Method and system for soccer sports training and management

A method of providing integral soccer sports training for youth comprising providing an age-specific training program; an age specific neuropsicomotor development program; and a computer-based sports management system. The computer-based sports management system incorporates a database, administrative functions, and use of mobile field devices by coaches and referees for field data gathering and reporting.

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Description
RELATED APPLICATIONS

This is a continuation-in-part application of U.S. patent application Ser. No. 12/750,762 filed Mar. 31, 2010 which was a non-provisional patent application is related to U.S. Provisional patent application No. 61/164,936 filed Mar. 31, 2009, and claims priority of that filing date.

BACKGROUND Field of Invention

The current invention relates to integral youth education and computer-based management systems using sports as a path to achieve it.

One of every three inhabitants of this planet is between 5 and 16 years old. Youth development, education and healthy insertion in the productive life is a responsibility of today's society.

Youth however, in a more or less extent, depending on the country of origin, face growing health and integration risks that are important obstacles to their development. Among these health risks we can refer to obesity (that leads to diabetes and cardiovascular problems), smoking, alcoholism, and drugs. On the integration side we can refer to non productive free time that leads to gangs and delinquency, while watching television or play video devices in excess leads to isolation and family/social disintegration.

There is a need for systems which contribute to the integral youth development through sports, starting with soccer, due to its popularity among children all over the world. The current invention addresses that need, The Methodology for the Integral Training of Children and Youth 6-16 Years of Age Through Sports, was developed to achieve, from early age, a balanced sports work, that allows the maximum exponentiation of the physical and intellectual abilities of the young individual, without forcing his natural maturity process.

SUMMARY OF INVENTION

The current invention is a comprehensive methodology to guide the integral development of youth through sports, which includes the following products which are available in both English and Spanish.

In one embodiment, there are 9 books (1032 pages) designed to be used by coaches, parents and teachers; and an Automated Sports Management System. One book comprises the Methodology philosophy (347 pages). Seven books comprise the Detailed Training Program for each age category (507 pages total). One book comprises the Neuropsicomotor Development Program (178 pages).

An Automated Sports Management System CFITD Techno Manager comprises a Desktop computer module, and a mobile device module (PDA, Blackberry, iPhone, Handheld PC, etc.). CFITD is an abbreviation for Centers for Integral Formation Through Sports in Spanish.

DESCRIPTION OF FIGURES

FIG. 1 is a schematic of an embodiment of an Automated Sports Management System's subsystems.

FIG. 2 is a chart showing details of an embodiment of the Administration Subsystem of the embodiment of the Automated Sports Management System.

FIG. 3 is a chart showing details an embodiment of a coach's module of the Operations Subsystem of the embodiment of the Automated Sports Management System.

FIG. 4 is a chart showing details an embodiment of a referee's module of the Operations Subsystem of the embodiment of the Automated Sports Management System.

FIG. 5 is a chart showing details an embodiment of a PDN module of the Operations Subsystem of the embodiment of the Automated Sports Management System.

FIG. 6 is a schematic showing the methodology elements of one embodiment of the current invention.

FIG. 7 is a schematic showing the interrelation of the Integral Training Through Sports Program; a Neuropsicomotor Development Program; and an Automated Sports Management System.

FIG. 8 It is a diagram showing the elements of an example training methodology PDN module and its relationship with sports management automated system.

FIG. 9 It is a diagram showing the elements of an example assessment methodology PDN module and its relationship with sports management automated system.

DESCRIPTION OF EMBODIMENT CFITD Methodology

The CFITD Methodology philosophy is described in a book comprising six chapters, and is structured with a goal toward facilitating the comprehension of those seeking to teach or practice soccer, in such a way as to guarantee the physical integrity of the sports enthusiast and his/her optimum performance.

Chapter One presents an overall panorama of the present situation of youth in today's world, the importance of free game and sports in general in their development and a brief historic review of soccer. This chapter outlines some of the problems existing in sports-teaching programs for children and youth in Mexico, as well as the risks they imply. It is precisely this analysis of the methodological shortcomings of our sport at an amateur level that justifies the need to generate a system of teaching which, above all, takes good care of the children and, then, boosts the possibilities of producing high-level sports athletes.

Chapter Two describes the CFITD's mission, vision and philosophy, with the intention of making known the values underlying its existence and establishing a more direct link to the reader.

Chapter Three describes the psycho-motor characteristics of each of the categories, as well as the soccer development expected at each one of them.

Chapter Four presents the methodological considerations that were used in developing this book, the basic concepts, the methodological concepts, the sports-training goals, and the CFITD-system planning.

Chapter Five presents sports-training principles, that is, an explanation of the need to provide specialized preparation for youngsters, as well as the essential concepts for their sports training.

Chapter Six contains the CFITD teaching program for the different categories that make it up. This chapter includes planning training sessions/classes, their dosage, and description of the sessions and methods required for the training.

At the end of the book, a series of annexes expands on the information about our association, as well as the game regulations for different categories, conduct codes for parents, coaches, referees and children, dietary suggestions for young athletes, advice for the prevention and treatment of injuries, goalkeeper training, soccer tactics and an annex containing children's rights.

The Training Program

The Training Program is structured according to the children age in seven categories. The Training Program presents the specific characteristics of each category; supports training planning for each category according to the schools program and calendar; supports annual, monthly, weekly and session dosage according to the category and training program; and provides a detailed description of each of the sessions. The Training Program is structured in a way that systematically supports the Neuropsicomotor development of the youngster; the physic-athletic formation according with each category; the apprenticeship of the technical-tactical elements of soccer; the soccer and personal abilities development; and the healthy integration of the youngster to his environment.

Training programs are developed covering the following levels:

Category Children who, as of August 1 immediately prior to the beginning of the school year, are:

Under-6 Between 5 and less than 6 years old

Under-8 Between 6 and less than 8 years old

Under-10 Between 8 and less than 10 years old

Under-12 Between 10 and less than 12 years old

Under-14 Between 12 and less than 14 years old

Under-16 Between 14 and less than 16 years old

16 16 years old

The structure of the workbooks for each category is the same, the difference is the dosage, ie the duration of the sessions or classes and the number of session or classes per week, month, cycle and year.

Each workbook starts with the training plan for the year, presenting the dosage and the three year training cycles merged with the school calendar.

The sports practice specifications for each category are defined in each workbook.

Example Under-6 Training Program Components

As an example, the following tables show the playing specifications and Session 1 of the Under-6 training program.

Planning training Multilateral Preparatory Competitive period period period PHYSICAL PREPARATION 30% 30% 20% TECHNICAL PREPARATION 40% 40% 50% TACTICAL PREPARATION 10% 10% 10% PSYCHOLOGICAL PREPARATION  5%  5%  5% THEORETICAL PREPARATION 15% 15% 15% MONTHLY DURATION 4 months 4 months 3 months TOTAL MINUTES 1530 1260 900 TOTAL SESSIONS  34  28  20 SESSION DURATION: 45′ SESSIONS A WEEK: 2 SESSIONS A MONTH: 8 SESSIONS A YEAR: 82 Model for Planning Training Under-8 (6-7 years olds) CYCLE 1 P.T 1 CYCLE 2 P.T 2 CYCLE 3 P.T 3 TOTAL Multilateral period  4 3 3 10 Preparatory period 10 8 5 23 Competitive period  3 3 2 8 Transition-  1* 2  1* 2 7 11 concentration period* Week 17 2 14  2 10 7 52 Total sessions 34 28  20 82 Characteristics of playing field for this category: General Data Under-6 In all cases, length exceeds Groups: 3v3, 4v4 width. Category: 5 years old Recommended: 40 × 25 yards Sex: Coed (36.56 × 22.86 meters) Duration of session 45 min 30-40 yards (27.43 × 36.58 (minutes) meters) long Number of sessions per 2 (¼ of regulation field) week 20-25 yards wide (18.29 × 22.86 Total time per week 90 min meters) Number of sessions per 8 sessions a month Distinctive lines marked, month in sidelines and goal lines, Total time per month 360 min or 6 hours a midfield (not obligatory). month Center circle: 5-yard (4.57- Number of games (without One tourney a week meter) radius. official characteristics, one 4 corner arcs for corner kicks, at every training) 2 feet (0.61 meters) radius Characteristics of game time 2 equal 20-minute Goal area; 3 yards (2.74 halves each meters) from each post 5 minute rest at half- To the sideline and 3 yards time (2.74 meters) inside the Ball size 3 playing field, Joining a parallel line with goal line. Goals: Maximum: 6 feet (1.83 meters) high and 12 feet (3.66 meters) wide For 5v5 and 4½ feet (1.37 meters) for 9 (2.75 meters) for 4v4. Number of players Maximum 4 without Ball out-of-play: As per goalies FIFA. Player equipment: gym No more than 12 Scoring goals: As per FIFA. shoes or soccer shoes registered Off-sides: No off-sides with soft cleats, shin guards. coed (boys and girls) Game start: Opponents Substitutions for Fouls and misconduct: As should be injuries per FIFA, 6 yards from centerfield Everyone registered With the following mark when beginning will play a minimum exceptions: All fouls will be of explained 50%. Restarted with an indirect Referees: No assistant referees kick, opponents at 5 yards needed (4.52 meters) All fouls to be Distance. Referee should explained explain fouls To players. To players making them. Scheduling by capacity Free kicks: As per FIFA, with group: the following exceptions: Conditional capacities:  20% Specified under a single term Speed “indirect kick”. Strength A goal will not count if the Flexibility ball has not been Resistance Touched by another player of either of the two teams. No free kicks in the goal area Of the defending team. Penalty kicks: No penalty kicks. Coordinative  25% Throw-in: substituted with a capacities: kick-in. Adaptation The kick-in is considered an indirect kick and the Teamwork Opponent should be 5 yards (4.52 meters) away. Differentiation If a throw-in is used, a second try should Reaction Be afforded if the child doing it wrong. The referee should explain Rhythm the correct way of doing a throw-in. Orientation Goal kick: As per FIFA, with the following exceptions: Balance Do it within 2 or 3 yards (1.82-2.74 meters) from the penalty arc. Cognitive capacities;  55%, as follows Opponents should be 5 yards (4.52 meters) from the ball. Technical  70% Corner kicks: As per FIFA, Tactical  10% with the following Theoretical  10% exceptions: Volitive Opponents should be 5 yards Psychological  10% (4.52 meters) from the ball. TOTAL 100% Preparation

In Table 1 we can see that for the Under-6 training program, the duration of each session is 45 minutes, twice a week, with a technical component of 70%, 10% tactical, 10% theory and 10% psychological. Soccer is played in groups or teams of 3 or a maximum of 4 aside without goalies, in reduced areas or “fields” of 40×25 yards, with a ball size 3, everybody has to participate at least 50% of the time, all fouls and misconducts must be explained by the coach or the referee, no penalty kicks, throw in replaced by kick in, etc.

Table 2, presents Session 1 of the Under-6 training program as an example of the structure of the sessions.

Session 1

Teaching Program Category Under-6 (5 years old)

CYCLE 1 First multilateral period

General objective: Practice coordination and individual technique

Specific objective: Practice dribbling and passing

Observations:

    • In general physical preparation: Initiation to working with conditional capacities, in the following order: speed (as refers to running speed), strength, flexibility and resistance.
    • In special preparation: Initiation to working with coordinative capacities (adaptation, teamwork, differentiation of movement, reaction, rhythm, orientation and balance).
    • In technical preparation: Initiation to teaching individual technique.
    • In tactical preparation: Offensive principles: concept of attack; explain what an attack is and what it is for. Breadth, “play the whole field”, play easy, support.

Session 1

Session 1 Phase Activity Description Methodological orientation Initial Presentation of Presentation of session Indications should be clear, 2 minutes the session. objectives by the teacher. precise and short so children General 6 minutes of In a square 15 meter per side, can understand them quickly. wrap-up game “Tag and one player is the chaser and the “PLAY TO HAVE FUN” 8 min Stop” other teammates those chased. See that during the game, The chaser tries to tag any of children shift directions and those chased. The one tagged or change rhythm when going outside the boundaries of running. Play time can be the field becomes the chaser shortened. Recovery and gives the one who tagged exercises can be done at the him/her 3 meters distance. end of the activity. There will be 2 series of 2 minutes each, with a 2-minute rest between them, doing recovery exercises: in a circle, deep breathing, rising arms when inhaling. When exhaling, lower arms and trunk. 2 minutes of Standing, bend trunk forward Make sure knees are not bent flexibility and backward, feet together, during the exercise. exercises. touching toes with hands without bending the knees. 15 counts. With left leg bent forward, right There should be no leg extended backward, trunk discomfort when doing the straight and hands at sides, hold exercise. stimulus for 10 seconds. Change leg and repeat. Sitting, trunk straight, legs out- Do springy movements stretched and knees together, downward with maximum bend the trunk forward 10 times extension possible without without bending the knees. discomfort. Main phase 8 minutes of Individually, children dribble See that dribbling is done so 33 minutes dribbling the ball freely around the that they feel the ball with technique playing field. their foot when touching it. Check that they do not kick it far. 10 minutes In a rectangle 6 × 4 meters, one See that they try to score. playing one will play against the other with Goal can be 3 meters wide against the the objective of reaching the and without goal-keeper. other opposing goal. 15 minutes of In a rectangle 10 × 8 meters, Try to get everyone to motivation, teams of 3v3 play, without participate, introducing them recreation. goalie. Everyone should play to collective soccer. the entire time. Preferably, make as many groupings as there are children. No one should be static. Final 2 2 minutes to Teacher's conclusions for the Teacher finishes up by minutes class dismissal. class. answering doubts about what was seen in class and presenting objectives for the next session.

Defensive principles: concept of defense. Explain that they should defend so they are not scored against. Attack the opponent with the ball.

    • In theoretical preparation: Explain the basic rules of the category, fouls and misconduct, differences with regard to the full-fledged category.

Game: 3v3, 4v4, without goalies. Everyone should participate a minimum of 50% of game time.

There should not be more than 12 students in a class.

TABLE 2

In psychological preparation: Motivation and recreation through play.

Each session starts with the number of the session, the Category, the corresponding cycle, the general objective of the session, the specific objectives and the pertaining observations in the different education areas like:

    • In general physical preparation
    • In special preparation
    • In technical preparation
    • In tactical preparation
    • In theoretical preparation
    • In psychological preparation

The work of the session is defined in a four column table where each column describes the phase of the session with it's duration in minutes, the specific activities with it's duration in minutes, the description of the activity and finally the methodological orientation of each activity.

The phases of each session are:

Initial—Describe the session and the weekly lema

General Warm-up—with activities to prepare the body for the next physical requirements.

Special activities—activities that help in achieving the goal of the session.

Main—activities specifically designed to achieve the goal of the session.

Final—stretching activities and final comments from the coach.

The methodological orientation explains issues like the muscles involved in the activities, guides to execute the activities, the focus points of the activities, etc.

Example Under-10 Training Program Components

Just as in the Under 6 example, we can see in the Under-10 session example of the Training Program that the structure is the same but the specifications, the dosage, the objectives and the activities are completely different and according to the ages involved in this category.

Planning Training

Under-10 (8-9 Years Old)

Planning Training Under-10 (8-9 years old) Multilateral Preparatory Competitive period period period PHYSICAL PREPARATION 30% 30% 20% TECHNICAL PREPARATION 40% 40% 50% TACTICAL PREPARATION 10% 10% 10% PSYCHOLOGICAL PREPARATION  5%  5%  5% THEORETICAL PREPARATION 15% 15% 15% MONTHLY DURATION 4 months 4 months 3 months TOTAL MINUTES 3060 2560 1800 TOTAL SESSIONS  51  42  30 SESSION DURATION: 60′ SESSIONS A WEEK: 3 SESSIONS A MONTH: 12 SESSIONS A YEAR: 123 Model for Planning Training Under-10 (8-9 years old) CYCLE 1 P.T 1 CYCLE 2 P.T 2 CYCLE 3 P.T Multilateral period  4 3 3 10 Preparatory period 10 8 5 23 Competitive period  3 3 2 8 Transition-  1* 2  1* 2 7 11 concentration period * WEEKS 17 2 14  2 10 7 52 Total sessions 51 42  30 123 Characteristics of playing field for this category: General Data Under-10 (8-9 years old) In all cases, Group: 3v3 to 8v8 length exceeds width. Category 8-9 years old Recommended: 60 × 40 yards Sex: Coed (54.86 × 36.58 meters), Duration of session 60 minutes 40-70 yards (36.58 × 64 meters) (minutes) long Number of session per 3 (½ of regulation field). week 30-50 yards (27.43 × 45.72 meters) Total time per week 180 min or 3 hours/ wide week Distinctive lines marked: Number of sessions per 12 sessions/month sidelines and goal lines, month Midline (not obligatory). Total time per month 720 min or 12 hours/ Center circle: 8 yards (7.31 meters) month radius. Number of games (without One tourney a week 4 corner arcs, 2 feet (0.61 meters) official characteristics, one radius. at every training) Goal area: 10 yards (9.144 meters) Characteristics of game 2 equal 25 min halves from each post time each to the sideline and 10 yards (9.144 5 min rest at halftime meters) inside the playing field, Ball size 4 joining a parallel line with the goal Number of players Maximum 8 per team. line. Player equipment: gym No more than 18 Goals: maximum: 6.5 feet high and shoes or soccer shoes registered. 18 feet wide with soft cleats, shin Coed (boys and girls) for 5v5 and 6.5 feet for 21 for 8v8. guards Substitutions for Ball out-of-play: As per FIFA Game start: Opponents injuries. Scoring goals: As per FIFA should be Everyone registered will Off-sides: modified 6 yards from centerfield play a minimum of 50% Fouls and misconduct: As per FIFA mark when beginning with the following exceptions: All Referees: No assistant referees fouls will be needed. Restarted with an indirect kick, All fouls to be explained opponents at 6 yards. (5.48 meters) to players. distance for 6v6 and 8 (7.31 meters) for 8v8. Referee should explain fouls To players making them. Scheduling by capacity Free kicks: As per FIFA, with the group: following exceptions: Conditional capacities:  60% as follows: Specified under a single term Speed  30% “indirect kick”. Strength  10% A goal will not count if the ball has Flexibility  10% not been touched by Resistance  10% another player of either of the two teams. No free kicks in the goal areas of the defending team. Coordinative capacities:  15% as follows: Penalty kicks:: No penalty kicks. Adaptation  5% Throw-ins: with foot or hand. Teamwork  5% If with foot, it is considered an indirect kick and the Differentiation Opponent should be 6-8 yards (5.48/7.31 meters) away. Reaction  5% If throw-in, a second try should be afforded if the child did it Rhythm Wrong. The referee should explain Orientation the correct way of doing a throw-in. Balance Goal kick: As per FIFA with the following exceptions: Cognitive capacities:  25% as follows: Done within 2 (1.82 meters) or 3 yards (2.74 meters) from the arc. Technical  15% Opponents should be 6-8 yards (5.48/7.31 meters) from the ball. Tactical Corner kick: As per FIFA, with the Theoretical  5% following exceptions: Volitive Opponents should be 6-8 yards Psychological  5% (5.48-7.31 meters) from the ball. TOTAL 100% Preparation

In this example we can see that for the Under-10 training program, the duration of each session is 60 minutes, three times a week, with 60% of conditional capacities, 15% of coordinative capacities, 25% of cognitive capacities. Soccer is played in groups or teams of 3 or a maximum of 8 aside, in reduced areas or “fields” of 60×40 yards, with a ball size 4, everybody has to participate at least 50% of the time, all fouls and misconducts must be explained by the coach or the referee, no penalty kicks, throw in or kick in when the ball goes out, etc.

We also include Session 1 of the Under-10 training program as an example of the structure of the sessions.

Session 1

Training program: Category Under-10 (8-9 years old)

CYCLE 1 First multilateral period

General objective: Develop coordination and individual technique.

Specific objective: Develop rhythmic dribbling, passing and dribbling

Observations:

    • In general physical preparation: Initiation in working with conditional capacities en the following order: speed (as refers to stride frequency and stride length), strength, flexibility and resistance.
    • In special preparation: Continue work on coordinative capacities (adaptation, teamwork, differentiation of movement, reaction, rhythm, orientation and equilibrium).
    • In technical preparation: Development of individual technique.
    • In tactical preparation: Initiation to defensive and offensive principles.
    • In theoretical preparation: Teach the basic rules of the category, fouls and misconduct, differences with regard to the full-fledged category

Game: 3v3 to 8v8, with or without goalies. Everyone should participate a minimum of 50% of game time. There should not be more than 18 students in the class.

    • In psychological preparation: Motivation and recreation through play.

Methodological Phase Activity Description orientations Initial Presentation of Repetition of a slogan by the group and “THE WINNER 2 minutes the session. presentation of the session objectives by IS THE ONE the trainer. WHO GIVES HIS BODY AND SOUL TO HIS WORK”. General 8 minutes of In a square 30 meters on a side, place 2 See that the fish warm-up game “The teams. The team members forming the do not leave the 8 minutes Net” “net” make a circle, 4 meters apart from area until the each other. The other group, the “fish,” fishermen (“net”) position themselves inside the net. The have called the players making up the net secretly number of fish to choose a number of fish to be caught be caught out- from 1-10. The fish roam around inside loud. Fishermen the net, while members of the net count have 2 minutes out-loud until reaching the number maximum to chosen. At that time, they try to catch the fish. fish and immobilize them. Any fish managing to get outside the square are safe. Each team takes two turns and the one catching the most fish wins. 15 minutes of Done in pairs, facing each other 5 meters See that individual apart, with a single ball. Use the width of technical work is technique. the midfield, sideline to sideline. done properly. 1. One player dribbles the ball and the CONSTANT other follows his/her movements. CORRECTION. Returning, switch roles. 2. Next, they do relays dribbling. The player In back, without the ball, moves ahead. 3. One player makes a tunnel (through the legs) for the other facing him/her and runs for the ball, stopping it and leaving it for the teammate who received the tunnel. The latter repeats the previous action. 4. One player dribbles in front of the other and goes after the ball, stopping it and leaving it for the teammate that dribbled, who does the same. 5. One player does passes forward to his/ her teammate, who is moving with back to him/her. The latter stops the ball with the sole of the right foot and then with the left. The player in front passes the ball. One does it going and the other returning. 2 minutes per exercise with 1 of rest. Do flexibility exercises inbetween. Principal 15 minutes of In a square 10 meters on a side, two pairs See how the pair technical- play. One pair has the ball and the other with the ball tactical aspects tries to take It away. The pair loosing the handles it and ball becomes the one trying to recover it. how the other 10 touches by a pair equals one goal. pair recovers it. Constant mobility and precision. 45 minutes 15 minutes of Number of players: 3v3 to 8v8, with or “THE WINNER motivation, without goalie. Everyone should play a IS THE ONE recreation and minimum of 50% of game time. WHO GIVES development of HIS BODY AND tactical SOUL TO HIS thinking WORK”. through play. Final With body Push-ups: lying face-down on all fours, See that they are weight, bend and extend arms upward. Sit-ups: done according strengthen bend knees 90° with hands on chest. to instructions to arms, abdomen Deep-knee bends: keep trunk upright and avoid injuries to and legs. 2 separate feet shoulder-width. Do 2 series children. minutes. of 10 repetitions. 5 minutes 2 minutes of With left leg forward and right leg With a bit of flexibility extended backward, trunk forward and spring, change exercises. hands on the ground, bend left knees 10 legs. times. 2 series. Sitting, legs together in front, bend and Touch knees lean trunk forward without bending with forehead. knees. 2 series of 10 repetitions. One minute to Session wrap-up by trainer and repetition Trainer finishes class dismissal. out-loud of slogan by the group. One up by answering minute. doubts about what was seen in the session and presenting objectives for the next session, reciting the slogan with the players. “THE WINNER IS THE ONE WHO GIVES HIS BODY AND SOUL TO HIS WORK”.

As illustrated in the examples above, the Training Program is structured in a way that systematically supports the physic-athletic formation according to each category; the apprenticeship of the technical-tactical elements of soccer; the soccer and personal abilities development; and the healthy integration of the youngster to his environment.

Each category Training Program is scheduled through the year in three stages of different length according with the category dosage, involving physical, technical, tactical, psychological training and classroom lessons, divided in multilateral, preparatory, competitive and transitional periods.

Each category Training Program has its characteristics and objectives per training subject.

Each of the sessions have a general and a specific objective with recommendations for each subject area and define minute by minute what has to be done to cover the program. Each session is divided in four phases: initial, general warming, main and final. For each phase it's defined the activity, its description and the corresponding methodological indications.

The Methodology for the Integral Training of Children and Youth 6-16 Years of Age Through Sports applies to children and youngsters of both sexes, developed with the collaboration of renowned specialists to achieve, from early age, a balanced sports work, that allows the maximum exponentiation of the physical and intellectual abilities of the young individual, without forcing his natural maturity process.

FIG. 6 is a schematic showing the methodology elements of one embodiment of the current invention. In this example, the elements include an Integral Training Through Sports Program 1000; a Neuropsicomotor Development Program 1100; and an Automated Sports Management System 1200. The methodology is integrated by these elements.

The Integral Training Through Sports Program 1000 Systematically supports Neuropsicomotor development; Physical-Atlethic development according with age; Technical tactical elements of sports; Sports & personal abilities development; and Healthy integration to a player's environment.

The Neuropsicomotor Development Program 1100 establishes the underpinnings for the sports technique, academic, psychological and social development.

The Automated Sports Management System 1200 provides Information capture & process for programs evaluation and follow up.

FIG. 7 is a schematic showing the interrelation of the Integral Training Through Sports Program 1000; a Neuropsicomotor Development Program 1100; and an Automated Sports Management System 1200. All of the Methodology elements are deeply interrelated and together form an integral development system.

The Methodology Impacts are reflected in the young individual as described below.

In the teaching-learning process the Methodology Impacts support mathematical notions construction; gender equity; self-care and risk prevention; ethics & values; and social participation.

In the education community the Methodology Impacts support continuous evaluation of educative programs; technological innovation & R&D; quality & coverage; ordered, structured and synthesized information; comprehensive reporting; resources optimization; support and follow up of the teacher intervention; and support and follow up of the teacher formative trajectory.

The Neuropsicomotor Development Program

In one example, a series of exercises are done in 30 minutes. The exercises are complementary to technical exercises and fitness, and are designed to strengthen the nervous system, so that the government of the body is more efficient. These exercises Lay the groundwork for the development of sports technique, as they provide the growth of nerve endings and axonal myelination, thereby stimulate new connections. These new connections translate into increased and improved motor functions and consequently facilitate learning skill level and sport skills.

Human motricity is intimately related with the rest of human faculties: intellectual, volitive, aesthetic, etc. This is the reason why authors such as Piaget, Frostig, Maslow, Gesell, Doman, Delacato, Mc Clenaghan, Gallahue, Kepart, among others, have pointed out, on the basis of rigorous studies, the close relationship that the education of human motricity has with a person's overall development, especially underscoring intellectual and emotional maturity.

Motor activity is essential for organic-functional development. It favors emotional equilibrium and self-esteem, thanks to the favorable biochemical effects of exercise on well-being, oxygenation, sensation of mastery and happiness, itself produced by the practicing of motor activities. It favors acquiring positive habits and human values. Motor activity that exercises basic motor patterns (neuromotricity) is fundamental for the process of functional neurological organization. This occurs mainly in the first six years of life approximately. Perceptive-motor functions are developed through motor activity, which are fundamental both for the successful practice of sports as well as academic subjects.

Neuromotricity is the stimulation of the development of basic motor patterns. These basic motor patterns require certain minimum levels of maturity to appear. Then, practice constitutes the capital to develop perceptual, execution and control of human movement abilities. Through maturation phylogenetic processes are achieved through maturation, while ontogenetic processes are acquired by learning.

The Program establishes the underpinnings for the sports technique, academic, psychological and social development. It exercises basic patterns of movement in an orderly and systematic manner, involving the propioceptivo, vestibular, sight, hearing and tactile systems. It generates new neural connections that translate in the increase and improvement of the motor functions. It expedites the apprenticeship at the sports abilities and dexterities level. The overall result will be equilibrium responses that will allow better precision.

As a global result, this program promotes the development and maturity of basic education formative fields, generating competencies that the youngsters manifest by self assurance & self confidence; clear and fluent language; analysis & synthesis capacity; self regulation; longer attention periods; hearing capacity; teamwork; tolerance; respect; ability to handle norms & limits; body consciousness; autonomy; initiative; imagination & creativity; good physical condition; and healthy body.

The Program establishes the underpinnings for the sports technique development. It exercises basic patterns of movement in an orderly and systematic manner, involving the propioceptive vestibular, sight, hearing and tactile systems. It generates new neural connections that translate in the increase and improvement of the motor and cognitive functions. It expedites the apprenticeship at the sports abilities and dexterities level. The overall result will be equilibrium responses that will allow better precision motor dexterities.

The program manual describes the general concepts, the neuropsychological fundamentals, the requirements and one chapter for the instructor and another for the student.

The structure of the program in each category covers basic patterns; antigravitational; vestibular; balance; braquiation; force; and dissociation and segmentation. The program integrates a set of exercises specifically designed for each category or age group into work sessions. There is an internal audit or evaluation for each category. The categories covered are Under6, Under8, Under10, Under12 and Under14. As in the Training Program, there is an annual, monthly, weekly and session dosage according to the category.

In one example, the following areas will be covered for measurement purposes:

1. Basic Patterns

2. Antigravity

3. Vestibular

4. Balance

5. Brachiation

6. Force

7. Segmentation and dissociation

1. Basic Patterns

The exercises performed in this section are:

    • a.)—Drag
    • b.)—Crawl
    • c.)—March
    • d.)—Jump

The movements performed within this group of exercises are characterized by contralateral—meaning that when moving the right upper limb (arm) the left lower limb (leg) should move and vice versa. This allows effective communication between the two cerebral hemispheres.

2. Antigravity

The exercise carried out under this heading is the jump in multiple modalities, developing the ability to get off the ground, starting with a boost. A larger antigravity capacity a greater capacity for resistance to gravity will be achieved causing the sensation of lightness in the body, thereby obtaining freedom and precision of movement.

3. Vestibular

The exercises performed in this section are:

    • a)—Twists and balanced twists
    • b)—Twirl
    • c)—Rocker
    • d)—Rolled
    • e)—Swing

The movements performed within this group are characterized by periods of oscillation and rotation executions. This leads postural information vestibular proprioceptive system located in the inner ear. Improved postural control is obtained with muscle tone and joint work with balance.

4. Dynamic Balance

The exercises performed in this section are:

    • a)—Balance Beam multiple modalities
    • b)—Balance on one foot
    • c)—Twists and balanced twists

The movements performed within this group of exercises are characterized by demanding positions where with forces acting on the body. These movements improve the compensation for the cancellation of the forces to improve balance.

5. Brachiation

The exercises performed in this section are:

    • a)—Handrails
    • b)—Parallel Bars
    • c)—Trellises
    • d)—Strings

The movements performed within this group of exercises are characterized by the support of the body with hands and feet unsupported (hanging). The movements provide more muscle tone in the upper body, improve thoracic and therefore, oxygenation to the brain as well as phonatory system efficiency.

6. Strength

The exercises performed within this section are:

    • a)—Push
    • b)—Pull
    • c)—Lift

The movements are performed within this group of exercises are characterized by a child applying pressure to a body that offers resistance.

7. Dissociation and Segmentation

The exercises carried out under this section are:

    • a)—Scapular waist movements
    • b)—Pelvic waist movements
    • c)—Movement of each of the joints of the body

Example Session 1 of the Under-6 Neuropsicomotor Development Program

As an example, the Session 1 of the Under-6 Neuropsicomotor Devceelopment Program is included,

Example Session 1 of the Under-16 Neuropsicomotor Development Program

Basic Patterns Crawling. 10 min. Crawling on stomach in 2 min. place (fixed). Anti-gravitational Jumping in place. 2 min. Vestibular Rolling down ramp. 2 min. Plain somersault on 10 rep. inclined plane. Dynamic Balance Balance beam forward 2 min. with point of fixation. Brachiation Two rungs of elevated 2 min. horizontal ladder with help. Point of fixation. 2 min. Strength Pushing against wall, 2 min. alternating hands. Point of fixation and metronome. Segmentation and Dissociation 1.—Stretch waist 1 min. sidewards, arms overhead 2.—Rotate both arms 1 min. windmill fashion 360°. 3.—Run in place raising 1 min. knees as high as possible Crawling Crawling will be done counter-laterally. When right hand advances, left leg advances at same time. When left hand advances, right leg does. Hands and legs should slide along ground without being lifted. Fingers together. Leave 20 cm between the hand and knee on the same side. Crawling on stomach in Lying face down in place, rest head to right. Right arm should place go at an angle so that eyes can fix on hand. Fingers should always go together. Left arm should bend, placing it at right angle with the hand at the height of the left shoulder. Left leg should bend at right angle and right leg extended. Shift direction without traveling. Repeat until time is over. Jump in place Jump repeatedly as high as possible in place. Rolling down ramp Students are to roll down a ramp or inclined plane, keeping arms at sides and body straight. Plain somersault down Put mat on inclined plane. Students stand at top of mat, arms inclined plane extended overhead, pushing with lower extremities. Place palms on upper end of mat on inclined plane and, head between both hands, roll downward doing the traditional somersault roll. Balance beam forward Students take small steps on beam. Keep eyes on a point of with point of fixation fixation, at eye height on a vertical plane. Keep back straight. Two rungs with help. Students should manage at least two rungs of horizontal Point of fixation ladder with instructor's help. Remember, students should be spotted (held) at waist to avoid accidents. Place sticker or mark in the middle of the rungs of the horizontal ladder. Students should stare at point of fixation at end of elevated horizontal ladder. Crawling Crawling will be done counter-laterally. When right hand advances, left leg advances at same time. When left hand advances, right leg does. Hands and legs should slide along ground without being lifted. Fingers together. Leave 20 cm between the hand and knee on the same side. Crawling on stomach in Lying face down in place, rest head to right. Right arm should place go at an angle so that eyes can fix on hand. Fingers should always go together. Left arm should bend, placing it at right angle with the hand at the height of the left shoulder. Left leg should bend at right angle and right leg extended. Shift direction without traveling. Repeat until time is over. Jump in place Jump repeatedly as high as possible in place. Rolling down ramp Students are to roll down a ramp or inclined plane, keeping arms at sides and body straight. Plain somersault down Put mat on inclined plane. Students stand at top of mat, arms inclined plane extended overhead, pushing with lower extremities. Place palms on upper end of mat on inclined plane and, head between both hands, roll downward doing the traditional somersault roll. Balance beam forward Students take small steps on beam. Keep eyes on a point of with point of fixation fixation, at eye height on a vertical plane. Keep back straight. Two rungs with help. Students should manage at least two rungs of horizontal Point of fixation ladder with instructor's help. Remember, students should be spotted (held) at waist to avoid accidents. Place sticker or mark in the middle of the rungs of the horizontal ladder. Students should stare at point of fixation at end of elevated horizontal ladder. Basic Patterns Crawling, with saccades and 10 min. metronome (vary speed). Crawling on stomach in place, with 2 min. metronome, counting. Anti-gravitational Jumping to the sides, with saccades. 2 min. Vestibular Front somersault, with point of 10 reps fixation. Rolling with small and large ball. 2 min. Dynamic Balance Balance beam forward and 2 min. backwardwith saccades at bars, and big beanbag on head, with metronome. Brachiation Elevated horizontal ladder forward 2 min. and backward, with point of fixation. Strength Mule kick. 2 min. Segmentation and Sitting on ground, legs extended 2 min. Dissociation and together. Lean forward and grab ankles with hands. Joining hands behind nape, lower 2 min. an elbow and stretch backward forcefully. Crawling with saccades and Crawling will be done counter-laterally. When right hand metronome. (Vary speed) advances, left leg advances at same time. When left hand advances, right leg does. Hands and legs slide along ground without being lifted. Fingers together and eyes on lead hand (saccades). Leave 20 cm between hand and knee on same side. Crawling is in time with metronome, in intervals of approximately one second. Very speeds every two minutes. Crawling on stomach, in Lying face-down in place, rest head to right. Right arm place with metronome, should go at an angle so eyes can fix on hand. Fingers counting together. Left arm should bend, placing it at right angle with hand at height of left shoulder. Left leg should bend at right angle and right leg extended. Shift directions with each tick of the metronomie, without advancing, counting with each movement. Hopping to sides, with Students hop turning to the right and left while keeping feet saccades together. Place two indicator points at student eye height to alternate staring at both points. Front somersault, with Students locate a point of fixation and do somersaults with point of fixation legs together and bent. Place head on mat, supported by hands and push with legs. Rolling with small and Students lie on the ground face-up, arms extended overhead, large ball holding a small ball for the first nine sessions and a large one for the remaining ones. They roll on the ground to both sides. If they roll twice to the right, they should roll twice to the left, without lifting ball off the ground. Balance beam forward and Students take short steps on the beam with large beanbag on backward, with saccades at their head. Two bars with 5 colors each are placed bars, and big beanbag on approximately 3 meters from the student, 1.5 meters apart at head, with metronome eye height. Students stare, calling out the color of each bar with every step, in time with the metronome. Once finished, return backward and repeat. Elevated horizontal ladder Students hang from elevated horizontal ladder and, at the forward and backward signal, advance one rung and return. Repeat as many times without advancing, with as possible without letting go. It is important that the point of fixation instructor watch students at the moment they drop off the ladder to avoid accidents. Place a point of fixation at the end of the ladder. Mule kick Students are on all fours. Support body on arms and kick both feet in air, several times.

In both examples we can se the structure of the sessions of the Neuropsicomotor Development Program. Each session is divided in two parts. The first part includes the activities and it's duration for each of the neuropsychomotor areas (Basic patterns, anti gravitational, vestibular, dynamic balance, brachiation, strength, segmentation dissociation). In the second part, each of the required activities are described in detail.

Example Under-6 training Neuropsycomotor Program Evaluation

As an example, the following tables show a Specific Evaluation and Session of the Under-6 training program, Multilateral, Preparatory and Competitive periods.

Evaluation Criteria:

Exceeded (E): Activity perfectly done.

Quality, looseness and automation.

In Process (IP): Done slowly with great effort and stress.

Not Exceeded (NE): Decontrol, high stress, dirty, activity not achieved.

Achievement skill demonstration E IP NE Multilateral Sessions 1-11 Crawls in crisscross pattern metronome pace gaze fixed on the hand that is ahead Creeps in crisscross pattern, seamlessly moving arms, legs and head to the beat of the metronome Jumps with both feet together inside aid outside the ring Turns the body around its own axis, without departing from the marked area Walks forward in a balanced way over the hip axis and alternates look at two fixed points without moving the head Moves two rungs of the handrail without help, alternating his gaze on two fixed points with the metronome Rocks hard forward and backward, holding the hands of a partner Stands up quickly and runs fast till the goal Preparatory Sessions 12-22 Crawls in crisscross pattern at metronome pace, directs gaze to the from band and counts up Drags arms, legs and head in a crisscross pattern, to the beat of the metronome without moving. Keeps eyes closed Walks three steps and falls within the hoop jumping with feet together Turns the body on its axis, on a point Walks back on the axes of the stairs and alternates gaze to 2 fixed points without moving the head Moves three handrail steps without help alternating gaze at 2 fixed points at metronome pace Turns exert force on his shoulders to the beat of the metronome, and keeps staring at a point Throws a disc to a teammate and catches it Competitive Sessions 23-34 Crawls in cross pattern to the beat of the metronome. Keep your eyes closed Creeps in crisscross pattern, seamlessly movnng arms, legs and head to the beat of the metronome, alternating every 5 times with no offset drag Give three steps and falls within each hoop jumping with feet together Turn your body on its axis within a hoop without breaking the. Make the turn with open arms and an object in each hand without crashing Walk forward and backward on the axes of the stairs, looking alternately at two points in time with the metronome fixation Front, securely holding the end of a rope, and pulling it tight to side leaning on your feet to avoid being pulled by partner Dissociates and moves the waist Dissociates and moves his arms

The evaluation scheme of the Neuropsychomotor Development Program is shown in the three examples. This scheme is divided into three periods; Multilateral Preparatory Competitive, each embracing different types of sessions depending on the dosage and type of exercise, in these periods the following areas are covered (Basic patterns, antigravitational, vestibular, dynamic balance, brachiation, strength, segmentation dissociation) these evaluations are done by automated sports management through a PDA mobile device.

Multilateral Period:

Refers to make an overall development of all the physical qualities of the athlete, who will serve as the basis and foundation and then make a specialization in the discipline or sport chosen.

Preparatory Period:

Aims to raise the level of work capacity through the development of motor, technique and functional abilities.

Competitive Period:

It is aimed at maintaining a sportsmanlike manner and be expressed in improved technical performance results in competitions. It means to transform the acquired skills in the preparatory period performances in competitions.

FIG. 8. Is a diagram showing in detail the elements that integrate the training methodology PDN module 206, where the sports center contains a database 160, which allows the capture and data query 162 of the training sessions to be applied to players, the data is accessed through a mobile device such as a PDA 12.

FIG. 9. Is a diagram showing in detail the elements that integrate the assessment methodology PDN module 206, where the sports center contains a database 160, which data is consulted and captured through a mobile device as it is a PDA 12

DESCRIPTION OF EMBODIMENT The CFITD Techno Manager™ Automated Sports Management System

FIG. 1 is a schematic of an embodiment of the Automated Sports Management System's subsystems.

The Automated Sports Management System™ contributes to the youth sports development, through information technologies. In one embodiment, it comprises three subsystems the Administration Subsystem 100; the Operations Subsystem 200; and Query Subsystem 300

The Administration Subsystem 100 manages the control and assignment of coaches and resources, the sessions scheduling, the results presentation and statistics generation, among other functions.

The Operations Subsystem 200 automates the data entry process, supporting the coach through the use of electronics devices like PDA's (Personal Digital Assistant) or smart phone such as an iPhone™, for the initial evaluation, the attendance record and the individual follow up, aiding the sessions development or reviewing exercises graphically, the daily evaluation, among other functions.

The Query Subsystem 300 enables and expedites the report process through the access to the data base information, automatically generating reports and presentations, in the desktop or Internet modules.

FIG. 2 is a chart showing details an embodiment of the Administration Subsystem 100 of the embodiment of the Automated Sports Management System. The Administration Subsystem comprises pre-registration 110, player registration 120; information delivery 170 to directors, coaches, referees, physicians, players, and parents; and a sports center 10 which comprises a control 140, an administrator 150, a sports center database 160, and.

The pre-registration 110 is provided through kiosks and other channels and via the WEB. Player registration 120 includes personal delivery. The control 140 comprises registration information, electronic files, and medical history files. The administrator 150 comprises events and season planning, group and teams management, training schedules, field control, and reports and statistics.

FIG. 3 is a chart showing details an embodiment of a coach's module 202 of the Operations Subsystem 200 of the embodiment of the Automated Sports Management System. In this embodiment, the sports center 10 includes the database 160 which accepts data capture 162 from assigned teams and players, training schedules, methodology, and games 302 training sessions 304; and provides results record 164 for evaluations 306, statistics, and attendance. The data may be provided from or to a mobile device such as a PDA 12.

FIG. 4 is a chart showing details an embodiment of a referee's module 204 of the Operations Subsystem 200 of the embodiment of the Automated Sports Management System. In this embodiment, the sports center 10 includes the database 160 which accepts data capture 162 from assigned matches 302; and provides results record 164 for assigned matches information, match report, and referee evaluation. The data may be provided from or to a mobile device such as a PDA 12.

FIG. 5 is a chart showing details an embodiment of a PDN module 206 of the Operations Subsystem 200 of the embodiment of the Automated Sports Management System. In this embodiment, the sports center 10 includes the database 160 which accepts data capture 162 from assigned teams and players, training schedules, and methodology; and provides results record 164 for evaluations, statistics, and attendance. The data may be provided from or to a mobile device such as a PDA 12.

These embodiments are examples of the invention and it is evident that those skilled in the art can make variations without departing from the inventive concepts, and the invention should be limited solely by the spirit and scope of the claims.

Claims

1. A method of providing computer-based integral sports training for youth, the method comprising

providing a computer system comprising a database and at least one mobile device;
providing, on the computer database, a sport-specific training program specific to the age of the youth, the age in a range of 5 to 16 years;
providing a neuropsicomotor development program comprising neuropsicomotricity evaluation, a plurality of program elements including basic patterns, antigravitational, vestibular, balance, brachiation, force, and dissociation and segmentation, and neuropsicomotricity follow-up provided by the computer system;
providing a computer-based sports management system comprising an internet-based information management subsystem accessing the database, and a mobile evaluation platform comprising the mobile device;
providing a specific philosophy with human values, codes and behaviour rules;
and providing dietary recommendations for the youth, injury prevention and treatment, goal keeper training, and children rights.

2. The computer-based integral sports training method of claim 1 wherein

wherein the sport-specific training program specific to the age of youth, the neuropsicomotor development program, and the computer-based sports management system provide a whole and comprehensive system to teach, evaluate and follow up sports training for the healthy development of the young.

3. The computer-based integral sports training method of claim 1 wherein providing a providing a training program specific to the age of the youth further comprises

providing a computer-based detailed, structured and systematized training program, with training planning, dosage, objectives and minute by minute sessions for each age category calculated by the computer system and delivered by the computer system.

4. The computer-based integral sports training method of claim 1 wherein providing a neuropsicomotor development program further comprises

providing a detailed, structured and systematized neuropsicomotor development program with minute by minute sessions for each age category calculated by the computer system and delivered by the computer system.

5. The computer-based integral sports training method of claim 1 wherein providing computer-based sports management system further comprises

providing a plurality of mobile devices;
providing a computer-based administration subsystem to manage control and assignment of coaches and resources, training sessions scheduling, and results presentation and statistics generation;
a computer-based operations subsystem to a data entry process, supporting the coach through use of the plurality of mobile devices for initial evaluation, attendance record and individual follow up, aiding sessions development or reviewing exercises graphically, daily evaluation, and other functions; and
a web-based query subsystem to enable and expedite a report process through the access to data base information, and automatically generating reports and presentations.

6. A computer implemented method of sports management comprising

providing a computer system comprising a database and a plurality of mobile device;
providing a sports management system comprising a computer-based administration subsystem to manage control and assignment of coaches and resources, training sessions scheduling, results presentation and statistics generation, a computer-based operations subsystem to a data entry process, supporting coaches through the use of the plurality of mobile devices for initial evaluation, attendance record and individual follow up, aiding sessions development or reviewing exercises graphically, daily evaluation, and other functions, the sessions development comprising a neuropsicomotor development program comprising neuropsicomotricity evaluation; a plurality of program elements including basic patterns, antigravitational, vestibular, balance, brachiation, force, and dissociation and segmentation, and neuropsicomotricity follow-up provided by the computer system and a web-based query subsystem to enable and expedite a report process through access to data base information, automatically generating reports and presentations; and
using the sports management system for player registration, administration, coaching data, and referee data.

7. The computer implemented method of sports management method of claim 6 wherein using the sports management system for player registration further comprises

providing a web-based player registration for data input and communication of registration information, electronic files, and medical history files.

8. The computer implemented method of sports management method of claim 6 wherein using the sports management system for administration further comprises

providing access to the database for an administrator for events and season planning, group and teams management, training schedules, field control, and reports and statistics.

9. The computer implemented method of sports management method of claim 6 wherein using the sports management system for coaching data comprises

providing a coach's module for field data capture and data communication with a portion of the plurality of mobile devices, for data related to assigned teams and players, training schedules, methodology, games and training sessions, evaluations, statistics, and attendance records.

10. The computer implemented method of sports management method of claim 6 wherein using the sports management system for referee data comprises

providing a referee's module which accepts field data capture with a portion of the plurality of mobile devices, from assigned matches; and provides results record for assigned matches information, match report, and referee evaluation.

11. A computer-based sports management system comprising

a first computer which hosts an administration subsystem to manage the control and assignment of coaches and resources, training sessions scheduling, results presentation and statistics generation, the administration subsystem comprising preregistration functions, information delivery functions, and a sports center comprising a control, an administrative function, and a sports center database comprising a sport-specific and age specific youth neuropsicomotor development program;
an operations subsystem comprising operations software on the first computer, and a plurality of mobile field devices in communication with the administration subsystem, sessions development comprising a neuropsicomotor development program comprising neuropsicomotricity evaluation, a plurality of program elements including basic patterns, antigravitational, vestibular, balance, brachiation, force, and dissociation and segmentation, and neuropsicomotricity follow-up provided by the computer system; and
a web-based query subsystem comprising sports center database access functions, and report generation and presentation functions.

12. The computer-based sports management system of claim 11 wherein

the operations subsystem automates data entry processes, and supports coaches through the use of at least a portion of the mobile field devices for initial evaluation, attendance record and individual follow up, aiding sessions development or reviewing exercises graphically, and daily evaluation.

13. The computer-based sports management system of claim 11 wherein

the web-based query subsystem enables and expedites a report process through the access to data base information, automatically generating reports and presentations, in desktop computer or Internet modules.

14. The computer-based sports management system of claim 11 wherein the plurality of mobile field devices further comprise

personal digital assistants or smart phones.

15. The computer-based sports management system of claim 11 wherein the information delivery functions further comprise

web-based communication information delivery to directors, coaches, referees, physicians, players, and parents.

16. The computer-based sports management system of claim 11 wherein

the preregistration functions are provided at a plurality of web-based registration kiosks.

17. The computer-based integral sports training method of claim 1 wherein providing a neuropsicomotor development program further comprises

providing neuropsicomotricity evaluation comprising a multilateral period, a preparatory period, and a competitive period, such that each period has different types of sessions with program elements including basic patterns, antigravitational, vestibular, balance, brachiation, force, and dissociation and segmentation.

18. The computer implemented sports management method of claim 6 wherein providing a sports management system further comprises

providing neuropsicomotricity evaluation comprising a multilateral period, a preparatory period, and a competitive period, such that each period has different types of sessions with program elements including basic patterns, antigravitational, vestibular, balance, brachiation, force, and dissociation and segmentation.

19. The computer-based sports management system of claim 11 wherein

the operations subsystem further comprises neuropsicomotricity evaluation comprising a multilateral period, a preparatory period, and a competitive period, such that each period has different types of sessions with program elements including basic patterns, antigravitational, vestibular, balance, brachiation, force, and dissociation and segmentation.
Patent History
Publication number: 20140358259
Type: Application
Filed: Jun 4, 2013
Publication Date: Dec 4, 2014
Inventor: Efrain Salazar (Mexico City)
Application Number: 13/909,165