Patents Assigned to APEXK INC.
  • Patent number: 10610143
    Abstract: A cognitive/multisensory stimulation system simulates real sports action/job task scenarios for assessing, profiling, practicing, improving or rehabilitating cognitive function performance of athletes or individuals.
    Type: Grant
    Filed: October 6, 2015
    Date of Patent: April 7, 2020
    Assignee: APEXK INC.
    Inventor: David Tinjust
  • Patent number: 10478698
    Abstract: A cognitive/multisensory stimulation system simulates sports scenarios during real sports actions for assessing, profiling, training, or improving performance of athletes or other populations. Cognitive/multisensory training can be provided by: establishing with an athlete a sensory semantic language for relating a number of sensory signals to corresponding possible actions, the sensory semantic language being essentially new to the athlete; instructing the athlete to perform an athletic exercise involving skills and full body movement; providing during exercise sensory signals to the athlete to require rapid discernment by the athlete of the semantic meaning of the sensory signal to correctly chose one possible action; and determining whether the athlete correctly responds to the selected sensory signal during said exercise.
    Type: Grant
    Filed: April 9, 2013
    Date of Patent: November 19, 2019
    Assignee: APEXK INC.
    Inventor: David Tinjust
  • Patent number: 10446051
    Abstract: A cognitive/multisensory stimulation system for assessing, profiling, training, and improving performance of athletes and other populations is provided. Cognitive/multisensory training can be provided by: establishing with an athlete a sensory semantic language for relating a number of sensory signals to corresponding possible actions, the sensory semantic language being essentially new to the athlete; instructing the athlete to perform an athletic exercise involving skills and full body movement; providing during exercise sensory signals to the athlete to require rapid discernment by the athlete of the semantic meaning of the sensory signal to correctly chose one possible action; and determining whether the athlete correctly responds to the selected sensory signal during said exercise. The system simulates sports scenarios during real sports actions by stimulating different perceptive-cognitive and motor mechanisms typically experienced by athletes during real competition.
    Type: Grant
    Filed: December 21, 2015
    Date of Patent: October 15, 2019
    Assignee: APEXK INC.
    Inventor: David Tinjust
  • Patent number: 9248358
    Abstract: A cognitive stimulation system for assessing, profiling, training, and improving performance of athletes and other populations is provided. A sensory semantic language is established with an athlete for relating semantic meaning of a number of sensory signals to corresponding possible actions, the sensory semantic language being essentially new to the athlete. The athlete is instructed to perform an athletic exercise involving skills and full body movement. During the exercise sensory signals are provided to the athlete to require rapid discernment by the athlete of the semantic meaning of the sensory signal to correctly choose one possible action. Whether the athlete correctly responds to the selected sensory signal during said exercise is determined. The system simulates sports scenarios during real sports actions by stimulating different perceptive-cognitive and motor mechanisms typically experienced by athletes during real competition.
    Type: Grant
    Filed: April 10, 2012
    Date of Patent: February 2, 2016
    Assignee: APEXK INC.
    Inventor: David Tinjust
  • Publication number: 20130266918
    Abstract: A cognitive/multisensory stimulation system for assessing, profiling, training, and improving performance of athletes and other populations is provided. Cognitive/multisensory training can be provided by: establishing with an athlete a sensory semantic language for relating a number of sensory signals to corresponding possible actions, the sensory semantic language being essentially new to the athlete; instructing the athlete to perform an athletic exercise involving skills and full body movement; providing during exercise sensory signals to the athlete to require rapid discernment by the athlete of the semantic meaning of the sensory signal to correctly chose one possible action; and determining whether the athlete correctly responds to the selected sensory signal during said exercise. The system simulates sports scenarios during real sports actions by stimulating different perceptive-cognitive and motor mechanisms typically experienced by athletes during real competition.
    Type: Application
    Filed: April 10, 2012
    Publication date: October 10, 2013
    Applicant: APEXK INC.
    Inventor: David TINJUST