Abstract: A deck of playing cards preferably comprising sixty two-value cards, whereby the deck consists of three different suits with four different number values per suit, and twelve half-wild cards consisting of a fifth number value which is wild in terms of its suit. The deck is uniquely designed so that every number value of a given suit is paired once with every number value of the other suits. In this manner, the deck constitutes a fair deck in which the probabilities of any given dealt hand can be predetermined so that successful winning stratagies can be developed. The deck is mathematically designed to overcome the statistical inadequacies of two-valued cards of the prior art. The deck may also be supplemented with a die representing the different suits, for games in which one suit ranks differently than another suit.
Abstract: A pack of cards is disclosed which enables the users thereof to play a wide variety of card games. The pack includes 55 cards arranged in 10 different colors with 50 of the cards being arranged in 5 different colored suits groups of 10 cards each and the remaining 5 cards being of colors different from one another and from the colors of the above described 5 suits. In playing the above noted games, sometimes not all of the above described cards are used, however, in other games all of the above described cards are used therein. One of the above noted games is titled "Quest" and will be described in detail hereinafter.
Abstract: Bridge game for two or three players who competitively bid for a face-down dummy hand which is incapable of verbal response but is capable of providing an approximate point count, indication of the suits of the majority of cards thereof and the specific number of Aces and Kings therein when called upon to do so, all without having any markings on the backs of said cards from which such information can be determined.
Abstract: A card deck comprises high and low red and black cards, high cards having an indicia thereon and low cards lacking such indicia, and high cards of a third color, preferably gold or silver. In a preferred deck, there are 16 low red cards, 16 low black cards, 8 high red cards, 8 high black cards, and 4 high gold cards. The invention includes game board playing surface for selecting or guessing different cards or hands to be dealt by a dealer.
Abstract: A pack of playing cards comprises forty eight split-value cards, the front face of each of which is divided into two visually distinctive zones by means of a diagonal dividing line. Each of the visually distinctive zones represents a different playing card suit-value combination, the arrangement being such that, through the forty eight split-value cards, there is a first zone representing each of the card values ace through three of each of the four suits clubs, diamonds, hearts and spades, and similarly there is a card with the second visually distinctive zone representing each of the same forty eight card suit-value combinations. There is no coupling of similar card-values on the same card of the forty eight split-value cards. The pack is completed with four deuce cards, each having two visually distinctive zones, but both of the zones representing the deuce of the same suit. The pack may also include one or more jokers of conventional design to be used as wild cards.
Abstract: There are 168 tiles comprised of 10 tiles each for 12 months, January through December, 10 tiles each for 4 seasons, spring through winter, 8 tiles for Jokers. Tiles are so structured and designed that it is possible to play many different kind of games. For example, tiles can be used to play a new game, Metropolee, whose rules resemble that of Mah-Jongg, any western card games such as bridge and black jack, and any traditional Japanese card games.