Abstract: The invention relates to a computerised method for creating and editing, using a computer, surfaces used to represent garments on the body of a mannequin (22) in a virtual three-dimensional environment. The method consists in using digital sculpting techniques and tools in conjunction with physical cloth simulation in order to modify freely and quickly the shape of a garment on the body of a mannequin (22).
Type:
Grant
Filed:
September 22, 2016
Date of Patent:
July 14, 2020
Assignee:
Audaces Automacao E Informatica Industrial LTDA
Inventors:
Marco Santos Souza, Mateus De Souza, Gabriela Aguiar Bauer, Victor Botamedi, Ricardo Luiz Delfino Cunha, Márcio Barcellos Da Silva
Abstract: The invention relates to a computerised method for creating and editing, using a computer, surfaces used to represent garments on the body of a mannequin (22) in a virtual three-dimensional environment. The method consists in using digital sculpting techniques and tools in conjunction with physical cloth simulation in order to modify freely and quickly the shape of a garment on the body of a mannequin (22).
Type:
Application
Filed:
September 22, 2016
Publication date:
October 18, 2018
Applicant:
AUDACES AUTOMAÇÃO E INFORMÁTICA INDUSTRIAL LTDA corporation
Inventors:
MARCO SANTOS SOUZA, MATEUS DE SOUZA, GABRIELA AGUIAR BAUER, VICTOR BOTAMEDI, RICARDO LUIZ DELFINO CUNHA, MÁRCIO BARCELLOS DA SILVA