Abstract: A semiconductor package includes a first die, a second die, and an interconnect die coupled to a first plurality of through-die vias in the first die and a second plurality of through-die vias in the second die. The interconnect die provides communications pathways the first die and the second die.
Type:
Grant
Filed:
October 30, 2020
Date of Patent:
November 28, 2023
Assignees:
ADVANCED MICRO DEVICES, INC., ATI TECHNOLOGIES ULC
Inventors:
Rahul Agarwal, Raja Swaminathan, Michael S. Alfano, Gabriel H. Loh, Alan D. Smith, Gabriel Wong, Michael Mantor
Abstract: A method and computer processing system for performing texture compression comprising receiving, from a memory storing a compressed texture block and by a graphics processing unit including at least one rendering pipeline, the compressed texture block including two or more disjoint subsets, and decompressing, by the at least one rendering pipeline, the compressed texture block, wherein decompressing the compressed texture block comprises: decompressing data in the two or more disjoint subsets in the compressed texture block to form texels, wherein the two or more disjoint subsets include a first disjoint subset including a first set of color endpoints and a second disjoint subset including a second set of color endpoints.
Type:
Grant
Filed:
October 29, 2021
Date of Patent:
November 21, 2023
Assignee:
ATI Technologies ULC
Inventors:
Konstantine Iourcha, Andrew S. C. Pomianowski
Abstract: Systems and methods are disclosed that automatically generating a gameplay recording from an application. Techniques are provided to extract data from a buffer, the extracted data are associated with the application; to detect, based on a signature associated with the extracted data, the occurrence of an event; and upon detection of the occurrence of the event, to generate the gameplay recording from an output of the application.
Type:
Grant
Filed:
September 3, 2021
Date of Patent:
November 14, 2023
Assignee:
ATI Technologies ULC
Inventors:
Wei Liang, Le Zhang, Ilia Blank, Patrick Pak Kin Fok
Abstract: Disclosed are gaming systems, methods and machines for a gaming cabinet configuration. In particular, the gaming systems, methods and machines may incorporate gaming cabinets that include one or more curved or arcuate screens, one or more candles integrated into the gaming cabinet, and/or one or more diffuse lighting elements to provide lighting features or effects.
Type:
Grant
Filed:
October 8, 2021
Date of Patent:
November 14, 2023
Assignee:
ARISTOCRAT TECHNOLOGIES, INC. (ATI)
Inventors:
Bruce Urban, Dominic DeMarco, Rajendrasinh Jadeja, James Stair, Joseph Kaminkow, Michael Bristol, Daniel Harden, Ariel Turgel, Cheng-Fu Hsieh, Mark Hearn, Elliot Ortiz, Jon Hanlin
Abstract: Methods and devices are provided for processing image data on a sub-frame portion basis using layers of a convolutional neural network. The processing device comprises memory and a processor. The processor is configured to receive frames of image data comprising sub-frame portions, schedule a first sub-frame portion of a first frame to be processed by a first layer of the convolutional neural network when the first sub-frame portion is available for processing, process the first sub-frame portion by the first layer and continue the processing of the first sub-frame portion by the first layer when it is determined that there is sufficient image data available for the first layer to continue processing of the first sub-frame portion. Processing on a sub-frame portion basis continues for subsequent layers such that processing by a layer can begin as soon as sufficient data is available for the layer.
Type:
Grant
Filed:
December 30, 2020
Date of Patent:
November 14, 2023
Assignees:
Advanced Micro Devices, Inc., ATI Technologies ULC
Inventors:
Tung Chuen Kwong, David Porpino Sobreira Marques, King Chiu Tam, Shilpa Rajagopalan, Benjamin Koon Pan Chan, Vickie Youmin Wu
Abstract: In one embodiment, a gaming system, method, and device may have a memory having a plurality of power management rules and a processor configured to receive a power status information from another device, retrieve at least one power management rule from the memory, and configure a power state of the gaming device or its peripheral device based on the power status information and the at least one power management rule.
Abstract: A computing device and method controls power consumption of a graphics processing unit in the computing device by the GPU determining an allocated power for the USB device connected through a USB port, such as a USB-C port. The GPU issues allocated power information for the external USB device to cause the allocated power to be provided to the USB device and includes issuing allocated power information to a power delivery (PD) controller that is connected to a USB port. In some implementations, the GPU shifts at least a portion of the allocated power from the USB device back to the GPU in response to a usage change event associated with the USB device for improving GPU performance. The usage change event can be a disconnect event of the USB device, a power renegotiation event between the USB device and the GPU, or any other suitable usage change event.
Abstract: Platform power management includes boosting performance in a platform power boost mode or restricting performance to keep a power or temperature under a desired threshold in a platform power cap mode. Platform power management exploits the mutually exclusive nature of activities and the associated headroom created in a temperature and/or power budget of a server platform to boost performance of a particular component while also keeping temperature and/or power below a threshold or budget.
Type:
Application
Filed:
June 23, 2023
Publication date:
November 2, 2023
Applicants:
Advanced Micro Devices, Inc., ATI Technologies ULC
Inventors:
Indrani Paul, Sriram Sambamurthy, Larry David Hewitt, Kevin M. Lepak, Samuel D. Naffziger, Adam Neil Calder Clark, Aaron Joseph Grenat, Steven Frederick Liepe, Sandhya Shyamasundar, Wonje Choi, Dana Glenn Lewis, Leonardo de Paula Rosa Piga
Abstract: Systems, methods, and techniques utilize reinforcement learning to efficiently schedule a sequence of jobs for execution by one or more processing threads. A first sequence of execution jobs associated with rendering a target frame of a sequence of frames is received. One or more reward metrics related to rendering the target frame are selected. A modified sequence of execution jobs for rendering the target frame is generated, such as by reordering the first sequence of execution jobs. The modified sequence is evaluated with respect to the selected reward metric(s); and rendering the target frame is initiated based at least in part on the evaluating of the modified sequence with respect to the one or more selected reward metric(s).
Type:
Grant
Filed:
November 18, 2021
Date of Patent:
October 31, 2023
Assignees:
Advanced Micro Devices, Inc., ATI TECHNOLOGIES ULC
Inventors:
Thomas Daniel Perry, Steven Tovey, Mehdi Saeedi, Andrej Zdravkovic, Zhuo Chen
Abstract: Systems, apparatuses, and methods for utilizing training sequences on a replica lane are described. A transmitter is coupled to a receiver via a communication channel with a plurality of lanes. One of the lanes is a replica lane used for tracking the drift in the optimal sampling point due to temperature variations, power supply variations, or other factors. While data is sent on the data lanes, test patterns are sent on the replica lane to determine if the optimal sampling point for the replica lane has drifted since a previous test. If the optimal sampling point has drifted for the replica lane, adjustments are made to the sampling point of the replica lane and to the sampling points of the data lanes.
Type:
Grant
Filed:
August 14, 2020
Date of Patent:
October 31, 2023
Assignees:
Advanced Micro Devices, Inc., ATI Technologies ULC
Inventors:
Stanley Ames Lackey, Jr., Damon Tohidi, Gerald R. Talbot, Edoardo Prete
Abstract: Embodiments of the disclosure provide an electronic gaming machine, systems and methods with a wheel feature mode dependent on base game outcomes. Specifically, a gaming machine comprises a user interface, a display device, and a game controller. The wheel feature mode is triggered during a base game based on wheel feature mode trigger conditions. The wheel feature mode animates a graphical user interface to present a spinning feature wheel that provides credit value awards, dependent on base game outcomes (e.g., one or more base game bingo pattern outcomes), through a sequence of player-initiated feature wheel spins. If one or more winning base game outcomes remain in the base game, the wheel feature mode continues with each wheel slice value reset, such that the minimum wheel slice value is equal to or greater than the previous spinning feature wheel credit value award which continues until no winning base game outcomes remain.
Abstract: A link controller includes a Peripheral Component Interconnect Express (PCIe) physical layer circuit for coupling to a communication link and providing a data path over the communication link, a first data link layer controller which operates according to a PCIe protocol, and a second data link layer controller which operates according to a non-PCIe protocol. A multiplexer-demultiplexer selectively connects both data link layer controllers to the PCIe physical layer circuit. A protocol translation circuit is coupled between the multiplexer-demultiplexer and the second data link layer controller, the protocol translation circuit receiving traffic data from the second data link layer controller in a non-PCIe format, encapsulating the non-PCIe format in a PCIe format, and passing traffic data to the multiplexer-demultiplexer circuit.
Type:
Application
Filed:
June 30, 2023
Publication date:
October 26, 2023
Applicants:
ATI Technologies ULC, Advanced Micro Devices, Inc.
Inventors:
Gordon Caruk, Maurice B. Steinman, Gerald R. Talbot, Joseph D. Macri
Abstract: A technique for operating a cache is disclosed. The technique includes in response to a power down trigger that indicates that the cache effectiveness is considered to be low, powering down the cache.
Type:
Application
Filed:
April 26, 2022
Publication date:
October 26, 2023
Applicants:
Advanced Micro Devices, Inc., ATI Technologies ULC
Inventors:
Ashish Jain, Benjamin Tsien, Chintan S. Patel, Vydhyanathan Kalyanasundharam, Shang Yang
Abstract: A processing apparatus is provided which includes memory configured to store hardware parameter settings for each of a plurality of applications. The processing apparatus also includes a processor in communication with the memory configured to store, in the memory, the hardware parameter settings, identify one of the plurality of applications as a currently executing application and control an operation of hardware by tuning a plurality of hardware parameters according to the stored hardware parameter settings for the identified application.
Type:
Application
Filed:
June 22, 2023
Publication date:
October 19, 2023
Applicant:
ATI Technologies ULC
Inventors:
Shahriar Pezeshgi, Jun Huang, Mohammad Hamed Mousazadeh, Alexander S. Duenas
Abstract: A gaming monetary instrument tracking system is configured to track sources for the monetary value of a monetary instrument across multiple previous gaming transactions. The system can include a plurality of system nodes in communication with a system server. The system nodes can be electronic gaming devices, which can generate data with respect to gaming monetary instruments that each have a monetary value, and some of the system nodes can also issue new gaming monetary instruments. The system server can receive data generated by the system nodes and create data structures that link multiple gaming monetary instruments with each other according to multiple different transactions regarding the instruments at different times and across multiple different nodes. A historical record for each instrument can provide data regarding related previous transactions and instruments.
Abstract: A method and apparatus controls power management of a graphics processing core when multiple virtual machines are allocated to the graphics processing core on a much finer-grain level than conventional systems. In one example, the method and apparatus processes a plurality of virtual machine power control setting requests to determine a power control request for a power management unit of a graphics processing core. The method and apparatus then controls power levels of the graphics processing core with the power management unit based on the determined power control request.
Type:
Grant
Filed:
September 4, 2018
Date of Patent:
October 10, 2023
Assignees:
ADVANCED MICRO DEVICES, INC., ATI TECHNOLOGIES ULC
Inventors:
Oleksandr Khodorkovsky, Stephen D. Presant
Abstract: A processing system reduces latency and improves predictability of a scan out position to support graphics processing unit (GPU) front buffer rendering with a variable refresh rate (VRR) display. The GPU detects whether front buffer rendering such as inking is occurring on a frame-by-frame basis. In order to maintain a safe distance from the current scan out position and achieve low latency to improve the user experience, the GPU increases the refresh rate of the VRR display to a low-latency (high-frequency) fixed refresh rate in response to detecting front buffer rendering. In some embodiments, the GPU decreases the refresh rate in response to detecting a static screen to save power.
Abstract: In one embodiment, a system and method to facilitate playing games of chance on a MGD includes a game zone, having: a) at least one portable transceiver configured to: i) detect the MGD; ii) obtain MGD data from the MGD; and iii) periodically re-detect the MGD within the game zone, the at least one portable transceiver repositionable to form the game zone; b) a portable controller configured to receive MGD data; and c) a gaming server configured to: i) receive the MGD data from the portable controller; ii) determine if the MGD is authorized to place a monetary wager to play games of chance based on the MGD data; iii) periodically receive detection confirmation from the portable controller if the MGD is present in the game zone; iv) transmit and/or receive game of chance data to/from the MGD, wherein the game zone is repositionable and configurable.
Abstract: A disclosed technique includes prefetching display data into a cache memory, wherein the display data includes data to be displayed on a display during a memory black-out period for a memory; triggering the memory black-out period; and during the black-out period, reading from the cache memory to obtain data to be displayed on the display.