Abstract: Biometric robustness systems and methods are described for detecting biometric signals of a user and adaptively adjusting signal output to control biometric devices(s). In various aspects, the biometrics robustness systems and methods comprise determining a biometric signal pattern of the user based on analysis of biometric signals of the user. The biometric signals of the user are detected by one or more biometric sensors. The biometrics robustness systems and methods may comprise generating, by a processor communicatively coupled to the one or more biometric sensors, an adjusted control output based on an anomaly as detected within the biometric signal pattern. The biometrics robustness systems and methods may comprise providing, by the processor, an adjusted control output to a biometric device to control operation of the biometric device.
Abstract: Biometric enabled virtual reality (VR) systems and methods are disclosed for detecting user intention(s) and modulating virtual avatar control based on the user intention(s) for creation of virtual avatar(s) or object(s) in holographic space, two-dimensional (2D) virtual space, or three-dimensional (3D) virtual space. A virtual representation of an intended motion of a user corresponding to an intention of muscle activation of the user is determined based on analysis of a biometric signal data of the user as collected by a biometric detection device. The virtual representation of the intended motion is used to modulate virtual avatar control or output to create at least one of a virtual avatar representing aspect(s) of the user or an object manipulated by the user in a holographic space, virtual 2D space, or virtual 3D space. The avatar or the object is created based on: (1) the biometric signal data of a user, or (2) user-specific specifications as provided by the user.
Abstract: Biometric enabled virtual reality (VR) systems and methods are disclosed for detecting user intention(s) and manipulating virtual avatar control based on the user intention(s) for providing kinematic awareness in holographic space, two-dimensional (2D) space, or three-dimensional (3D) virtual space. A virtual representation of an intended motion of a user corresponding to an intention of muscle activation of the user is determined based on analysis of a biometric signal data of the user as collected by a biometric detection device. The virtual representation of the intended motion is used to modulate virtual avatar control or output of a virtual avatar (representing one or more aspects of at least one of the user) or an object (as manipulated by the user) is manipulated in the holographic space, the virtual 2D, or the 3D space. The virtual avatar is rendered by a virtual interface configured to provide the kinematic awareness to the user in the holographic space, the 2D virtual space, or the 3D virtual space.
Abstract: Biometric enabled virtual reality (VR) systems and methods are disclosed for detecting user intention(s) and modulating virtual avatar control based on the user intention(s) for creation of virtual avatar(s) or object(s) in holographic space, two-dimensional (2D) virtual space, or three-dimensional (3D) virtual space. A virtual representation of an intended motion of a user corresponding to an intention of muscle activation of the user is determined based on analysis of a biometric signal data of the user as collected by a biometric detection device. The virtual representation of the intended motion is used to modulate virtual avatar control or output to create at least one of a virtual avatar representing aspect(s) of the user or an object manipulated by the user in a holographic space, virtual 2D space, or virtual 3D space. The avatar or the object is created based on: (1) the biometric signal data of a user, or (2) user-specific specifications as provided by the user.