Abstract: Aspects of the present disclosure provide a method of navigating a Virtual Reality (VR) environment. The method includes providing the VR environment, receiving, from a user, inputs indicative of a user-drawn path in the VR environment, the user-drawn path originating at a position of the user and terminating at a terminal point in the VR environment, generating a plurality of waypoints along the user-drawn path, moving the user to a first waypoint of the plurality of waypoints, pausing the user at the first waypoint, and moving, responsive to a criterion being met, the user to a second waypoint of the plurality of waypoints.
Type:
Grant
Filed:
October 22, 2018
Date of Patent:
October 11, 2022
Assignee:
ALDIN DYNAMICS, EHF.
Inventors:
Hrafn Thorri Thorisson, Pall Arinbjarnar, Gunnar Steinn Valgardsson
Abstract: According to one aspect of the disclosure, a method of analyzing users in a Virtual Reality (VR) or Augmented Reality (AR) environment is provided. The method includes acts of receiving a data stream including information indicative of one or more user actions performed by a user in a simulated environment, analyzing the data stream to determine whether a first condition is satisfied, capturing, responsive to determining that the first condition is satisfied, first user behavior data including at least a portion of the information indicative of the one or more user actions, receiving a request for user behavior data satisfying the first criterion, extracting, from the user behavior data, a plurality of user behavior data segments, transmitting, responsive to receiving the request, the plurality of user behavior data segments, and displaying a visualization of the plurality of user behavior data segments.
Type:
Grant
Filed:
February 12, 2018
Date of Patent:
December 10, 2019
Assignee:
ALDIN DYNAMICS, EHF.
Inventors:
Gunnar Steinn Valgardsson, Hrafn Thorri Thorisson, Pall Arinbjarnar