Abstract: Systems and methods for implementing an exposure progression that improves an ability of a subject to manage a psychiatric or mental condition of the subject are provided. An exposure progression includes a plurality of categories in a hierarchical order. Each category is associated with one or more experiences, and each experience is associated with a digital reality scene that manifests a challenge. In some embodiments, the hierarchical order is generated or modified dynamically based at least in part on the level of success that a subject has had in one or more challenges, producing an exposure progression that it not only tailored to each subject but also with personalized timing and/or nature of the exposure practice.
Type:
Grant
Filed:
December 1, 2022
Date of Patent:
January 28, 2025
Assignees:
BehaVR, LLC, FrontAct Co., Ltd.
Inventors:
Aprilia Thompson, Brandon Hedges, Christina Zaluski, Eleanor Anderson, Georgia Mitsi, Joyce Tsai, Morgan Taylor, Risa Weisberg Hawkins, Sarah Zadd, Todd Grinnell
Abstract: Systems and methods for preparing a regimen for improving an ability of a subject to manage a psychiatric or mental condition are provided. A method includes presenting a first digital reality scene with interactive digital chart and bin. The bin includes a plurality of nodes. Each node corresponds to a respective category in a plurality of categories and a plurality of proposed experiences associated with the respective category. Each proposed experience is associated with a unique digital reality scene, different than the first digital reality scene, that manifests a challenge represented by the respective category and/or the respective proposed experience. Each node is also associated with at least one respective gate criterion. A method also includes detecting a selection of a node and placing the node on the chart, thus providing access to the corresponding plurality of proposed experiences associated with the respective category.
Type:
Application
Filed:
April 26, 2024
Publication date:
December 19, 2024
Applicants:
BehaVR, LLC, FrontAct Co., Ltd.
Inventors:
Aprilia Thompson, Aneth Canale, Todd Grinnell, Brandon Hedges, Georgia Mitsi, Morgan Taylor, Joyce Tsai, Sarah Zadd, Christina Zaluski, Eleanor Anderson
Abstract: Systems and methods for preparing a regimen for improving an ability of a subject to manage a psychiatric or mental condition are provided. A method includes presenting a first digital reality scene with interactive digital chart and bin. The bin includes a plurality of nodes. Each node corresponds to a respective category in a plurality of categories and a plurality of proposed experiences associated with the respective category. Each proposed experience is associated with a unique digital reality scene, different than the first digital reality scene, that manifests a challenge represented by the respective category and/or the respective proposed experience. Each node is also associated with at least one respective gate criterion. A method also includes detecting a selection of a node and placing the node on the chart, thus providing access to the corresponding plurality of proposed experiences associated with the respective category.
Type:
Grant
Filed:
July 20, 2022
Date of Patent:
June 11, 2024
Assignees:
BehaVR, LLC, Sumitomo Pharma Co., Ltd.
Inventors:
Aprilia Thompson, Aneth Canale, Todd Grinnell, Brandon Hedges, Georgia Mitsi, Morgan Taylor, Joyce Tsai, Sarah Zadd, Christina Zaluski, Eleanor Anderson
Abstract: Systems, methods, and devices for implementing cognitive behavioral therapy to help a subject to manage a psychiatric or mental condition of the subject are provided. Interactive digital reality (DR) activities are provided through an interactive DR scene, each configured for a subject to practice a specific reframing technique. In some embodiments, a method also includes providing one or more additional psychotherapeutic or psychoeducational techniques. Through the practice of satisfying conditions associated with each interactive DR activity, the systems, methods, and devices help a subject to manage a psychiatric or mental condition of the subject, such as by getting better at recognizing and/or challenging an anxious thought as the thought occurs, and/or by reframing the anxious thought into more a different thought using the interactive DR scene.