Patents Assigned to CRAFTS & MEISTER CO.,Ltd.
  • Patent number: 11858418
    Abstract: A pseudo driving sound playback system includes a server and an in-vehicle device. The server includes a database of pseudo sound data sets in which sound elements of engine sound are associated with each of a plurality of predefined driving states for each of a plurality of passenger gasoline vehicle models. The in-vehicle device determines one of a plurality of vehicle models based on received input of a user, downloads a pseudo sound data set of the vehicle model from the server, selects a sound element according to the detected driving state from the pseudo sound data set, and sequentially outputs the sound element as sound from a speaker.
    Type: Grant
    Filed: December 10, 2020
    Date of Patent: January 2, 2024
    Assignee: CRAFTS & MEISTER CO., LTD
    Inventors: Yoshihiro Sudo, Yoshinori Matsumoto, Taklam Li
  • Patent number: 9849391
    Abstract: A game controlling method in a social game in which a one-on-one match-up is conducted among registered users using one or more items selected from possession items. According to the game controlling method, a plurality of general items and a plurality of special items are stored in a database in advance, the general items being items which the registered users may possess, and the special items being items which a registered user belonging to a group may possess and a registered user not belonging to a group may not possess.
    Type: Grant
    Filed: November 25, 2013
    Date of Patent: December 26, 2017
    Assignee: CRAFTS & MEISTER CO., LTD.
    Inventors: Takashi Shono, Noritaka Funamizu
  • Patent number: 9814971
    Abstract: A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
    Type: Grant
    Filed: July 5, 2016
    Date of Patent: November 14, 2017
    Assignee: CRAFTS & MEISTER CO., LTD.
    Inventors: Takashi Shono, Noritaka Funamizu
  • Patent number: 9662579
    Abstract: A social network game and a server device are provided. It is so configured that registered users have different items depending on their registered groups; connections with other users which are the characteristics of the social network game are achieved in a fighting game; and the timings of communication between the server and a portable terminal are reduced as much as possible during the game, whereby communication errors and interruption of the game are avoided.
    Type: Grant
    Filed: March 28, 2014
    Date of Patent: May 30, 2017
    Assignee: CRAFTS & MEISTER CO., LTD
    Inventors: Takashi Shono, Noritaka Funamizu
  • Publication number: 20140357360
    Abstract: A new game control method which makes use of the characteristics of a social network game and a server device are provided. It is so configured that registered users have different items depending on their registered groups; connections with other users which are the characteristics of the social network game are achieved in a fighting game; and the timings of communication between the server and a portable terminal are reduced as much as possible during the game, whereby communication errors and interruption of the game are avoided.
    Type: Application
    Filed: March 28, 2014
    Publication date: December 4, 2014
    Applicant: CRAFTS & MEISTER CO., Ltd
    Inventors: Takashi SHONO, Noritaka FUNAMIZU
  • Publication number: 20140295943
    Abstract: A game controlling method in a social game in which a one-on-one match-up is conducted among registered users using one or more items selected from possession items. According to the game controlling method, a plurality of general items and a plurality of special items are stored in a database in advance, the general items being items which the registered users may possess, and the special items being items which a registered user belonging to a group may possess and a registered user not belonging to a group may not possess.
    Type: Application
    Filed: November 25, 2013
    Publication date: October 2, 2014
    Applicant: CRAFTS & MEISTER CO.,Ltd.
    Inventors: Takashi SHONO, Noritaka FUNAMIZU
  • Publication number: 20140295958
    Abstract: A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
    Type: Application
    Filed: March 28, 2013
    Publication date: October 2, 2014
    Applicant: Crafts & Meister Co., Ltd.
    Inventors: Takashi SHONO, Noritaka Funamizu