Abstract: Methods are disclosed for instructing a player in a video game in a more effective manner. In an embodiment, a first fact is provided to a player and then the player is asked questions about the first fact, solidly placing the first fact in the player's short-term memory. Then a player is provided a second fact, interrupting the short-term memory of the first fact. The player is then asked a question about the first fact, interrupting the short-term memory of the second fact. A question is then asked about the second fact, interrupting the player's short-term memory of the first fact. Additional facts may be similarly handled. By the use of the strategic interruptions, the facts are pushed into the player's long-term memory deeper and more quickly than with the use of pure repetition of facts while they are in the player's short-term memory. The questions may be incorporated into virtual entities that the player is required to interact with.