgrounds (for example a future city or an ancient city) these can be created and stored in the library or an existing setting can be used and adjusted. For time difference (for example a city in the 18th century) these can be adjusted from existing library images, both manually and by the computer (for example replace paved roads with dirt, remove modern metals, etc.).

The adjusting will require some computer algorithms and the capability for the computer to automatically adjust the variables will exist.

With costumes for the characters, when originally filming the images and sounds for the library, the actors will wear special clothing that can be easily replaced by the appropriate costume when generating the movie. This would be unusually colored clothing on both the upper and lower parts of the actors bodies, and would include some flesh shots. The unusual color will be a color chosen that can be easily isolated by computer technology and does not frequently occur in backgrounds and scenery, this could change but at this moment I am considering a shade of pale purple (not a frequently used color) or a distinctive color and pattern. The costumes can be changed as required, by scene or multiple scenes.

In other words, create a library of all possible characters, with personalities, actions, emotions and movement and dialogue and backgrounds and scenery and sounds and then piece together using a computer program to generate the movie from the characters, etc. in the library. The capability would exist to adjust movements and variables like emotions and dialogue and costumes, etc. as required and add and delete as required.

Again, this invention uses existing technologies in a new way. The technology to use a computer to overlay images in a picture or a movie onto a background is currently in use and generally available through many commercial software products. This invention is creating a library of all possible characters (actors performing roles of characters), personalities, actions and dialogue along with settings, backgrounds and scenery, and sounds, which are retrieved from the library by computer commands and added and deleted and adjusted as appropriate and required, entering the appropriate dialogue and emotions, etc. and then pieced together to create the movie.

An example would be, Commands:

    • Setting—Front of Lincoln Memorial in Washington, D.C., USA, white male character, age early 30's, dressed in summer golf shirt (navy blue) and blue jean pants, and white sneakers.
    • Action—Walk up stairs of Memorial at normal speed, at top of stairs turn and face away from Memorial (180 degrees) and say some dialogue (words to be said are entered and any emotion, accent, etc.).
    • The background, character, actions, etc. will be retrieved from the library and adjusted as appropriate.
    • When complete, next scene commands are entered and the process is repeated.

Similar settings and angles (overhead, street level, various angles) could be offered for the builder to choose if what is initially presented is not what wanted. This would be achieved by retrieving settings with similar criteria and location.

The nearest thing to this concept I have seen is on the television show Star Trek Voyageur, using Star Trek terminology, one episode discussed the creating of holo-novels for the holo-deck. The actor mentioned a location (somewhere in Ireland if I remember correctly) and the computer generated a holo-deck image of a town in Ireland. And the actor mentioned a character and the computer generated a holo-image of a character and the actor tweaked the characteristics of the character and the personality. This is a similar concept, generate settings and characters from a computer library.

Included is automatic (or default) actions for a character or multiple characters (for example a background crowd) or so multiple characters can interract with each other.

Claims

1. All Possibility Characters and Backgrounds—a process for creating computer generated movies, using a library of pre-recorded characters (actors performing roles of characters), personalities, actions and dialogue along with settings, backgrounds and scenery, and sounds, etc. which are retrieved from the library by computer commands and added and deleted and adjusted as appropriate and required, entering the appropriate dialogue and emotions, etc. and then pieced together to create the movie. This also includes, but is not limited to, creating an electronic library of the above characters, scenery, etc. This invention is creating a library of all possible characters with dialogue, moods and actions and backgrounds and using the library images and sounds to generate a movie using computer commands and computer technology. This invention would also include developing the computer program(s) to handle the adjusting and movement aspects of this invention.

Patent History
Publication number: 20100267465
Type: Application
Filed: Apr 16, 2009
Publication Date: Oct 21, 2010
Inventor: Barry W. Ceminchuk (Edmonton)
Application Number: 12/425,380
Classifications
Current U.S. Class: Curved, Grooved, Or Roughened Striking Face (473/330); Putter (473/340)
International Classification: A63B 53/04 (20060101);