Completing Square Type Patents (Class 273/267)
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Patent number: 8757621Abstract: A game apparatus and method of playing a game for forming magic squares is provided. The game apparatus provides for various means for forming a magic square in a N×N matrix. The method provides for various means for performing a formation of a magic square in a N×N matrix.Type: GrantFiled: July 9, 2010Date of Patent: June 24, 2014Inventor: Richard Lionel Harris
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Patent number: 8454021Abstract: A strategy game is disclosed herein. The game comprises a plurality of playing pieces, a plurality of stopper tiles, and a rule set. The rule set includes a plurality of rules, where a first rule provides that a stopper tile is an edge of a game playing area when placed on a playing pieces.Type: GrantFiled: October 12, 2010Date of Patent: June 4, 2013Assignee: Mattel, Inc.Inventor: Brian M. Yu
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Publication number: 20130049298Abstract: A game of skill and chance for one or more players which utilizes a single set of numbered pieces. Each number on each piece corresponds to a number in the Fibonacci series, for example: 8, 13, 21, 34, 55 and 89 or a similar series: 2, 3, 5, 8, 13 and 21 where each number is equal to the sum of the prior two numbers. Individual game pieces are identified by a number and a corresponding color and may also be of a corresponding size. A player obtains a game piece at each turn without knowing which numbered piece will be received. A player assembles groups of pieces on a game board or on a play area during and between turns with the objective of collecting six groups of numbers that add to the highest number in the series with each group starting with one number in the series being employed in the game. A player's game is completed when the six groups have been assembled. Players compete with each other to finish first, each player taking a piece from the shared set in turn.Type: ApplicationFiled: August 29, 2011Publication date: February 28, 2013Inventor: Robin D. Andrews
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Publication number: 20130009362Abstract: A game of skill and strategy wherein at least two players alternate turns and place at least one game token in at least one open border slot surrounding one or more playing zones. Each player can then claim one or more zones by placing at least one game token within one or more of the zones when one of said players converts the last open border slot to a closed border slot, thereby completely surrounding said one or more of the zones. A winner is determined by evaluating the number of zones claimed by each player, and there are various ways to win.Type: ApplicationFiled: July 6, 2012Publication date: January 10, 2013Inventor: Peter Floodstrand Blanchard
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Patent number: 7690654Abstract: A card game combined with a board game. The object of the game, which can be played by at least two players, is to score the most points over the other competitors. A related aim of the game in this quest to achieve the highest points possible is to create horizontal, vertical, and diagonal placements of cards in the spirit and basics of tic-tac-toe.Type: GrantFiled: December 18, 2007Date of Patent: April 6, 2010Inventor: Michael E. Vosper, Sr.
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Patent number: 7104541Abstract: A game kit includes a set of cards placeable on a magnetically attracting playing surface and a set of point markers. The game is expandable and can include multiple players. The players randomly select a playing surface and decide the order of playing the game. The game has a set of restrictions that guides the progress of the game. The game concludes when one player runs out point markers, there are no more cards to pick, or no more playing surface available.Type: GrantFiled: February 27, 2004Date of Patent: September 12, 2006Inventor: Christian H. Green
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Patent number: 6581934Abstract: The present invention is a game, as a board game or computer game, relating to visualization and completion of geometric shapes. Repeating geometric shapes appear on a game board. The geometric shapes share perimeter boundaries with other geometric shapes on the game board. Game pieces are provided that correspond to a portion of the perimeter of one or more geometric forms. Players place game pieces on the game board, completing the geometric shapes.Type: GrantFiled: July 9, 2001Date of Patent: June 24, 2003Inventor: Chris Powell
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Patent number: 6474642Abstract: A board game and method of playing the same for teaching strategy and providing entertainment. The board game and method of playing the same includes a game board having a top surface has game play space thereon. The game play space is divided into a plurality of triangles radially extending outwardly from a central portion of the game board such that the each of the triangles has an apex positioned generally adjacent to the central portion. The triangle is divided into four rows such that a first through fourth consecutive row is defined. The fourth row is generally adjacent to the central point. Each of the rows is subdivided into a plurality of game spaces. A plurality of game pieces is used for positioning on the game spaces. Each card of a first deck of cards has an action indicia thereon. Each card of a second deck of cards has an action indicia thereon. Each of the players playing chooses a triangle. The players take turns drawing one of the second deck cards and performing the action indicia thereon.Type: GrantFiled: March 30, 2001Date of Patent: November 5, 2002Inventor: Paul Dyson
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Patent number: 6419228Abstract: The present invention provides a board game adaptable to one, two or three levels of play wherein the game board may be set correspondingly to one, two or three physical levels. The board is preferably round and accommodates two, three or four players. Game pieces are placed on the board, during play, from a choice of spots on an outer ring of the game board and progress inwardly toward the center of the board. When a player is able to position his four different color game pieces at the center of the board on corresponding colored game piece spots, and then move the pieces to a home board, he or she is the winner.Type: GrantFiled: August 15, 2000Date of Patent: July 16, 2002Inventors: Patrick Egli, Rick Derbyshire
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Patent number: 6394455Abstract: A board game comprises a board having sixteen squares arranged in four rows of four squares each. Each player receives twelve pieces arranged in three stacks of nested pieces, four pieces to a stack. The object of play is to occupy squares on the board forming a continuous straight line of four pieces of the same color.Type: GrantFiled: March 27, 2001Date of Patent: May 28, 2002Inventor: Thierry Denoual
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Patent number: 6276687Abstract: A board game, comprising a game board, a scoreboard, playing pieces, and a playing method and strategy. The game board includes a grid of approximately sixty-four spaces. The game may be played between two players or two teams. The game includes two sets of thirty-two (32) game pieces, each set being a different color with one color for each player/team. The object of the game is for each player, in turn, to place their game pieces on the board within the spaces provided in a manner that forms squares of one color. The spaces between the corners of the squares must be equal but do not have to be filled in to receive points. An additional object is to place game pieces in positions that prevent the opponent from completing squares. The squares may be horizontal or diagonal. Points are won for each square formed of one color, with more points being awarded for larger squares. The point system is preferably based on the number of spaces between the corners of the squares.Type: GrantFiled: May 24, 2000Date of Patent: August 21, 2001Inventor: Herbert S. Lenhart
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Patent number: 6062561Abstract: A new board game for providing an entertaining and challenging way for learning arithmetic facts is disclosed. The inventive game includes the steps of providing a game board having a plurality of playing spaces arranged in an equal number of rows and columns, providing two sets of playing markers, one set for each of two players, each set of playing markers being distinguishable one from the other, selecting the order of play, each player on his alternating turn placing a playing marker on a playing space until all of the playing spaces have a playing marker placed thereon, and allocating a numerical score to each player for each placement of a playing marker upon a playing space. The players are rewarded with successively higher scores for placing their playing markers upon the playing spaces in such manner that the playing markers are positioned upon the playing spaces in adjacent playing spaces.Type: GrantFiled: June 1, 1998Date of Patent: May 16, 2000Inventors: Max R. Wainwright, David A. Wainwright
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Patent number: 5553854Abstract: The present invention relates to a board game and method of playing the game. The game involves a strategic means for defining paths along the game board. The game board is preferably configured as 9.times.9 lines, creating 64 squares with a black cross piece in the center. Each of the squares is raised, creating a recess therein in which pieces can be inserted. The inserted pieces include pawns and connector pieces. The connector pieces can either be I-shaped, L-shaped or T-shaped, or cross-shaped. Each player is provided with a set of pawns and connector elements as described above. The object of the game is to start at the center cross section, each player to continue with his pawn and connector piece, thereby defining the paths that the next player can take. The game is played until an opponent can move no further, or the opponent with the fewest pieces on hand at the end of the game wins.Type: GrantFiled: March 16, 1995Date of Patent: September 10, 1996Inventor: Wojciech M. Rum
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Patent number: 5344153Abstract: A board game comprises a game board in which a plurality of triangular spaces are defined, within the interior of a hexagon defined by three pairs of parallel sides, by a plurality of straight lines equidistantly spaced from each other and extending in parallel to the three pairs of parallel sides of the hexagon. A central space located substantially at the center of the hexagon and three spaces located immediately adjacent thereto are different in appearance from all the other spaces. The game further comprises at least three sets of pluralities of small play pieces sized and shaped to rest respectively on the individual spaces of the game board. The at least three sets are different in appearance from each other.Type: GrantFiled: August 5, 1992Date of Patent: September 6, 1994Inventor: Sadatoshi Watanabe
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Patent number: 5236194Abstract: To be played by two or more players, a game with interchangeable pieces, including, at least one gameboard having a base and an upper exposed surface, the upper exposed surface defining a play area which is divided into a plurality of similarly oriented, geometrically shaped scoring sections, defined by a plurality of peripheral edge portions at least two distinct sets of identifying scoring pieces, and at least two distinct sets of boarder pieces, each player having an individually identifiable set of the scoring pieces and the boarder pieces, the boarder pieces being removably positionable along a select one of the peripheral edge portions of one of the scoring sections, such that each of the scoring sections may be enclosed by placing one of the boarder pieces along all of the peripheral edge portions of that scoring section, and the scoring pieces being similarly securable within an enclosed one of the scoring sections.Type: GrantFiled: August 3, 1992Date of Patent: August 17, 1993Inventors: Mani Mohtasham, Hamid M. Gharagozloo
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Patent number: 4569528Abstract: A game device utilizing the old and well known concept of connecting adjacent dots of a matrix of dots by utilizing a connecting line formed by a player during his period of play. In this known type of game device, the matrix of dots is usually arranged periodically in a horizontal and vertical array with the purpose of the game being to complete more squares than an opponent. The present invention provides a tri-level gameboard with each level having a number of dots thereon with each level also including a predetermined number of fixed and optional "stops" that are distinguishable by color and/or configuration to prevent a player from capturing the enclosed shape, such as a square, triangle or the like having any side composed of a "stop" thereby introducing the use of skill and strategic planning by the players inasmuch as a player, by judicious use of the "stops" can decisively control the outcome of the game.Type: GrantFiled: July 13, 1984Date of Patent: February 11, 1986Inventor: Roy Fanti
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Patent number: 4550916Abstract: Cube game of skill and chance in which players insert rod shaped playing piece through apertures on one face of a hollow cube. Long pieces protrude through opposing holes on the opposite playing surface and short pieces do not. Either playing pieces dislodge the opponent's playing piece if it occupies a corresponding aperture. Unique light blocking channels between opposing apertures are formed from either drooping flexible tubing or drooping collapsible woven mesh tubing. The collapsed channels block light when no playing piece is present and open to allow the insertion of the playing pieces. Playing pieces may be assigned both negative and positive scoring value. Pads are provided to protect the expelled piece and the surface upon which the game is placed.Type: GrantFiled: June 21, 1984Date of Patent: November 5, 1985Inventor: Ralph O. Ortiz
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Patent number: 4513973Abstract: A pocket-sized electronic board game is disclosed. The apparatus for playing the game comprises a casing which serves also as the playing surface, through which project a plurality of push-buttons for actuating the keys in selected positions. A membrane-type key board may alternatively be used. The push-buttons and keys are arranged in a plurality of rows and columns with elongate light sources extending parallel to the rows of columns and between adjacent pairs of row-wise or column-wise keys. The electronic circuit within the casing acts to detect depression of two adjacent keys in any row or column and operates when such detection is made to cause the light source between the two actuated keys to illuminate and remain illuminated until the end of the game so that by depressing pairs of keys in turn players can "claim" sides of the squares constituted by the light sources.Type: GrantFiled: October 25, 1983Date of Patent: April 30, 1985Inventor: Iain Sinclair
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Patent number: 4436309Abstract: A game including a game board having a base and pegs upstanding on the base arranged in columns and rows to define a grid of uniformly sized squares. A plurality of square cards each of which is divided into nine colored squares identical in size to the squares of the game board is provided. Notches are formed along the sides of each card at the corners of each square and openings are formed in the card at the corners of the center square so that the cards can be fitted over the pegs and against one another and the base of the game board. The squares on the cards are arranged in patterns of color so the cards can be placed on top of one another in a partially overlapping manner to ultimately form a pattern of nine contiguous squares of the same color when viewed from above.Type: GrantFiled: February 8, 1982Date of Patent: March 13, 1984Assignee: Gordon Barlow DesignInventors: Gordon A. Barlow, John R. Newcomer, Fred Bezark
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Patent number: 4336941Abstract: A method is provided for playing a square forming game wherein a plurality of dots are arranged in an array of rows and columns and the connecting lines to be drawn between adjacent dots by each of a plurality of players are determined both in direction and number by a pair of dice. One die contains numbers indicating the length of the line to be drawn for a particular roll of the dice while the other die indicates the direction in which the line (or lines) is to be drawn (left, right, up, down, etc.). The player completing the most squares wins the game.Type: GrantFiled: February 27, 1979Date of Patent: June 29, 1982Inventor: Karl A. Haines
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Patent number: 4277066Abstract: Game apparatus including a board and playing cards in which the board forms a grid of squares with the four sides of each square being identified by a different color and with the colors so arranged that the same color is not employed to identify contiguous sides of a square. Side marker elements are used to establish and define the sides of squares, as determined by the play of cards having corresponding colors. The establishment of the last or fourth side of any square establishes a score for the player making the play.Type: GrantFiled: November 10, 1980Date of Patent: July 7, 1981Inventor: Sherman C. Hough
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Patent number: 4260158Abstract: A board game apparatus includes a pair of dice, each of the dice having a first, second and third indicia marked on the faces thereof. A board is divided into a plurality of object spaces, each of the object spaces having indicia marked thereon corresponding to the indicia marked on the faces of the dice. The ratio between the number of object spaces of each indicia on the board is the same as the ratio of the number of faces of each die having the same indicia. The game apparatus also includes a plurality of marker pieces, the marker pieces being adapted for selective placement on the board so as to surround each object space.Type: GrantFiled: June 27, 1979Date of Patent: April 7, 1981Inventor: Christiaan F. Lohn