Patents Assigned to Build a Rocket Boy Games Ltd.
  • Patent number: 12257509
    Abstract: A method comprising: providing a three dimensional computer generated environment for a multi-player combat video game; providing a controllable character for each player of the multi-player combat video game to control in the three dimensional computer generated environment; selecting one of a plurality of stored pieces of music, wherein each stored piece of music has pre-determined timing data representative of a time of one or more changes in at least one characteristic of the stored piece of music; providing said selected piece of music to each player of the multi-player game as the players play the multi-player combat video game; modifying one or more aspects of the multi-player combat video game in response to the one or more changes in at least one characteristic of the provided piece of music, wherein the one or more aspects of the multi-player combat video game comprises at least one of: a) a scoring system; b) one or more properties or elements of the virtual environment thereby to change an accessi
    Type: Grant
    Filed: June 18, 2020
    Date of Patent: March 25, 2025
    Assignee: Build a Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 12157060
    Abstract: A method and system for transition between three dimensional computer-generated environments comprises generating a first three dimensional computer-generated environment including a player avatar controllable by a user within the first three dimensional computer-generated environment, displaying, within the first three dimensional computer-generated environment, a portion of a second three dimensional computer-generated environment at a location visible to the player avatar, accepting interaction by the player avatar with the portion of the second three dimensional computer-generated environment indicating that the player avatar wishes to join the second three dimensional computer-generated environment, and causing the player avatar to transition from the first three dimensional computer-generated environment to the second three dimensional computer-generated environment in response to the interaction.
    Type: Grant
    Filed: September 12, 2022
    Date of Patent: December 3, 2024
    Assignee: Build a Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 12090403
    Abstract: The present disclosure relates to a system, method, apparatus and computer program for generating a modified audio signal associated with a computer generated three-dimensional, 3D environment in which a computer generated character is located at a character location.
    Type: Grant
    Filed: November 17, 2023
    Date of Patent: September 17, 2024
    Assignee: Build a Rocket Boy Games Ltd.
    Inventor: Erik Pettersson
  • Patent number: 11983816
    Abstract: The present disclosure relates to a system for controlling an interactive virtual environment.
    Type: Grant
    Filed: June 16, 2023
    Date of Patent: May 14, 2024
    Assignee: Build a Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Patent number: 11471775
    Abstract: A method comprises: providing a three dimensional computer-generated environment and providing a controllable character within the three dimensional computer-generated environment; receiving user input and controlling the character based at least on the received user input; and providing a three dimensional computer-generated virtual reality device in the three dimensional computer-generated environment for generating a virtual reality environment for the controllable character.
    Type: Grant
    Filed: August 2, 2019
    Date of Patent: October 18, 2022
    Assignee: Build A Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies
  • Publication number: 20220305389
    Abstract: A method comprising: providing a three dimensional computer generated environment for a multi-player combat video game; providing a controllable character for each player of the multi-player combat video game to control in the three dimensional computer generated environment; selecting one of a plurality of stored pieces of music, wherein each stored piece of music has pre-determined timing data representative of a time of one or more changes in at least one characteristic of the stored piece of music; providing said selected piece of music to each player of the multi-player game as the players play the multi-player combat video game; modifying one or more aspects of the multi-player combat video game in response to the one or more changes in at least one characteristic of the provided piece of music, wherein the one or more aspects of the multi-player combat video game comprises at least one of: a) a scoring system; b) one or more properties or elements of the virtual environment thereby to change an accessi
    Type: Application
    Filed: June 18, 2020
    Publication date: September 29, 2022
    Applicant: Build a Rocket Boy Games Ltd.
    Inventor: Leslie Peter Benzies