Abstract: Examples herein describe systems and methods for light placement in a graphical user interface (“GUI”). A computing device may generate multiple layers that can be superimposed on a base layer in an GUI environment. The layers can include a map layer, an object layer, and a lighting plan layer. The computing device can provide instructions to a client device for displaying the layers, as well as instructions for providing a menu where are user can select which layers are displayed. The lighting plan layer may illustrate a lighting plan for a geographic area, such as a city. The lighting plan layer may include placements of lighting objects in the geographic area based on a set of rules, and it may be dependent on the object layer.
Abstract: In the method of controlling a public lighting network for public street lighting, a member, such as a server uses a telecommunications network to send at least one command for switching a power supply circuit of an electricity outlet to an electricity source of the network. The outlet is accessible from the public street and from an outside portion of the device of the lighting network.
Abstract: In the method of controlling a public lighting network for public street lighting, a member, such as a server uses a telecommunications network to send at least one command for switching a power supply circuit of an electricity outlet to an electricity source of the network. The outlet is accessible from the public street and from an outside portion of the device of the lighting network.