Abstract: A method for implementing a Keno-type wagering game may involve providing game tickets. Each game ticket may include a plurality of numbers. The method may also involve receiving completed game tickets from participating players. Each completed game ticket may include a player selection of a certain quantity of the plurality of numbers. The method may also involve holding a drawing in which multiple numbers are chosen. The method may also involve providing payouts to winning players based on how closely the players' number selections on the game tickets match the numbers chosen in the drawing. At least one number chosen in the drawing may be a bonus number that has greater value than other numbers chosen in the drawing.
Abstract: A method for providing personalized rewards to slot machine players may involve defining multiple player categories. The method may also involve providing player category rules. The method may also involve assigning slot machine players to the player categories based on the player category rules. During a gaming session on a slot machine, the method may involve identifying a current player on the slot machine and identifying a player category to which the current player is assigned. In response to detecting a triggering event involving the current player's activity on the slot machine, bonus credits may be awarded to the current player based on the player category that is assigned to the current player.
Abstract: A method for providing a personalized rewards program for slot machine players may involve monitoring activity of slot machine players on one or more slot machines during a reward event. The method may also involve determining reward credits to be provided to the slot machine players. The reward credits that are provided to a player may depend on that player's level of play during the reward event. The method may also involve distributing the reward credits to the slot machine players.
Abstract: A gaming device and method for offering a primary and secondary game is set forth. The primary game may be a video poker game. When the player obtains a predetermined outcome in the primary game such as a flush, the player receives a reward and the secondary game is initiated wherein the player is presented with a field of game choice symbols representing hidden values. The player selects symbols which reveal the selected hidden values. If the revealed hidden values correspond to a secondary winning outcome, the player receives an additional reward.
Abstract: A method for determining the winner of an event in which there are numerous players involves the players playing in groups in a first round, with the half of the players in each group having the highest scores advancing to a winners bracket, and the half of the players in each group having the lowest totals moving to a losers bracket. Play in the winners bracket proceeds in rounds until sixteen players remain, with half of the players in each round moving to the next winners round, and half moving to a selected round in the losers bracket. Play continues in the losers bracket in rounds with half of the players advancing and half being eliminated upon receipt of their second loss, until a single player with only one loss remains. The sixteen players with no losses in the winners bracket start a separate double-elimination bracket and play until four players remain. These four players and the single player from the losers bracket play in a championship bracket to determine the winner of the event.