Abstract: The present invention is a means and method for synchronizing closed free-running systems, such as graphics systems, with no external synchronization signals required. Video games and most computer display controllers are closed free-running systems. Because most such systems have the means to switch between an interlaced and non-interlaced operation, and because interlaced and non-interlaced modes have a relative timing variation, the timing between two or more such closed free-running systems can be synchronized. This method allows synchronization with an imprecise timing reference. The vertical display timing is the free-running oscillator and the interlaced/non-interlaced mode transition is used as the timing adjustment means. The actual arrival time of data in a communication medium connecting two systems being synchronized is used in relation to an expected arrival time to provide the clock reference.
Type:
Grant
Filed:
September 12, 1996
Date of Patent:
August 4, 1998
Assignee:
Catapult Entertainment
Inventors:
Stephen G. Perlman, Steven G. Roskowski