Abstract: A method for managing advertising content delivery in a gaming environment, includes a step of providing a first software package for a specific release version of a video game for a particular first platform. The first software package including computer readable code for being executed on the particular first platform. A first game identifier is embedded within the computer readable code of the first software package. Furthermore, a second software package is provided for a specific release version of a video game for a particular second platform, the second software package including computer readable code for being executed on the particular second platform. A second game identifier is embedded within the computer readable code of the second software package, the second game identifier different than the first game identifier.