Scoring Patents (Class 700/92)
  • Patent number: 11887433
    Abstract: Systems and methods which provide a player zero, one or more benefits based on zero, one or more skill-based inputs the player makes during one or more plays of one or more games of skill, wherein the benefits obtained are independent of any awards determined during such plays of such games of skill.
    Type: Grant
    Filed: August 3, 2020
    Date of Patent: January 30, 2024
    Assignee: IGT
    Inventors: Eric Lancaster, Erik Petersen, Andrew Fisher, Larry Hollibaugh
  • Patent number: 11712632
    Abstract: A non-transitory computer-readable recording medium containing a program, which, when executed by processing circuitry of a terminal device that communicates with a server device, causes the processing circuitry to: execute a game part, the server device being for storing ranking information including a plurality of first points each corresponding to each of a plurality of user groups to each of which one or more users belong, the ranking information also including a rank of each user group determined based on the corresponding first point; in response to an execution result of the game part satisfying a first condition, transmit, to the server device, a request for changing the first point corresponding to a first user group among the user groups to which the user of the terminal device belongs; and receive, from the server device, the ranking information updated based on the first point after being changed.
    Type: Grant
    Filed: December 29, 2021
    Date of Patent: August 1, 2023
    Assignee: GREE, INC.
    Inventor: Hiroshi Kawahara
  • Patent number: 11610376
    Abstract: A wrist-pose isolation system can infer a wrist pose (e.g., the user's hand position relative to her forearm) and can reduce wrist-induced jitter for projection casting in an XR environment. A user's projection cast can be determined as a combination of a “low-wrist contribution” component (e.g., a body-and-arm component) and a “high-wrist contribution” component (e.g., the pose of the wrist with respect to the arm). Using input from a gesture-tracking system, the contribution of the user's wrist pose to the user's current projection cast is calculated as a “wrist-contribution vector.” A projection cast direction can be determined as the interpolation of the current low-wrist contribution component and the high-wrist contribution component. This interpolation can be performed by weighting each by a specified amount and combining them.
    Type: Grant
    Filed: April 8, 2022
    Date of Patent: March 21, 2023
    Assignee: Meta Platforms Technologies, LLC
    Inventors: Norah Riley Smith, Matthew Alan Insley
  • Patent number: 11607612
    Abstract: A computer device configured to provide a game to a user and to implement a special game element. A gameboard comprising gameboard locations is rendered on a display. A first set of the gameboard locations comprise tiles supporting game objects, and at least one of the gameboard locations does not comprise a tile. A user input selecting one of user selectable game elements supported by the tiles is received, and the device detects match game conditions. At least one tile of the gameboard supports a special game element, which is activated or triggered when a special game element triggering condition is detected. On detection of the special game element triggering condition, The special game element is triggered to cause it to move to a target gameboard location. If there is no tile at the target gameboard location a new tile is generated on the gameboard at the target gameboard location.
    Type: Grant
    Filed: June 16, 2021
    Date of Patent: March 21, 2023
    Assignee: KING.COM LTD.
    Inventor: Mick Heijkens
  • Patent number: 11568617
    Abstract: Methods and systems for constructing a three-dimensional (3D) model of a user in a virtual environment for full body virtual reality (VR) applications are described. The method includes receiving an image of the user captured using an RGB camera; detecting a body bounding box associated with the user using a first trained neural network; determining a segmentation map of the user, based on the body bounding box; determining a two-dimensional (2D) contour of the user from the segmentation map; forming a 3D extrusion model by extruding the 2D contour; and constructing the 3D model of the user in the virtual environment by applying a geometric transformation to the 3D extrusion model. Applications of full body VR include physical training and fitness sessions, games, control of computing devices, manipulation and display of data, interactive social media with VR, and the like.
    Type: Grant
    Filed: May 11, 2022
    Date of Patent: January 31, 2023
    Assignee: NEX Team Inc.
    Inventors: On Loy Sung, Keng Fai Lee
  • Patent number: 11547904
    Abstract: An exercise assisting device and exercise assisting method are provided. The device performs the following operations: transmitting a first control signal, the first control signal is related to a motion demonstration video corresponding to an exercise course data; receiving a video stream of a user; analyzing the video stream to generate a motion recognition result corresponding to the exercise course data of the user, and determining whether a motion target value is achieved according to the motion recognition result and the exercise course data; and when the motion target value is not achieved, the motion recognition result and the motion target value are input into an expert suggestion model to generate a follow-up motion suggestion and to determine a follow-up motion demonstration video corresponding to the follow-up motion suggestion.
    Type: Grant
    Filed: December 5, 2019
    Date of Patent: January 10, 2023
    Assignee: INSTITUTE FOR INFORMATION INDUSTRY
    Inventors: Chia-Yu Lu, Shang-Ming Jen
  • Patent number: 11538174
    Abstract: A behavior recognition method includes extracting, by a computer, skeleton information including a plurality of joint positions for each frame of an image, calculating a first set of motion feature amounts from the skeleton information, calculating a plot position by plotting the first set of motion feature amounts on a feature amount space defined by a second set of motion feature amounts, the plot position being a position where the first set of motion feature amounts is plotted on the feature amount space, the feature amount space having a plurality of mapping areas in which respective ranges corresponding to predetermined higher-level behaviors to be recognized are mapped, and expanding, when a degree of divergence from a minimum distance to other distances among distances between the plot position and each of the plurality of mapping areas satisfies a predetermined criterion, a mapping area at the minimum distance from the plot position.
    Type: Grant
    Filed: March 23, 2021
    Date of Patent: December 27, 2022
    Assignee: FUJITSU LIMITED
    Inventor: Takahiro Saito
  • Patent number: 11471774
    Abstract: The disclosure provides technology for generating a mixed reality computer simulated competition between real and virtual participants. The mixed reality simulation may merge aspects of the real world with aspects of a virtual world. The real participant may be any human being that wants to compete in-person with a virtual participant and the virtual participant may be a deceased person, a living person, a famous person, a friend, or other participant. The real participant may perform actions in the real world that are captured in video content and the technology may augment the video content to include simulated actions of the virtual participant. The simulation of the virtual participant may be based on an actual person (e.g., a body double), computer models (e.g., graphical model, behavioral model, and kinematic model), or a combination thereof. The technology may also determine scores for the participants and determine the winner of the competition.
    Type: Grant
    Filed: December 29, 2020
    Date of Patent: October 18, 2022
    Assignee: The Generational Project, LLC
    Inventors: Christian B. Tureaud, James M. Fazio
  • Patent number: 11434004
    Abstract: Drones are controlled by one or more control devices and comprise a respective camera for image capture. The one or more control devices perform a method including obtaining projected flight paths of the drones, obtaining a projected camera setting of the respective camera, computing, as a function of the projected camera setting, a projected viewing frustum of the respective camera, defining, for the drones, projected time-space trajectories of no-fly zones based on the projected viewing frustum of the respective camera, analyzing the projected flight paths of the drones in relation to the projected time-space trajectories for detection of a violation of one or more of the no-fly zones, and setting an operative flight path and/or an operative camera setting for at least one selected drone to prevent the violation.
    Type: Grant
    Filed: April 29, 2020
    Date of Patent: September 6, 2022
    Assignee: SONY GROUP CORPORATION
    Inventors: Ola Thörn, Peter Exner
  • Patent number: 11420110
    Abstract: A method of evaluating a videogame for a first user includes: performing a calibration test using a physical input device to evaluate at least a first physical input capability of the first user with respect to that physical input device; evaluating at the at least first physical input capability exhibited with respect to that physical input device during reference play of the videogame by one or reference users other than the first user; comparing the at least first physical input capability exhibited during reference play with that of the first user; and providing an evaluation of the videogame's suitability for play by the first user, based upon the comparison.
    Type: Grant
    Filed: October 12, 2020
    Date of Patent: August 23, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Gregory James Bedwell, Daryl Cooper
  • Patent number: 11341748
    Abstract: In one embodiment, a method includes accessing a first video; predicting a first noteworthy portion for the first video, wherein the first noteworthy portion is a portion of the first video that is predicted based on user-engagement information associated with the portion of the first video; extracting a first highlight from the first video, wherein the first highlight corresponds to the first noteworthy portion; and sending, to a client system of a user, information configured to render the first highlight and a first interactive element that is configured to launch the first video on the client system.
    Type: Grant
    Filed: January 28, 2021
    Date of Patent: May 24, 2022
    Assignee: Meta Platforms, Inc.
    Inventors: Samuel Evans, Matthew Alexius Labunka
  • Patent number: 11280592
    Abstract: Disclosed are a dart game apparatus and a dart game system including an image projector according to exemplary embodiments of the present disclosure. The dart game apparatus and the dart game system including the image projector may include: a sensing unit sensing hitting of a thrown dart pin; a dart target allowing the dart pin to be received; a display area formed to surround an exterior of the dart target, provided in a body structure of the dart game apparatus, and receiving an image projected from an image projector to output a variable screen; an image projector projecting the image toward the display area; and a controller controlling operations of the dart game apparatus.
    Type: Grant
    Filed: October 27, 2017
    Date of Patent: March 22, 2022
    Assignee: Phoenixdarts Co., Ltd.
    Inventor: Sang Uk Hong
  • Patent number: 11273359
    Abstract: Systems and methods for resolving discrepancies between recordings made by multiple scorekeepers for a game comprising discrete events. In an example, a discrepancy resolving system include at least two personal computing devices and a remote server connected thereto, wherein each of the personal computing devices and the server is equipped with software which enables the personal computing devices to receive recordings of game events from a different scorekeeper, sending such recordings to the server, where the recordings from different scorekeepers are compared and discrepancies detected. The discrepancies are sent back to the computing devices for further responses from the scorekeepers. When the responses from different scorekeepers agree with each other, the discrepancies are resolved.
    Type: Grant
    Filed: November 26, 2019
    Date of Patent: March 15, 2022
    Assignee: DESIGNATED HITTER, INC
    Inventors: Joseph Fisher Golton, John David McLellan, II
  • Patent number: 11273342
    Abstract: The embodiments of the present disclosure disclose a computer-implemented method, an apparatus and a computer program product for automatic control of video play mode. In the method, a prerecorded video of a demonstrator's motions is played while a real-time video of an imitator's motions is being obtained. The imitator's motions in the real-time video are compared with the demonstrator's motions in the prerecorded video. A play mode of the prerecorded video is controlled based on a comparing result.
    Type: Grant
    Filed: October 22, 2019
    Date of Patent: March 15, 2022
    Assignee: International Business Machines Corporation
    Inventors: Xiao Xia Mao, Yidan Lei, Jing Xia
  • Patent number: 11235249
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to estimate, for a user that has not completed the activity, a length of time for the activity completion. The length of time can be presented on a user interface.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: February 1, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Daniel S. Hiatt, Adil Ahmed Sherwani, Steven Patrick Trombetta
  • Patent number: 11192015
    Abstract: A method includes maintaining a plurality of golf-related ability metrics from a plurality of users, each of the plurality of users having a respective scoring average or handicap that is within a predetermined tolerance of a scoring average or handicap of an individual user; determining a statistical distribution of each of the plurality of ability metrics; receiving score data from the individual user corresponding to a plurality of shots performed on a golf course; determining an ability metric from the score data received from the individual user; generating a visual image that illustrates the determined ability metric within the statistical distribution; and displaying the visual image via the electronic user interface.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: December 7, 2021
    Assignee: NIKE, Inc.
    Inventors: Sunil Bharadwaj, John Bouck
  • Patent number: 11176359
    Abstract: A motion recognition device includes a memory, and a processor coupled to the memory and configured to classify a plurality of frames including positional information of a feature point that corresponds to a predetermined part or a joint part of a body of a subject into a plurality of groups in time series by segmenting the plurality of frames in time series based on a position of the predetermined part of the body of the subject, identify a type of a basic motion that corresponds to the group, based on movement of the feature point included in a consecutive frame, for each group, and evaluate a skill and a difficulty level of a motion performed by the subject based on an order of each type of the basic motion that corresponds to a group which is consecutive in time series.
    Type: Grant
    Filed: March 25, 2019
    Date of Patent: November 16, 2021
    Assignee: FUJITSU LIMITED
    Inventors: Akihiko Yabuki, Yoshihiko Nakamura, Wataru Takano
  • Patent number: 11173398
    Abstract: A virtual camera placement system is provided which includes a user input device configured to receive user input and a display device configured to display images captured by a virtual camera. The virtual camera placement system further includes non-volatile memory configured to store instructions and a processor configured to execute the instructions to generate a three-dimensional simulation including a plurality of challenge points for a user, navigate the simulation including the challenge points in response to the user input, and control the virtual camera in the simulation differently in a plurality of camera stages based on at least the user input and an outcome of navigating one or more of the challenge points.
    Type: Grant
    Filed: June 29, 2018
    Date of Patent: November 16, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Jeffrey Brooks Spradling, Kyle Matthew Emtman, Andrew David Beaudoin, Timothy Craig Dean, Huw David Bowles, Stephen James Malpass, William Myles, Martin Stoykov Mihov, Phillip Williams
  • Patent number: 11148062
    Abstract: The present disclosure describes methods and systems directed towards implementing scene tagging. In particular, scene tagging is used to characterize user generated content associated with gameplay information associated with video games. Exemplary user generated content include video recordings or screenshots from within the video game that pertain to events that have occurred. Corresponding metadata would then be used to describe substantive aspects about the user-generated content such as details about where the recording or screenshot was taken, who was included in the user-generated content, and what objects are found in the user-generated content. The associated metadata would 1) allow users to search among various uploaded user generated content and 2) search within portions of those use-generated content for particular sub-sections of interest. Furthermore, the metadata associated with the user-generated content would allow viewers to experience the same events that were recorded.
    Type: Grant
    Filed: May 18, 2018
    Date of Patent: October 19, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Stephen Yong, Hu Peng, Khoi-Nguyen Duc Do
  • Patent number: 11138235
    Abstract: Disclosed in some examples are systems, methods, and machine-readable media for improved information systems. These improved information systems provide a technical solution that includes a predictive learning system and improved data analysis. The data analysis processes multiple data input streams simultaneously, and applies digital signal processing to identify correlation between or among multiple data input streams. The user interface is used to present outputs according to personalized data profile characteristics. In some examples, the user interface includes multiple information cards that are formatted and prioritized based on relevance or urgency.
    Type: Grant
    Filed: April 7, 2016
    Date of Patent: October 5, 2021
    Assignee: WELLNESS COACHES USA, LLC
    Inventors: Daniel Patterson, Michael Larkin, Jason Childs, Mike Reier
  • Patent number: 11112220
    Abstract: [The present invention is] a dart game apparatus that provides a dart game in which one player successively throws n number of (n=3 or 4) darts D at a dart board 12, having: light sources LS that are disposed around the dart board 12 and emit lights L along the board face of the dart board 12; a plurality of photo-sensors S that are disposed around the dart board 12 at approximately the same height from the dart board 12 in the board thickness direction, and detect the brightness of the lights L emitted from the light sources LS; and a processor that calculates a hit position of a dart D in the dart board 12 based on the brightness of each light. A number of photo-sensors S is n×2.
    Type: Grant
    Filed: July 30, 2018
    Date of Patent: September 7, 2021
    Assignees: Kabushiki Kaisha SEGA Games, Kabushiki Kaisha Dartslive
    Inventors: Hiroshi Takamura, Takayuki Ohnishi
  • Patent number: 11100748
    Abstract: An electronic gaming machine includes a game controller configured to execute instructions stored in a tangible, non-transitory, computer-readable storage medium, which, when executed by the game controller, cause the game controller to at least: (i) simulate spinning and stopping a first plurality of reels to display a first plurality of symbols from each reel of the first plurality of reels, wherein, while the first plurality of reels are spinning, a second plurality of reels are held stationary; (ii) determine whether the first plurality of symbols include at least one trigger symbol; and (iii) simulate spinning and stopping, in response to the at least one trigger symbol, the second plurality of reels to display a second plurality of symbols from each reel of the second plurality of reels, wherein, while the second plurality of reels are spinning, the first plurality of reels are held stationary.
    Type: Grant
    Filed: September 5, 2018
    Date of Patent: August 24, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: David Marsh, Karl Roelofs
  • Patent number: 10850203
    Abstract: The present disclosure describes a platform that allows individual users to compete against other users in a virtual league. The platform allows individual users to maintain personal performance statistics, which, collectively, are used to determine a projection result of the user's performance in a competition within the league. The platform employs projection result, in combination with, or as a substitute for, results associated with a real race completed by the user, in the scoring of the user against other competitors in the league.
    Type: Grant
    Filed: March 13, 2019
    Date of Patent: December 1, 2020
    Assignee: BEAT YOUR MARK GROUP LIMITED
    Inventor: Federico Rodriguez
  • Patent number: 10832041
    Abstract: There is provided an information processing apparatus to detect various motions of a user and generate useful information utilizing the result, the information processing apparatus including: a motion detection unit configured to detect a series of motions of a user which are repetitive and nonperiodic; and an information generation unit configured to generate information related to the series of motions.
    Type: Grant
    Filed: January 27, 2016
    Date of Patent: November 10, 2020
    Assignee: SONY CORPORATION
    Inventors: Masanori Katsu, Sota Matsuzawa
  • Patent number: 10814206
    Abstract: The present invention disclosed a method, system, and computer product for authenticating a golf score, the method comprising; receiving, by one or more processors, a score, wherein the score is associated with a first party, publishing, by one or more processors, the score, receiving, by one or more processors, an authentication request for the score, determining, by one or more computing device, if the score is submitted by the first party, wherein if the authentication request is submitted by the first party the score is not authenticated and the authentication request is determined to be from a second party, verifying, by one or more processors the second party, authenticating, by one or more processors, the score, wherein the second party is verified, and calculating, by one or more processors, a calculated score.
    Type: Grant
    Filed: December 17, 2018
    Date of Patent: October 27, 2020
    Inventors: Raul Rojas, Jose Torbay
  • Patent number: 10765939
    Abstract: An information processing system includes one or more server devices functioning as a first platform that provides a first game to a first user having a first account, and one or more terminal devices. The one or more terminal devices transmit, to the first platform, an authenticated ID of a second user having a second account of a second platform that provides a second game. The authenticated ID is authenticated by using information concerning the second account. The first platform generates a specific ID upon receiving the authenticated ID, stores the authenticated ID and the specific ID in association with each other, and provides the first game to the second user using the specific ID associated with the authenticated ID.
    Type: Grant
    Filed: January 2, 2019
    Date of Patent: September 8, 2020
    Assignee: GREE, INC.
    Inventor: Shusuke Shitara
  • Patent number: 10737180
    Abstract: Systems and methods for collaborative gaming are described herein. In some embodiments, a system comprises a computer system. The computer system comprises at least one processor and a memory coupled to the at least one processor. The memory stores program instructions are executable by the at least one processor to cause the computer system to perform tasks. The tasks include enabling a first user, via a first gaming device, to initiate a gaming session of a gaming application using an account of the first user, enabling a second user, via a second gaming device distinct from the first gaming device, to join the initiated gaming session; and enabling the second user, via the second gaming device, to engage in game-play in the initiated gaming session on behalf of the first user. The second user engages in the game-play using the account of the first user.
    Type: Grant
    Filed: June 8, 2017
    Date of Patent: August 11, 2020
    Assignee: Securus Technologies, Inc.
    Inventors: Alexander Noland, Connor Pickens
  • Patent number: 10682570
    Abstract: A non-transitory computer-readable storage medium configured to operate a game program. The program may cause an information processing device to execute a step of storing information relating to a game part, a step of displaying a screen including a first interface capable of detecting a first user operation, a determination step of (if the first user operation is detected) determining a mode of the game part to be one of a first mode or a second mode, a change step of changing a part of the screen according to the mode of the game part determined in the determination step, and an execution step of executing the game part in the mode determined in the determination step.
    Type: Grant
    Filed: May 3, 2017
    Date of Patent: June 16, 2020
    Assignee: GREE, Inc.
    Inventors: Shota Shimoda, Yudai Nagano, Hiori Chiba
  • Patent number: 10679459
    Abstract: Disclosed are embodiments of a video display input assembly including a mechanical rotatable bezel surrounding the video display. The video display input assembly is suitable for use in a gaming terminal, a gaming cabinet or a gaming machine, including as a retrofit to an pre-existing gaming machine. Direction and speed of a manual rotation of the bezel is detected and interpreted. The result may be used to control various aspects of operation of the gaming terminal, gaming cabinet or gaming machine, including providing input for game play. The video display may be updated in real-time to reflect the rotation of the bezel. A motor may be coupled to the rotatable bezel to provide resistance, assistance or operator feedback.
    Type: Grant
    Filed: September 26, 2018
    Date of Patent: June 9, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Bran Ferren, Don Lariviere, Ivo Janssen, James Hirahara, Jeffrey Mulvey, Michael Ma, Vernon Bernard, Karl Wudtke, Benjamin E. Isaac, Max Cassidy Whitehead, Eric Lo
  • Patent number: 10664691
    Abstract: Disclosed are method and system for automatic identification of at least one player. The system and method are associated with a processing unit, and at least one projectile having a wireless interface and at least one sensor. The sensor collects sensor data at a first moment of time before release of the projectile by the player and communicates the sensor data to the processing unit. The processing unit collects and analyses the sensor data to identify similar data, associates such data to a player, and stores the associated data. The sensor collects further sensor data at a second moment of time before release of the projectile by the player, which second moment of time is later than the first moment of time and communicates the further sensor data to the processing unit. The processing unit compares the further sensor data to the stored associated data to identify the player.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: May 26, 2020
    Assignee: SSTATZZ OY
    Inventors: Harri Hohteri, Tuukka Nieminen, Jirka Poropudas
  • Patent number: 10632381
    Abstract: Disclosed is a control program for a computer, the computer including a storage unit and being configured to execute a competition game. The storage unit stores a competition result and a counter for each combination of at least two competing players. The control program causes the computer to execute a competition between at least two players When a winning player, of at least two competing players, was defeated by a losing player in an immediately preceding competition, the computer increases the counter corresponding to the combination of the at least two competing players, determines points to be awarded based on the counter, and stores the determined points in the storage unit in association with the winning player.
    Type: Grant
    Filed: May 26, 2017
    Date of Patent: April 28, 2020
    Assignee: GREE, Inc.
    Inventor: Ken Watanabe
  • Patent number: 10286314
    Abstract: A system and method is provided for continuous gameplay in a multiplayer video game through an unbounded gameplay session. Players may join, exit, and later rejoin a given unbounded gameplay session at any time. A given unbounded gameplay session may therefore continue indefinitely so long as at least one player wishes to continue to gameplay. To facilitate an unbounded gameplay session, the system may score players using time-based or other parameters in a manner that is fair to players who have been playing in the unbounded gameplay session longer than other players.
    Type: Grant
    Filed: May 14, 2015
    Date of Patent: May 14, 2019
    Assignee: ACTIVISION PUBLISHING, INC.
    Inventors: Michael D. Marr, Keith S. Kaplan, Nathan T. Lewis
  • Patent number: 10210546
    Abstract: A method and apparatus are provided of preventing addiction to an electronic device by the electronic device and/or a server. A method includes receiving, by the electronic device, a command to unlock the electronic device; playing an advertisement in response to the unlocking of the electronic device; and transmitting, to the server, subtraction point information based on the playing of the advertisement.
    Type: Grant
    Filed: April 7, 2015
    Date of Patent: February 19, 2019
    Assignee: Samsung Electronics Co., Ltd
    Inventor: Yongseok Lee
  • Patent number: 10097961
    Abstract: A wearable computing device comprises one or more motion sensors, a first circuit, and a second circuit. The one or more motion sensors are configured to measure swing motion. The first circuit is in communication with the one or more motion sensors and configured to translate measurements of the swing motion to machine-readable motion data and identify from the machine-readable motion data a golf shot in which a golf club held by a golfer contacts a golf ball. The second circuit is configured to increment a golf score of the golfer responsive to the golf shot being identified.
    Type: Grant
    Filed: January 12, 2016
    Date of Patent: October 9, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Christopher Nuesmeyer, Christopher I. Borowski, Arkya Misha Dhar
  • Patent number: 9947179
    Abstract: A network distributed processing system is disclosed, including a mobile computing device connected to a controller by a network, wherein the mobile computing device is constructed to execute an entertainment game; a server connected to the controller via a communication link, the server constructed to determine a result of a wagering event and provide the results of the wagering event to the controller; the controller connected to the mobile computing device by the network and connected to the server by the communication link, wherein the controller is constructed to: determine when a wagering event occurs during play of the entertainment game; request a resolution to the wagering event; receive a score value; receive an amount of real credit committed; map the score value to a standardized score value using the score value and the real credit commitment; and update an account of the player with the standardized score value.
    Type: Grant
    Filed: May 8, 2015
    Date of Patent: April 17, 2018
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 9778830
    Abstract: A method is disclosed for receiving a plurality of play events associated with a sporting event, wherein each play event of the plurality of play events comprises a game clock time, a description, and identifies a sports team of a plurality of sports teams; for each play event in the plurality of play events: generating a graphical tile that is associated with the play event; configuring an appearance of the graphical tile based, at least in part, on the description and the sports team of the play event; causing to display a graphical tile list in a graphical user interface of a mobile computing device, wherein the graphical tile list includes one or more of the graphical tiles listed in a chronological order based on the game clock time in the play event associated with each graphical tile.
    Type: Grant
    Filed: December 18, 2014
    Date of Patent: October 3, 2017
    Assignee: VenueNext, Inc.
    Inventors: Jonathan Dubin, Kunaldeep Malik, Gideon Yu, Paraag Marathe, Doug Garland, Mitch Huang, Chris Giles, Martin Manville, Mark Kilgore, Patrick Weiss
  • Patent number: 9690981
    Abstract: A system and a method for motion evaluation. The system for motion evaluation includes: a plurality of sensor apparatuses photographing a user to acquire user's joint data; an analysis apparatus performs calibration and synchronization on the joint data input from the plurality of sensor apparatuses to generate a user's skeleton and uses pose vectors calculated for each body part to compare a user's pose with an expert's pose; and a display apparatus outputting a user character moved depending on a user's motion by using the skeleton, together with an expert character and outputting the comparison result.
    Type: Grant
    Filed: December 18, 2015
    Date of Patent: June 27, 2017
    Assignee: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Seong-Min Baek, Myung-Gyu Kim, Ye-Jin Kim, Jong-Sung Kim, Sang-Woo Seo, Il-Kwon Jeong
  • Patent number: 9691238
    Abstract: A system produces haptic effects. The system receives input data associated with an event, identifies an element of the event in the input data, generates the haptic effects based on the element of the event, and produces the haptic effects via a haptic output device. In one embodiment, the haptic effects are generated by haptifying the element of the event. In one embodiment, the haptic effects are designed haptic effects and are adjusted based on the element of the event. In one embodiment, the input data is associated with a crowd that attends the event, and the element of the event is caused by the crowd. In one embodiment, the input data includes haptic data collected by one or more personal devices associated with the crowd. In one embodiment, the input data is indicative of a location of the one or more personal devices associated with the crowd.
    Type: Grant
    Filed: October 14, 2015
    Date of Patent: June 27, 2017
    Assignee: IMMERSION CORPORATION
    Inventors: Eric Gervais, Shadi Asfour, Jamal Saboune, Amer Alhalabi, Vincent Levesque
  • Patent number: 9489800
    Abstract: A method comprises receiving a request from a gaming device to initiate a session of game play comprising a plurality of game plays to be played, and transmitting to the gaming device an amount of credit required to initiate a first game play of the session on the gaming device.
    Type: Grant
    Filed: October 15, 2008
    Date of Patent: November 8, 2016
    Assignee: IGT
    Inventors: Jay S. Walker, Matthew P. Ellenthal
  • Patent number: 9393485
    Abstract: A system and method for tracking and scoring an amateur sporting event is allows spectators of amateur sporting events to record game data on a mobile electronic device and share live game updates with other amateur sports fans. The system includes a software application configured to operate on a mobile electronic device. Game data may be input into the software application and uploaded to a remote database by way of a wireless network. The remote database may allow third party users to access the game data as it is uploaded to the database in order to follow the progress of the game in real time. The software may include a graphical display that provides a visual illustration of the sporting venue and adjusts in response to scoring data entered into the software. The software may further be configured to receive scouting data related to players in the sporting event.
    Type: Grant
    Filed: May 19, 2014
    Date of Patent: July 19, 2016
    Assignee: GameChanger Media, Inc.
    Inventor: Edward Matthew Sullivan
  • Patent number: 9132350
    Abstract: Technologies are generally described for a player matching scheme for a game system. In some examples, a player matching system may include an access pattern analysis unit configured to analyze access patterns of a plurality of players of a game provided by a game server, and a player recommendation unit configured to recommend to one player of the plurality of players at least some others of the plurality of players with whom the one player can compatibly play the game, based at least in part on the analyzed access patterns.
    Type: Grant
    Filed: February 14, 2012
    Date of Patent: September 15, 2015
    Assignee: EMPIRE TECHNOLOGY DEVELOPMENT LLC
    Inventors: Seungil Kim, Youngil Ko
  • Publication number: 20150148926
    Abstract: A universal athleticism rating system and related athletic performance measuring systems for accurately detecting and recording athletic performance are disclosed. The athleticism rating system evaluates individual athletes against a common, standardized, set of athletic performance tests. Each athlete performs the athletic tests and his or her scores in the individual tests are entered into a standardized calculation to produce a single athletic performance score. The related performance measuring system is preferably a timing system that ensures quick, easy, and accurate collection of athletic event timing related data without the need for the athlete to wear any special detection devices or the like. In a preferred embodiment, the performance measuring system integrates with the rating system to provide seamless athletic data collection and rating of athletes.
    Type: Application
    Filed: February 2, 2015
    Publication date: May 28, 2015
    Inventors: Rodolfo Chapa, JR., Hamid G. Arjomand, Adam C. Braun, Andrew Bark
  • Publication number: 20150127127
    Abstract: Disclosed herein is a method for managing a web-based digital media competition that includes presenting on graphical user interfaces of a plurality of first computing devices a competition between at least two digital media. The method also includes receiving at a feedback module of a second computing device competition-related input from a plurality of users via the graphical user interfaces, the second computing device being remote from the first computing device. Further, the method includes calculating a winner of the competition based on the competition-related input from the plurality of users. Additionally, the method includes modifying a status of the at least two digital media based on the winner of the competition, and modifying a status of the plurality of users based on the winner of the competition.
    Type: Application
    Filed: November 7, 2014
    Publication date: May 7, 2015
    Inventors: Ted Elliott Carpenter, Thad Christopher Smith
  • Publication number: 20150105184
    Abstract: In one embodiment, a method is provided for conducting a golf tournament over a plurality of geographic locations. The method includes the steps of providing a golf course with a fixed layout in each geographic location and directing one or more players to simultaneously commence play at the golf course in each geographic location. The method further includes the steps of recording a score of each player at the golf course in each geographic location and ranking the scores of the players over the plurality of geographic locations with a computer. The method further includes the step of broadcasting the ranking of the scores over a broadcast medium linked to the computer. Another method and system are also included.
    Type: Application
    Filed: October 16, 2013
    Publication date: April 16, 2015
    Applicant: Snag, Inc.
    Inventor: Terrence P. Anton
  • Patent number: 9005030
    Abstract: A system for sharing score experiences includes one or more devices on which one or more games are played, a gameplay experience service arrangement and a communication arrangement for communicatively coupling the devices to the gameplay experience service arrangement. The devices include computing hardware for executing one or more games software products for implementing the one or more games when executed upon the computing hardware. The devices are operable to record a gameplay experience (GEV) played thereupon including an associated score, wherein the one or more devices are operable to upload their recorded gameplay experiences (GEV) and associated score to the gameplay experience service arrangement which maintains a score list corresponding to the uploaded gameplay experiences. The score list is accessible to the devices for identifying relative gameplay performances of users of the devices, for example via replaying of the recorded gameplay experiences.
    Type: Grant
    Filed: November 30, 2012
    Date of Patent: April 14, 2015
    Assignee: Applifier Oy
    Inventors: Jussi Laakkonen, Olli Sinerma
  • Patent number: 9005036
    Abstract: Users are arranged to employ gameplay terminals which including computing hardware for executing one or more software products The users share gameplay experiences by including in the one or more software products a host game software application for implementing one or more games on one or more of the terminals, and appending one or more software components to the host game software application for providing control of the host game software application on a real-time basis for recording gameplay experiences for sharing amongst the users based upon one or more of: game view, sub-game view, sensor data employed to control the game, video camera views of one or more users playing the game, game events occurring during playing the game. A software development kit is also described.
    Type: Grant
    Filed: November 30, 2012
    Date of Patent: April 14, 2015
    Assignee: Applifier Oy
    Inventors: Jussi Laakkonen, Olli Sinerma
  • Publication number: 20150100141
    Abstract: The subject invention is directed to a computer-implemented method, a device and a system for detecting and scoring exercises, including maintaining, by a mobile device, a library of motion signatures, in which a motion signature for an exercise is a sequence of characteristic features and a characteristic feature is a movement in the exercise; receiving, by a mobile device, a time series of data from a sensor device, the sensor device attached to the head or torso of a user, the data comprising accelerometer data from an accelerometer included in the sensor device, detecting a single repetition of a designated exercise performed by the user and calculating a motion score for the single repetition of the detected exercise.
    Type: Application
    Filed: October 6, 2014
    Publication date: April 9, 2015
    Inventor: Darran John Hughes
  • Patent number: 9001984
    Abstract: An apparatus and method that enables monitoring of social behaviors and generating advance warnings for different monitoring agencies according to the monitoring criteria set by each monitoring agencies. The remote supervision server receives social behavior information from different sources and also different monitoring criteria from different requesting agencies. Each social behavior is assigned different weights according to the monitoring criteria. A total score is calculated based on the monitoring criteria and an advance warning is sent to a requesting agency if the total score exceeds a threshold value.
    Type: Grant
    Filed: November 21, 2012
    Date of Patent: April 7, 2015
    Assignee: Gold Post Technologies, Inc.
    Inventors: Quyen Kiet, Barry Goldstein
  • Patent number: 8992347
    Abstract: A system for golf data collection comprises an apparatus arranged to be worn about the body of a golfer during a game of golf. The apparatus includes a positioning system for determining various locations of a golfer during the game, a tag reader for reading a club held in close proximity to the apparatus around the time of striking a golf ball, and a processor for correlating the location of the golfer with the time at which a tag is read to enable the path of a golf ball throughout the game of golf to be determined.
    Type: Grant
    Filed: December 30, 2013
    Date of Patent: March 31, 2015
    Assignee: Active Mind Technology R&D Limited
    Inventors: Padraic Moran, John McGuire, William Hunt
  • Patent number: 8944921
    Abstract: An automated, replicable, process-based original concept that provides a self-validating, defined quantification of the relevance of a series of plays or physical and/or mental efforts of competing, simultaneously occurring diametrically opposed strategy and tactics of two or more different teams or individuals engaged in a contest or exhibition of athleticism and skill resulting in a traditionally defined winner and loser, or ranking of participants based on their performance relative to one another.
    Type: Grant
    Filed: March 5, 2013
    Date of Patent: February 3, 2015
    Assignee: Big Play Scoring, LLC
    Inventors: Michael Knapp, Jack Stanfield