Projected Picture Patents (Class 273/358)
  • Patent number: 11925834
    Abstract: This application describes a mobile cycling apparatus which may be easily installed in transportation terminals (and/or other locations) to provide people with an opportunity to exercise. The mobile cycling apparatus described herein may mounted proximate existing seating in the transportation terminals. In some examples, the mobile cycling apparatus may be coupled to the seating, such as a beam seating platform, and/or tables proximate a chair. In some examples, the mobile cycling apparatus may be directly coupled to the floor or other substantially horizontal surface. In some examples, the mobile cycling apparatus may be detachably coupled to a surface (e.g., seating, table, floor, etc.). In such examples, the mobile cycling apparatus may be moved between locations in the transportation terminal.
    Type: Grant
    Filed: April 15, 2021
    Date of Patent: March 12, 2024
    Inventor: Tana Burke
  • Patent number: 11415396
    Abstract: An apparatus for generating a vitals target may include a processor, an output device, and a non-transitory storage medium. The output device is communicatively connected to the processor. The non-transitory storage medium may include a number of module. The number of modules may include a target distance identify module, a target animal identify module, a vital zone determine module, a first distance identify module, and a target calculate module. The target distance identify module that identifies a target set distance for a target configuration. The target animal identify module identifies an animal being simulated. The first distance identify module identifying a first distance being simulated at the target set distance. The target calculate module rendering the vital zone for a target distance. The output generate module causing the output device to generate a vitals target.
    Type: Grant
    Filed: August 3, 2020
    Date of Patent: August 16, 2022
    Assignee: JMA Outdoors, Inc.
    Inventor: David Gene Howard
  • Patent number: 10967279
    Abstract: The present invention relates to a system for creating an environment. More precisely, the present invention relates to a system for creating an environment that includes a server, at least one mobile element, a projection system that includes a plurality of projectors capable of projecting partial images which form an overall image, and a locating system that includes a plurality of sensors capable of detecting whether the mobile element is within its capture cone. The server determines, as a function of the information that it receives from the mobile element and from the locating system, information to be sent to the mobile element and to the projection system, so as to modify the environment perceived by a pilot of the mobile element and of potential spectators.
    Type: Grant
    Filed: June 8, 2015
    Date of Patent: April 6, 2021
    Assignee: BATTLEKART EUROPE
    Inventors: Sébastien Millecam, Ludovic Lucas
  • Patent number: 10317177
    Abstract: A method is disclosed for automatically scoring a game of darts. The method involves obtaining an image of a dartboard (2) using three cameras (10), detecting a visual disturbance in the image, and identifying a validly thrown dart if the visual disturbance includes a moving phase with a maximum temporal duration and successive images of the dartboard which exhibit differences. The visual disturbance should also include a stationary phase when the dart has been embedded in the dartboard (2). The method also includes calculating a score for the validly thrown dart based on its stationary position relative to the dartboard. A lighting system for a dartboard is also disclosed where a LED strip light (14) is provided around a circumference of the dartboard and three spotlights (8) are provided above the dartboard.
    Type: Grant
    Filed: December 30, 2015
    Date of Patent: June 11, 2019
    Assignee: FLIGHT PATH IP LTD
    Inventors: Jason Dale, Stephen Moore
  • Patent number: 10281232
    Abstract: An adjustable archery training bow assembly includes a single resistance element and an adjustment mechanism that can be actuated by a user to vary the tension level in the resistance element for training purposes. The training bow also includes a mount for receiving a mobile device, which allows the user to practice various augmented reality-archery training scenarios. The adjustable archery training bow is used to enhance the user's skills, such as his/her strength, stability, and accuracy to help deliver on-target an arrow fired from a real, non-training bow.
    Type: Grant
    Filed: January 26, 2018
    Date of Patent: May 7, 2019
    Assignee: AccuBow LLC
    Inventor: Matthew Allen-Tesch Pell
  • Patent number: 10080959
    Abstract: Video games can be improved upon by combining traditional gameplay mechanics (e.g., a player's use of a controller) and live-action combat elements that may be measured and scored. For example, a player may fire projectiles at a target when prompted by a game, may have to dodge projectiles fired at the player as part of the game, may have to traverse the room to touch or move an object, and/or may have to strike a dummy or other object as instructed by the game. Such live-action combat aspects may be incorporated into a video game having otherwise traditional gameplay mechanics.
    Type: Grant
    Filed: November 8, 2016
    Date of Patent: September 25, 2018
    Inventor: Dean Schumacher
  • Patent number: 9759530
    Abstract: A system for sensing the impact of a bullet on a target and remotely reporting the successful impact to the shooter by means of a signal transmitted from a sensor transmitter to a receiver incorporated with headphones, ear buds or an I-phone with Bluetooth capability. The sensor includes a wireless transmitter and a impact/vibration sensor such as a piezoelectric sensor. The target impact sensors can be used with various stationary targets such as metallic or paper targets, but can also be used on movable targets such as body armor worn by players in paint ball competition.
    Type: Grant
    Filed: March 6, 2015
    Date of Patent: September 12, 2017
    Inventor: Brian D. Miller
  • Patent number: 9244525
    Abstract: There is provided an interactive device capable of providing input data to a computer program in response to user interactions, the interface device comprising a first position sensor reading a sensed location of the interface device having a free roaming movement in a three-dimensional space, a direction vector determination device determining a direction vector indicating an aiming direction, and a transmission system communicating aim information to an external device implementing the computer program. The transmission system may include a transmitter for the direction vector and/or a transmitter for the sensed location. The computer program can use the aim information and input data to support a projected 3D game environment or other application providing sensory feedback in response to the user interactions. Multiple interactive devices having unique identifiers may also be supported.
    Type: Grant
    Filed: February 19, 2009
    Date of Patent: January 26, 2016
    Assignee: Disney Enterprises, Inc.
    Inventors: David Crawford, Edward Nemeth, Asa K. Kalama, Mark R. Mine
  • Patent number: 9039012
    Abstract: A training device for installation in a practice area is provided, the training device providing an indication to a user as to where on a first surface of the training device a football should be aimed. The first surface is configured to allow the ball to pass through the first surface, where it is collected and returned to the user. The training device is also configured to indicate to the user approximately where in the practice area the football will be returned to, so as to allow the user to position themselves accordingly.
    Type: Grant
    Filed: September 14, 2006
    Date of Patent: May 26, 2015
    Inventor: John Joe O'Sullivan
  • Publication number: 20140265130
    Abstract: A gaming system for playing a game. The gaming system includes a relatively large, flat touch surface configured to accept projectiles. The relatively large flat surface is configured to act as a screen. A projection system is configured for projecting an image onto the surface and a detection system is configured to detect an impact on the surface. The detection system is positioned at a periphery of the surface. Projectiles are configured for directing toward and onto the surface. A currency acceptor is mounted proximate the surface. A controller is configured to control the projection system to display at least one of user interfaces, game play, attract mode and video onto the touch surface.
    Type: Application
    Filed: March 13, 2014
    Publication date: September 18, 2014
    Applicant: MEGATOUCH, LLC
    Inventors: William L. LAYNE, IV, Brennan MCTERNAN, Robert Michael MARTIN
  • Publication number: 20130049299
    Abstract: A net or barrier has strategically located pocket(s) attached to the net over holes(s) in the net/barrier in order to catch a ball or projectile that passes through the hole(s). A computer-assisted method displays information, more particularly advertisement, onto a net or barrier. The computer-assisted display is viewable by a TV or video audience.
    Type: Application
    Filed: October 29, 2012
    Publication date: February 28, 2013
    Inventors: DAVID W. GUTHRIE, GEORGE BAUMGARDNER
  • Patent number: 8262473
    Abstract: Disclosed herein is an amusement device, the amusement device having: a display device rotatably mounted to a structure, the display device being configured to create a plurality of images via a persistence of vision effect; a device for rotating the display device; a sensor for determining whether an object has hit one of the plurality of images; a microcontroller in operable communication with the sensor and the display device, the microcontroller changing the appearance of at least one of the plurality of images when the sensor determines that an object has hit at least one of the plurality of images.
    Type: Grant
    Filed: January 5, 2009
    Date of Patent: September 11, 2012
    Assignee: Mattel, Inc.
    Inventors: Robert J. Civettini, Douglas P. Snook, Luke J. Orland, Todd M. Bailey, Christopher Hardouin
  • Patent number: 7874908
    Abstract: A method and gaming device, such as a slot machine, is disclosed that generates a spin results which are used to determine a player's progress toward a secondary or overall game objective. The secondary game objective may include completing a set or a collection. A game objective may instruct a player to attempt to assemble a picture or image. Portions of the complete image may be displayed on a first game area, such as the reel area of the gaming device. A player executing a spin on the gaming device may acquire or utilize portions of the image as they occur in the context of a reel-based game. Image portions may “occur” when they appear on the gaming device payline as part of a traditional reel-based game. The image portion may be utilized on a second game area of the gaming device (e.g. a screen located above the gaming device reel area) in order to depict progress toward the secondary game objective of completing the image.
    Type: Grant
    Filed: March 3, 2004
    Date of Patent: January 25, 2011
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Stephen C. Tulley, Daniel E. Tedesco, Steven M. Santisi
  • Publication number: 20100207330
    Abstract: An arrow tip and target system, including a tip having a removable marking material integral with an end surface of the tip, and a target. An arrow for marking a target, including a shaft and a tip fixedly mounted thereon, the tip including a removable marking material integral with an end surface of the tip. A tip for attachment to an arrow, including a removable marking material integral with an end surface of the tip. A kit including a target, arrow tips, marking material, games, and rules for the games. A method of playing a game with an arrow tip and target system by attaching a tip including removable marking material to an arrow, launching the arrow towards a target according to the game being played, contacting the tip with the target, and removably marking the target.
    Type: Application
    Filed: January 22, 2010
    Publication date: August 19, 2010
    Applicant: MOR ARCHERY TARGETS, INC.
    Inventors: Timothy Paul Yaroch, Rhonda Ann Yaroch
  • Publication number: 20080220397
    Abstract: A three-dimensional imaging technique is used to create the illusion of depth in an image or in a video in order to present a more realistic training experience for a person undergoing firearms and/or use of force training. The three-dimensional image can be used in a target, a shoot house, and/or a training simulator.
    Type: Application
    Filed: December 5, 2007
    Publication date: September 11, 2008
    Applicant: LIVESIGHT TARGET SYSTEMS INC.
    Inventors: Ralph Capone, Steven Rubino
  • Patent number: 6961070
    Abstract: The invention is a method for augmenting images with the predicted effectiveness of ordinance deployed or dropped at a specific aim point. The method uses JMEM data to calculate the predicted effectiveness of a selected weapon over an area surrounding the aimpoint and calculates the parameters for a graphical representation of the numerical results. Predicted effectiveness is displayed onto an overhead or perspective view image by overlaying with a series of ellipses, a variable color area, a variable transparency area, or some combination of the three.
    Type: Grant
    Filed: April 16, 2002
    Date of Patent: November 1, 2005
    Assignee: Information Decision Technologies, LLC
    Inventors: Richard Wade Madison, John Franklin Ebersole, Jr., John Franklin Ebersole
  • Patent number: 6908392
    Abstract: Embodiments of the present invention are directed to an apparatus and system for a target game used in conjunction with a toilet or urinal, wherein a target body is positioned within the toilet basin. The target game comprises a target body and coupling members, wherein the target body is divided into sections. The coupling members secure the target body to the toilet basin and include a securing member and an attachment member, wherein the securing member is any device that is capable of attaching to the toilet and wherein the attachment member couples the securing member to the target body. Other embodiments of the apparatus and system include image projection systems to create the target.
    Type: Grant
    Filed: August 10, 2002
    Date of Patent: June 21, 2005
    Inventors: Gary Friedman, Gregory A. Piccionelli
  • Patent number: 6620043
    Abstract: The present invention provides a novel form of entertainment in which participants compete in a “tug of war” against opponents who are remotely located, stored in electronic form in memory, or are virtual opponents graphically generated in real-time by a computer. One embodiment implements “tug of war” in a manner compatible with international standards for Tug competitions. The invention consists of a rope attached to a motor to supply a counterforce to the pulling team. A tensiometer is attached to the rope to determine the force being applied to the rope by the pulling team. In one embodiment, there is a corresponding assembly being used by an opposing team and in data communication with the first assembly. The motor applies a counterforce to the rope being pulled by one team based on the force being applied by the other team to their own rope. In this manner, the system works as if the teams were each pulling on the same rope.
    Type: Grant
    Filed: January 28, 2000
    Date of Patent: September 16, 2003
    Assignee: Disney Enterprises, Inc.
    Inventors: Eric C. Haseltine, Kyle W. Poor, John W. Sogge
  • Patent number: 6296486
    Abstract: A simulator for simulating the firing of weapons the simulator including a firing station, and a missile weapon simulator. The missile weapon simulator able to simulate imaginary firings, an image display device, an image processing device, and an instructor station. The instructor station includes a video screen associated with a decision device by which an instructor chooses a virtual scenario relating to a firing field, the type of the missile and firing conditions. The image display device displays virtual images in actual size representing a field of vision of a firer in the virtual scenario chosen by the instructor, a micromonitor placed upon the missile weapon simulator displays the same images as those of the display device. The image processing device generates images within the instructor station, the images displayed on the micromonitor, and the images displayed on the display device.
    Type: Grant
    Filed: September 7, 1999
    Date of Patent: October 2, 2001
    Assignee: Aerospatiale Societe Nationale Industrielle
    Inventors: Emmanuel Cardaillac, Laëtitia Weber
  • Patent number: 5951015
    Abstract: An interactive game apparatus in which players throw projectiles, such as soft balls, against a display panel on which a target image is projected and contact sensitive elements aligned with target areas in the projected image are activated by a hit from the thrown projectile to initiate a change in the projected image uniquely associated with the target area hit and the player who threw the projectile. An embodiment in the context of a tic-tac-toe game is described. A number of embodiments for identifying specific projectiles with a player responsible for throwing the projectile are described.
    Type: Grant
    Filed: June 10, 1998
    Date of Patent: September 14, 1999
    Assignee: Eastman Kodak Company
    Inventors: Douglas H. Smith, James E. Stoneham, William P. Fricke, Anthony L. Creed, Peter N. Skillman, Johnson K. Chow
  • Patent number: 5785592
    Abstract: An interactive target game system for one or more players includes at least one designator, in the form of a pistol, holdable by a player for aiming at a target and operating to simulate shooting at the target. The designator includes a photodetector for detecting an electromagnetic beam when the designator is accurately aimed at a beam source. Also included is at least one target viewable by the player for periodically producing an electromagnetic beam which is directed outwardly of the target. During those times that the target is producing the beam, a visible light signal is produced to alert the player that the target is "active". When the designator is accurately aimed at the target and operated to detect an electromagnetic beam, a visual and/or audible signal is produced by the designator to indicate that a "hit" has occurred.
    Type: Grant
    Filed: August 12, 1996
    Date of Patent: July 28, 1998
    Assignee: Sarcos, Inc.
    Inventor: Stephen C. Jacobsen
  • Patent number: 5662333
    Abstract: Electronic detection and location of missiles, such as darts, are disclosed in which either ambient electromagnetic noise or specifically transmitted electromagnetic impressed signals are altered by interference from the missile, and this change is detected to detect the missile and its location. The material of the target area into which the missile is embedded is electrically nonconductive.
    Type: Grant
    Filed: January 29, 1996
    Date of Patent: September 2, 1997
    Assignee: Paramount Technologies, Inc.
    Inventor: John Allen
  • Patent number: 5649706
    Abstract: A hunting simulator having a projection of a moving target in life-size as in a natural environment is provided for practice shooting of a missile such as an arrow, dart, bullet, etc. The missile is detected in-flight in a detection plane set apart from a projection screen so the missile is detected undisturbed before impacting on the screen. The primary detector includes a continuously-illuminating LED emitter and a CCD camera sensor collocated with the emitter with a field of view in a detection area within the plane. Retroreflective tape on a perimeter about the detection area efficiently returns emitter radiation to the sensor. Detection is when a missile causes a shadow on the tape with an interruption of reflected light to the sensor, although in an alternative embodiment, the retroreflective tape is installed on the missile instead of the detection plane perimeter.
    Type: Grant
    Filed: September 21, 1994
    Date of Patent: July 22, 1997
    Inventors: Erwin C. Treat, Jr., Eric G. Muehle
  • Patent number: 5566951
    Abstract: An archery practice device projects a moving hunt scene on a screen. In one embodiment of the invention, a continuous plane of IR light is located prior to the screen, an arrow carrying a reflector is detected as it penetrates this light plane, and IR illumination is reflected back toward the archer and a full-screen radiation detector. In another embodiment, a piezoelectric motion detector senses impact of an arrow on the screen, an IR source is momentarily triggered by the motion detector, and IR illumination is reflected by the arrow toward the full-screen radiation detector. The detector generates a full-screen signal indicating the point of arrow impact on the screen. Upon detecting the arrow, the moving scene is frozen on the screen. The visual content of the frozen scene is coordinated to the full-screen signal from the detector, whereupon a hit zone image is projected on the screen to indicate the arrow impact point relative to the frozen scene.
    Type: Grant
    Filed: June 24, 1994
    Date of Patent: October 22, 1996
    Assignee: Dart International, Inc.
    Inventors: Peter J. Dart, Howard F. Hall, David A. Johnson
  • Patent number: 5340108
    Abstract: Apparatus for projecting selected images of a scene onto a screen, such as images of a golf course looking toward a green, and for projecting and moving a spot of light on the screen superimposed on the scene, such as to represent the travel of a hit golf ball toward the green in the scene, provides both a scene projector and a light spot projector secured in fixed relationship in the same housing and provides dedicated control circuitry for controlling the apparatus in response to instruction signals received from outside the apparatus. The spot projector includes two rotatable mirrors controlled by two stepper motors to control the movement of the spot on the screen. Special circuitry is provided to generate control signal pulses for the stepper motors using a combination of a count signal pulse and a synchronizing pulse. Compensation for nonlinearities in the stepper motors may be provided by reference to a correlation table stored in memory.
    Type: Grant
    Filed: November 22, 1991
    Date of Patent: August 23, 1994
    Assignee: Donald A. Wilson
    Inventors: George E. Gerpheide, Donald A. Wilson, Sidney L. King
  • Patent number: 5328190
    Abstract: An archery practice device simulates dynamic targets, such as in an animal hunt, on a visible screen. A video disk contains a plurality of hunting scenes which are projected via a video projector on a vertical screen whose size simulates an area normally viewed by an archer during a hunt. The screen images are comprised of pixel areas arranged in horizontal rows and vertical columns. A source of light of a spectrum outside the humanly visible range is provided adjacent the screen. Arrows penetrating this light field reflect light to a detector sensitive to light of said spectrum, but not sensitive to visible light otherwise. The detector generates a full screen signal of a plurality of pixel areas, certain of which contain indicia of light reflection from the arrow. Upon detecting such reflection, the scene frame is frozen on the screen.
    Type: Grant
    Filed: August 4, 1992
    Date of Patent: July 12, 1994
    Assignee: Dart International, Inc.
    Inventors: Peter J. Dart, Howard F. Hall
  • Patent number: 5277426
    Abstract: Sport simulation equipment, such as a equipment for simulating a game of golf, and made up of a plurality of components, each component adapted to carry out a function of the system in coordination with other components, and a control circuit for directing and coordinating operation of the system components, incorporates a communication system whereby each component may be connected to a transmission line and can send and receive information regarding coordination and operation of components. Each component includes a communication interface circuit which is connected between the component and the transmission line to send and receive information via the transmission line. The control circuit include a similar communication interface means connected to the transmission line. In a preferred embodiment of the invention, communication is initiated by a request in a predefined format addressed to a component to which the component responds in a predefined format.
    Type: Grant
    Filed: November 22, 1991
    Date of Patent: January 11, 1994
    Assignee: Donald A. Wilson
    Inventors: George E. Gerpheide, Donald A. Wilson, Jack S. Kelliher
  • Patent number: 5273291
    Abstract: The apparatus displays successive pictures of different-type game animals on a screen, preferably each for a predetermined interval of time. The bowman releases an arrow in an attempt to strike the heart or lung of each animal while its picture is being displayed. A scoring target overlies the screen and is imprinted with the heart and lung area identified for each animal, and in positional correlation with its displayed picture. Each arrow released is similarly identified so that after all arrows are released, the target can be inspected to establish a scoring accuracy of the bowman, by comparing each identified arrow with each heart and lung area aimed at.
    Type: Grant
    Filed: March 26, 1993
    Date of Patent: December 28, 1993
    Assignee: Archery Visions, Inc.
    Inventor: Nickolas J. Giannetti
  • Patent number: 5242306
    Abstract: A graphics system provides color image displays including a low resolution, wide field background and a contained high resolution area of interest, by projecting three component color images at wide angle, one of which (green) is blanked at the area of interest and is filled by a separate projection of a high resolution image (green). Simulator apparatus utilizing the graphics system responsively actuates a vehicle platform supplying data signals to an image generator apparatus whereby the area of interest may be variously displaced responsive to movements by of the viewing platform.
    Type: Grant
    Filed: February 11, 1992
    Date of Patent: September 7, 1993
    Assignee: Evans & Sutherland Computer Corp.
    Inventor: Ralph W. Fisher
  • Patent number: 4995616
    Abstract: A light projection tag system provides for the detection of spatially coincident light patterns projected by competing players on a gaming surface. Each player is equipped with an optical transceiver with a field-of-view that is geometrically coincident with the light pattern projected from the transceiver. Each player's transceiver can detect when an opponent's light pattern, also projected on the gaming surface, enters this field-of-view thereby achieving a tag. Detection methods include the use of modulated visible or infrared light. Various embodiments of the system include automatic targets and projected gaming mazes.
    Type: Grant
    Filed: January 23, 1990
    Date of Patent: February 26, 1991
    Inventors: Dennis W. Davis, Russell D. Davis
  • Patent number: 4799687
    Abstract: A light projection tag game requires the overlap of player projected images on a gaming surface. Each player is provided with an optical transceiver which has a receiver with a narrow field of view that is geometrically coincident with the light beam projected from the transceiver. Each player's transceiver can detect when an opponent's image which is also projected on the gaming surface enters this field of view thereby achieving a tag. Receiver methods use either signal transients or infrared modulation. Various embodiments include automatic targets, automatic game control and projected gaming mazes.
    Type: Grant
    Filed: February 18, 1987
    Date of Patent: January 24, 1989
    Inventors: Dennis W. Davis, Russell D. Davis
  • Patent number: 4456262
    Abstract: Video shooting system in which a first shooting room (1) has therein a first target area (11) and a second shooting room (2) has therein a second target area (21). The scene observed in first room (l) by a video camera (15) therein is projected by a first projector (17) in second shooting room (2) on the second target area; the scene a second video camera (25) observes in second shooting room (2) is projected by a second video projector in the first shooting room on said first target area. The invention is useful for showing true-to-nature scenes and events for life-like target practice.
    Type: Grant
    Filed: October 18, 1982
    Date of Patent: June 26, 1984
    Inventor: Georg Palmen
  • Patent number: 4392652
    Abstract: A target material comprises a rubber sheet coated with a thermoluminescent material. When a bullet penetrates the target, as a result of the temperature rise the thermoluminescent material thermoluminesces indicating where the bullet went. A range is disclosed in which images of targets are projected onto the target material.
    Type: Grant
    Filed: September 16, 1980
    Date of Patent: July 12, 1983
    Assignee: Australasian Training Aids Pty. Ltd.
    Inventors: Lindsay C. Knight, Robert A. Cottis
  • Patent number: 4322080
    Abstract: A amusement device includes a target in the form of a course having an obstacle wherein the course is of a predetermined light intensity and the obstacle is of a differing light intensity. An image of a moving object is projected on the target and is controlled by the player who would attempt to move the image over the course without contacting the obstacle. Light intensity sensing means are provided movable with the image to detect when the obstacle has been contacted.
    Type: Grant
    Filed: March 20, 1980
    Date of Patent: March 30, 1982
    Inventor: Hugh Pennington
  • Patent number: 4229009
    Abstract: A light-emission gun amusement machine for projecting a light image onto a screen and for receiving a reflected image from said screen. The device uses a light-emission gun, and has a machine housing separate from the light-emission gun and the screen. Within the housing are: a light source, a photoelectric element above the light source; and a lens system between the light source and the photoelectric element within the housing and the screen outside the housing for coaxially aligning the light rays from the light source to the screen and the light rays from the screen returning toward the photoelectric element. Furthermore, there is an electrically operative motor within the housing with a main shaft operatively connected thereto, and an electric power source connected to the light source and the motor.
    Type: Grant
    Filed: May 15, 1978
    Date of Patent: October 21, 1980
    Assignee: Nintendo Co., Ltd.
    Inventor: Takao Ohta
  • Patent number: RE32662
    Abstract: A amusement device includes a target in the form of a course having an obstacle wherein the course is of a predetermined light intensity and the obstacle is of a differing light intensity. An image of a moving object is projected on the target and is controlled by the player who would attempt to move the image over the course without contacting the obstacle. Light intensity sensing means are provided movable with the image to detect when the obstacle has been contacted.
    Type: Grant
    Filed: February 15, 1984
    Date of Patent: May 3, 1988
    Assignee: David R. Capasso
    Inventor: Hugh S. Pennington