Abstract: A system and method for generating random coverage masks for rendering images with transparent objects. The system uses shuffle tables for addresses of a pixel to index into a transparency table and to obtain a transparency mask, which is then ANDed with a coverage mask to obtain a new coverage mask.
Abstract: A system and method for reordering data fragments to facilitate reads from a DDR SDRAM where the fragments are placed into a first and second data fragment buffer such that the data fragments are in sequential addresses whereby the second data read on the trailing edge of the clock cycle will read the proper data fragment.