Abstract: In a fantasy league draft, a programmatic determination is made to present an optimized lineup of players to a user-participant for the fantasy league draft. This lineup may inform the user-participant of which players to choose during the draft to optimize both cost and projected fantasy points. The user-participant can target and/or avoid specific players in each round of the fantasy league draft to be included or excluded from the optimized lineup. Furthermore, a graphic user interface can be generated to enable the user-participant to configure a variety of metrics to produce the optimized lineup based on targeted and avoided players and an optimization calculation.
Abstract: In a fantasy league draft, prior to a user-participant making a player selection at a given draft position, a programmatic determination is made as to a likelihood that a particular player will be available for selection in one or more subsequent draft positions. The draft positions may be ones assigned to a particular user-participant, or any draft position a user-participant wants to consider. In one embodiment, the determination is then communicated to the user-participant prior to the user-participant making the payer selection in the given draft position.
Abstract: In a fantasy league draft, a programmatic determination is made to present a list of a set of players based on a set of constraints to a user-participant prior to and during the fantasy league draft. This list may inform the user-participant of which player to choose in each round of the draft. In one or more embodiments, the user-participant is enabled to target and/or avoid one or more positions in each round of the fantasy league draft.
Abstract: Embodiments described herein facilitate an analysis of a game simulation of a series of sporting events that occur over a duration of time. A plurality of parameters may be associated with individual players in a series of sporting events. An input may be detected from a user of the game simulation. The input may indicate a preference of the user for how one or more of the plurality of parameters are to be valued in relation to one another. An overall value for one or more participants in the game simulation may be indicated, where the overall value corresponds to a value of the plurality of parameters and to the input.
Abstract: In a fantasy league draft, prior to a user-participant making a player selection at a given draft position, a programmatic determination is made as to a likelihood that a particular player will be available for selection in one or more subsequent draft positions. The draft positions may be ones assigned to a particular user-participant, or any draft position a user-participant wants to consider. In one embodiment, the determination is then communicated to the user-participant prior to the user-participant making the payer selection in the given draft position.