Abstract: Examples herein describe systems and methods for light placement in a graphical user interface (“GUI”). A computing device may generate multiple layers that can be superimposed on a base layer in an GUI environment. The layers can include a map layer, an object layer, and a lighting plan layer. The computing device can provide instructions to a client device for displaying the layers, as well as instructions for providing a menu where are user can select which layers are displayed. The lighting plan layer may illustrate a lighting plan for a geographic area, such as a city. The lighting plan layer may include placements of lighting objects in the geographic area based on a set of rules, and it may be dependent on the object layer.