Abstract: A combined magnifier/lighting apparatus for hand held video games utilizes a directional light source and an angularly adjustable flat reflective surface disposed opposite the directional source in a frame spaced from the display screen of the hand held device. The use of a directional light source and the adjustable flat reflective material provides an increased and more diffused lighting effect while eliminating the otherwise experienced hot spots or dark spots common in prior art light assemblies.
Abstract: An improved lighting apparatus for hand held video games utilizes a directional light source and a curved reflective surface disposed opposite the directional source in a frame positioned proximate to the display screen of the hand held device. The use of a directional light source and the curved reflective material provides an increased and more diffused lighting effect while eliminating the otherwise experienced hot spots or dark spots common in prior art light assemblies.
Abstract: An improved lighting apparatus for hand held video games utilizes a directional light source and a curved reflective surface disposed opposite the directional source in a frame positioned proximate to the display screen of the hand held device. The use of a directional light source and the curved reflective material provides an increased and more diffused lighting effect while eliminating the otherwise experienced hot spots or dark spots common in prior art light assemblies.
Type:
Grant
Filed:
August 17, 2000
Date of Patent:
February 11, 2003
Assignee:
Arista Interactive LLC
Inventors:
Richard Leifer, Robert Leifer, Gabe Neiser
Abstract: A wireless control unit includes a controller having at least one user operable switch and wireless transmitter circuitry for transmitting game information, including a auto activate start information, and a console interface having wireless receiver circuitry for receiving the game information, including the auto activate start information, form the controller and for modifying the game information so that an activate signal is continuously sent from the console interface to the console and at least one object in a game being played with the video game system is continuously activated.