Patents Assigned to Aruze Corporation
  • Publication number: 20030092491
    Abstract: A game medium management system of the present invention allows the prevention of use of a forged game medium and enables track of missing game medium to be kept.
    Type: Application
    Filed: November 7, 2002
    Publication date: May 15, 2003
    Applicant: Aruze Corporation
    Inventors: Jun Fujimoto, Nobuyuki Nonaka
  • Patent number: 6550765
    Abstract: A game machine precluding deceit by making it impossible to learn the renewal period of a counter used to produce a random number for determining a big hit. The game machine includes a liquid crystal display device and a controller, the liquid crystal display device providing a varying display in response to a startup command and displaying symbols including a special symbol shifting to a special game state when the varying display stops at a specified combination of the special symbols. The controller executes a game control process including control of the display by the liquid crystal display device.
    Type: Grant
    Filed: November 8, 2000
    Date of Patent: April 22, 2003
    Assignee: Aruze Corporation
    Inventor: Kuniaki Hyodo
  • Publication number: 20030064774
    Abstract: To prevent calculation errors and fraudulent acts and reduce cost by automatic monitoring, a wirelessly communicable game monitoring system 1 is provided, comprising: an identifying information recording device 2, attached to playing cards or the like, for recording their own identifying information, an identifying information reading device 3 for reading wirelessly the information recorded in the identifying information recording device 2; a control device 4 for performing various kinds of calculation or judgment required in the process of games on the basis of identifying information read with the identifying information reading device 3; and a display device 6 for displaying the results of the calculation or judgment made with the control device 4.
    Type: Application
    Filed: September 6, 2002
    Publication date: April 3, 2003
    Applicant: Aruze Corporation
    Inventors: Jun Fujimoto, Nobuyuki Nonaka, Tomitsugu Itakura
  • Publication number: 20030064775
    Abstract: To reduce monitoring staff and reduce cost by automating monitoring, a card game monitoring system is provided comprising: a wirelessly communicable, identifying information recording device 2 embedded in a card 7 for recording information for identifying a self; identifying information reading devices 3 provided at the card takeout slot 16 of a card distributor 15 in contact with the card 7 at the start of a game and in card distribution areas 18 of a card game table 17 in contact with the card 7 in the middle of the game, for reading by wireless communication the identifying information; a control device 4 for monitoring consistency between the identifying information read with the identifying information reading device 3 at the start of the game and the identifying information read likewise in the middle of the game by comparing both pieces of the identifying information; a notifying lamp 5 for issuing a notice of information inconsistency, if any; a recording device 6 for recording identifying information
    Type: Application
    Filed: September 6, 2002
    Publication date: April 3, 2003
    Applicant: Aruze Corporation
    Inventors: Jun Fujimoto, Nobuyuki Nonaka
  • Publication number: 20030013511
    Abstract: [An apparatus] comprising display having 3 rows by 5 columns of display regions and controller. Controller determines whether to run a bonus game after the reels have stopped spinning and, in the event that a bonus game is to be run after the reels have stopped, announces the fact prior to spinning the reels. Announcement of the bonus game is made by displaying a character in the display regions of display, and, in the event that an announcement has been made, [the apparatus] switches to the bonus game after the reels have stopped spinning.
    Type: Application
    Filed: July 16, 2002
    Publication date: January 16, 2003
    Applicant: ARUZE CORPORATION
    Inventor: Takahiro Suzuki
  • Publication number: 20030008701
    Abstract: A slot machine 10 comprises a display 20 having 3 rows by X columns (X being an integer of 5 or greater) of display regions, and a controller 50. Controller 50, in the event that bonus symbols 70, 71, and 72 are displayed in the (X−2) display regions in the center row of the 3 rows, excepting both side columns, starts a bonus game on the display. In the bonus game, the controller causes a prescribed character 66 to move on the display regions surrounding the (X−2) bonus symbols, and thereafter, selects a symbol by causing character 66 to perform a prescribed action on one of the display regions. Based on the type of the selected symbol, the content of the bonus awarded to the player is determined.
    Type: Application
    Filed: July 8, 2002
    Publication date: January 9, 2003
    Applicant: Aruze Corporation
    Inventor: Takahiro Suzuki
  • Publication number: 20020198035
    Abstract: According to the invention, a game device for playing a game by inserting a game-playing medium into an insertion section is equipped with: a casing; a main door having a display section on which the game is displayed and that can be freely opened and closed with respect to casing; a front door releasably provided below main door and on the front face of casing; wherein attachment/release of front door to casing is locked by closing main door and the locking is released by opening main door.
    Type: Application
    Filed: May 30, 2002
    Publication date: December 26, 2002
    Applicant: Aruze Corporation
    Inventor: Tetsuya Yokota
  • Patent number: 6497617
    Abstract: In the conventional game machine, a player is mechanically informed of the result of the inner lottery, as it is, for causing the big hit prize and cannot enjoy the pleasure of searching the result of the inner lottery. Therefor in the present invention, a lighting control of the notification lamp 25 is carried out as follows. At first, eleven fixed patterns are referred to (at Step 301), and it is determined (at Step 302) what of the fixed patterns the pattern of the staging mode combination, in a series of flow of the game at this time, of the game starting sound, the reel lamp extinguishing pattern and the reel lamp flashing pattern coincides with. When no coincidence occurs, the routine is finished. When a coincidence occurs, it is then determined (at Step 303) whether or not the notification lamp 25 is being currently lighted. When the notification lamp 25 is not lighted, it is controlled to light by the lamp drive circuit 48 (at Step 304).
    Type: Grant
    Filed: June 4, 1999
    Date of Patent: December 24, 2002
    Assignee: Aruze Corporation
    Inventor: Hiroshi Yoshida
  • Patent number: 6471589
    Abstract: Conventionally, the same impression is given by machine bodies of the same kind even when any of them is played and attachment or preference of a player with regard to a machine or a game is difficult to produce. Therefore, a slot machine (1) according to the invention is provided with control means changing control of an attached equipment by individuals of the game machines such that individual difference is produced among the game machines of the same machine kind without changing control of hit probability. When the attached equipment is constituted by reels (3) through (5), the ROM (32) stores control constants for determining a timing of starting to rotate or stopping to rotate the respective reels (3) through (5) by values which differ depending on the individuals.
    Type: Grant
    Filed: March 23, 2000
    Date of Patent: October 29, 2002
    Assignee: Aruze Corporation
    Inventor: Hiroyuki Nagano
  • Patent number: 6471588
    Abstract: A game machine comprises a plurality of cylindrical reels each provided with various kinds of symbols on its outer surface. The reels are axially aligned and independently rotatable about an axis in first and second directions. Part of symbols of the respective reels are displayed on a window having a predetermined winning line crossing over the symbol of the respective reels to define the symbols on the winning line as a symbol combination The reels start rotating in the first direction in response to an operation of a start lever. The reels independently stop rotating in response to respective operations of stop buttons to bring the symbol of the corresponding reel to a standstill on the winning line to obtain the symbol combination after all reels are stopped rotating. The symbols are shifted in the first and second directions within a predetermined waiting time to change the symbol combination.
    Type: Grant
    Filed: July 6, 2001
    Date of Patent: October 29, 2002
    Assignee: Aruze Corporation
    Inventor: Yoshikazu Sakamoto
  • Publication number: 20020155891
    Abstract: An advertisement distribution system includes servers and a terminal. The servers prepare distribution information containing game information and advertisement information and transmits the prepared distribution information to the terminal. The terminal displays a game screen using the game information included in the distribution information, and also displays the advertisement information included in the distribution information on the game screen.
    Type: Application
    Filed: April 3, 2002
    Publication date: October 24, 2002
    Applicant: Aruze Corporation
    Inventors: Kazuo Okada, Jun Fujimoto, Nobuyuki Nonaka, Koji Nakagawa
  • Patent number: 6439994
    Abstract: A gaming machine which allows, according to a preset probability of occurrence, a player to play a special game (e.g., big bonus game) more advantageous than a normal game comprises a setting switch 46 for setting the probability of occurrence of big bonus games at a plurality of stages, and an indicator for informing the player of thus set value. The indicator comprises reel lamps 44 adapted to emit light in a plurality of light-emitting patterns while illuminating from inside reels in a transmitting manner the symbols seen through display windows. As the light-emitting patterns in the reel lamps 44 are changed (so as to represent L or H) according to the set value set by the setting switch 46, the player is informed of the setting value set by the setting switch 46. Consequently, the player can fully enjoy games, while the profits of players and game parlors are balanced.
    Type: Grant
    Filed: October 27, 1999
    Date of Patent: August 27, 2002
    Assignee: Aruze Corporation
    Inventor: Nakayasu Tsukahara
  • Patent number: 6416411
    Abstract: A gaming machine comprises sound effect pattern storage apparatus storing a plurality of sound effect patterns therein; sound effect pattern selector for selecting one sound effect pattern from the plurality of sound effect patterns stored in the sound effect pattern storage apparatus according to a predetermined condition; and indicator for informing, when the special game occurs, the player of an occurrence of the special game by generating sound effects according to the sound effect pattern selected by the sound effect pattern selector. Consequently, the player can feel a new impression every time a special game occurs, thus being able to fully enjoy the pleasure of gaming. The sound effect pattern storage apparatus and the sound effect pattern selector are constituted by a control unit 23, whereas the indicator is constituted by a speaker 21.
    Type: Grant
    Filed: October 25, 1999
    Date of Patent: July 9, 2002
    Assignee: Aruze Corporation
    Inventor: Nakayasu Tsukahara
  • Patent number: 6409170
    Abstract: A gaming machine that is provided with an outlet for paying out gaming media has a receiver for paying-out the gaming media, the receiver being disposed forward of the outlet. The receiver is illuminated so was to permit the player to view the gaming media that has been collected in the receiver, whereby the amount thereof readily can be confirmed. Illumination of the receiver is achieved from within the gaming machine, the illumination being emitted from the outlet for paying the gaming media. Thus, as the gaming media is paid out, a glistening effect that is entertaining and visually pleasing is created. Illumination of the receiver, which may be in the form of a receiver tray, is effected, in one form of the invention, by an internal source of illumination that also illuminates the front panel of the gaming machine. Light is propagated through a transmission element to the receiver.
    Type: Grant
    Filed: December 16, 1998
    Date of Patent: June 25, 2002
    Assignee: Aruze Corporation
    Inventor: Kiyoshi Sugimoto
  • Patent number: 6398217
    Abstract: A gaming machine has a display arrangement for displaying symbols that are related to a game, and a controller that determines in response to a predetermined input signal whether or not the game condition will be transferred to a specified game condition that is advantageous to the player and controls the display arrangement to display a display mode corresponding to the result of the determination. The display mode includes a special symbol for informing that the game condition is transferred to the specified game condition by showing a predetermined stop state when a symbol variation is stopped, and a predictive symbol for predicting the stop state of the special symbol. The predictive symbol is provided as plural kinds of symbols having respective relationship. The gaming machine can provide to a player an indication of the possibility to transfer to a special game condition depending on the meaning of the relationship of the symbols that are displayed.
    Type: Grant
    Filed: November 1, 1999
    Date of Patent: June 4, 2002
    Assignee: Aruze Corporation
    Inventors: Shingo Shimizu, Yoshikazu Ohnuki, Hideyuki Suzuki
  • Publication number: 20020065127
    Abstract: In a gaming machine (1) comprising a variable display device (5a to 5c) for variably displaying a plurality of kinds of symbols necessary for gaming, a starting device (20) for starting variably displaying the symbols, and a stopping device (21), disposed so as to be operable by a player, for stopping the symbols being variably displayed, wherein the player is provided with a profit if a combination of symbols displayed when the symbols are stopped constitutes a predetermined winning mode; an image display section (13) for displaying game information to the player is provided.
    Type: Application
    Filed: January 14, 2002
    Publication date: May 30, 2002
    Applicant: ARUZE CORPORATION
    Inventors: Masato Kamimura, Hiroshi Yoshida
  • Patent number: 6383073
    Abstract: A gaming machine displays a plurality of rows of symbols in moving and stopped states at an image display section formed in a front panel. If big winning symbols to be displayed in a stopped state are not attained as the result of determination (S4), then random number sampling for deciding whether or not to execute an image action is carried out (S6). According to the result of this sampling, whether or not to execute the image action is determined (S7). If it is determined to execute the image action, then an operation for randomly blinking tricolor-emitting LEDs is carried out at step 8 (S8). The LED display when executing the image action may be at a low luminance, as long as a player can guess, by seeing the blinking of tricolor-emitting LEDs, that a certain phenomenon relating to big winning might be occurring. The blinking pattern of the tricolor-emitting LEDs is constituted by randomly repeating their color changes.
    Type: Grant
    Filed: October 4, 1999
    Date of Patent: May 7, 2002
    Assignee: Aruze Corporation
    Inventor: Hiroyuki Nagano
  • Patent number: 6368204
    Abstract: A coin dispenser arrangement for a gaming machine has a bucket portion for accommodating a plurality of coins and discharging the coins one-by-one, and a passage for guiding the discharged coins to a predetermined position, wherein the passage has a coin orientation adjustment arrangement for changing the orientation of the discharged coin to an optional orientation. Because the orientation of coin discharged from the bucket portion can be changed optionally by the coin orientation adjustment arrangement, the passage does not need to have a gently sloped curve for changing the orientation of coin. The inside space of the housing of gaming machine can be reduced due to the shortening of the passage as a result of the elimination of the curve. The time required for paying out coins can be shortened. Also, when the curve is eliminated, coin jamming rarely occurs and the coins can be paid out smoothly.
    Type: Grant
    Filed: September 30, 1999
    Date of Patent: April 9, 2002
    Assignee: Aruze Corporation
    Inventor: Yuji Tokoyoda
  • Patent number: D466160
    Type: Grant
    Filed: January 18, 2002
    Date of Patent: November 26, 2002
    Assignee: Aruze Corporation
    Inventors: Jun Hirato, Hiroyuki Nagano, Yu Suzuki, Kouichi Iimura
  • Patent number: D466558
    Type: Grant
    Filed: January 18, 2002
    Date of Patent: December 3, 2002
    Assignee: Aruze Corporation
    Inventors: Jun Hirato, Hiromichi Ikeda, Tetsuya Yokota, Takashi Ooto