Patents Assigned to Cyberview Technology, Inc.
  • Publication number: 20090280891
    Abstract: Multi-phase games solve a key challenge in next generation casino gaming by allowing players to engage in new brand of casino game that rewards skills like manual dexterity and rapid decision making while guaranteeing game operators the consistent, reliable profits earned by legacy gaming models. Multi-phase games meet the evolving needs of both next generation players and game operators by separating play into two or more phases: 1) a skill-based phase, 2) a random phase, and 3) an optional progressive jackpot phase. Players who exhibit more skill in the skill-based phase of play earn more favorable terms in the random phase of play than players who exhibit less skill. The optional progressive jackpot feature fosters play and competition by awarding a progressive jackpot to the player or players with the highest score or scores over a predetermined period of time.
    Type: Application
    Filed: May 10, 2008
    Publication date: November 12, 2009
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Cameron Anthony Filipour, Thierry Brunet De Courssou, David Wayne Steyer, Alexander Popovich, Adam Singer
  • Publication number: 20090131158
    Abstract: A regulated skill-based game includes a plurality of reward generating assets configured such that successful player interactions therewith increase the player's score and give rise to wagers whose outcomes are randomly determined. The amount of the wager may be a function of a time elapsed since the last wager was placed. The regulated game may be configured such that a predetermined duration of game play time thereon is purchased for a predetermined amount of money. A first portion of the predetermined amount of money funds the wagers and a second portion thereof funds a progressive jackpot to be awarded to a player having earned the highest score that is not been exceeded after a predetermined point in time. The regulated game is further configured to award credits when the randomly determined outcome is a reward generating outcome. Both the score of the skill-based game and awarded credits may be shown onscreen.
    Type: Application
    Filed: May 16, 2008
    Publication date: May 21, 2009
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Thierry BRUNET DE COURSSOU, Cameron Anthony Filipour, Adam Singer, Alexander Popovich
  • Publication number: 20090061997
    Abstract: The Return Driven Casino Game Outcome Generator makes the first true class of casino video game possible by creating games that measure and reward skills like fast reflexes and manual dexterity while earning consistent and reliable profits for game operators. In RDOG, a method of determining a reward due to a player of a regulated game may include steps of enabling the player to interact with one or more reward generating assets within the regulated game; measuring a level of skill of the player in interacting with reward generating assets, and determining the reward due to the player for each successful interaction with a reward generating asset, the reward being determined according to the measured skill level, a random number and a time elapsed since a last successful interaction with any one of the reward generating asset.
    Type: Application
    Filed: April 25, 2008
    Publication date: March 5, 2009
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Alexander POPOVICH, Cameron Anthony Filipour, Adam Singer, Thierry Brunet De Courssou
  • Publication number: 20090061998
    Abstract: The Return Driven Casino Game Outcome Generator makes the first true class of casino video game possible by creating games that measure and reward skills like fast reflexes and manual dexterity while earning consistent and reliable profits for game operators. An RDOG gaming machine may include a game that includes a reward generating assets and a graphic shown on a display. The graphic is at least partially controlled by the player and configured to interact with the reward generating asset. A reward table is associated with the reward generating assets and is configured such that when the graphic successfully interacts therewith on the display, a random number is obtained and used as an index into the reward table to derive a reward multiplier.
    Type: Application
    Filed: April 25, 2008
    Publication date: March 5, 2009
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Alexander POPOVICH, Cameron Anthony Filipour, Adam Singer, Thierry Brunet De Courssou
  • Publication number: 20090061999
    Abstract: The Return Driven Casino Game Outcome Generator makes the first true class of casino video game possible by creating games that measure and reward skills like fast reflexes and manual dexterity while earning consistent and reliable profits for game operators.
    Type: Application
    Filed: April 25, 2008
    Publication date: March 5, 2009
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Alexander POPOVICH, Cameron Anthony Filipour, Adam Singer, Thierry Brunet De Courssou
  • Publication number: 20090061991
    Abstract: The Return Driven Casino Game Outcome Generator (RDOG) makes the first true class of casino video game possible by creating games that measure and reward skills like fast reflexes and manual dexterity while earning consistent and reliable profits for game operators. In RDOG, a method of determining a reward due to a player of a regulated game may include steps of enabling the player to interact with one or more reward generating assets within the regulated game; measuring a level of skill of the player in interacting with the reward generating assets, and determining the reward due to the player for each successful interaction with the reward generating assets, the reward being determined according to the measured skill level, a random number and the time elapsed since a last successful interaction with any one of the reward generating assets.
    Type: Application
    Filed: April 25, 2008
    Publication date: March 5, 2009
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Alexander Popovich, Cameron Anthony Filipour, Adam Singer, Thierry Brunet De Courssou
  • Publication number: 20080254895
    Abstract: A method of multi-player regulated gaming on a network of gaming machines may includes steps of enabling game play of a same game at each of a selected first to Nth gaming machine in the network; maintaining game performance meters at each of the selected first to Nth gaming machines; consolidating the game performance meters from the selected first to Nth gaming machines, and dividing the consolidated game performance meters by N to generate respective regulatory meters for each of the selected first to Nth gaming machines.
    Type: Application
    Filed: June 25, 2008
    Publication date: October 16, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Jean-Marie GATTO, Sylvie Linard, Thierry Brunet De Courssou
  • Publication number: 20080254861
    Abstract: A method for a multi-reel game to be played on a single regulated gaming machine by two players may include steps of assigning a predetermined number of reels of the multi-reel gaming machine to a first player and a predetermined number of reels of the multi-reel gaming machine to a second player; maintaining game performance meters for each player; consolidating the game performance meters into regulatory meters; providing a random outcome upon player interaction and displaying the symbols associated with the random outcome; and awarding credits to the first player if a winning symbol combination of symbols is displayed on the reels assigned to the first player and awarding credits to the second player if a winning symbol combination is displayed on the reels assigned to the second player.
    Type: Application
    Filed: June 25, 2008
    Publication date: October 16, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Jean-Marie GATTO, Sylvie LINARD, Thierry BRUNET DE COURSSOU
  • Publication number: 20080234032
    Abstract: Methods and systems allowing video slot machine players to wager on symbols occurring on all sides of a reel, including the reel's front, back, top, bottom, and inside portions. Players may move reels in space to seek out winning paylines or win mystery bonuses on symbols combinations that occur on portions of the reel that may be initially hidden from their view. Features of embodiments of the present invention allow players to increase the number of paylines on which they can bet by a factor of four or more.
    Type: Application
    Filed: March 20, 2008
    Publication date: September 25, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Thierry Brunet de Courssou, Cameron Anthony Filipour
  • Publication number: 20080214309
    Abstract: A method to enable dynamic configuration of gaming terminals installed in one or a plurality of gaming premises whereby certified games, certified data files and certified support software components are activated in accordance with a predetermined schedule or automatically in response to the observed gaming activity. The method may include allocating an individual PKI certificate to each executable software component and each of its versions, binding the PKI certificate to the executable software, associating a distinctive policy for each certificate and then enforcing the software execution policies in accordance with the desired authorized game configuration and schedule. The PKI certificate's “Subject Name” (or “Issued to” field or “CommonName” field) may be a concatenation of the software component identification, its version number and optionally other identification characters. The method applies equally to other network connected gaming subsystems.
    Type: Application
    Filed: January 22, 2008
    Publication date: September 4, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Jean-Marie Gatto, Thierry Brunet de Courssou
  • Publication number: 20080214310
    Abstract: A method and personal instrument for players to store and retrieve their game and player preference profile without registering for a named personal player account therefore retaining their anonymity. When playing multilevel games, the described embodiments allow storing and retrieving the game level and/or other player or game information such that the game may be subsequently resumed at the same or a different gaming machine. Gaming machines may be configured to offer Anonymous Player Profile Storage and Retrieval using personal readable storage instruments such as machine readable Player Profile Tickets, personal memory devices, PIN-based keypad or modalities. Active anonymous players may be monitored while retaining their anonymity and consequently may earn loyalty bonuses and be prompted with promotional offers. Monitored active anonymous players may even be invited to join a conventional named player tracking scheme for additional benefits, if they wish to reveal their identity.
    Type: Application
    Filed: February 13, 2008
    Publication date: September 4, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Thierry BRUNET DE COURSSOU, Cameron Anthony Filipour
  • Publication number: 20080194326
    Abstract: Universal Player Controls for regulated pay computer-controlled video games afford players an efficient, intuitive method for customizing the layout and appearance of their favorite electronic games. A popup control featuring a jog wheel for fast selection and geometric control using the touch screen may be attached to each predetermined group of graphic assets allowing players to move, resize, dim, animate, temporary hide or overlap them. Predetermined presentation styles (skins) may be successively rendered. Whereas the displays on the regulated pay computer-controlled video games of the prior art were often visually cluttered and not visually appealing to adult game console players, the present Universal Player Controls enables the players to tailor the game appearance then save it in a player profile for latter retrieval.
    Type: Application
    Filed: February 8, 2008
    Publication date: August 14, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Thierry BRUNET DE COURSSOU, Cameron Anthony Filipour
  • Publication number: 20080182647
    Abstract: The 3D Rendering of 2D Legacy Game Assets upgrade method of the present invention represents a means of un-retiring once popular video reel slot machine themes by projecting their 2D game symbols onto virtual reels mapped into a full 3D environment. Because this upgrade strategy makes use of original 2D legacy game artwork and does not require graphic artists to make modifications, it is both easy to implement and cost effective. The conversion process may be fully automated, allowing a mass upgrade of thousands of game titles on a relatively short timetable. Games created via the present 3D Rendering of 2D Legacy Game Assets upgrade method will allow players to enjoy the classic feel and realistic reel spinning action of mechanical reel games while not missing out on advanced features of video reel games like multi-line play and touch screen interactivity.
    Type: Application
    Filed: January 25, 2008
    Publication date: July 31, 2008
    Applicant: Cyberview Technology, Inc.
    Inventors: Thierry BRUNET DE COURSSOU, Robert Sprathoff, Cameron Anthony Filipour, Alexander Popovich, Adam Singer
  • Publication number: 20080167132
    Abstract: A method to enable dynamic configuration of gaming terminals installed in one or a plurality of gaming premises whereby certified games, certified data files and certified support software components are activated in accordance with a predetermined schedule or automatically in response to the observed gaming activity. The method may include allocating an individual PKI certificate to each executable software component and each of its versions, binding the PKI certificate to the executable software, associating a distinctive policy for each certificate and then enforcing the software execution policies in accordance with the desired authorized game configuration and schedule. The PKI certificate's “Subject Name” (or “Issued to” field or “CommonName” field) may be a concatenation of the software component identification, its version number and optionally other identification characters. The method applies equally to other network connected gaming subsystems.
    Type: Application
    Filed: January 22, 2008
    Publication date: July 10, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Jean-Marie Gatto, Thierry Brunet de Courssou
  • Publication number: 20080153578
    Abstract: Chip-Based Gaming includes methods for playing electronic games of chance or skill that provide players with a greater number of options and greater wagering flexibility than previous methods have afforded them. In the present Chip-Based gaming model, players may select virtual betting chips from an onscreen palette and apply those chips to various wagering opportunities throughout a game. Using this model, players are able to make individual bets on each of a slot machine's paylines or wager on making specific hands in Video Poker. Players are also able to buy and/or wager on symbol “nudges” and to buy symbol “re-spins” within a multi-line slot machine, options which provide the player with a much richer, more flexible gaming experience than he or she had heretofore enjoyed.
    Type: Application
    Filed: March 6, 2008
    Publication date: June 26, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Jean-Marie GATTO, Sylvie Linard, Thierry Brunet De Courssou
  • Publication number: 20080153586
    Abstract: Chip-Based Gaming includes methods for playing electronic games of chance or skill that provide players with a greater number of options and greater wagering flexibility than previous methods have afforded them. In the present Chip-Based gaming model, players may select virtual betting chips from an onscreen palette and apply those chips to various wagering opportunities throughout a game. Using this model, players are able to make individual bets on each of a slot machine's paylines or wager on making specific hands in Video Poker. Players are also able to buy and/or wager on symbol “nudges” and to buy symbol “re-spins” within a multi-line slot machine, options which provide the player with a much richer, more flexible gaming experience than he or she had heretofore enjoyed.
    Type: Application
    Filed: March 7, 2008
    Publication date: June 26, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Jean-Marie Gatto, Sylvie Linard, Thierry Brunet De Courssou
  • Publication number: 20080113811
    Abstract: A method for casino operators and/or players to instantly “create” new games without requiring recertification by a gaming laboratory. New games are created on the fly by making combinations of game attributes including but not limited to theme, denomination, volatility, RTP. Game attributes are associated to pre-certified software components that are then dynamically linked to instantly offer a new game. Having players dynamically create games according to their preference totally removes the game operator's risk to compose menus of available games that players will not play.
    Type: Application
    Filed: October 19, 2007
    Publication date: May 15, 2008
    Applicant: CYBERVIEW TECHNOLOGY, INC.
    Inventors: Sylvie Linard, Thierry Brunet De Courssou
  • Patent number: 7371173
    Abstract: Chip-Based Gaming includes methods for playing electronic games of chance or skill that provide players with a greater number of options and greater wagering flexibility than previous methods have afforded them. In the present Chip-Based gaming model, players may select virtual betting chips from an onscreen palette and apply those chips to various wagering opportunities throughout a game. Using this model, players are able to make individual bets on each of a slot machine's paylines or wager on making specific hands in Video Poker. Players are also able to buy and/or wager on symbol “nudges” and to buy symbol “re-spins” within a multi-line slot machine, options which provide the player with a much richer, more flexible gaming experience than he or she had heretofore enjoyed.
    Type: Grant
    Filed: April 24, 2006
    Date of Patent: May 13, 2008
    Assignee: Cyberview Technology, Inc.
    Inventors: Jean-Marie Gatto, Sylvie Linard, Thierry Brunet De Courssou
  • Patent number: 7346917
    Abstract: A set top box (STB) includes a trusted transactional cache and associated transactional protocol and enables e-commerce transactions to be securely committed to a remote server extremely quickly and with little network overhead. The invention does away with the user concern of whether the transaction was successful. The STB operates equally well on robust private networks as on unpredictable Internet or wireless networks, and avoids upsetting users who would otherwise have to wait in front of a display screen for confirmation of completion of the transaction after a temporary communication failure with the central site. The method may advantageously be used to provide cost-effective micro-payments solutions. The STB may include a dual headed display capability in which data and video maybe be directed to separate displays. The STB may feature an embedded ticket printer, as well as an embedded barcode scanner.
    Type: Grant
    Filed: May 21, 2001
    Date of Patent: March 18, 2008
    Assignee: Cyberview Technology, Inc.
    Inventors: Jean-Marie Gatto, Thierry Brunet De Courssou
  • Patent number: 7337330
    Abstract: A universal method and system for downloading game software to legacy gaming machines. A gaming machine includes a locked enclosure; a first computing device disposed within the locked enclosure, the first computing device being programmed to enable game play of the gaming machine; a second computing device disposed within the locked enclosure of the gaming machine, the second computing device being configured for network access, and an interface between the first and the second computing devices. The second computing device is configured to receive game software components over the network that are compatible with (e.g., executable by) the first computing device but not compatible with (e.g., not executable by) the second computing device and to transfer the received game software components to the first computing device over the interface. The second computing device may include, for example, a PC.
    Type: Grant
    Filed: May 25, 2005
    Date of Patent: February 26, 2008
    Assignee: Cyberview Technology, Inc.
    Inventors: Jean-Marie Gatto, Thierry Brunet de Courssou