Abstract: A system and method for creating conversation in a computer program such as a videogame. A plurality of classes of dialog is provided and a conversation segment is assigned to each class. A graphical interface is displayed during operation of the program that provides a choice indicator, wherein the choice indicator has a plurality of selectable slots, each associated with a dialog class. The graphical interface is consistent as to the position of dialog classes throughout at least a segment of the program.
Type:
Application
Filed:
March 15, 2007
Publication date:
September 27, 2007
Applicant:
BIOWARE CORP.
Inventors:
Casey HUDSON, Jim BISHOP, Scott GREIG, Drew KARPYSHYN, Kevin MARTENS, Ray MUZYKA, James OHLEN, Yanick ROY, Preston WATAMANIUK, Michael LAIDLAW