Abstract: A simulated consciousness method (10) for an improved human/computer interface. A computer system (12) is programmed to have a Digital Life Form (32) possessing a plurality of attributes (65). A plurality of actions (64) taken relative to objects (60) in the environment (30) contribute to simulated feelings (76) which ultimately control the viability of the Digital Life Form (32). When there are not sufficient energy packets (66) to sustain the Digital Life Form (32) then simulated death 52 results. Therefore, only actions (64) which contribute to the viability of the Digital Life Form (32) are repeated in the long-run. Some of those actions (64) include perception of reality, concept formation, and natural language processing.
Abstract: A method of providing sense perception to an electronic system includes capturing a plurality of data sets, each data set representing an observation of a scene from a different perspective, comparing the data sets to identify invariants in the data sets, comparing the invariants to identify objects including the invariants, comparing the identified invariants and objects to other identified invariants and objects to identify additional objects including invariants not yet included in previously identified objects, and outputting data indicative of the identified objects and invariants. The different perspectives can be temporal (e.g., time sequenced), positional (e.g., movement of sensors), etc. The data sets can include data indicative of optical images, sound, and/or any other type of sensory data. The invariants can be data representations of color patches in an optical image. The data sets can include data indicative of at least three different types of sense perceptions.
Abstract: A simulated consciousness method (10) for an improved human/computer interface. A computer system (12) is programmed to have a Digital Life Form (32) possessing a plurality of attributes (65). A plurality of actions (64) taken relative to objects (60) in the environment (30) contribute to simulated feelings (76) which ultimately control the viability of the Digital Life Form (32). When there are not sufficient energy packets (66) to sustain the Digital Life Form (32) then simulated death 52 results. Therefore, only actions (64) which contribute to the viability of the Digital Life Form (32) are repeated in the long-run. Some of those actions (64) include perception of reality, concept formation, and natural language processing.