One Participant At A Time Competes Patents (Class 273/446)
  • Patent number: 11257345
    Abstract: The invention relates to a method and corresponding devices for monitoring the attention of an operator of an X-ray inspection system for nondestructive inspection of inspection objects and for ensuring the presence and/or attention of an operator of the X-ray inspection system including the following steps: display of a piece of information that defines a randomly determined desired input; detection of an actual input of the operator as a response to the displayed desired input; and, based on the desired input and the actual input, determination of a signal that indicates the attention of the operator.
    Type: Grant
    Filed: May 8, 2015
    Date of Patent: February 22, 2022
    Assignee: SMITHS DETECTION GERMANY GMBH
    Inventor: Ulrich Riedel
  • Patent number: 10058759
    Abstract: A golf training aid apparatus having a sensor mat for being placed under a golf mat, the sensor mat having one or more first sensors disposed in a first region; one or more second sensors disposed in a second region; and one or more third sensors disposed in a third region. The apparatus having a timer circuit coupling each of the first, second, and third sensors to a respective first indicator, second indicator, and third indicator, the timer circuit triggering, over a predetermined amount of time, the first indicator upon an ideal impact detected by the one or more first sensors, the second indicator upon a thin impact detected by the one or more second sensors, or the third indicator upon a fat impact detected by the one or more third sensors.
    Type: Grant
    Filed: July 24, 2017
    Date of Patent: August 28, 2018
    Inventor: Leslie A. Saint-Louis
  • Patent number: 9727778
    Abstract: A method, non-transitory computer readable medium and apparatus that provides feedback to a user for interacting continuously without any disconnect. It gives real time visual clues and gestures based on application need. This solves the problem of a disconnected user found in current system and applications as user will be continuously aware whether and how much he is being tracked by the application that will allow him to continuously interact with the application. The requirements from various applications like FBT (Full body Tracking), HBT (Half Body Tracking), LTO (Leg Tracking Only), HTO (Hand Tracking Only), STO (Specific Tracking only) is sent to the CFBTE (Continuous Full Body Tracking Engine). The CFBTE process the requirements and generates the visual clues and gesture events. In visual clues the tracking level/intensity is continuously displayed, which will guide the user on system readiness and effectiveness for interaction.
    Type: Grant
    Filed: May 12, 2014
    Date of Patent: August 8, 2017
    Assignee: Wipro Limited
    Inventors: Manoj Madhusudhanan, Amit Kumar, Sheeba Raj
  • Patent number: 9724564
    Abstract: A layered exercise contact counter display tracking and showing repetitive contacts with the lens contact surface of a housing covering a sensor pad, which responds to contacts sending a signal to a powered circuit board and remote tracking devices to record and display the number of repetitive hits adapted for mounting on an exercise device or a support surface to encourage an exerciser to complete and exercise or contact event.
    Type: Grant
    Filed: February 26, 2016
    Date of Patent: August 8, 2017
    Assignee: Boxing Is For Girls, LLC
    Inventors: Eliza James, Lori A Leighton, Daniel Scott Owen
  • Patent number: 9700777
    Abstract: An instrumented, swing path adjustable, angle-adjustable batting tee is disclosed that measures both a bat speed and a ball exit velocity as a hitter swings a bat and initiates contact with a ball positioned on the tee. A bat speed radar detector is coupled to the tee and positioned within proximity of the ball set on the tee so that the bat speed radar detector measures the bat speed upon the bat initiating contact with the ball. A ball exit velocity radar is coupled to the tee and positioned within proximity of a ball flight of the ball as it leaves the bat so that the ball exit velocity radar measures the ball exit velocity of the ball in-flight after contact between the bat and the ball. The ball flight is a path that the ball travels after contact between the bat and a baseball or softball.
    Type: Grant
    Filed: July 13, 2015
    Date of Patent: July 11, 2017
    Assignee: Sports Sensor, Inc.
    Inventor: Albert E. Dilz, Jr.
  • Patent number: 9272184
    Abstract: A layered exercise contact counter display tracking and showing repetitive contacts with the lens contact surface of a housing covering a sensor pad, which responds to contacts sending a signal to a powered circuit board to record and display the number of repetitive hits adapted for mounting on an exercise device or a support surface to encourage an exerciser to complete and exercise or contact event.
    Type: Grant
    Filed: August 18, 2014
    Date of Patent: March 1, 2016
    Assignee: Boxing Is For Girls, LLC
    Inventors: Eliza James, Lori A. Leighton
  • Patent number: 8795047
    Abstract: A game machine includes a cabinet, a supporting rod disposed in the cabinet, a retaining base secured on top of the rod, a lighting device disposed on the retaining device, and a drive mechanism disposed in the cabinet. The rod defines a bore therein. The retaining base defines an aperture in communication with the bore in the rod. The lighting device has its electric wire extending through both of the aperture in the retaining base and the bore in the rod. The target is made of a light-transmissive material. The retaining base and the lighting device are housed in a receptacle of the target. The drive mechanism is configured to drive the rod to move up to have the target pop out of a hole in a table of the cabinet.
    Type: Grant
    Filed: October 4, 2012
    Date of Patent: August 5, 2014
    Assignee: Feiloli Electronic Co., Ltd.
    Inventors: Chi-Ming Tsai, I-Chiang Yang
  • Patent number: 8720897
    Abstract: Toy and game methods and apparatus including rectangular block elements layered to form a tower with upper and lower layers held by frictional coupling between the layers. The tower height increases during game play by removing blocks from one or more lower layers to build up successive upper layers upon an assembly platform. An upsetting element at the base transforms the blocks by dislodging the block elements with respect to the assembly platform by moving or traversing the assembly platform. A shifting mechanism may be provided in mechanical communication with the assembly platform for moving the platform between positions. A timer element establishes a predetermined time period from which the upsetting element transforms the block elements assembled atop the platform at an expiration of the set period of play time.
    Type: Grant
    Filed: November 16, 2012
    Date of Patent: May 13, 2014
    Assignee: Hasbro, Inc.
    Inventors: Stephen W Butcher, Daniel Sanfilippo, Dustin DePenning, Lee M Lenkarski
  • Patent number: 8657294
    Abstract: A lifting device for hammer game machine includes frame, a motor laterally mounted to a lower portion of the frame, a seat longitudinally mounted to an upper portion of the frame, a lifting unit partially received in and extending through the seat, a first bracket is secured on a lower end of the lifting device, a linkage assembly connected to the motor and a second bracket laterally mounted onto the linkage assembly through the frame. The first bracket and the second bracket are slidably relative to the frame and selectively connected to each other before being operated.
    Type: Grant
    Filed: April 17, 2012
    Date of Patent: February 25, 2014
    Inventors: Chi-Ming Tsai, I-Chiang Yang
  • Patent number: 8657295
    Abstract: A manual neurological testing device for measuring a subject's reaction time comprising: a releasable holding member operable to be grasped by the subject; a stimulus device coupled with the releasable holding member, the stimulus device outputting a perceivable stimulus; and a measurement device coupled with the releasable holding member, the measurement device measuring the subject's reaction time for grasping the releasable holding member relative to the perceivable stimulus.
    Type: Grant
    Filed: June 15, 2010
    Date of Patent: February 25, 2014
    Assignee: The Regents of The University of Michigan
    Inventors: James A. Ashton-Miller, Hogene Kim, James T. Eckner, James K. Richardson
  • Patent number: 8485878
    Abstract: Methods of implementing geocaching games are provided in which information is provided regarding a location of a waypoint. Thereafter, it is confirmed that a player of the game physically arrived at the waypoint. After such confirmation has been obtained, the player may be awarded a virtual prize. Related geocaching games and computer program products are also disclosed.
    Type: Grant
    Filed: January 5, 2007
    Date of Patent: July 16, 2013
    Assignee: AT&T Intellectual Property I, L.P.
    Inventors: Jeffrey Aaron, John Ruckart
  • Patent number: 7063325
    Abstract: A catching game is played by pendently supporting a plurality of playing cards from a device. The device is operated by one of the players to release at least one card. The released card falls under the influence of gravity and the air and falls in an unpredictable trajectory. A player must catch the card before it falls to an underlying surface.
    Type: Grant
    Filed: April 4, 2005
    Date of Patent: June 20, 2006
    Inventors: Wendy Smith, Cory J. Smith
  • Patent number: 6656049
    Abstract: An electronic game apparatus constituting a body 101, comprising legs 103, and being capable of placement on an arbitrary surface. Further, a portion of the switches 102 of an operating portion are arranged in a location that differs from the surface on which a display panel 100 is provided, making operation easy.
    Type: Grant
    Filed: February 25, 1999
    Date of Patent: December 2, 2003
    Assignee: Kabushiki Kaisah Sega Enterprises
    Inventors: Namiko Masaki, Fujio Nobata, Madoka Nakayama, Yoshiyuki Endo
  • Patent number: 6565087
    Abstract: An apparatus and method for playing a game at a party for enhancing the enjoyment of a plurality participants during the party, while gifts are being opened. The game apparatus and method includes, providing a plurality of gift items, providing a concealing device for individually covering each of the gift items from view, providing a participant with a unit for advancing play during the game. The participant is further provided with a member for making the concealing device more difficult to remove during play. The goal is to remove the concealing device to reveal a gift item before the removing is stopped. If a gift is fully revealed during play, the participant may retain the gift item.
    Type: Grant
    Filed: July 28, 2001
    Date of Patent: May 20, 2003
    Inventors: Earle R. Taylor, Wanda S. Taylor
  • Patent number: 6319120
    Abstract: An electronic game apparatus requiring skill in which one or more players individually attempt to outmaneuver the game apparatus on a time limit and motion or presence sensing detecting basis. Each player starts a play cycle of an electronic circuit within the game apparatus by manually pressing a start button on the housing. The player then has a preselected first period of time, e.g. five seconds, during which the presence sensor is deactivated to distance himself sufficiently from the game apparatus so that his presence would not be sensed by the motion detector of the apparatus at the end of the first time period. At the end of the first time period, the presence sensor is activated and the player has a certain second time period, e.g. ten seconds, to stealthfully reapproach the game apparatus without his or her presence being detected and to disarm the game apparatus by pressing a stop button or area of the housing.
    Type: Grant
    Filed: January 7, 2000
    Date of Patent: November 20, 2001
    Inventor: Stephen Motosko
  • Patent number: 6210278
    Abstract: A hand-held game that includes a plurality of input devices, an audible output device, and a controller coupled to each of the input devices and to the audible output device. Preferably, each of the input devices require a different mechanical action for action, such as a pressure switch, a pull switch or a rotational switch. The controller outputs a first command signal to the audible output device that relates to a first selected input device. The controller then outputs a second command signal to the audible output device relating to a second selected input device when the first selected input device is actuated within a predetermined period of time. When the first selected input device is not actuated within the predetermined period of time, or when an input device other than the selected input device is actuated in response to the first command signal, the controller outputs an error command signal to the audible output device.
    Type: Grant
    Filed: May 4, 1999
    Date of Patent: April 3, 2001
    Assignee: Klitsner Industrial Design, LLC
    Inventor: Daniel B. Klitsner
  • Patent number: 6135851
    Abstract: A foldable toy which can be selectively arranged into a plurality of desired shapes is disclosed as well as an associated game. The foldable toy includes a plurality of primary links, a plurality of joints connecting the primary links together, and a plurality of secondary links having first ends secured to the joints and having opposite free ends. The joints permit the primary and secondary links to be rotated about the joints through 360.degree. in parallel planes in order to form different desired shapes. The foldable toy can advantageously form a virtually unlimited number of different shapes including, for example, each of the letters A through Z of the English-language alphabet, each of the numerals 0-9, and a plurality of common geometric shapes such as a square, triangle, rectangle, star, diamond, and octagon. The foldable toy can also be formed into other amusing shapes such as animals, rocket ships, buildings, etc. and numerous other shapes that a child can imagine.
    Type: Grant
    Filed: February 12, 1999
    Date of Patent: October 24, 2000
    Assignee: Big Kids, Inc.
    Inventors: Luther E. Drake, Earl W. Duval
  • Patent number: 6086478
    Abstract: A hand-held game that includes a plurality of input devices, an audible output device, and a controller coupled to each of the input devices and to the audible output device. Preferably, each of the input devices require a different mechanical action for action, such as a pressure switch, a pull switch or a rotational switch. The controller outputs a first command signal to the audible output device that relates to a first selected input device. The controller then outputs a second command signal to the audible output device relating to a second selected input device when the first selected input device is actuated within a predetermined period of time. When the first selected input device is not actuated within the predetermined period of time, or when an input device other than the selected input device is actuated in response to the first command signal, the controller outputs an error command signal to the audible output device.
    Type: Grant
    Filed: September 19, 1997
    Date of Patent: July 11, 2000
    Assignee: Hasbro, Inc.
    Inventors: Daniel B. Klitsner, Robert M. Welch
  • Patent number: 5746433
    Abstract: A cards and dice game to develop public speaking ability is disclosed. The game provides a single die which is rolled to determine the order of play. Timing and grammar judges are selected. The players take turns as speaker in sequence. Each player begins each turn by selecting a card from a stack of cards, wherein each card has a plurality of speaking topics on the card. The player then rolls the die to determine which speaking topic on the card is to be used. The player receives 1 point for every second of speech. A maximum speaking time of 3 minutes and 180 points is allowed. Points are deducted by the grammarian for speech fillers such as "ummms" and "ahhhs", and for pauses. Ten points are lost where the speaker strays from the topic.
    Type: Grant
    Filed: February 10, 1997
    Date of Patent: May 5, 1998
    Inventors: Karen Klassen, Dwayne Klassen
  • Patent number: 5607164
    Abstract: A game unit includes a pair of vertical slots within which a pair of toy vehicle carriages each supporting a toy vehicle are movable. An endless belt is supported beneath each of the carriages and secured thereto. The belt is driven by a reversible motor which in turn responds to an operator button to alternatively move the vehicle downward or stop the vehicle motion at a target point. A plurality of flashing lights and numeric scores are arranged in parallel columns adjacent each slot to identify a target zone within which the vehicle is to be stopped.
    Type: Grant
    Filed: February 9, 1996
    Date of Patent: March 4, 1997
    Assignee: Mattel, Inc.
    Inventor: Andrew Rifkin
  • Patent number: 5571267
    Abstract: A target hitting game machine includes a cover member being formed with an opening; a target having an effective hitting area on a portion of the surface thereof, the target being rotatably disposed in the cover member and partially exposed through the opening during the rotation; a drive mechanism which rotates the target; an exposure detector which detects that the effective hitting area of the target is exposed through the opening; a hit detector which senses that the target is hit by a player; and a successful hitting determinator which is in responsive to the exposure detector and the hit detector and determines a successful hitting that the effective hitting area is hit.
    Type: Grant
    Filed: September 7, 1995
    Date of Patent: November 5, 1996
    Assignee: Konami Co., Ltd.
    Inventors: Hidekazu Yokoi, Yuichiro Sagawa, Shinichi Wada
  • Patent number: 5407212
    Abstract: A game for testing reflex and reaction times in people is provided. The game has a vertical housing mounted to a planar base. The vertical housing defines a channel enclosing a pair of shafts. A card is provided to move along a first shaft and a lifter is provided to move along a second shaft. The lifter engages the card and sets it in an upper limit. A solenoid keeps the card at its upper limit. A start button enables the solenoid to release the card permitting downward movement of the card. A pair of finger grabbers inserted through side walls of the housing enable a player to grab the falling card. Prize lines on a front surface of the card determine if a player has won a prize. A cheat detection system is additionally provided to prohibit a player from grabbing the card before it has initiated downward movement.
    Type: Grant
    Filed: October 12, 1994
    Date of Patent: April 18, 1995
    Assignee: Bob's Space Racers, Inc.
    Inventor: Michael J. Dobson
  • Patent number: 5316308
    Abstract: A shadow board game is provided and includes a shadow casting device used in conjunction with a board game for fun by the players. Acts acted out in shadow casting can be simulated in shadow by actual physical contact during the play of the game by the players from instructions taken from a game board. The player with the highest points at the end of the game wins.
    Type: Grant
    Filed: May 7, 1992
    Date of Patent: May 31, 1994
    Inventor: Jeffrey Stembokas
  • Patent number: 5289389
    Abstract: A response speed and accuracy measurement device includes a multidigit code generator for generating a multidigit code of numeric or alphabetic characters or other symbols. A start switch causes a code to be generated and displayed for a limited time duration. The operator then attempts to enter the last displayed code as quickly as possible using the data entry keys of a keyboard. A timer measures the operator's response time. A comparator checks the entered code against the displayed code for detecting a match. An output is generated in the event of a match to indicate the operator's response time.
    Type: Grant
    Filed: January 7, 1992
    Date of Patent: February 22, 1994
    Inventor: Lloyd E. Keller
  • Patent number: 5271627
    Abstract: A multidimensional equilateral angular game playing apparatus and method include electronically controlled, life-sized obelisk "opponents" in the vertex of each angle. A sound generator and multiple lighted targets are mounted upon variously angled surfaces of each obelisk so that a target becomes momentarily active when its light is illuminated and a sound generator mounted upon the obelisk holding the target is actuated. The sequence of targets presented to a player and the time duration of each activation may be selected in a random manner by electronic controls. A single player strikes activated targets using thrusting and sweeping motions of a double-sided, padded playing staff. Upon successfully striking a target, the sound generator upon which obelisk the target is mounted emits a tone verifying the success of the strike, a point is added to a total sum of successful strikes, the target is deactivated and the next target is immediately presented to the player.
    Type: Grant
    Filed: May 7, 1992
    Date of Patent: December 21, 1993
    Inventors: Paul R. Russell, Alysn Hassenforder
  • Patent number: 5116065
    Abstract: A table game comprising a stationary base and a rotating playing area. The playing area contains a plurality of buttons which can be pressed down. A playing card with a random arrangement of holes which lines up with the buttons lets the buttons contact an electrical grid if a hole is under a button. If there is no hole under a button, the button cannot contact the electrical grid. If the button does contact the electrical grid it completes a circuit. That circuit causes a projectile to be projected from the top of the playing area into the direction of the player. A timer is used that allows a set period of time for the player to choose a button before the projectile automatically projects. The timer and grid circuit can be closed only when the rotating playing area is pointing toward the player. When a player finishes his turn he quickly turns the playing area away from himself to open the electrical circuit before the projectile is projected at him.
    Type: Grant
    Filed: October 19, 1990
    Date of Patent: May 26, 1992
    Inventor: Timothy T. Ackerman
  • Patent number: 5079726
    Abstract: A response speed and accuracy measurement device includes a multidigit code generator for generating a multidigit code of numeric or alphabetic characters or other symbols. An operator controlled start switch causes a code to be generated and displayed for a limited fixed time duration. The operator then attempts to enter the last displayed code as quickly as possible using the data entry keys of a keyboard. A timer measures the operators response time. A comparator checks the entered code against the displayed code for detecting a match. An output is generated in the event of a match to indicate the operator's response time.
    Type: Grant
    Filed: August 16, 1989
    Date of Patent: January 7, 1992
    Inventor: Lloyd E. Keller
  • Patent number: 5052967
    Abstract: A novelty device is presented as a therapeutic and entertaining organization to permit positioning of an actual or simulation of insect upon an anvil and utilizing a hammer member mounted upon a forward surface of a support base underlying the anvil to effect impact of the insect. A modification of the instant invention includes an audible device actuated upon impacting the anvil by the hammer assembly.
    Type: Grant
    Filed: August 30, 1990
    Date of Patent: October 1, 1991
    Inventors: Gerry E. Slatter, Mary P. Slatter
  • Patent number: 5048842
    Abstract: A game and game method involving recall of trivia information associated with commercial products, commercial slogans and personalities or characters associated with these products and slogans. Play of this game involves utilization of a playing board which is divided into individual sectors, with each sector including a movement track for a progress marker which identifies the winner of the game. A circular movement track is also provided to facilitate play or movement in a random manner and to serve as basis for selection of trivia questions and subject matter. Cards are provided with appropriate information and a request for response, and are coded to correspond to specific positions on the circular movement track. A timing device is provided for limiting the time period of response and for enabling other players to retrieve a removable element from the time and therefore entitle the player to interrupt normal rotation.
    Type: Grant
    Filed: March 13, 1989
    Date of Patent: September 17, 1991
    Inventor: Angela B. Proctor
  • Patent number: 5040790
    Abstract: The swingpacer of the present invention is comprised of a power source, integrated electrical circuitry and a speaker which is housed in a suitable cabinet. A separate operable control functions as a mode select which cooperates with the electrical circuitry associated therewith to produce the desired number of tones, with the electrical circuitry including a control of operatively permitting the user to control the time delay between audible signals and to control the duration thereof. Additionally, the electrical circuitry includes a control which permits the user to operably control the time delay between the last audible signal of the previous sequence and the initiation of a new sequence of audible signals. The electrical circuitry is capable of generating a short audible signal prior to the starting of the next sequence which functions as an alert to the upcoming sequence.
    Type: Grant
    Filed: December 16, 1988
    Date of Patent: August 20, 1991
    Assignee: Swingpacer Corporation
    Inventors: Robert G. Anthes, Arthur J. Miller, Cecil D. Dewitt