Pachinko (i.e., Nearly Vertical Playing Surface) Patents (Class 273/121B)
  • Patent number: 6152446
    Abstract: A pachinko game machine mounting unit capable of promoting its mass production, shorten its construction period and reduce a construction cost of a pachinko island.
    Type: Grant
    Filed: August 4, 1997
    Date of Patent: November 28, 2000
    Assignee: Sanyo Electric Co., Ltd.
    Inventors: Kazuhiko Takano, Akio Yokota, Kazuo Fukai, Shohachi Ugawa, Takeo Aoki
  • Patent number: 6142874
    Abstract: A gaming machine has a symbol display arrangement that displays a variation action of a variable plurality of symbols that are necessary for playing a game. A predictive display arrangement performs a predictive display that informs the player of the likelihood of the appearance of a specific symbol display state when the variation action is stopped. A determination whether or not the symbol variation action is to be stopped with the appearance thereon of the specific symbol display state is made by a controller that also determines which predictive display mode from among a plurality of predetermined predictive display modes is to be displayed. In one embodiment, the controller controls the predictive display arrangement so that the probability of the appearance of a specific symbol display state is changeable in conjunction with the change in the game with the passage of time.
    Type: Grant
    Filed: May 25, 1999
    Date of Patent: November 7, 2000
    Assignee: Aruze Corporation
    Inventors: Kazuyoshi Kodachi, Humio Nakano
  • Patent number: 6142875
    Abstract: A gaming machine has a symbol display arrangement that displays a variation action of a variable plurality of symbols that are necessary for playing a game. A predictive display arrangement performs a predictive display that informs the player of the likelihood of the appearance of a specific symbol display state when the variation action is stopped. A determination whether or not the symbol variation action is to be stopped with the appearance thereon of the specific symbol display state is made by a controller that also determines which predictive display mode from among a plurality of predetermined predictive display modes is to be displayed. In one embodiment, the controller controls the predictive display arrangement so that the probability of the appearance of a specific symbol display state is changeable in conjunction with the change in the game with the passage of time.
    Type: Grant
    Filed: May 25, 1999
    Date of Patent: November 7, 2000
    Assignee: Aruze Corporation
    Inventors: Kazuyoshi Kodachi, Humio Nakano
  • Patent number: 6139013
    Abstract: A Pachinko bonus game system for an underlying game machine. The Pachinko bonus game has a playing field with a plurality of rows of pegs. A ball is launched onto the playing field by a launch mechanism when an initiate condition occurs during play of the underlying game. A row of lanes are provided on the playing field. The ball, after traversing among the pegs on the playing field, eventually travels through one of the lanes. At each lane is randomly displayed a bonus payoff value. The lane the ball travels through senses the presence of the ball and the value displayed for that lane is added to the credit meter in the underlying game. The bonus payoff values are randomly changed from game to game which eliminates any mechanical bias present in the Pachinko game. A stand-alone Pachinko game as well as using a Pachinko game as a coin dispenser is also provided.
    Type: Grant
    Filed: November 17, 1999
    Date of Patent: October 31, 2000
    Assignee: Mikohn Gaming Corporation
    Inventors: Jesse E. Pierce, Olaf Vancura
  • Patent number: 6047963
    Abstract: A Pachinko bonus game system for an underlying game machine. The Pachinko bonus game has a playing field with a plurality of rows of pegs. A ball is launched onto the playing field by a launch mechanism when an initiate condition occurs during play of the underlying game. A row of lanes are provided on the playing field. The ball, after traversing among the pegs on the playing field, eventually travels through one of the lanes. At each lane is randomly displayed a bonus payoff value. The lane the ball travels through senses the presence of the ball and the value displayed for that lane is added to the credit meter in the underlying game. The bonus payoff values are randomly changed from game to game which eliminates any mechanical bias present in the Pachinko game. A stand-alone Pachinko game as well as using a Pachinko game as a coin dispenser is also provided.
    Type: Grant
    Filed: June 17, 1998
    Date of Patent: April 11, 2000
    Assignee: Mikohn Gaming Corporation
    Inventors: Jesse E. Pierce, Olaf Vancura
  • Patent number: 6029973
    Abstract: A poker game is simulatively performed on a display device 34 every time a pinball enters into a special prize-winning port 42. That is, before one-unit poker game is started, an array of five cards are displayed in lateral alignment with one another with four cards placed face up and a fifth card placed face down. The opening/closing frequency or time of a variable prize-winning port 40 is changed in accordance with a prize-winning card set of the poker game. After the one unit poker game is completed, the card array of the five cards is shifted in the lateral direction by one card, and the card at one end and a new card is added and displayed face down at the other end for a subsequent poker game.
    Type: Grant
    Filed: October 10, 1997
    Date of Patent: February 29, 2000
    Assignee: Kabushiki Kaisha Ace Denken
    Inventor: Takatoshi Takemoto
  • Patent number: 6010130
    Abstract: A vertical marble game includes marbles; an upright marble track having plural elongate, vertical slots therein, at least one diverter associated with each vertical slot, wherein each diverter is shiftable about an axis, and wherein a marble, released at the upper end of a vertical slot is operable to shift one or more of the diverters, thereby diverting the marble from the first mentioned vertical slot to an adjacent vertical slot; and a catchment tray located at the lower end of the marble track having plural, horizontal slots, equal in number to those of the vertical track, wherein each horizontal slot is sized to receive a predetermined number of marbles therein.
    Type: Grant
    Filed: February 5, 1998
    Date of Patent: January 4, 2000
    Assignee: Uncle Skunkle Toys, Inc.
    Inventor: J. David Schreiber
  • Patent number: 6000696
    Abstract: A game machine enabled to make various responses by adding the psychosomatic state and emotion of the player as one of conditions for determining the responding manner. The psychosomatic state of the player is grasped to change the responses in accordance with the psychological state of the player by making use of both a chaos attractor obtained by numerically processing the information sampled from the player and the index indicating the degree how the chaos attractor matches the defining condition of the chaos.
    Type: Grant
    Filed: May 15, 1998
    Date of Patent: December 14, 1999
    Assignee: Semiconductor Energy Laboratory Co., Ltd.
    Inventors: Shunpei Yamazaki, Akiharu Miyanaga, Toshiji Hamatani
  • Patent number: 5951009
    Abstract: An object is to provide a game apparatus in which it is possible to increase an operator's interest through a relatively compact arrangement. It has a transparent falling face 10 on which many pins 10a are provided and a medal M falls, a reciprocating target which is provided at a bottom portion of the falling face and performs a reciprocation movement, a transparent thin water tank 13 provided in front of the falling face, a large-size display 7 provided at the rear of the falling face, and a medal supply mechanism 30 which comprises a hopper 31 which pushes up a medal, a rising guiding path 32, first, second guiding path 33, 34, which guide the carrying of medals and medal supply gears 35, 36.
    Type: Grant
    Filed: January 7, 1997
    Date of Patent: September 14, 1999
    Assignee: Sega Enterprises, Ltd.
    Inventors: Kojiro Miyamoto, Yutaka Yokoyama, Shigetoshi Mizuno
  • Patent number: 5941774
    Abstract: An image input section 1530 of a storage medium issuing system inputs image information and an image processing unit 420 performs image processing for the image information input through the image input section 1530. The image information processed by the image processing section is stored on a storage medium by an image write section 1500.When the storage medium on which the image information is stored is inserted into a gaming machine, the image information is read by a read section of the gaming machine. A game execution section of the gaming machine executes a predetermined game in accordance with image information concerning the game stored in a game image storage section. A display control section controls display of the image information read from the storage medium instead of reading a specific symbol among the image information stored in the game image storage section.
    Type: Grant
    Filed: November 6, 1997
    Date of Patent: August 24, 1999
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Masayuki Tsurumi
  • Patent number: 5913515
    Abstract: This invention relates to game machine apparatus having a display device and generating a special condition. In one embodiment, a game machine that varies the display content on a display device provided on a panel thereof, and generates a special condition advantageous to a player when a display result matches a predetermined condition, includes a display manager, a control device, and a special condition generating device. The display manager advances a special game and displays a successively-varying game while no pinball driven onto a panel of the game machine enters a special prize-winning port. The control device executes a one unit game from the current state of the proceeding game series and displays an execution result of the one unit game on the display device when a pinball driven onto the panel of the game machine enters the special prize-winning port.
    Type: Grant
    Filed: October 10, 1997
    Date of Patent: June 22, 1999
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Noriyuki Ito
  • Patent number: 5904352
    Abstract: This invention provides a pachinko game machine having a card game playing function, to play a game enjoying the atmosphere of playing a card game. When a pachinko ball drops into the specific winning section 104, the card symbol display section 107 displays on the five display positions five symbols out of the symbols representing the fifty-two cards in a regular deck. The variable winning section 105 changes into a big-winning state the predetermined number of times when the five symbols displayed on the five display positions form one of the winning combinations in the card game. During the big-winning state, a plurality of pachinko balls may drop at a time into the variable winning section. One big-winning state is completed when a predetermined time period lapses after the big-winning state starts, or when the number of pachinko balls having dropped into the variable winning section reaches a predetermined number.
    Type: Grant
    Filed: September 29, 1997
    Date of Patent: May 18, 1999
    Assignee: Kabushiki Kaisha Ace Denken
    Inventor: Takatoshi Takemoto
  • Patent number: 5898164
    Abstract: A recording medium processing device which performs writing or readout of data with respect to a magnetic card. The recording medium processing device includes a conveying mechanism which conveys the magnetic card and the conveying mechanism has a vibration actuator which is the drive source of the conveying mechanism. The vibration actuator includes an elastic member and electromechanical converting elements located on the elastic member. Drive rollers are in compressive contact with the elastic member and drive the magnetic card between a first position of entry into an automatic device, such as a pachinko machine, automatic sales machine or automatic ticket machine, and a second position for writing or reading the data from the recording medium. The recording medium processing device also has an information processing mechanism to write the data onto or read the data from the recording medium when the recording medium is at the second position.
    Type: Grant
    Filed: March 19, 1997
    Date of Patent: April 27, 1999
    Assignee: Nikon Corporation
    Inventor: Tadao Takagi
  • Patent number: 5882261
    Abstract: Methods of playing games and gaming devices useful with playing games comprise a standard gaming unit, e.g., three reels, and a discernible additional payout indicator. The additional payout indicator comprises a value selector and a multiplier, wherein the multiplier comprises a pinball-type game. According to a preferred embodiment the multiplier also comprises a rotatable reel into which the pinball drops in order to determine one of a plurality of values. The points attained during the pinball-type game play are utilized in the calculation of the multiplier value.
    Type: Grant
    Filed: September 30, 1996
    Date of Patent: March 16, 1999
    Assignee: Anchor Gaming
    Inventor: William R. Adams
  • Patent number: 5845902
    Abstract: A computer system in a gaming house has matrix controllers 100 of detection control sections, each being placed in each of a plurality of gaming machines, for controlling detection of game play media of the gaming machines and a hall management computer 200 of a gaming house control section communicating with the matrix controllers 100 for controlling the matrix controllers 100.
    Type: Grant
    Filed: October 23, 1997
    Date of Patent: December 8, 1998
    Assignee: Kabushiki Kaisha Ace Denken
    Inventor: Takatoshi Takemoto
  • Patent number: 5836819
    Abstract: In an image display type game machine in which a play field is displayed by an image display apparatus, there are provided on the play field a left reel, a middle reel, a right reel, representing a variable display, and a plurality of pockets into which a flipped ball can enter. Upon establishment of a predetermined game starter condition, an image display is provided in which a ball is automatically flipped into the play field with the variable display device beginning to change its visual representation. When an image display is provided indicating a winning ball into any of the pockets, a credit of a relatively low amount is awarded to the player. When an image display is provided indicating a winning ball in all the pockets, or when the display result of the left, middle and right reels indicates a predetermined particular display result, credit of a relatively high amount is awarded to the player.
    Type: Grant
    Filed: May 23, 1996
    Date of Patent: November 17, 1998
    Assignee: Kabushiki Kaisha Sankyo
    Inventor: Shouhachi Ugawa
  • Patent number: 5788230
    Abstract: The present invention is a game machine comprising a playing field having an upper interior edge and a lower interior edge with at least one drop zone deflector located adjacent to the upper interior edge of the playing field. The present invention also has a number of exit positions located along the lower interior edge of the playing field. A payline display and a payline symbol selector display are also part of the present invention. Balls passing through the exit positions select symbols for display in the payline display determined in part upon the movement of a ball on said playing field. The game also has a ball ejector capable of propelling a ball in a path that intersects the drop zone deflector.
    Type: Grant
    Filed: May 17, 1996
    Date of Patent: August 4, 1998
    Assignee: INVEN Corporation
    Inventors: David A. Krise, Randy D. Sines
  • Patent number: 5769415
    Abstract: A game machine enabled to make various responses by adding the psychosomatic state and emotion of the player as one of conditions for determining the responding manner. The psychosomatic state of the player is grasped to change the responses in accordance with the psychological state of the player by making use of both a chaos attractor obtained by numerically processing the information sampled from the player and the index indicating the degree how the chaos attractor matches the defining condition of the chaos.
    Type: Grant
    Filed: September 27, 1996
    Date of Patent: June 23, 1998
    Assignee: Semiconductor Energy Laboratory Co., Ltd.
    Inventors: Shunpei Yamazaki, Akiharu Miyanaga, Toshiji Hamatani
  • Patent number: 5769416
    Abstract: A pachinko ball sensing apparatus which can detect pachinko balls on a base board, and can accurately detect and count propelled pachinko balls is provided. The pachinko ball sensing apparatus comprises a propelled ball point storage medium for storing a plurality of detection positions along a propelled ball guide rail on the base board as propelled ball points, a propelled ball counter (300) for storing the number of propelled pachinko balls, and a processor (30) which reads sense data for the propelled ball points stored on the propelled ball point storage medium after a lapse of a predetermined wait time and when a value of the sense data changes, counts up a value of the propelled ball counter.
    Type: Grant
    Filed: October 30, 1995
    Date of Patent: June 23, 1998
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima, Shigeru Handa
  • Patent number: 5741184
    Abstract: A game hall system having a plurality of game machines 120 each of which is equipped with a game execution section 131 for executing a game; comprising storage media 110 in each of which information items about the game are stored; the game machine 120 including a transmission/reception section 136 which transmits and receives information to and from the storage medium; the transmission/reception section 136 including a setting port 123 in which the storage medium is set, a transmitter/receiver 121 which transmits and receives by radio to and from the set storage medium, a controller 135 which controls the transmission and reception of the transmitter/receiver and controls transmission and reception to and from the execution section, and memory means 128 for storing transmitted and received information therein; the storage medium 110 including a transmitter/receiver which transmits and receives by radio to and from the game machine having the storage medium set therein, a controller 119 which controls the tra
    Type: Grant
    Filed: August 17, 1995
    Date of Patent: April 21, 1998
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5725210
    Abstract: A game machine is provided in which the effective area for the game is not restricted even if the display area of the variable display unit is increased. The game machine comprises a variable display unit having an electronic display device, and a transparent area arranged with nails, decorations such as pinwheels, and a winning port which area is provided in front of the variable display unit.
    Type: Grant
    Filed: June 10, 1996
    Date of Patent: March 10, 1998
    Assignee: Semiconductor Energy Laboratory Co., Ltd.
    Inventors: Toshiharu Yamaguchi, Norihiko Seo, Shunpei Yamazaki
  • Patent number: 5683082
    Abstract: In a gaming system comprising a plurality of gaming machines according to the invention, to raise diversity, pleasure, convenience, etc., of game plays, each gaming machine is provided with a game memory which stores various game programs and a game controller for executing a program read from the game memory in response to a game selection command, and a centralized controller is provided with a degree-of-difficulty adjustment section responsive to a game condition signal from each game controller for adjusting the degree of difficulty in playing a game executed by the game controller and a gaming machine termination controller for determining whether or not each gaming machine is to be terminated.
    Type: Grant
    Filed: February 3, 1995
    Date of Patent: November 4, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5683081
    Abstract: A game machine capable of reducing the operating expenses by carrying out the dispense of pachinko balls by a single pachinko ball dispenser, and capable of dispensing pachinko balls efficiently; and a pachinko ball dispenser adapted to accurately and speedily dispense an optional number of pachinko balls used in this machine. A game machine (40) has a pachinko ball dispenser (101) adapted to recieve a dispensing signal which is outputted from a controller (50) on the basis of a money signal from a rental ball dispensing unit (30), and a prize signal which is also outputted from the controller (50) on the basis of prescribed rules, counts pachinko balls the munber of which corresponds to these signals and dispenses pachinko balls into a player's ball tray (11).
    Type: Grant
    Filed: January 9, 1995
    Date of Patent: November 4, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takemoto Takatoshi, Kawashima Kazunari
  • Patent number: 5664775
    Abstract: A ball-shooting game machine includes a vertical game board having a front side with a vertical partition member mounted thereon for dividing the game board into a game zone and a ball guide zone. The partition member has a distal upper end which is spaced from an upper edge of the game board. A magnetic ball shooter is disposed behind the game board and includes a magnet disposed adjacent to the ball guide zone, and a drive assembly for moving the magnet between a first position adjacent to a lowermost portion of the ball guide zone, and a second position adjacent to an uppermost portion of the ball guide zone. When a metal game ball is in the ball guide zone, movement of the magnet from the first position to the second position will result in corresponding movement of the game ball from the lowermost portion to the uppermost portion of the ball guide zone.
    Type: Grant
    Filed: October 29, 1996
    Date of Patent: September 9, 1997
    Inventor: Aqee Kao
  • Patent number: 5630585
    Abstract: A pachinko ball counter which aligns discharged pachinko balls in a plurality of lines by a plurality of alignment rails, and sends them reliably to a plurality of counting sensors without generating a so-called "bridging phenomenon" and which can smoothly and quickly count a large number of pachinko balls, and a pachinko ball dropping apparatus which can drop smoothly and gently a large number of pachinko balls discharged at a high speed from the ball counter to send them to a recovery gutter without a bridging phenomenon and which can adjust the length of a member in conformity with the height of the recovery gutter easily, quickly and without waste. An introduction path (17) for sending pachinko balls charged by a player is disposed at the back of a ball tray (C) of a game machine (B), and a plurality of alignment rails (18, 18, 18, 18), through which pachinko balls flow in an aligned state, are juxtaposed with one another in this introduction path (17).
    Type: Grant
    Filed: February 24, 1995
    Date of Patent: May 20, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5628685
    Abstract: A game play media lending machine which comprises an operation section which calculates based on the number of game play media read from a recording medium (C) and a predetermined lending unit price of a game play medium, a lending equivalent amount which is an amount of money required to receive dispensing of as many game play media as the number read from the recording medium from a game play media lending machine (20). The operation section also calculates a conversion amount that can be used for a player to borrow game play media based on the calculated lending equivalent amount and an exchange rate preset to collect a game play charge in proportion to the number of game play media won by the player. The operation section also calculates a difference between the calculated lending equivalent amount and the calculated conversion amount.
    Type: Grant
    Filed: March 17, 1995
    Date of Patent: May 13, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Hiroshi Saito
  • Patent number: 5613910
    Abstract: A token game machine in which individual tokens are moved along a panel surface includes: a plurality of proximity sensors provided at different locations on the panel surface for detecting tokens passing nearby; a symbol assigner for randomly assigning different symbols to the individual proximity sensors; a symbol data output device for outputting data on a symbol assigned to a proximity sensor that has detected a nearby-passing token; and a game judgment device for judging whether a game has been won based on symbol data outputted from the symbol data output device.
    Type: Grant
    Filed: July 24, 1995
    Date of Patent: March 25, 1997
    Assignee: Konami Co., Ltd.
    Inventor: Takashi Hamano
  • Patent number: 5611534
    Abstract: A metal substance detection system which comprises a matrix sensor (20) having a group of transmission lines (22) and a group of reception lines (26) and a signal processing system (170) which drives the matrix sensor for detecting the presence and position of a metal substance. The signal processing system scans the transmission line group and the reception line group; it sends a signal current to the former and receives a reception signal from the latter for detecting the presence and position of a metal substance based on the reception signal. If some lines of either the transmission line group or the reception line group are prespecified as unscanned lines, the signal processing system skips the lines of the corresponding line group specified as the unscanned lines.
    Type: Grant
    Filed: October 17, 1994
    Date of Patent: March 18, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima, Shigeru Handa
  • Patent number: 5605329
    Abstract: A metal body detecting device having a sensing matrix (20) and a signal processing system (170) for driving the sensing matrix. The sensing matrix comprises a plurality of transmission lines (22) and a plurality of reception lines (26) arranged in rows and column respectively, and a wiring board (17) for supporting these lines. Each of the transmission lines and reception lines consists of a pair of lead wires formed of an outward path and a return path being in parallel each other. The pair of lead wires is connected at one end, and are used, at the other end, as an input and an output end of a signal. The wiring board includes a transmission terminal unit (23) and a reception terminal unit (27) and an area on which the transmission lines and the reception lines are wired.
    Type: Grant
    Filed: December 1, 1994
    Date of Patent: February 25, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima, Shigeru Handa
  • Patent number: 5597163
    Abstract: Gaming house facilities having one or more gaming machine islands (1) each comprising a plurality of machines containing at least a plurality of gaming machines (11) placed-side by side, and a floor (31) on which the gaming machine islands are placed are disclosed. The gaming machine island (1) comprises an island pillar unit (10) for fixing and supporting the machines and placing the machines in two rows for forming the gaming machine island, a base frame (22) being installed on the floor for fixing and supporting the island pillar unit, and a plurality of extending frames (21) being placed at predetermined intervals along a length direction of the base frame and being attached to the base frame in a condition of crossing the base frame in a width direction thereof.
    Type: Grant
    Filed: November 18, 1994
    Date of Patent: January 28, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5590878
    Abstract: The number of parts is decreased for reducing costs. When a transport unit 70 and an introduction unit 80 are connected, if problems occur because of the outer frame dimension difference between gaming machines 11 or a combination of a gaming machine 11 and a pachinko ball lending machine 20, the transport unit 70 and the introduction unit 80 are expanded or contracted in a transport direction. If the transport unit 70 and the introduction unit 80 are set to a predetermined length, then both the units are fixed by adjustment screws 85b and 86b. This eliminates the need for manufacturing new transport units 70 or introduction units 80 of different types.
    Type: Grant
    Filed: May 19, 1995
    Date of Patent: January 7, 1997
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Hideyuki Kadomatsu, Etsuro Sasaki
  • Patent number: 5577959
    Abstract: A game apparatus comprising a game machine main unit (30) for executing games with game play media in a tray and a game play media dispenser (20) responsive to a dispensing instruction for dispensing a specified number of game play media to the tray is disclosed.
    Type: Grant
    Filed: June 23, 1994
    Date of Patent: November 26, 1996
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5564696
    Abstract: A metal object detection system comprising a matrix sensor having sensing units arranged like a matrix and a signal processing system for driving the matrix sensor for detecting a metal object. The signal processing system comprises circuitry for driving the matrix sensor and inputting a reception signal from the sensor, a plurality of peripheral detection points surrounding a main detection point, and circuitry which, when a metal object detection response is made at the main detection point by a sensing unit contained in the monitor frame, compares the response with a response of each of other peripheral detection points in the frame. When, the response of the main detection point is the largest, the circuitry determines that a metal object exists at the main detection point.
    Type: Grant
    Filed: October 28, 1994
    Date of Patent: October 15, 1996
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima, Shigeru Handa
  • Patent number: 5560601
    Abstract: A game machine enabled to make various responses by adding the psychosomatic state and emotion of the player as one of conditions for determining the responding manner. The psychosomatic state of the player is grasped to change the responses in accordance with the psychological state of the player by making use of both a chaos attractor obtained by numerically processing the information sampled from the player and the index indicating the degree how the chaos attractor matches the defining condition of the chaos.
    Type: Grant
    Filed: December 12, 1994
    Date of Patent: October 1, 1996
    Assignee: Semiconductor Energy Laboratory Co., Ltd.
    Inventors: Shupei Yamazaki, Akiharu Miyanaga, Toshiji Hamatani
  • Patent number: 5509654
    Abstract: A game machine of the present invention comprising a panel (11) including a game zone for movement of metal bodies of game media, a cover element (10a) covering the above-mentioned panel (11) so as to keep a space for movement of the metal bodies on the above-mentioned panel (11), and a mounting frame (38) on which the panel and cover element are mounted. This game machine further comprises a sensing matrix (20) comprised of matrix-arranged sensing units for metal body objects, and a signal processing portion which drives the sensing matrix (20) so as to detect positions of metal bodies on the panel (11). The signal processing portion having, at least in part thereof, a portion connected to the above-mentioned sensing matrix (20) arranged outside said game zone within a space defined by the mounting frame (38).
    Type: Grant
    Filed: February 7, 1994
    Date of Patent: April 23, 1996
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5509655
    Abstract: The present invention includes a ball shooting mechanism for shooting a PACHINKO ball into a play field, a variable display apparatus capable of variably displaying a plural kinds of identification information, and a starting condition determining means for determining satisfaction of game starting conditions satisfied under such conditions that a coin is deposited and the like in accordance with manipulation of a start button by a player. In response to a determination output of the starting condition determining means, the ball shooting mechanism is driven and controlled to automatically shoot a ball, and the variable display apparatus is, after variation of display thereof is started, is controlled to be stopped so as to draw and display a display result thereof.
    Type: Grant
    Filed: September 27, 1994
    Date of Patent: April 23, 1996
    Assignee: Kabushiki Kaisha Sankyo
    Inventor: Shohachi Ugawa
  • Patent number: 5496032
    Abstract: A management method detects fraudulent acts in a gaming hall containing a number of slot machines. Data representing the number of inserted tokens and the number of paid-out dividend tokens, into and from each slot machine, are supplied to a computer. By using the supplied data, a payout factor for each slot machine is calculated and an alarm signal specific to the degree of the payout factor is emitted. An expected sales amount for each individual slot machine is calculated from the numbers of inserted and paid-out tokens. An actual individual sales amount is calculated in accordance with data representing the number of tokens dispensed from a token dispenser paired with each slot machine. The difference between the expected sales amount and the actual sales amount is calculated, and an alarm signal specific to the degree of the difference is emitted, e.g. in the form of a visible display.
    Type: Grant
    Filed: February 3, 1994
    Date of Patent: March 5, 1996
    Assignee: Universal Sales Co., Ltd.
    Inventor: Kazuo Okada
  • Patent number: 5492326
    Abstract: A game machine island comprising ball lending machines each disposed between two adjoining game machines and ball lending machines of the same type arranged at the ends of the line of the game machines, respectively. A drive unit and a driven unit have introducing paths communicating with bank note discharging slots of the ball lending machines arranged at the ends of the island, respectively, for directly introducing bank notes discharged from the ball lending machines to the conveying belt. In the construction of the island, the installation and the wiring is carried out efficiently, and the workability of the installation can be enhanced, and the cost can be reduced.
    Type: Grant
    Filed: June 27, 1994
    Date of Patent: February 20, 1996
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Koichi Tsubota, Hideyuki Kadomatsu, Etsurou Sasaki
  • Patent number: 5462277
    Abstract: An apparatus for showing prize awarding combinations for a game machine having three rotating drums. The apparatus for showing prize awarding combinations comprises; a first rotating drum having an outer peripheral surface on which a plurality of symbols are shown, which is rotatable around an axis; a second rotating drum having an outer peripheral surface on which the plurality of symbols are shown, which is arranged adjacent to one side of the first rotating drum and rotatably around the axis; a third rotating drum having an outer peripheral surface on which the plurality of symbols are shown, which is arranged adjacent to another side of the first rotating drum and rotatable on the axis; and a rotation control means for controlling rotation of each of the first, second, and third drums, respectively. The first, second and third drums form a spherical shape in combination.
    Type: Grant
    Filed: July 13, 1994
    Date of Patent: October 31, 1995
    Assignee: Kabushiki Kaisha Ace Denken
    Inventor: Takatoshi Takemoto
  • Patent number: 5421576
    Abstract: A game machine for providing a game, the regularity of which cannot be easily recognized by the player, by making use of a chaotic random number produced by a random number generating means.
    Type: Grant
    Filed: October 29, 1993
    Date of Patent: June 6, 1995
    Assignee: Semiconductor Energy Laboratory Co., Ltd.
    Inventors: Shunpei Yamazaki, Akiharu Miyanaga, Toshiji Hamatani, Norihiko Seo
  • Patent number: 5405143
    Abstract: The present invention consists of an apparatus comprising a signal sending line which has a folded-back shape, and which serves to send a current for generating a magnetic field; and a signal receiving line which has a folded-back shape, which is arranged at a position permitting it to be electromagnetically coupled with the signal sending line, and which serves to detect a magnetic flux change caused by the approach of metal. The plurality of signal sending lines are arranged coplanarly, while the plurality of signal receiving lines are arranged coplanarly. The signal sending lines and the signal receiving lines are arranged with their planes held in parallel and in directions intersecting to each other, thereby constructing a sensing matrix. The sensing matrix is arranged in opposition to a panel along which a metal body to be detected moves, while holding therebetween a space which is, at least, large enough to pass the metal body.
    Type: Grant
    Filed: May 5, 1992
    Date of Patent: April 11, 1995
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima, Shigeru Handa
  • Patent number: 5395110
    Abstract: A game machine enabled to make various responses by adding the psychosomatic state and emotion of the player as one of conditions for determining the responding manner. The psychosomatic state of the player is grasped to change the responses in accordance with the psychological state of the player by making use of both a chaos attractor obtained by numerically processing the information sampled from the player and the index indicating the degree how the chaos attractor matches the defining condition of the chaos.
    Type: Grant
    Filed: October 22, 1993
    Date of Patent: March 7, 1995
    Assignee: Simiconductor Energy Laboratory Co., Ltd.
    Inventors: Shunpei Yamazaki, Akiharu Miyanaga, Toshiji Hamatani
  • Patent number: 5390923
    Abstract: A medal piece feed system is so constructed that medal pieces A can be fed from holes 2 formed in a bottom 1a of a medal piece container 1, into chutes 3 underlying the respective holes. The medal piece feed system has feed cylinders 4, each having its lower part snugly inserted in the corresponding hole 2 and being adapted to be driven and rotated, that are erected inside the medal piece container 1. An acceptance opening 4a is formed in a peripheral wall of each feed cylinder 4 which faces the interior of the medal piece container 1, while a delivery opening 4b which communicates with the interior of the underlying chute 3 is formed in a base plane of each feed cylinder 4.
    Type: Grant
    Filed: January 27, 1994
    Date of Patent: February 21, 1995
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Meiji Muramatsu
  • Patent number: 5388828
    Abstract: The present invention consists of an apparatus comprising signal sending lines, each of which has a folded-back shape and serves to send a current for generating a magnetic field, and signal receiving lines, each of which has a folded-back shape, and which are arranged at a position permitting them to be electromagnetically coupled with the signal sending lines thus serving to detect a magnetic flux change caused by the approach of metal. The plurality of signal sending lines are arranged coplanarly, while the plurality of signal receiving lines are arranged coplanarly. The signal sending lines and the signal receiving lines are arranged with their planes held in parallel and in directions intersecting to each other, thereby constructing a sensing matrix. This sensing matrix is arranged in opposition to a panel along which a metal body to be detected moves, while holding there-between a space which is, at least, large enough to pass the metal body.
    Type: Grant
    Filed: June 2, 1992
    Date of Patent: February 14, 1995
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima, Shigeru Handa
  • Patent number: 5386995
    Abstract: A game apparatus, which is to be installed in an island unit consisting of a number of parallel arranged game machines, comprises: an upper game medium reservoir for supplying game mediums to the individual game machines via a supply conveyer; a game medium counter having a counting display; and a game medium polishing machine for collecting the game mediums from the game medium counter, the game medium polishing machine communicating with the game medium reservoir.
    Type: Grant
    Filed: April 4, 1994
    Date of Patent: February 7, 1995
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Kazunari Kawashima
  • Patent number: 5375966
    Abstract: In a reserve tank structure for supplying, to a collecting gutter mounted slantedly in a lower part of a pachinko island and communicating with a lower tank above which a polishing and lifting device is located, pachinko balls which have flowed over the polishing and lifting device, a reserve tank is divided into a plurality of tank parts arranged on a plane. These parts each have an inclined bottom surface and each includes, under a lower portion of the entire reserve tank, an inclined lower gutter communicating with the bottom surfaces of the individual tank parts and also communicating with the collecting gutter.
    Type: Grant
    Filed: December 23, 1992
    Date of Patent: December 27, 1994
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Toshikazu Chida, Yoshihide Kurihara
  • Patent number: 5370392
    Abstract: An automatic steel ball recollecting apparatus for use in pinball machines comprises a score board, a drive motor, a main frame, a slide board, and steel ball trapping units.
    Type: Grant
    Filed: January 13, 1994
    Date of Patent: December 6, 1994
    Assignee: Entropy International Co., Ltd.
    Inventor: Long-Shou Chou
  • Patent number: 5318163
    Abstract: In a ball conveying gutter system, a gutter (21), (26) for carrying pachinko balls in order to supply them to the individual pachinko machines and for storing the pachinko balls is supported by successive gutter supports mounted respectively between successive pairs of confronting posts. Each gutter support has at opposite ends a pair of hooks, and the confronting posts of each pair have a pair of holes for detachably catching the opposite hooks respectively.
    Type: Grant
    Filed: December 21, 1992
    Date of Patent: June 7, 1994
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Toshikazu Chida, Yoshihide Kurihara
  • Patent number: 5292131
    Abstract: A curtain panel assembly, for an island of game machines, which enables any person of the amusement arcade to look into the island easily and quickly to check the states of game mediums in a distribution gutter situated in the upper part of a support frame of the island or for the purpose of maintenance of the interior structure of the island. In the curtain panel assembly, a curtain panel is mounted on the upper part of the support frame outwardly thereof and is pivotally connected at its upper edge to the upper frame edge. The curtain panel has on its inside wall surface a mirror on which the image of the interior, e.g. the distribution gutter, of the island is reflected so as to be observed from outside when the curtain panel is moved angularly about the upper panel edge to open as the lower panel edge is pulled upwardly.
    Type: Grant
    Filed: February 16, 1993
    Date of Patent: March 8, 1994
    Assignee: Kabushiki Kaisha Ace Denken
    Inventors: Takatoshi Takemoto, Toshikazu Chida, Yoshihide Kurihara
  • Patent number: 5259615
    Abstract: A payout gate for a gaming device, which comprises a gaming panel supporting several payout gates, each gate comprising two pins fastened to a bearer, which pins form between themselves for a coin moving along the gaming panel an inlet into a sensor operating a machinery for distributing payouts, and a tightening means fastening the bearer to the gaming panel, in order to fasten the pins to the gaming pane with a constant tightness, the tightening means comprises a tightening part to be fastened firmly in a constant position with respect to the gaming panel and a spring means situated between the tightening part and the bearer and pressing the bearer axially flexibly against the gaming panel.
    Type: Grant
    Filed: June 10, 1992
    Date of Patent: November 9, 1993
    Assignee: Raha-automaattiyhdistys
    Inventor: Matti Lindstrom