Sports Or Outdoor Recreational Activities Patents (Class 273/298)
  • Patent number: 10846994
    Abstract: A system and method for playing Trade 'N Place Poker wherein three unique poker hands are generated from the same deck of cards and populated in a matrix of three rows and five columns. The deck of cards used for this invention is a standard deck of 52 cards plus n additional trade cards which allows the player to trade any two cards current locations on the three by five matrix with each other. For this current embodiment, a poker hand is defined as a row of five cards.
    Type: Grant
    Filed: April 8, 2019
    Date of Patent: November 24, 2020
    Inventor: Timothy G. Nottke
  • Patent number: 10636242
    Abstract: An embodiment may involve a software application executed on behalf of a client machine with a graphical display unit, where the software application involves graphically displaying, on vertical symbol display segments of the graphical display unit, animations that simulate spinning a plurality of reels, and where each reel contains a respective plurality of symbols, subsets of which are displayable in a respective vertical symbol display segment corresponding to the reel. The embodiment may further involve selecting a first set of symbols defining respective positions of each of the reels, and causing the graphical display unit to display an animation that simulates spinning of the reels resulting in the vertical symbol display segments displaying the first set of symbols. The embodiment may further involve determining that the first set of symbols includes exactly one or two trigger symbols, and replacing each of the trigger symbols with a replacement symbol.
    Type: Grant
    Filed: October 27, 2017
    Date of Patent: April 28, 2020
    Assignee: Pridefield Limited
    Inventor: Jonathan Bruce Wortmann
  • Patent number: 9552700
    Abstract: A card game system/method pitting players against a live or virtual dealer. Players make two mandatory wagers and optionally place bonus and jackpot wagers followed by each player and the dealer receiving six cards. Each player and the dealer must set the six cards into three, two-card hands based on pre-established rules. The main and play wagers are resolved based on a comparison of the player's three hands to the dealer's three hands, respectively. The bonus wager relates to the strongest five-card poker hand formed using the six cards and the jackpot is paid if the player wins all three hands and the two cards of the first hand meet a minimum threshold (e.g., Ace high or better). An automatic winning hand may be utilized as well. For example, any player receiving the King of Spades and King of Clubs would win their main and play wagers automatically. A player v. player (e.g., home version) version of the game is also disclosed.
    Type: Grant
    Filed: July 17, 2013
    Date of Patent: January 24, 2017
    Inventors: David Hauser, Thomas Mills, Jr.
  • Patent number: 9120006
    Abstract: A game method of play that combines features of the game of poker with features from a variety of competitive sporting events. A deck of 56 cards is utilized containing four suits and fourteen rank cards for each suit (the rank of “1” for each suit is added to a standard deck of 52 cards). Indicated on the face of each card is a scoring value associated with a particular sporting event competition. The players carry out the play of the game in a manner similar to that of poker, playing for a poker outcome using the poker values, as well as a scoring outcome using the sports scoring indicia on the cards accumulated in the player's hand. Depending on the embodiment of the game being played, winning can occur in three ways: by holding the best poker hand value; by holding the best scoring hand value; or by having the best cumulative scoring outcome over multiple hands.
    Type: Grant
    Filed: February 16, 2007
    Date of Patent: September 1, 2015
    Inventor: Edward L. Palmer
  • Patent number: 8820744
    Abstract: Scratch-off game cards, systems and methods of play for pre-picking winners of real-time sporting events before events take place. Each player scratches off a number of scratch-off portions from scratch off sheets to determine teams picked before the sporting event begins. Players list selected racing teams and start positions on cards before events begin. After the event concludes, players list final position numbers for the teams. Players sum up their initial position numbers to determine initial position sum scores, and players sum up their finish position numbers to determine finish position scores. The player with the lowest initial and or final position sum score wins game. Optionally, the player with the winner of the race on the player's game card wins another portion of the game. In the case of a sponsored race, the rules and method of play can vary.
    Type: Grant
    Filed: March 5, 2013
    Date of Patent: September 2, 2014
    Assignee: Race Day Scratch Play, LLC
    Inventor: Ces Lawton
  • Publication number: 20140191473
    Abstract: The present invention is directed to an apparatus, method, and system for playing a sports card game that features graphical, diagrammatic solutions for play outcomes. The preferred embodiment is directed to a representation of an American football game and consists of a deck of cards, half of which are offense cards, and half of which are defense cards. Offensive cards feature a play line while each defensive card features multiple possible play paths and a corresponding number of possible play outcomes. The method for playing the game involves the players picking cards and then flipping over their cards and aligning their edges at which point the play line on the offense card will line up with one of the possible play paths and outcomes on the defense card. An electronic version of the present invention is also disclosed.
    Type: Application
    Filed: March 11, 2014
    Publication date: July 10, 2014
    Inventor: David Miller
  • Patent number: 8702102
    Abstract: Presented is a method for playing a social card game with a plurality of players and a dealer. The method includes providing at least two decks that each contain a plurality of social game playing cards that have indicia on a front surface of the card and on a back surface of the card. Each deck of playing cards is assigned a monetary value. The method also includes providing a playing surface having indicia indicating where players are to be positioned and markings including at least three frames indicating where playing cards are to be placed during play. The dealer sells at least one playing card to each of the players and then signals the start of a hand. The dealer selects a first player to begin and that player, in a non-verbal manner, offers at least one playing card to a second player who selects one of the at least three frames to place the offered playing card.
    Type: Grant
    Filed: November 22, 2012
    Date of Patent: April 22, 2014
    Inventor: Thomas Christian Rohrmeister
  • Patent number: 8702103
    Abstract: The present invention is directed to an apparatus, method, and system for playing a sports card game that features graphical, diagrammatic solutions for play outcomes. The preferred embodiment is directed to a representation of an American football game and consists of a deck of cards, half of which are offense cards, and half of which are defense cards. Offensive cards feature a play line while each defensive card features multiple possible play paths and a corresponding number of possible play outcomes. The method for playing the game involves the players picking cards and then flipping over their cards and aligning their edges at which point the play line on the offense card will line up with one of the possible play paths and outcomes on the defense card. An electronic version of the present invention is also disclosed.
    Type: Grant
    Filed: July 31, 2012
    Date of Patent: April 22, 2014
    Inventor: David Miller
  • Publication number: 20140035230
    Abstract: The present invention is directed to an apparatus, method, and system for playing a sports card game that features graphical, diagrammatic solutions for play outcomes. The preferred embodiment is directed to a representation of an American football game and consists of a deck of cards, half of which are offense cards, and half of which are defense cards. Offensive cards feature a play line while each defensive card features multiple possible play paths and a corresponding number of possible play outcomes. The method for playing the game involves the players picking cards and then flipping over their cards and aligning their edges at which point the play line on the offense card will line up with one of the possible play paths and outcomes on the defense card. An electronic version of the present invention is also disclosed.
    Type: Application
    Filed: July 31, 2012
    Publication date: February 6, 2014
    Inventor: David Miller
  • Patent number: 8465022
    Abstract: A game system for use with an object tossing game board such as a cornhole game board is disclosed for simulating a sport. The game system includes a plurality of playing cards so that one of at least a first player and a second player draws one of the plurality of cards during a player turn, each of the plurality of playing cards having tossing instruction information including identification of an award representing an activity involved in the sport and identification of an attempt number representing a number of tosses in which one of the first player and the second player has to successfully toss the object to the object tossing game board during the player turn to obtain the award.
    Type: Grant
    Filed: March 17, 2011
    Date of Patent: June 18, 2013
    Inventors: Lawrence B. Weiss, Sande R. Weiss
  • Patent number: 8360842
    Abstract: A poker-like game played during a live sporting event utilizing cards corresponding to scores, statistics, teams, athletes and various contingencies associated with the sporting event. The game is preferably played during a live sporting event with a sequence of betting events. A player can make a bet during a betting event, as long as said player is still in the game, and as long as said player was not the last player to make a bet. If a player makes a bet, then each of the remaining players must call the bet within a given time or fold. The values of the cards are determined by the outcome of the sporting event, so they are not known with certainty until the betting event terminates. When the betting event terminates, the remaining player with the best hand, as determined by the values of the cards, wins the pot.
    Type: Grant
    Filed: April 7, 2010
    Date of Patent: January 29, 2013
    Inventor: Burton Simon
  • Publication number: 20120248701
    Abstract: A baseball card game for play by two players is comprised of two card sets of a predetermined identical number of pitch cards and one card set of offensive action cards and one card set of defensive action cards. The pitch cards have two categories, one based on ball speed and the other on ball trajectory. Both sets of pitch cards have identical pitch selections. The cards in the card set of offensive action cards include an identification on a play action surface thereof of offensive plays of the game of baseball. The card set of defensive cards include an identification of defensive plays on a play action surface thereof that overrule offensive plays. A strategic play selection depends on cards held by the two players.
    Type: Application
    Filed: May 4, 2012
    Publication date: October 4, 2012
    Inventors: Dwight Baird, François Dore
  • Patent number: 8226087
    Abstract: A card-guided projectile and target game includes a game surface having first and second opposite ends. The game surface extends between the ends. The game surface includes indicia for delineating regions of the surface. At least one projectile, at least one projectile receiver, and at least one playing card includes indicia for in-game card guided play of a beverage drinking game.
    Type: Grant
    Filed: December 10, 2009
    Date of Patent: July 24, 2012
    Inventor: Maxwell Brustmeyer
  • Publication number: 20110148042
    Abstract: A baseball card game for play by two players or two player groups is described. It is comprised of two card sets of a predetermined identical number of pitch cards and one card set of offensive action cards and one card set of defensive action cards. The pitch cards have two categories, one based on ball speed and the other on ball trajectory. Both sets of pitch cards have identical pitch selections. The cards in the card set of offensive action cards include an identification on a play action surface thereof of offensive plays of the game of baseball. The card set of defensive cards include an identification of defensive plays on a play action surface thereof that overrule offensive plays. The pitch cards require a conscience play selection strategy of individual pitches by the two players or two player groups during a pitching sequence. The offensive and defensive action cards require a strategic play selection depending on cards held by the two players or two player groups in relation to game situation.
    Type: Application
    Filed: March 1, 2011
    Publication date: June 23, 2011
    Inventors: Dwight Baird, François Dore
  • Publication number: 20110095483
    Abstract: A game for enhancing viewer interest and enjoyment of a sporting event and providing a promotional vehicle for enhancing revenue for organized athletic teams, television and radio broadcasters, and advertisers and a gambling system for use in conjunction with a live professional baseball game includes wagering cards corresponding to a particular baseball game. The wagering cards have printed thereon opportunities for the card holder to win payouts upon the occurrence of certain events in the sporting event.
    Type: Application
    Filed: October 15, 2010
    Publication date: April 28, 2011
    Inventor: Philip Stein
  • Publication number: 20110089638
    Abstract: A game is provided that simulates American style football. Action cards include offensive plays and defensive outcomes. Skill is introduced by the offensive play chosen by an offensive player. Chance is introduced by the defensive outcome corresponding to the offensive play selected by the offensive player. The game lacks dice, spinners, or other random number generators. The game includes one set of action cards, which are selected consecutively by the offensive player. As preferably listing only offensive plays, only the defensive outcomes, thus the results of the offensive plays, vary from card to card. The game includes a field with markers that may be used to track the progress of the game.
    Type: Application
    Filed: October 18, 2010
    Publication date: April 21, 2011
    Applicant: STATO GAMES, INC.
    Inventor: Nick T. Thomopoulos
  • Patent number: 7926812
    Abstract: Disclosed is a collector-targeted, memorabilia-bearing trading card set. Each comprises a plurality of cards originating from and assembleable into a set. Each card is formed from at least two layers of material, a first layer being at least a portion of memorabilia having a visual attribute exposed on one side of the card and a second layer that comprises a substrate providing an opposite side surface of the card. The opposite side surface has indicia conveying information related to the memorabilia of the first layer and associating it with the set from which it originated. The memorabilia attribute is positioned to have a portion of the attribute divided between at least two of the cards and extending across adjoining, cut edge portions of at least two cards of the set.
    Type: Grant
    Filed: November 12, 2007
    Date of Patent: April 19, 2011
    Assignee: USA Baseball
    Inventor: David P. Perkins
  • Patent number: 7909328
    Abstract: A card game with a set of different playing cards or a multiple thereof wherein each playing card is linked to a ball from the pool billiard game, possibly with the exception of the cue ball. In addition to the playing cards the card game can also contain action cards as for instance turn cards, cards that indicate missing a turn, fault cards and jokers. A number of different playing cards can be linked to balls from eight-ball pool billiard. Each playing card can carry a picture of a ball from eight-ball pool billiard with which the card is linked. A combination of pool billiard with such a card game is described, which makes it possible to play pool billiard also with more than two players.
    Type: Grant
    Filed: August 1, 2008
    Date of Patent: March 22, 2011
    Inventor: Cornelius Otter
  • Patent number: 7862044
    Abstract: A simulated football game that may be played using a deck comprising “run,” “pass,” and “catch” cards and other special football cards relating to moments of a football game or using an electronic device simulating such cards. Run cards may be played alone, while pass and catch cards must be played as corresponding pairs having corresponding yardages. An exemplary game allows scoring a touchdown by accumulating a drive of exactly 100 yards or scoring a field goal by playing a “field goal” card once the drive has advanced a predetermined number of yards. Some embodiments include variations of the game ranging from a one-drive game to a complete four quarter game. A specialized deck of cards is provided.
    Type: Grant
    Filed: October 24, 2008
    Date of Patent: January 4, 2011
    Assignee: Flying Pig Games, LLC
    Inventors: Jeffrey Todd Spelman, Lloyd Stephen Boord, Elizabeth Ann Edwards, Michelle Noelle Spelman
  • Patent number: 7810815
    Abstract: A new baseball player card is disclosed. A new baseball game is also disclosed. The baseball player cards have game playing indicia on the face of the card.
    Type: Grant
    Filed: June 11, 2008
    Date of Patent: October 12, 2010
    Inventor: Casey Connaway
  • Publication number: 20100148444
    Abstract: The purpose of the current invention, MATCHPLAY™, is to bring to the thrill of Match Play competition indoors so that avid golfers can compete on rainy days, in the cold, in the dark, or when bored at home, work or school. Another purpose of MATCHPLAY™ is to provide card players with an entertaining game that combines skill and luck.
    Type: Application
    Filed: December 16, 2008
    Publication date: June 17, 2010
    Inventor: John BOLLINGER
  • Patent number: 7717430
    Abstract: The disclosure relates to a golf game and method of playing. More particularly, a method of gameplay which follows the career of a selected golf professional, as each game participant attempts to attain victories in the selected golf professional's career by selecting game pieces from a stack at random. A method in accordance with the disclosure entails providing a two dimensional array including the major tournament results of a selected golf professional, providing a plurality of game pieces, a player selecting a game piece, wherein the game piece corresponds to an element in the array, and repeating game piece selection for each successive player until a victory condition is met. Scoring mode, grand slam mode, and career win mode can each be used in the game play method in accordance with the present disclosure.
    Type: Grant
    Filed: October 10, 2008
    Date of Patent: May 18, 2010
    Inventors: Frank Paramore, Dail Paramore, legal representative
  • Publication number: 20100096808
    Abstract: An apparatus for scoring and method of playing a card game which emulates the golf game called Skins. Skins use a standard deck of 52 playing cards, Aces through Kings. Cards are valued at face value with the Queen valued at ten points, the Fives equals minus five points, Kings and Jacks are zero points and pairs equal zero. Where a player is dealt four cards, two of which will not be known to the player until they are played. Each hand provides the player a choice of cards to be drawn, from discard pile or stock pile with each turn. The player then discards a card from either a known or blind card in hand and then turns face up a card in hand to represent their score. Attempting to turn face up the lowest possible collection of cards from the players hand. Each turn taken ends with another card turned face up until all cards in hand have been turned face up. When all cards are face up in hand the cards are summed by the point values represented.
    Type: Application
    Filed: September 15, 2009
    Publication date: April 22, 2010
    Inventor: Kim R. Johnson
  • Patent number: 7677569
    Abstract: A card game simulative of automobile track racing comprises a deck of cards having several categories of cards, including lap cards, offensive pit cards, defensive pit cards, sponsor cards, and a draft card, a die for determining a track condition for each round of play, and a method for keeping score to determine the order of finish for each player. The rules of the game closely simulate auto track racing with each player utilizing the cards in a strategic manner based upon certain track conditions and that approximates the strategic decisions an actual auto track racer makes during a race.
    Type: Grant
    Filed: July 12, 2007
    Date of Patent: March 16, 2010
    Inventor: Thomas A. O'Hara
  • Publication number: 20100025933
    Abstract: A card game with a set of different playing cards or a multiple thereof wherein each playing card is linked to a ball from the pool billiard game, possibly with the exception of the cue ball. In addition to the playing cards the card game can also contain action cards as for instance turn cards, cards that indicate missing a turn, fault cards and jokers. A number of different playing cards can be linked to balls from eight-ball pool billiard. Each playing card can carry a picture of a ball from eight-ball pool billiard with which the card is linked. A combination of pool billiard with such a card game is described, which makes it possible to play pool billiard also with more than two players.
    Type: Application
    Filed: August 1, 2008
    Publication date: February 4, 2010
    Inventor: Cornelius Otter
  • Patent number: 7543819
    Abstract: The present invention provides a progressive fact or trivia game. In one embodiment, the present invention is implemented as a series of cards, each having a unique multiple choice question as well as a unique number or other identifying indicia placed conspicuously thereon. After each possible answer to the question, another number or identifying indicia appears referencing a separate card in the series. When a player answers a question from a given card, the number or other indicia placed beside the player's answer indicates the next card to which the player should proceed. The next card holds the next question for the player to answer. The present invention can be implemented through physical cards or electronically over a network, for example.
    Type: Grant
    Filed: December 20, 2006
    Date of Patent: June 9, 2009
    Assignee: RSVP Design Ltd.
    Inventor: Geoffrey Cox
  • Publication number: 20090121436
    Abstract: Disclosed is a collector-targeted, memorabilia-bearing trading card set. Each comprises a plurality of cards originating from and assembleable into a set. Each card is formed from at least two layers of material, a first layer being at least a portion of memorabilia having a visual attribute exposed on one side of the card and a second layer that comprises a substrate providing an opposite side surface of the card. The opposite side surface has indicia conveying information related to the memorabilia of the first layer and associating it with the set from which it originated. Each of the cards has a perimeter, at least a portion of which includes a cut edge of the first layer with a borderless appearance. The memorabilia attribute is positioned to have a portion of the attribute divided between at least two of the cards and extending across adjoining, cut edge portions of at least two cards of the set.
    Type: Application
    Filed: November 12, 2007
    Publication date: May 14, 2009
    Inventor: David P. Perkins
  • Publication number: 20090085297
    Abstract: The Tempt Destiny interactive sports game method pertains to a method of playing an interactive sports game while observing or listening to a live or recorded broadcast sporting event. This invention embodies playing cards that describe the occurrences of the method of play and rules of the sporting event and commercial advertisements that are typically broadcast during the event. When a participant's card matches the play or occurrence during the broadcast sporting event, the participant claims the card and its point value. During a commercial break, participants can exchange cards from the card sets to alter their hand. The participant with the most points totaled from the cards claimed, wins the hand. The game method can be applied to football, baseball, car racing, etc. Since participants are not predicting the plays of the sporting event, no extensive knowledge of the sport is required to play.
    Type: Application
    Filed: January 15, 2007
    Publication date: April 2, 2009
    Inventor: Manuel S. Morales
  • Publication number: 20090051115
    Abstract: A game that involves cards or other point indicating items where players observe a sporting event such as football and if certain actions occur in the sporting event that correlate to a prearranged list, players are awarded cards.
    Type: Application
    Filed: October 28, 2008
    Publication date: February 26, 2009
    Inventor: Scott Thrasher
  • Publication number: 20090045577
    Abstract: A baseball card game for play by two players or two player groups is described. It is comprised of two card sets of a predetermined identical number of pitch cards and one card set of offensive action cards and one card set of defensive action cards. The pitch cards have two categories, one based on ball speed and the other on ball trajectory. Both sets of pitch cards have identical pitch selections. The cards in the card set of offensive action cards include an identification on a play action surface thereof of offensive plays of the game of baseball. The card set of defensive cards include an identification of defensive plays on a play action surface thereof that overrule offensive plays. The pitch cards require a conscience play selection strategy of individual pitches by the two players or two player groups during a pitching sequence. The offensive and defensive action cards require a strategic play selection depending on cards held by the two players or two player groups in relation to game situation.
    Type: Application
    Filed: August 14, 2007
    Publication date: February 19, 2009
    Inventors: Dwight Baird, Francois Dore
  • Publication number: 20090039601
    Abstract: A fantasy football deck of cards comprises a plurality of sets of cards each of which has indicia corresponding to a position of a player on a football team. Each of the cards is also assigned a number value which corresponds to that position. The number values differ for each of the cards. Different variations of fantasy football games can be played from the deck of cards.
    Type: Application
    Filed: August 7, 2007
    Publication date: February 12, 2009
    Inventor: Christian A. Carpe
  • Publication number: 20090039602
    Abstract: A new baseball player card is disclosed. A new baseball game is also disclosed. The baseball player cards have game playing indicia on the face of the card.
    Type: Application
    Filed: June 11, 2008
    Publication date: February 12, 2009
    Inventor: Casey Connaway
  • Publication number: 20090036185
    Abstract: The RAID-ZONE is a computerized football game for use by a player that includes a monitor, a computerized simulated football field and a playing image adapted to be movably and selectively controlled on the simulated football field. The monitor has a plurality of decks of play select cards, where each card of each of the decks is related to a specific football play with play results thereon. Also, the monitor has a plurality of play select buttons, a start button and a coin slot. The simulated football field has a scoreboard and a card display. Each of the play select buttons selectively controls and displays which play select card will be selected in order to control and determine where the playing image will move to on the simulated football field after a player has inserted the required amount of coins within the coin slot and presses the start button.
    Type: Application
    Filed: March 9, 2007
    Publication date: February 5, 2009
    Inventor: Frank Osalo Price
  • Publication number: 20090026706
    Abstract: A sports wagering contest having where contestants make player selections from one or more player match-ups set up by a contest operator, such as a gaming establishment, is disclosed. Player selections are deemed winning selections based on the points players within a match-up earn based on their performance in a game. A primary contest having one or more rounds and requiring an entry fee may be provided. Each round may comprise a set of player match-ups and a prize which is winnable based on the number of winning selections a contestant makes. A secondary or bonus contest may be provided for contestants who do well in the primary contest. The secondary contest may have one or more rounds and a larger prize. In one embodiment, the primary contest utilizes players from the regular season and the secondary contest uses players in the post season of a sport.
    Type: Application
    Filed: July 23, 2008
    Publication date: January 29, 2009
    Inventors: Eric St. Clair, Kevin Klein
  • Patent number: 7451986
    Abstract: A game that involves cards or other point indicating items where players observe a sporting event such as football and if certain actions occur in the sporting event that correlate to a prearranged list, players are awarded cards.
    Type: Grant
    Filed: August 21, 2006
    Date of Patent: November 18, 2008
    Inventor: Scott Thrasher
  • Publication number: 20080197573
    Abstract: A game method of play that combines features of the game of poker with features from a variety of competitive sporting events. A deck of 56 cards is utilized containing four suits and fourteen rank cards for each suit (the rank of “1” for each suit is added to a standard deck of 52 cards). Indicated on the face of each card is a scoring value associated with a particular sporting event competition. The players carry out the play of the game in a manner similar to that of poker, playing for a poker outcome using the poker values, as well as a scoring outcome using the sports scoring indicia on the cards accumulated in the player's hand. Depending on the embodiment of the game being played, winning can occur in three ways: by holding the best poker hand value; by holding the best scoring hand value; or by having the best cumulative scoring outcome over multiple hands.
    Type: Application
    Filed: February 16, 2007
    Publication date: August 21, 2008
    Inventor: Edward L. Palmer
  • Patent number: 7392986
    Abstract: A method for playing a competitive card game simulating combat between a first character and a second character has the step of providing a stack of playing cards for each player with each card representing at least one specific character. Each card has games on the card and the card has indicia thereon representing various information about the first character and the second character with statistics. The method also has the steps of selecting a statistical comparison game, selecting a card from the stack of each player, and choosing one category of the statistics to be compared. The game also has the step of comparing the statistics of the specific character on the chosen category to determine a winner of the card game.
    Type: Grant
    Filed: October 22, 2004
    Date of Patent: July 1, 2008
    Inventor: Edmund A. Gress
  • Patent number: 7371165
    Abstract: A card game program has a routine for displaying areas of a player and an opponent, each being comprised of a plurality of hexes, a routine for displaying selective disposition of card on the hex, a routine for removing for displaying remove of a card between the hexes, a routine for dealing with battle for seizing damage between the cards of a player and the opponent and displaying the result, and a routine for computing point for computing victory point from a form of location of a card. A player can fight against the opponent, seizing damage between the player and the opponent by removing the card between the respective areas. Therefore, an element like strategic simulation game of attacking the respective areas can be added in addition to the interest as a card game.
    Type: Grant
    Filed: December 10, 2002
    Date of Patent: May 13, 2008
    Assignee: Konami Corporation
    Inventors: Hirotaka Reizei, Kazunobu Uchida
  • Patent number: 6893021
    Abstract: A card game uses game cards having various indicia thereon used to simulate a wrestling match. The indicia can be statistics and rankings of the wrestlers which are compared by the players during the course of the game. The indicia can also be POP or Points of Pain for each wrestler and the moves or maneuvers of each wrestler which are used during the course of the game. The game cards can also have an image of wrestlers thereon.
    Type: Grant
    Filed: October 20, 2000
    Date of Patent: May 17, 2005
    Inventor: Edmund A. Gress
  • Patent number: 6881068
    Abstract: Techniques for training and correcting a golf swing are described. A golfer places a ball at a teeing point on a teeing surface which is tiltably adjustable about a horizontal tilt axis. A catch device is aligned with a target direction passing through the teeing point and extending perpendicularly to the tilt axis. The golfer aims along the target direction and executes a golf swing to strike the ball from the teeing point. The actual direction of travel of the struck ball is determined. An azimuth difference is determined between the target direction and the actual direction of travel of the struck ball. The tilt angle of the teeing surface is varied about the tilt axis based upon the azimuth difference between the target direction and the actual direction of travel of the struck ball.
    Type: Grant
    Filed: August 15, 2001
    Date of Patent: April 19, 2005
    Inventors: Paul Richard Thornley, Brian Stuart Dempsey
  • Patent number: 6783128
    Abstract: A card game that is played by spectators watching or listening to a live baseball game. The game consists of a deck of cards equally distributed between two to nine players. Each card is associated with one of nine possible specific end batting events that can occur to a batter when batting. Prior to the first pitch, the card players examine their cards and consider the likelihood that the action or event depicted on one of their cards will occur to the next batter, taking into consideration the skill of the batter, the pitcher, and the game situation. The card player who holds the card that matches the actual action or end batting event that occurs to the batter, wins the round. The cards are then reshuffled and distributed to the card players before the first pitch is delivered to the next batter.
    Type: Grant
    Filed: May 30, 2002
    Date of Patent: August 31, 2004
    Inventors: Gerald A. Casey, Greg Mills
  • Publication number: 20040130099
    Abstract: CARD-GOLF is a playing-card game that I invented for two to seven players. Its rules and scoring are closely simulated to embody the intricate strategies and enticing challenges of actual golf. It has its own special 50-card playing deck. It has three separate ‘courses’ that can be played. Each hole played is virtually guaranteed to be unique from any other hole played. Scores range from a ‘double eagle’ to a ‘triple bogey.’ Each player is dealt a set number of ‘clubs’ to begin every hole, the ‘pin’ is placed on the green depending upon the hole's par, and the players attempt to make the lowest score possible by gathering ‘point-clubs’, ‘green-clubs’, and ‘total-clubs’—all within the parameters of the rules of CARD-GOLF. Rounds may be ‘stroke play’, ‘match play’, or ‘skins play’.
    Type: Application
    Filed: January 2, 2003
    Publication date: July 8, 2004
    Inventor: Douglas Anthony Inverso
  • Patent number: 6722654
    Abstract: A golf card game which utilizes one or more decks of playing cards with each deck being divided into four different suits and there being fourteen different numerical value of cards within each suit. Each deck of playing cards also includes a prescribed number of wild cards. There being separate from the playing cards golf hole representations with each representation to display a golf hole number, a par value for the golf hole number, wild card numbers and a numerical value determining a number of the playing cards that are to be dealt to each player when playing a golf hole number. There is also to be used a plurality of stroke card representations which are numerically sequentially arranged which start with the number 1 and proceed to at least number 5. Cards are to be then dealt to all players and melds to be produced by a player, and when a player has completely melded and the first player to produce all melds will be declared the winner of a given hand and assigned a numerical score.
    Type: Grant
    Filed: January 9, 2003
    Date of Patent: April 20, 2004
    Inventors: Christopher S. Johnson, Richard A. Gama, Richard L. Dupree
  • Publication number: 20040066002
    Abstract: A football card game (10) employing a deck of cards (100) that includes the following categories of cards: yardage cards (20), offensive cards (30), defensive cards (40), kick off cards (50) and scorecards (60) wherein, the rules of the game allow a player to choose each time it is their turn to play a card whether to pursue an offensive strategy against all other players or a defensive strategy against a selected one of their opponents that are eligible to pursue an offensive strategy wherein, the criteria that establishes a player's eligibility to pursue an offensive strategy requires that the player has previously played a kick off card (50) followed by a yardage card (20).
    Type: Application
    Filed: October 7, 2002
    Publication date: April 8, 2004
    Inventor: Ty Spring
  • Patent number: 6688973
    Abstract: A system for using trading cards interactively through an electronic network, such as the Internet, combines uniquely identified trading cards with specially designed electronic services. Each trading card, which designates a game player, such as a sports talent, has associated therewith a unique identifier of alphanumeric characters. The game playing rights to a subset of these trading cards is sold to a plurality of card collectors, the game players designated by the cards of each subset forming a game playing “team” to be managed by the respective card collector. The collector registers selected ones of the cards from his/her subset of cards with a game service provider, thus placing the game players designated by the selected cards “in play”.
    Type: Grant
    Filed: November 20, 2001
    Date of Patent: February 10, 2004
    Inventors: James E. Satloff, Dustin N. Satloff
  • Patent number: 6666455
    Abstract: A baseball board and trivia game for providing fun and entertainment for baseball enthusiasts. The baseball board and trivia game includes a game board having a top side and further having a simulated diamond-shaped playing field diagrammed upon said top side and including simulated first, second and third bases and a simulated home base being diagrammed upon the simulated diamond-shaped playing field; and also includes decks of playing cards including a first deck of playing cards each having a baseball trivia question and answer displayed upon a side thereof, and also including a second deck of playing cards each having a particular baseball play outcome being displayed upon a side thereof; and further includes a plurality of game pieces being movably positioned upon the game board.
    Type: Grant
    Filed: April 15, 2002
    Date of Patent: December 23, 2003
    Inventor: James M. Dow
  • Patent number: 6663107
    Abstract: The present invention relates to a means and method for playing a card game while perceiving a sporting event, such as a baseball game. According to the present invention, each card game player is dealt a certain number of cards at the beginning of the card game and before a play in the sporting event being perceived. Before the play begins, each card game player selects and plays a card from the cards he has been dealt with the description of a result which the card game player thinks has the best chance of duplicating the result of the play in the sporting event being perceived. If the outcome of the play corresponds with the description of the result depicted on the card, the player is awarded points. After all card game players have played their cards, the play is completed, and points, if any, have been assessed, each card game player is dealt a new card before the next play.
    Type: Grant
    Filed: March 21, 2002
    Date of Patent: December 16, 2003
    Inventors: Anthony J. Fisher, Daryle R. Simpson
  • Patent number: 6575468
    Abstract: A method and apparatus for playing a word game comprising a deck of letter playing cards and a deck of number playing cards. A card from each deck is selected and a player attempts to be the first to communicate a word responsive to the selected letter and number playing cards.
    Type: Grant
    Filed: June 20, 2000
    Date of Patent: June 10, 2003
    Inventor: Edward Kenneth Hall
  • Patent number: 6568681
    Abstract: A card game that simulates the game of golf in which the players mutually agree to play a predetermined number of holes. The inventive device comprises a plurality of cards, a plurality of Scoring Conversion Charts, a scoring pad that indicates each hole by number, the par for that hole, and the handicap for same. The inventive device is played with each player being dealt a specific number of cards based on the par for that hole. The player that achieves the lowest golf score for a predetermined number of holes is the winner. Said game can be played on actual golf course scorecards. Most contests and competitions played during an actual round of golf can be established and played with this inventive device.
    Type: Grant
    Filed: January 17, 2002
    Date of Patent: May 27, 2003
    Inventor: Michael J. Meyer
  • Patent number: 6565092
    Abstract: A hockey card game is described which can be played with a combined three fifty-two card playing deck to simulate real ice hockey matches. The hockey card game incorporates a wide variety of various circumstances such as, major and minor penalties, penalty shots, goal shots, puck passes, one man power plays, two man power plays, offensive and defensive open net, and breakaway situations. The hockey card game also incorporates various performance factors which can be used to mimic a real ice hockey team by weighting the fictitious teams in the hockey card game with the real statistics from the real ice hockey teams from the previous season. In this way, after the various statistical weights are established, then the hockey card game can be played to simulate matches between any real ice hockey teams by combining three standard fifty two card decks together to form a play deck and a miscellaneous deck.
    Type: Grant
    Filed: January 23, 2002
    Date of Patent: May 20, 2003
    Inventor: John Paul McCarthy, Jr.